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Lara Croft's Big Comeback
Posted by
Zonk
on Wed Mar 01, 2006 01:21 PM
from the work-it-lady dept.
from the work-it-lady dept.
Next Generation has a piece talking to Eidos marketing chief Bob Lindsey about the restoration of Lara Croft's good name. From the article: "Lindsey says the negative associations surrounding Lara will be swept away with a single decent iteration, arguing that Lara, far from being a one-decade wonder, has legs. 'Eidos has learned in spades that just because we make it, does not means they will come,' he says. 'Users are very discerning about what is a good experience and what is not. If you create a big franchise like Tomb Raider, one that has sold more than 30 million units globally, you can't afford to burn it with something that does not deliver.'"
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Lara Croft As The Final Girl 181 comments
Clive Thompson, over at Wired, takes a look at the appeal of playing as Lara Croft ... and doesn't focus on her physical assets. From the article: "The Final Girl theory emerged in 1985, when Carol Clover -- a medievalist and feminist film critic -- was dared by a friend to see The Texas Chainsaw Massacre. Back then, most feminist theorists loathed slasher films, and regarded them as classic examples of male misogyny. It wasn't hard to figure out why: Thousands of young men were trooping into theaters to cheer wildly as masked psychos hacked apart screaming young women. That really didn't look good. But as Clover sat in the theaters, she noticed something curious. Sure, the young men would laugh and cheer as the villain hunted down his female prey. But eventually the movie would whittle down the victims to one last terrified woman -- the Final Girl, as Clover called her. Suddenly, the young men in the audience would switch their allegiance -- and begin cheering just as madly for the Final Girl as she attacked and killed the psycho."
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Its About time... (Score:2, Insightful)
Re:Its About time... (Score:2)
Yeah, what kind of hardware do you need to get that kind of resolution? I have seen similar screen shots from other games, but never live. I want build a gaming machine and I want it cheap, fast, and reliable and I want all three.
Re:Its About time... (Score:2)
Guild Wars, and F.E.A.R.
Mind you, the latter runs like a slideshow on my system, but BOY is it pretty. And creepy.
My Firm Belief (Score:5, Funny)
Perky, uplifting statements from the director of marketing tend to arouse my suspicion. It seems to me he's just attempting to implant totally artificial marketingspeak in our heads.
(Boobies! *snrk*)
Re:My Firm Belief (Score:2)
Shifting focus to her other attributes? (Score:3, Interesting)
Well, I suppose after all those Chest Reductions [kotaku.com], somebody at Eidos was bound to notice eventually
I'm Not Exactly Opposed... (Score:2, Interesting)
Additionally, I don't necissarily agree with their idea regarding canning huge franchises. Sometimes you just have to know when to put Ol' Yeller down - I would hope that Eidos realizes when that time comes for Tomb Raider
I don't think Lara will be. . . (Score:3, Funny)
Oh, wait. You meant the character Lara Croft.
Never mind.
Success of first (Score:2)
Re:Success of first (Score:2)
I wouldn't say so. Sure, it might have had its faults, but it still has many aspects that even today are quite popular. For one there is the HUD-less screen, most of the time there is no HUD at all shown, only when an enemy aproaches you energie bar is shown, thus giving quite a cinematic experience. Then the gameplay, which is basically Prince
Re:Success of first (Score:3, Interesting)
What's interesting is that the massive bosom was supposedly a complete accident. According to the Wikipedia article [wikipedia.org], character designer Toby Gard was, "fudging around with the model when he accidentally blew up Lara's bosom to 150% of what he intended it to be." While he was correcting his mistake, the other desi
So basically... (Score:2)
Well, do it then (Score:3, Insightful)
While Tomb Raider's original interface was novel at the time, the idea of specifically leaping up to ledges, swining on vines, leaping over platforms, all with a more manual approach to gameplay, ultimately what they need to do is adopt a more 3rd person style shooter system, where the character responds more quickly and some of the movements are automated to make the franchise shine. I don't want to play another version where I spend a hour falling off a platform because they keyboard and or gamepad doesn't respond quickly enough.
Just, don't make another movie out of it, please!
Let's just hope... (Score:2)
Re:Let's just hope... (Score:2)
What I've been wondering is where are the nude patches for the movies?
Angelina Jolie... *drool*
Did anyone else get a stiffy watching her in Hackers? Smart chicks rule.
What a brilliant plan (Score:3, Insightful)
I'm sure that releasing the nth sequel of a tired franchise will bring back their reputation for innovation.
Re:What a brilliant plan (Score:2)
There is nothing wrong with a sequel if its actually good and new enough in terms of gameplay. And as far as I can remember there hasn't been a decent TombRaider on the current generation of consoles, Angle of Darkness wasn't any good and the rest seems to be for PSone and friends, so doing a good sequel now would be quite ok. The annoying part with sequels is only if they recycle the same engine
So... (Score:2)
Is that what the kids are calling them these days? (Score:3, Funny)
Duh (Score:2)
Isn't this the problem with the videogaming industry as a whole? Isn't virtually every publisher counting on the name and the packaging to sell the game instead of bothering with a good game? It's only been said a few thousand times on Slashdot now.
I would think a game review site that isn't a payola machine or an outright front controlled by the publisher would be welcome, but maybe there's so much crap floating
Re:Duh (Score:2)
I generally read penny arcade - and while not a traditional review site, I've found their insights keen. They recently did a strip about a reviewer (maybe an editor?) at a big mag that actually wrote what he thought about a game - I would suggest trolling the archives to find his name and paying attention to his mag in the future.
Re:Duh (Score:2)
I almost never pre-order games anyway, so I don't care if a review is written after the game is on the shelves. Even after release, a trustworthy review would be pretty valuable. Personally I'd rather wait an additional month and know more about what I'd be getting.
All the way (Score:2)
Oh yeah, and they go all the way up! ;-)
Too late.. the only way to rescue the series is... (Score:2)
Re:Comeback... (Score:2, Funny)