Legend of Zelda Celebrates 20 Years 213
The Legend of Zelda is one of the most beloved gaming franchises Nintendo has created. It is also celebrating two decades of life this week. 1up has a great feature on the anniversary, exploring the different games in the series with a list of 'stuff to love'. From the article: "Twenty years ago this week -- February 21, 1986 -- thousands of Japanese gamers played The Legend of Zelda for the first time, and their perspective on gaming was forever changed. Here was a huge world, a massive quest, an open-ended odyssey that demanded exploration. When we Americans first placed that golden cartridge in our Nintendo Entertainment Systems a few months later, we learned what our friends overseas had already discovered: Zelda was addictive. It was adventurous. It was ambitious. It was amazing." Four Colour Rebellion also has commentary on this auspicious occasion, with a Happy Birthday look back and some fond remembrances.
Wow... (Score:4, Interesting)
I was sooo intimidated when I opened that golden cartridge on my birthday.
But, I beat it in under two weeks after school. Dumb blonde was lying...
And thus began my addiction...
*sniff* memories....
Re:Wow... (Score:2)
Re:Wow... (Score:2, Funny)
The Legend of Zelda was awesome ... (Score:3, Insightful)
Man, I feel old.
This was one of my favorite games many years ago. Who am I kidding? It still is!
What a BLAST it was. Always something new to find, explore, or otherwise.
I bet I could still remember which trees to burn so I could buy cheap shields; and which ones took your money.
Fun times; I guess I'm getting old. The new games just don't do it for me anymore. Too complicated.
I still somewhat regularly plug in my Intellivision and NES, but that's about where I stop. The newer games are all show, no go. There's just no gameplay compared to, say, Astrosmash. Or Super Mario Bros (1, 2 or 3, take your pick!) Or for sports games, try Super Sprint. Or of course, Intellivision Baseball (one of the best games ever written, anywhere, by anyone -- except for that annoying get-the-run-in-before-the-third-out-and-it-still-
Good stuff; I think the gaming industry today should be locked in a room with these old games to remind them how to make the games FUN!
Re:The Legend of Zelda was awesome ... (Score:4, Interesting)
They already did that at Nintendo. I don't think you can honestly say you've tried "Advance Wars: Dual Strike", "Wario Ware, Inc.: Mega Microgame$", "Animal Crossing: Wild World", or even "Nintendogs" and didn't think they were any fun.
I had totally forgotten that I liked video games until I got a DS for my birthday. About the worst I can say about Nintendo lately is that they really like using colons in their game titles.
Re:The Legend of Zelda IS awesome ... (Score:5, Interesting)
Re:The Legend of Zelda was awesome ... (Score:2, Insightful)
Re:The Legend of Zelda was awesome ... (Score:5, Insightful)
I think your case is hardest to argue when I mention games like the excellent "Spider and Web" or "Photopia."
Nostalgia is great, but there have always been crap games and good games. Then and now. But you have to admit that in general the ratio of crap to good was much higher in the 80s. Or did you enjoy "endings" that were one sentence long? Or playing Tiger Heli? Or Yo! Noid?
Graphics are how they compete with open source (Score:2, Interesting)
Are Kirby: Rainbow Run, or Advance Wars: Dual Strike or Trauma Center all about the graphics? How about lumines?
Lumines®, published by Bandai, is all about graphics. If it weren't, we'd have more people just downloading open-source Lumines clones [pineight.com] or other puzzle games in the spirit of Columns and playing them on a PC or GBA.
Re:The Legend of Zelda was awesome ... (Score:3, Insightful)
TIger Heli was pretty good in the arcade. Never played the home version...
Re:The Legend of Zelda was awesome ... (Score:2, Interesting)
Short list 'o memories (Score:4, Interesting)
-Farming the graveyeard ghosts for money
-Checking the white/master sword caves after every dungeon to see if I was "ready"
-Dying like a million times to those fly-things in Death Mountain
-Fucking red clouds...
-GRUMBLE GRUMBLE
-The "slash-the-old-man-and-dodge-his-fireball-defense
-Being really confused by the dodongo/digdogger name switch in level 5
Re:Short list 'o memories (Score:4, Informative)
Don't forget how tough those Blue Darknuts were. It was a tossup whether a pack of those or of Blue Wizzrobes were nastier.
I still have my gold cartridge and the battery works (!), but I've taken to emulation because even with a new cartridge connector I still have to fellate my NES carts.
Re:Short list 'o memories (Score:2)
I've always been able to get games to work by using Game Genie (and not entering any codes). Much better than blowing on it. I've heard others say they can get games to work by inserting them just enough to fit and no further. But I no longer have an NES to try that. Viva NesterDC!
Re:Short list 'o memories (Score:5, Informative)
Re:Short list 'o memories (Score:2)
Also, I don't recall any labrynth without any blue bubbles at all. Some of them had the blues appearing very, very rarely, but IIRC there were blues in all dungeons.
I've had Zelda since just after they re-released the gold cart with the warning to hold "Reset" while turning the power off at the savegame screen (the second release, apparently, as my cousin's version did not have such a warning), but I o
Re:Short list 'o memories (Score:2)
One of my favorite memories: Figuring out the that the Magic Wand was equal to the White Sword except it could shoot no matter how much health you had, and that you shouldn't get the craptacular Magic Book that made the wand shoot fire like the Candle because the wand wouldn't shoot its beam while the fire was still burning.
Magic Wand was great when you got nailed by the red clouds. I think the
Re:Short list 'o memories (Score:2)
Re:Short list 'o memories (Score:2)
I always called 'em bubbles, but I guess they were ghosts of some sort. Those things that buzzed around in dungeons that would make you unable to use your sword... you know what I'm talking about. In the second quest there were red ones which, instead of taking away your sword for a little while, took it away permanently until you could find a blue bubble/ghost/cloud/whatever to touch you and give it back. GOD were those aggravating.
Re:Short list 'o memories (Score:2)
How to Clean an NES Game Pak (Score:2)
I still have to fellate my NES carts.
Actually, a cotton swab with one end soaked in rubbing alcohol works a lot better than your saliva-filled emulation of a compressed air can. Rub the moist end several times across both sides of the edge connector, and then repeat with the dry end.
Re:Short list 'o memories (Score:2)
Which is why, just to maximize your pain, there were several rooms in the second quest's last dungeon that featured both. *shudder*
Re:Short list 'o memories (Score:2)
Name switch? Dodongo was the triceratops-looking thing, Digdogger was the big floating eyeball that shrunk or split when you blew the whistle.
Re:Short list 'o memories (Score:2)
Re:Short list 'o memories (Score:2)
Really? Haha, I never noticed that.
Re:Short list 'o memories (Score:2)
Props. They haven't lost it, either. (Score:4, Insightful)
Maybe Windwaker wasn't to everyone's taste -- it was mine -- but Zelda has to be up there with the best of the best. What other series has lasted nearly as long, producing a mid-arc title (in Ocarina of Time) that's regarded as one of the best games of all time?
Aside from the various EA sports titles, you don't have anything else with near as much longevity, and Madden and company partly just sell you updated rosters every year.
Re:Props. They haven't lost it, either. (Score:2, Interesting)
Re:Props. They haven't lost it, either. (Score:3, Insightful)
You were supposed to call Nintendo when you won... (Score:3, Interesting)
I consoled myself by attacking the "second quest" anyway.
Re:You were supposed to call Nintendo when you won (Score:2)
In the secret mission for episode 6, there was one really short level that was actually an entire grid full of secret pushwalls. If you moved them around right and didn't block off any paths, you saw a secret sprite that said "CALL APOGEE, SAY AARDVARK." It was a contest of sorts, but was cancelled before release because there were already map editors out from the shareware version.
Wolfenstein? Wrong decade... (Score:2)
Re:You were supposed to call Nintendo when you won (Score:2)
ahhh... good times
Do you remember when Nintendo Power went color? (Score:2)
Re:Do you remember when Nintendo Power went color? (Score:2)
You mean "Nintendo Power, Volume 1, Issue 1"?
The Nintendo Fan Club newsletters that preceded that issue did not use the name Nintendo Power.
(Why do I remember this stuff?)
Re:Do you remember when Nintendo Power went color? (Score:2)
>>
>>The Nintendo Fan Club newsletters that preceded that issue did not use the name >>Nintendo Power.
Yeah. I just found three of my old Nintendo Fan Club newsletters this past fall, but they were in color. What was the GParent thinking of, that was in black and white?
Ahh (Score:3, Insightful)
Re:Ahh (Score:2)
Re:Ahh (Score:2)
My First Love: Legend of Zelda (Score:2, Insightful)
I won't lie, I love the Legend of Zelda. With each new game that comes out, there always seems to be this 2-4 year waiting period, by the end of which I'm ready to explode with anticipation. Will the next game live up to expectations? Will I find it challenging?
the answer, again and again, has been 'Yes'. I have yet to play a Legend of Zelda game I don't like. Sure, there have been some games which I liked less than others, but I'd still rather play any Legend of Zelda game over Generic FPS #284. Fr
Re:My First Love: Legend of Zelda (Score:2)
Re:My First Love: Legend of Zelda (Score:2)
Re:My First Love: Legend of Zelda (Score:2)
From the
And many of us know too the story behind the game: creator Shigeru Miyamoto loved to explore in the hills behind his home, found some caves, made a videogame about it
I for one did not know that story, and it is not in the wikipedia, can someone here please explain a bit deeper (and if feeling good, add it to the wiki [if it is stil possible ot add to the wikipedia])
The SAVE feature (Score:5, Informative)
When my parents kicked me off the Nintendo to make me play outside (which was frequent) they understood that they weren't ruining my last 20 minutes of gaming. Heck, my mom or dad would often sit co-pilot with the map helping me find where to go, but I wasn't allowd to play unless weather didn't permit me to go outside. I grew up in Minnesota, so we get a lot of extremes.
Ah.. memories.
Re:The SAVE feature (Score:2, Informative)
Re:The SAVE feature (Score:2)
I didn't know that when I was a kid, though. I had one savegame that listed me as dying 255 times.
Re:The SAVE feature (Score:2)
Re:The SAVE feature (Score:3, Funny)
Another fun zelda story is that it was the first game that got my father addicted. We would wake up in the morning during that time and he would be asleep on the couch w/ the contine/save/retry screen. The sad thing was that the first time he made it to level nine, I beat the game while he wasn't there. Second time, he worked his way up there, he los
Phillips CD-i (Score:5, Informative)
If not, here's a brief history:
Originally, Nintendo worked with Sony to create a CD add-on to its then-successful SNES. Things were going along merrily, but, for some reason, Nintendo cut ties with Sony and changed to working with Phillips- and Sony didn't find out until Nintendo made a public announcement. As part of the agreement for developing a CD attachment for Nintendo, Phillips got to use some of Nintendo's properties for its own ill-fated CD-i game system.
There were three games in all (Wand of Gamelon or something is the only title I can remember.) One had a cartoon opening scene (dubbed "Gay Link", and you'll know why if you ever see the video), another had live-action scenes (I think it was something like Myst), and another had you messily controlling Zelda on her way to save Link (hey, it had to happen sometime.)
In the end, Nintendo did away with the whole CD thing anyway. So, out of this entire thing, we got:
-One (1) ill-fated gaming console by Phillips
-Three (3) horrible Zelda games which should only be referenced to prove that a good series can go bad
-No (0) CD add-on for the SNES
And, as you may have already guessed, Sony didn't stop production after Nintendo cut its ties- the project they were working on? You know it now as the Playstation.
That's right- Nintendo help create the very gaming console that now overshadows them. This was the first of many stupid decisions that lead up to the Gamecube (where they corrected many of the problems.)
As an aside, some of the other stupid decisions were: forcing N64 developers to work on the Virtual Boy (we all know how that faired), the Virtual Boy itself, using cartridges over CDs for the N64 (due to, as I understand it, mainly piracy concerns- you can't copy something if you lack the media), and losing Final Fantasy to Sony.
Re:Phillips CD-i (Score:2, Informative)
One of the screenshots on this page [ganonstower.com] gives an idea of the horror of which you speak.
Re:Phillips CD-i (Score:2)
youtube link: http://youtube.com/watch?v=8mya7nD03ug&search=zeld a%20cdi [youtube.com]
Re:Phillips CD-i (Score:3, Informative)
Wikipedia's PlayStation [wikipedia.org] page has more info but one version of events I've heard went like this: Nintendo wanted the device to be a SNES CD-ROM drive addon, and Sony wanted it to be a from-the-ground-up 32-bit console with a cartridge slot that also allowed SNES games to be played on it - figuring that reverse compatibili
Re:Phillips CD-i (Score:3, Informative)
Re:Phillips CD-i (Score:2)
But in order to stay competetive with CD-based games, N64 developers often had to compress their data to fit it on the cart, which led to wait states as the CPU unpacked the data into RAMy. Granted, the wait wasn't as bad as transfering dozens of megs of data off a 2x-speed CD-ROM, but it was still a concern.
I shouldn't post this but... (Score:5, Funny)
Years ago we were flying from London to San Francisco on Virgin, Premium Economy class. In that class you got a SNES built-in to the back of the seat in front of you, and I spent a happy while revisting my Blanka-dominated StreetFighter II past.
My then-girlfriend-now-wife however, not a gamer normally though certainly not averse to them, picked up Zelda: A Link To The Past. She said she really enjoyed it, but found it incredibly hard to dodge everything and couldn't get the hang of fighting.
Years go by, and when the Gameboy Advance SP came out I bought her one along with Zelda: Link To The Past. Again, she loved it. But again she complained she just couldn't get the hang of fighting anyone. So I took a look.
Right at the beginning of the game, you get a lamp. Except my wife didn't think this was a lamp, she thought it was a flamethrower. For several years she'd been going up to guards in the game and just flashing that lamp in their faces, expecting them to die, whilst totally ignoring the perfectly good sword she had as well.
It's just stuck in my mind since - imagine you really are a guard in that world. Some madman comes up to you, shouts "ha ha varmint, have at you" and quickly flashes a small torch at you, Then looks puzzled and disappears. Then re-appears and does it again. FOR THREE YEARS.
Well, I think it's funny anyway.
Re:I shouldn't post this but... (Score:2, Funny)
I plan to keep doing it for the next 3 years, curious to see what happens...
Re:I shouldn't post this but... (Score:2)
Re:I shouldn't post this but... (Score:2)
Re:I shouldn't post this but... (Score:2)
Amazing (Score:2, Interesting)
a few days ago, i bought a DS, a few games, and Zelda, the minish cap for GBA.
Ive played the DS games only a few hours, where as im playing the minish cap non stop.
Re:Amazing (Score:2)
Comment removed (Score:4, Informative)
Re:For those who'd like to give it another go (Score:2)
Re:For those who'd like to give it another go (Score:2, Informative)
Re:For those who'd like to give it another go (Score:2)
My favorite quests are Mario's Insane Rampage (not safe for kids) and the Revenge series by PrinceMSC. I even made a few of my own
Re:For those who'd like to give it another go (Score:2)
Because the Revolution is going to be able to download/play the old games, and because of that, IT will sell like hotcakes to those of us that remember the good old days (hell, I'm certainly gonna buy one, for that reason alone).
Re:For those who'd like to give it another go (Score:2)
Eurocentric Adventure from Japan (Score:2)
I recall a debate that adventure games were stagnantly based on Eurocentric Medieval world views. While many, many RPGs of the time were exactly that, I enjoyed Zelda because it was Japan's take odd take on this theme. Here's a guy dressed like Robin Hood with a sword, traipsing through dungeons and forests doing some of the things a questing hobbit might do, but that's where the similarities end. Zelda, like Pac Man, was an early indication of the fountainhead of cyber-culutre that would issue from Japa
Today I Turn 29.... (Score:3, Insightful)
On a related note, I was thinking that someone should make a movie based on the Zelda series, in the same light as LoTR.
And then I watched Doom and thought, "Oh god no. Please don't ruin Zelda by turning it into a movie."
Re:Today I Turn 29.... (Score:2)
Re:Today I Turn 29.... (Score:2)
Re:Today I Turn 29.... (Score:2)
Innovation (Score:2, Informative)
As for Zelda, the king and start of a long line or battery backed up save systems, kudos cause they got it right the first time, I could probably go
Re:Innovation (Score:2)
That is why they placed a cheat in the game....
up , up , down , down , left
Re:Innovation (Score:2)
Zelda...the GOLD cartridge (Score:2)
There are flash versions out there online, here's a fun one
http://www.t45ol.com/play_us/1887/legend-of-zelda. html [t45ol.com]
The fortune (Score:3, Funny)
Wouldn't "A wife-changing experience" have more zing?
Time to burn some karma... (Score:3, Funny)
Re:Time to burn some karma... (Score:2)
Almost stopped my marriage... (Score:5, Funny)
Why she married me I will never know
I still have that cart...and she knows not to touch it...
Oh, memories (Score:3, Interesting)
Around when 3D gaming was taking off, there was the N64. Admittedly, the console wasn't that great, but there was a lot of hype behind it and there were a few great titles (mostly overshadowed by the sheer volume of crap). I was foolish in those days and didn't realize that Squaresoft had left me for Sony, but even by the time I found out, I didn't care; Final Fantasy games were going to be released for the PC in the future, and I decided to take my ill-gotten cash (I was too young to work, so it was all bounty from the holidays) and purchase a shiny new N64. The driving force behind my purchasing decision? Ocarina of Time.
Okay, so I did spend several good hours playing Mario Kart 64 and Star Fox 64, but the vast majority of the time I spent just playing Zelda 64. It's one of the few games I've ever owned that I've played all the way though, and I did it several times. I don't think I've ever enjoyed a game so much since Final Fantasy III/VI back in the day.
Was it worth it to buy a console just so I could play one game? Absolutely. Will I do it again? Twilight Princess is approaching release, and I've been tempted to drop the cash just to buy a Gamecube. I've never been interested in owning one before, but all it takes is one killer app.
Re:Oh, memories (Score:2)
Replace 'gamecube' with 'xbox 360', and then have somebody from microsoft read that one more time...
And who could forget... (Score:2)
20 years, holy cow. 20 years and I can still remember that damn song.
Re:And who could forget... (Score:2)
Zelda 1 2 and 3 rule (Score:3, Informative)
Curious thing... (Score:2)
And now I seriously ponder buying a used N64...
Murphy's law applied. (Score:5, Funny)
"I don't think it can get any worse" - I say.
"Maybe try playing some song, the song of time or something" - says the friend.
So I whip out the ocarina and try playing the song of time, from memory.
And I play the wrong song. Song of storms.
It starts raining.
Re:A better sentence in the story (Score:2, Informative)
Re:A better sentence in the story (Score:2, Informative)
Our friends overseas had top-loading Famicoms with card-edge connectors, which were not susceptible to the same cartridge problems as the front-loading ZIF-connector US version.
Re:A better sentence in the story (Score:2)
Re:A better sentence in the story (Score:3, Informative)
Re:A better sentence in the story (Score:3, Insightful)
Re:A better sentence in the story (Score:2)
Friend of mine could do it for $20 per cart. The deck cost $40 to re-gold but it was well worth it.
I fondly recall my TRS-80 of old - the cable between the CPU and EI had those dull solder card edge connectors. A pink eraser usually solved any problems with that.
Better than CD's (Score:2)
Re:A better sentence in the story (Score:2)
Re:Batteries... (Score:2)
Context (Score:3, Interesting)
It's all about context. Nobody is claiming that Zelda was the first game that featured open-ended exploration, but it was pre
Re:20 Years Later.. (Score:2)
my saved games are still there, and still work after all these years. I dont think i have a cartridge from the first wave though, i think i got LoZ about a year later iirc. did they improve the battery?
Re:A Sad Day... (Score:2)
sure, you're playing emulated Zelda, but at least its on a tv with a game controller, as it should be
Re:Screenwarping Hack (Score:2)