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Review: The Incredible Hulk - Ultimate Destruction
from the SMASH dept.
- Title: The Incredible Hulk: Ultimate Destruction
- Developer: Radical Entertainment
- Publisher: Vivendi Universal Games
- System: Xbox (PS2, Gamecube)
- Reviewer: Zonk
- Score: 8/10
Indeed, there are as many similarities to Grand Theft Auto as there are to Spider-Man. Just as in GTA there is a lot of fun to be had in finding out exactly how much destruction you can wreak on an urban (or desert, for that matter) environment. The cityscape in Hulk is very destructible, with concrete shattering and trees exploding from even the slightest twitch of the Hulk's impressive physique. Though you can't actually destroy buildings, you can tear them up quite impressively, and almost everything that isn't nailed down can be imploded, exploded, shredded, flattened, or ripped apart. Enough of this sort of activity, and you're bound to attract attention. The screaming citizenry will have long since noticed you, but the forces of the military are a little slower on the uptake. After your second story mission or so, you'll have a funky art deco gauge in the upper right-hand corner of the screen. As you confront humanity with their own transience, the gauge will begin to grow yellow spikes. Once you have enough spikes, the military will send a strike team out to take you down. Typically this will take the form of a couple of attack choppers with machine guns and rockets. In an urban environment, the attack squad is easy pickings, because you have a lot of umm ... ammunition.
By ammunition, I mean cars. And buses. And the burned-out wrecks of already downed helicopters. Tossing around major artifacts of western civilization may sound complicated, but it really isn't. The control schema for Hulk is the best kind: simple with lots of permutations. There's a jump, a punch, a grab, and a "special." Each button can be held down to power-up the move, and easily one of the most satisfying elements of the game is the ability to leap from block to block and building to building like a pissed-off green jackrabbit. In the early game grabbing and throwing objects is one of the most effective tactics, and a powered-up throw can go quite a ways. Movement is just as effortless, with Hulk leaping onto the sides of buildings and scaling them with ease. In fact, the Hulk moves so quickly and decisively that at times he can get a little overenthusiastic. In tight situations the controls can get a little mushy, and with Hulk's power and speed even a slight thumb twitch can result in an unintended leap of a block or more. The developers did a superb job of getting across the Hulk's raw physical energy, but in some cases more forgiving controls would be appreciated.All of these cool moves and attacks aren't yours to play with at the outset of the game. As you move through the title you'll obtain "smash points," a form of currency. You accrue smash points by destroying stuff (rewarding you for all that urban renewal) and for completing missions. At certain intervals in the title new sets of moves will become available, which you can spend your smash points on to become even more effective at taking out representatives of our nation's military. Some of the moves (like "Air Recovery") are purely functional and serve to improve the Hulk's efficiency in combat. Some of them, though, are pure showmanship. My personal favorites are the hand slap, which creates a violent shockwave that throws your enemies into the air, and the ground slam, which does unfortunate things to any tanks you may be standing on at the time.
Though you do get some points for wrecking stuff, your big source of smash points will be mission completion. Story missions follow the somewhat cookie-cutter tale of Dr. Banner and his colleague as the two of them try to come up with a way to de-Hulk Banner for good. Holed up in a church, hidden way out on the outskirts of a major city, the good doctors are building devices that will aid them in their goals. As the Hulk, your tasks center around two general themes: 1.) steal money, gear, technology, etc. for the ongoing project of reversing your Hulkism, and 2.) disrupt and destroy the military's attempts to develop ever more elaborate anti-Hulk weapons. You'll occasionally get the chance to do something unique, like the occasional fight with arch-foes from Hulk comic canon. The Abomination fights are particularly rewarding (drop buildings on someone and you'd think he'd get the hint). Side missions are your other main source of smash points. Scattered throughout the world maps, side missions are short, fun exercises in Hulkishness that allow you to improve your understanding of the controls and earn some points besides. They vary widely in mood and temperament, and some are predicated on having purchased a particular attack. One desert mission, for example, has Hulk punting cars over a field goal. The city missions are especially varied, with options available to rescue citizens from a burning building, use a large metal girder to slam soldiers falling from a helicopter out across the water like baseballs, races through the city streets, and unfathomable rushes to get large vehicles to perch precariously on the tops of skyscrapers. Depending on how well you do, you can earn a bronze, silver, or gold medal. Each step up offers increasing smash point awards. While to participate in the side missions initially you'll have to stalk the city streets or the desert landscape to find mission markers, once you've gotten a medal of some kind you can access the event through the main options hub at the church, allowing for easy access to fun.Unfortunately, the storyline isn't all that interesting. It's a stripped down version of the Hulk's tale of woe, spliced together to provide an impetus for your thrilling heroics. Despite this, the voice acting manages to impress. The folks they got to do the main characters do a competent job of expressing the emotion and humor of their various situations, and even manage a couple of funny one-liners. Random Non-Player Character vocalizations are interesting too, with military NPCs being particularly well done. You can tell from auditory clues when they're about to attack, giving you another way to stay on top of things in a frenetic combat situation. In general the audio for the game is well done, with what little musical scoring there is being adequate to the background music task. It's not going to win awards, but it's not distracting either. The sound effects utilized in the title are very satisfying. Every smash, crunch, or crushing blow has that much more impact on the player because of the well done audio environment. Little touches, like the twisting of metal as you pull a car apart to form into gauntlets, or the quickly fading pleas for help as you toss a soldier over the horizon, are what add an extra layer of enjoyment on the experience.
And Hulk is no slouch visually, either. While it's certainly not the most beautiful game released this year, it's far from bad looking. The Hulk himself is well animated, with a large pool of movements to draw from. His shambling gait is well reproduced, and the slightest twitch of his Buick-sized limbs does a good job of demonstrating the power you're given control over. NPCs aren't given nearly as much detail, but other than a vanilla sameness to your opponents, after a while there isn't a lot to complain about. The destructible environment that the engine offers and the timely use of explosions are what really completes the experience. When you toss a car it doesn't just bounce. If you throw it hard enough, it shatters into a maelstrom of flying steel and fire, usually taking out anything unlucky enough to be nearby. Tanks, when destroyed, can be pulled apart for use as two different weapons. The chassis can be used as a shield (assuming you know the correct move) or thrown, and the turret can be used like an oversized club. The little details like that add to the enjoyment factor.So combat is fun, they give you lots of stuff to do, and even though it is a weak plot, you have a reason to keep playing. Regrettably, like all heroes, the Hulk has a vulnerability. Repetition, in this case, is the downfall of the big green behemoth. While the first few missions are experiences that you really shouldn't deny yourself, after a while the fun inevitably begins to curve downward. Though the first time you leap into the air and toss a firetruck downward at an assaulting military unit you'll grin from ear to ear, after the 50th time that same move has lost its luster. The fun drain is the Achilles heel for any title, but the "Ultimate Destruction" suffers from that fun-drop fairly quickly. Once you get past the tutorial and the first few missions, you quickly realize that you've seen most of what the game has to offer. To be sure, you face down new opponents and situations, stopping a convoy before it reaches a goal, protecting objects from destruction at the hands of the military, etc., but after the 25th time you destroy a tank it's just not novel anymore.
Hulk, then, is a well-made title with highly entertaining gameplay that suffers from a quickly apparent lack of variety. If you enjoy comics or action beat-em'-ups, Hulk is well worth a rental. The first five hours of play will be extremely enjoyable, with some very memorable moments that can only come from the self-determined playstyle becoming so popular nowadays. Over the long term, your entertainment level is likely to drop, and folks seeking a high return of entertainment for their investment might be better suited waiting on Kingdom Hearts 2 or Final Fantasy XII.
A brilliant, entertaining tie-in... (Score:5, Funny)
Re:A brilliant, entertaining tie-in... (Score:4, Informative)
I have both for the PS2, the first and this new one. The first is heavily story-driven, and can be unnecessarily complicated at times, specially considering it's about the Hulk (you know, it's supposed to be more of a smash'em-up than a story/action/puzzle game). You have alternating levels with Hulk and the sane Bruce Banner. I don't like it.
I got the new one this week, but still haven't got a chance to play it. Will look into it this weekend.
Games no longer tied to movie dates (Score:4, Interesting)
There was indeed a Hulk game released with the movie, but it was rather undistinguished and generic, like so many releases linked to movies. Like the Spiderman 2 game, it finally manages to capture the exciting feeling of "being the character." Unfortunately, like the Spiderman2 game, it also seems to have a rather indifferent story. The "bull in a china shop" sense of controlling the rampaging Hulk in the city is an undeniable thrill, although it is also the source of one of the biggest problems with the plot, which has Doc Samson sending the Hulk on missions in the city. In the course of completing his missions the Hulk inevitably causes incredible destruction, leaving hundreds of police and civilian casualties in his wake. Perhaps wisely, human beings struck by the Hulk discretely vanish, rather than turning into bloody pulp. Still, it is somewhat difficult to imagine Doc Samson encouraging the Hulk to undertake missions with such an inevitably large death toll. Unlike most Hulk comic books stories, which gloss over the human toll of the Hulk's activities, it is hard to be unaware of just how high the body count is as you complete the game's missions. The game really needs a darker plot, more on the level of the Marvel's MAX Hulk miniseries, or the way the Hulk is treated in Marvel's "Ultimates" title.
Re:A brilliant, entertaining tie-in... (Score:5, Informative)
RAAAAGHH! HULK MAKE FIRST APPEARANCE IN "INCREDIBLE HULK #1" IN 1962! CREATED BY STAN LEE AND JACK KIRBY! LEE AND KIRBY SMART! BUT LEE AND KIRBY STILL PUNY! HULK BIG AND GREEN! LEE AND KIRBY BASE HULK'S APPEARANCE ON FRANKENSTEIN MONSTER! BAH! HULK SMASH FRANKENSTEIN!
IN STORY, PUNY BANNER CAUGHT IN GAMMA BOMB BLAST, TURN INTO HULK! HULK IS THE STRONGEST ONE THERE IS! BUT HULK LOOK FUNNY IN FIRST STORIES! HULK GREY, ONLY CHANGE TO HULK AT SUNSET! HULK NOT GET ENOUGH SLEEP, HULK CRANKY! THEN LEE AND KIRBY MAKE HULK GREEN AND MAD! THE MADDER HULK GETS, THE STRONGER HULK GETS! BUT HULK'S COMIC BOOK CANCELLED AFTER JUST SIX ISSUES! HULK SMASH STUPID MARVEL!
MARVEL GET SMART IN 1964, ADD HULK TO "TALES TO ASTONISH!" HULK HAVE TO SHARE BILL WITH PUNY GIANT MAN FOR TEN ISSUES, THEN SUBMARINER REPLACE GIANT MAN! NAMOR FUNNY! GOT WINGS ON ANKLES BUT SWIM IN WATER! HULK SMASH PUNY NAMOR! HULK FINALLY GET OWN BOOK AGAIN IN 1968! SUMMER OF LOVE? MORE LIKE SUMMER OF SMASH!
HULK CHASED BY MANY ENEMIES! HULK FIGHT ABOMINATION AND LEADER AND MODOK! BAH! THEY AM ALL PANSIES! HULK SMASH THEM ALL! HULK HUNTED BY ARMY MAN CALLED THUNDERBOLT ROSS! ROSS GOT DAUGHTER, BETTY ROSS! HULK LIKE BETTY ROSS! BETTY ROSS MAKE HULK'S PURPLE PANTS GET TIGHT! HULK GIGGLE AND FEEL SPECIAL!
BANNER'S PUNY COUSIN GET IN ACCIDENT! BANNER MUST GIVE HER BLOOD TRANSFUSION TO SAVE LIFE! BUT BANNER'S BLOOD CHANGE HER INTO SHE-HULK! SHE-HULK NOT PUNY! SHE-HULK STACKED LIKE BIG GREEN BRICK SHITHOUSE! EVERYONE SEEM TO LIKE GREEN CHICKS WITH BIG HOOHAHS! HULK DUMB AS ROCK, WANT TO MAKE IT WITH COUSIN, BUT SHE-HULK NOT DUMB, DISTRACT HULK WITH BETTY, THEN GO OFF TO GET DRAWN BY JOHN BYRNE!
DOC SAMSON AM PSYCHIOO-- SYKIA--PSAIKAIAPOO-- HE AM HEAD DOCTOR! HE SPLIT HULK INTO TWO PEOPLE--HULK AND BANNER! HULK HATE BANNER! BANNER PUNY! HULK LAUGH AT BANNER'S MANHOOD!
BUT SPLIT NOT WORKING, SO BANNER AND HULK GO BACK TOGETHER IN ONE PERSON! NO FUN! BANNER GET MULTIPLE PERSONALITIES! BANNER TURN HULK INTO NEW GREY HULK! GREY HULK SMART AND SNEAKY, CALL SELF "JOE FIXIT", WORK FOR MOB!
THEN HULK TURN INTO "PROFESSOR"! BUT HULK NOT MAROONED ON ISLAND! HULK BIG AND GREEN, BUT SMART! SMART HULK WEAR SPANDEX SPEEDOS! SPANDEX LOOK TACKY, PINCH HULK'S BOYS! ROB LIEFELD DRAW HULK IN SPANDEX SPEEDOS! WHY PUNY ROB LIEFELD NOT LEAVE HULK ALONE? HULK SMASH ROB LIEFELD!
SMART HULK GO TO FUTURE, MEET FUTURE HULK! FUTURE HULK SMART AND EVIL! GOT WHITE BEARD AND BALD HEAD! CALLED MAESTRO! MAESTRO CONQUER WHOLE WORLD! BUT SMART HULK BEAT FUTURE HULK! HULK IS THE STRONGEST ONE THERE IS, EVEN STRONGER THAN HULK HIMSELF! LAST SENTENCE MAKE HULK'S HEAD HURT, GO LIE DOWN!
NO! NO NAPTIME FOR HULK! SMART HULK NOT LAST FOREVER! PUNY MARVEL WANT BIG MONEY, WANT BIG MAD GREEN ANGRY SMASHING HULK! HULK SMASH! WHEEE! UHH, I MEAN, HULK SMASH!
HULK HAVE TV SHOW FROM 1978-82! BILL BIXBY STARS AS PUNY BANNER! LOU FERRIGNO STARS AS HULK! FERRIGNO NEVER TALK, JUST GROWL! BIXBY WHINE ALL THE TIME! "DON'T MAKE ME ANGRY, YOU WOULDN'T LIKE ME WHEN I'M ANGRY!" GIVE HULK A BREAK! YOU BET YOU NOT LIKE HULK WHEN HULK ANGRY! THE MADDER HULK GETS, THE STRONGER HULK GETS! HULK BADASS MOFO! HULK NOT CARE ABOUT GENEVA CONVENTION! HULK FART ANYWAY!
HULK GONNA HAVE BIG MOVIE IN 2003! MOVIE DIRECTED BY ANG LEE! ANG LEE DIRECT "CROUCHING TIGER, HIDDEN DRAGON", "ICE STORM", AND "SENSE AND SENSIBILITY"! ANG LEE BETTER NOT MAKE HULK TOO FOOFY! OR HULK SMASH! ERIC BANA SET TO PLAY PUNY BANNER AND HULK! HULK GETS COMPUTER GENERATED! RUMORS SAY HULK NOT TO HAVE PANTS! ANG LEE BETTER NOT TAKE HULK'S PANTS AWAY! HULK SHY! BETTY ROSS TO BE PLAYED BY JENNIFER CONNELLY! JENNIFER CONNELLY? OOOO, HULK LIIIIIKE!
ADDEN--ABBEN--ADDENDUU--NEW THING: HULK WILL HAVE PANTS IN NEW MOVIE! GOOD OLD PURPLE INDESTRUCTIBLE PANTS! SOON PURPLE PANTS WILL BE BIG FASHION STATEMENT! ALL COOL KIDS WEAR PURPLE PANTS AND SMASH! HULK WILL GET INVITED TO HIP PARTIES!
Re:A brilliant, entertaining tie-in... (Score:4, Funny)
Nice game (Score:1, Funny)
I disagree (Score:5, Funny)
"By default, a game based on a movie has to suck."
Personally, I thought ET [wikipedia.org] was absolutely awesome...
Re:I disagree (Score:5, Interesting)
(http://www.mindchild.net/ | Last Journal: Tuesday November 29 2005, @10:16AM)
E.T. was THE game I regretted throwing out the instruction book for. Let's face it.... in the age of atari and one button joysticks, there is only so much you can do. Instruction books should have NEVER been needed (*ahem* Raiders of the Lost Ark *caugh*). I remember playing that stupid game for hours and hours. I figured I just needed all of the pieces to make the stupid phone... problem was, I could only get three (or was it four) and the damn thing always seemed incomplete.
Pass about 20 years up until about 2 years ago. I was passing along a flea market and I noticed a boxed version of E.T. for $1. So I bought it. Dug up my old 2600 from the closet, fired up E.T., and took a whole three minutes to read the book... and... literally... four minutes to beat the game.
Bullet please. Thanks.
Not a movie tie-in at all (Score:5, Interesting)
(http://www.antiheroforhire.com/ | Last Journal: Tuesday October 07 2003, @09:06AM)
movie then game or game then movie (Score:2, Informative)
Scary nerds talking about this game (Score:5, Funny)
Man 1:Yeah the new Hulk game has so many weapons.
Man 2:Yeah did you hear that it has this gun. (I forgot which gun it was specifically.)
Man 1:That gun has amazing stopping power.
Man 2:Yeah. There is no way that the Hulk would be able to stay up after being shot with that.
Man 1: I agree. You know [generic game magazine] only gave it an eighty for realism.
Yeah. The last part scares me a lot. Which magazine actually rates a video game for realism that is about a giant green monster?? What type of people complain that a gun is underpowered when everything else in the game makes little sense?? Comic book nerds scare me.
Re:Scary nerds talking about this game (Score:4, Funny)
(http://www.livejournal.com/~pxtl)
Why such a high rating? (Score:5, Insightful)
(http://www.lazylightning.org/)
Score: 8/10
Did you decide to rate it 8/10 because you haven't tested its long-term enjoyment? Honestly, most games are enjoyable for a couple hours and I felt like I could have had more fun with a dirty hooker for less money.
So, is 8/10 just its first impression or do you really think it will retain that 8/10 throughout its lifespan? If not, which is what I believe you would say, would you rate it higher than a 5 or 6?
Sounds like fun, but... (Score:5, Funny)
(Last Journal: Friday November 10 2006, @02:16PM)
By the second time in the same paragraph I hear the same thing, it kind of loses it's luster, it's just not novel anymore.
Although, being a fan of hack 'n' slash dungeon crawlers, I gotta say that I'll be picking up this title as soon as I can pry the cash from my wife's han... I mean, as soon as I leave work.
Re:Sounds like fun, but... (Score:5, Funny)
Re:Sounds like fun, but... (Score:4, Funny)
(http://slashdot.org/ | Last Journal: Tuesday September 27 2005, @08:37AM)
8.9 out of 10 on the box cover? (Score:5, Interesting)
(Last Journal: Friday June 17 2005, @02:43PM)
What's the point? come on, either create a fake website and post a 10 out of 10 rating, or just leave it off. Who wants an 8.9 game when you can get an "11 out of 10"* game?
*(no joke, I remember more than a few reviews for the original half-life that rated the game as 11. mmmmmmm..... original half-life
Hmm... (Score:4, Interesting)
(http://darkcyclone0.tripod.com/snyktn.html | Last Journal: Thursday August 03 2006, @02:55PM)
Still, I'm glad to read that The Hulk is good... though can I trust this reviewer after that quote?
Re:Hmm... (Score:4, Informative)
(http://slashdot.org/ | Last Journal: Sunday September 09, @10:43PM)
Games that are movie tie-ins suck 99.999% of the time.
Games that are related to a movie, but that do not come out at the same time as the movie, are not covered by that rule.
The reason for that is, when the games comes out with the movie, it's just [generic product] with the name of the movie attached, it doesn't have to be good, because no one will buy it for what it is, but will buy it for what it reminds them of.
They are rushed in production, given no time for testing, and vomited out of the poor, starving devellopers according to the movie's schedule. Turst me, I've been given insane deadlines for movie-games. Like, one week for testing. One. WEEK!
Games that come out independantly of the movie, however, have a chance of being given the ressources needed to make a quality product (although, that's not a given).
LOTR (Score:3, Interesting)
(http://revragnarok.com/ | Last Journal: Wednesday August 13 2003, @09:42PM)
I know this is off topic but... (Score:1)
...shocked and appalled!!! (Score:5, Funny)
In an urban environment, the attack squad is easy pickings, because you have a lot of umm ... ammunition. By ammunition, I mean cars. And buses. And the burned-out wrecks of already downed helicopters. Tossing around major artifacts of western civilization may sound complicated, but it really isn't.
This "game" as you call it is targeted towards the young and the impressionable who are prone to emulate what they see in violent movies and video games such as this.
It's true. During the weeks following the nationwide release of "The Karate Kid", enrollment in karate schools increased substantially. When the movie "Top Gun" was showing in the theaters, enlistment in the Navy overwhelmed recruiters.
Scientific studies suggest that exposure to violence in the media increases aggresive and violent behavior in young people, especially adolescents. Can you imagine what chaos would be wrought by kids throwing around buses and downed helicopters emulating a poor role-model, who clearly has impulse-control issues? Think of the children. Won't someone please think of the children?
I want to stop typing now.
Re:...shocked and appalled!!! (Score:5, Funny)
(Last Journal: Tuesday March 13 2007, @02:39PM)
This game rocks (Score:1)
(http://www.digitalpropulsion.org/)
corollary: movies based on games suck (Score:2)
Some Exceptions... (Score:2)
True in almost every case! However, I would almost expect the Fantastic 4 game to have much more potential for entertainment than the movie did.
vehicular brass knuckles (Score:2, Funny)
Hulk is fighting some large mech warrior thing, he grabs a car in each hand, clenches a fist around the roof of the cars and uses the cars as brass knuckles against the mech warrior. Im sorry but thats bad ass!
Good rental, bad buy (Score:2, Informative)
Free Roaming (Score:1)
(Last Journal: Tuesday September 14 2004, @08:18PM)
Don't forget the converse... (Score:2, Insightful)
I present Exhibit A [imdb.com] and Exhibit B [imdb.com].
Chronicles of Riddick (Score:1)
Goldeneye (Score:1)
Chronicles of Riddick (Score:2)
planethulk anyone? (Score:1)
(Last Journal: Monday August 15 2005, @04:54PM)
what sucks? (Score:1)
Anybody see Mortal Kombat?
Haven't played the game, but... (Score:2)
Nobody's menioned Indiana Jones? (Score:2)
(http://prawda.org/)
Does anybody make adventure games anymore?
Summary question (Score:2)
(Last Journal: Friday November 10 2006, @02:16PM)
I would imagine that stepping into Hulk's very big shoes would be something like one of the following:
Trying on the Headless Horseman's hat for size
Seeing eye-to-eye with the Invisible Woman
Walking in the footsteps of Professor Xavier
Get the picture?
What came first the Comic book or the Movie? (Score:1)
Barefoot (Score:2)
(http://ronintech.com/)
Hulk is barefoot.
Repetition, and completeness of this article. (Score:2)
(http://www.livejournal.com/users/game_philosophy/ | Last Journal: Thursday January 29 2004, @06:09AM)
Get this game for free... (Score:2)
(http://www.pcweenies.org/ | Last Journal: Saturday June 25 2005, @09:39PM)
excuse me but... (Score:1)
(Last Journal: Thursday March 03 2005, @10:38AM)
Um, the Hulk doesn't wear shoes.
already disproved (Score:1)
Re:A review about a no nothing game (Score:2)
(http://www.deftracing.com/)
I dont think this is a bad review... it seemed he said it was fun but wouldn't have you playing for months. Reviews aren't just for the greatest games ever... they also serve to inform the buying public, which this one did well.
Re:WHY? (Score:1)
Re:WHY? (Score:3, Insightful)
Re:OMG (Score:2)
(Last Journal: Tuesday March 13 2007, @02:39PM)
Then it sounds like a perfect adaptation of the movie.
Re:OMG (Score:2)
(http://wiitimer.com/)
(Do you care to give us a reason maybe?)
Re:I hate Zonk (Score:1, Troll)
I too don't want