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Starcraft Ghost Off The Cube
Posted by
Zonk
on Thu Nov 03, '05 11:52 AM
from the console-officially-dead dept.
from the console-officially-dead dept.
Gamespot has the news that Blizzard's upcoming action/stealth title Starcraft: Ghost is officially no longer in production for the Gamecube. From the article: "Speaking to GameSpot, a Blizzard staffer confirmed that the game is now only being released for the Xbox and PlayStation 2, meaning the previously announced GameCube edition has been canceled ... Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game."
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Starcraft Ghost Put On Hold 110 comments
After numerous previous delays, Blizzard has made the likelihood we'll ever play Starcraft: Ghost effectively nil. They've announced they're putting game development on hold indefinitely, as they're reconsidering options for the next generation of consoles. From the Gamespy article: "Like many in the industry, we've been impressed with the potential of the new consoles, and we're looking forward to exploring that potential further ... In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."
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So the Revolution is NOW?
(Score:2)(Last Journal: Tuesday September 13, @03:45PM)
This is an understandable move.
(Score:4, Interesting)(http://thegamechair.com/)
If you look at the PS2 version of the game, I'm sure this already requires extensive extra work to the multiplayer portion as well. Its going to be a big difference between putting a game up on Xbox live, and creating a complete multiplayer service like you have to do with PS2 online games.
I wonder if the Ps2 version will contain features like matchmaking, buddy lists, and playlists. With Blizzards previous excellent multiplayer track record on battlenet, it seems unlikely they would expect anything less from developers taken under there wing. Could such extensive online support be the killer-app for the PS2 Ethernet adapter?
Re:This is an understandable move.
(Score:5, Insightful)(Last Journal: Friday September 17, @02:09PM)
While it's technically wrong to say that the Cube has no online services, in any serious business decision, you cannot include the Cube's network adaptor as a factor. It's sold far too few and it's not going to start selling them now, so late in the cycle.
Blizzard's decision makes perfect sense and I doubt most people outside of slashdot games will even notice.
Re:This is an understandable move.
(Score:5, Insightful)The single player mode is not good enough to sell the game to enough Gamecube owners to make it profitable for that platform. That says much about the game for any console owner.
OH NOES!
(Score:5, Insightful)(http://inoshiro.com/)
After 3 years, it's not going to live up to expectations anyways. The edge of gameplay is further out, and whatever monetary hit they took developing a game in 2002 and 2003 is 100% wasted money. Some of the code and art may transfer, but the gameplay and graphics standard have been raised in the meantime. Anything over 18 months is wasted money in game development.
PS2 has no online service either
(Score:3, Insightful)(Last Journal: Friday December 03, @10:20PM)
So...
(Score:1)(http://www.schoolofshaolin.com/ | Last Journal: Friday August 25, @10:59AM)
Wake up people!
(Score:2, Insightful)Either way, I guarantee it has nothing to do with online multiplayer. *Every* console game is sold on the strength of the single-player experience. Only PC games (BF2, CS) can be sold as primariliy multiplayer. Sure, Halo grew into a MP juggernaut, but everyone played the SP first.
Why PS2 and not GC? well... look at the numbers and the fanbase.
What really ticks me off is that these companies try to spin *everything* and think we believe all their crap. Note to PR departments (especially Blizzard's): WE DON'T BELIEVE YOU.
Wait a minute, only M$ has a service.
(Score:2)(Last Journal: Friday October 24, @12:44PM)
Either way this looks really really bad for a company that prided its self for working for the gamers because they are either selling out, or they are lying.
Coming out too late anyway?
(Score:1)"We expect to ship StarCraft: Ghost in late 2003."
lol. Yes blizzard has added a lot and changed a lot, but by the time this game is ready to ship to PS2 and XBox it's going to be playing on a system that's already replaced by the next gen systems. I know this is Blizzard's first attempt at a video game system, but I think they are going to learn a lot of lessons about how you can't take a long to get a video game out as you can for PC game. Either that, or Blizzard needs to 1) not announce the stupid thing so early (marketing can be a developers nightmare), or 2) they need to be making the Starcraft: Ghost version for PS3 and XBox 360 right NOW instead of still trying to release something for the current systems (although I still want them to release this for PS2!)
Oh well..
(Score:1)(http://wilhelmrahn.googlepages.com/home)
what a waste
(Score:1)It's official!!
(Score:1)(http://20x2.blogspot.com/)
More Like HL2
(Score:1)PC
(Score:2)The reason can't be technical, as everyone knows the Xbox IS a (crippled) PC.
So, let's see here...
(Score:5, Funny)Gamecube online
(Score:1)(Last Journal: Tuesday November 28, @12:37AM)
In any case, designing a non-MMORPG console game solely around the online experience seems rather narrow-sighted. Sure online console gaming is growing, but it's not the way most people play.
I suppose the bright side is that now I'll have one less game to not have time to play.
not a big deal
(Score:1)Bodes ill for the game
(Score:2)(Last Journal: Thursday October 12, @11:13PM)
I was looking for a new game to expand the StarCraft universe, but if all it's going to give me is "ZOMG! It's a Zergling! Shiney!" I have other games to spend money on.
well fuck you too, blizzard
(Score:1)Re:BS on a stick
(Score:2)[1] OK, so it's not that quite bad, Nintendo do have enough money from their portable cash cows to keep on propping it up with new software if you've got a system, but very few third party developers (at least western ones) seem to think it's worthwile nowadays. A solid 3rd place in the west isn't a good place to be, even if they can claim 2nd place worldwide due to the Xbox's complete failure in Japan.
Re:WHO CARES.
(Score:2)yeah, just like that.
except Super Mario was never announced or even rumoured for Xbox 360, of course.