Slashdot Log In
Starcraft Ghost Put On Hold
Posted by
Zonk
on Sat Mar 25, 2006 06:39 PM
from the never-going-to-get-it dept.
from the never-going-to-get-it dept.
After numerous previous delays, Blizzard has made the likelihood we'll ever play Starcraft: Ghost effectively nil. They've announced they're putting game development on hold indefinitely, as they're reconsidering options for the next generation of consoles. From the Gamespy article: "Like many in the industry, we've been impressed with the potential of the new consoles, and we're looking forward to exploring that potential further ... In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."
Related Stories
[+]
Starcraft Ghost Off The Cube 97 comments
Gamespot has the news that Blizzard's upcoming action/stealth title Starcraft: Ghost is officially no longer in production for the Gamecube. From the article: "Speaking to GameSpot, a Blizzard staffer confirmed that the game is now only being released for the Xbox and PlayStation 2, meaning the previously announced GameCube edition has been canceled ... Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game."
[+]
Starcraft: Ghost for Next-Gen Consoles? 28 comments
Gamespot's weekly rumour control tackles several issues this week, the most intriguing being the possibility that the Starcraft: Ghost title may be coming out on next-gen consoles. From the article: "However, according to Blizzard, the listing is erroneous. 'It is not coming to next-generation consoles,' said a spokesperson. 'It is currently slated for the Xbox, GameCube, and PlayStation 2.'" They also state that the rumoured Xbox 360 name is likely a non-starter. Which is probably a good thing.
[+]
New StarCraft Ghost, World of Warcraft Information 44 comments
The first day of E3 has wrested loose new information from Blizzard about its newer games, and they have a page up with dedicated links to the new content. World of Warcraft is sporting new trailers, wallpaper, screenshots, and a nice look at the capture-the-flag style Warsong Gulch Battleground. Meanwhile, Gabe and Tycho have allowed Nova out of the house, giving Blizz the opportunity to put up a new Starcraft:Ghost web site. The site contains a bevy of gameplay information, including multiplayer combat, psi powers, weaponry, vehicles, wallpapers, screens, art, and trailers. Update: 05/19 08:50 GMT by Z : Gamespot has some hands-on impressions of Ghost for you to check out.
[+]
Starcraft Ghost Update 81 comments
GamesIndustry.biz has an interview up with Blizzard creative director Chris Metzen and VP of business operations Paul Sams, where they discuss the status of the Starcraft Ghost title. From the article: "Basically the status of that is that we've kind of gone back and reassessed certain of the elements of the game that we felt needed to be refined. I think E3 was a big influence to us - we looked at other products that were in that genre, and felt as if we were quite competitive in many ways, but maybe there were some other things that we weren't getting to where we needed to go."
[+]
Blizzard Announces New Starcraft Game 402 comments
About a zillion readers wrote in to tell us about all the commotion over at the Blizzard site. Following a countdown, they've announced the latest Starcraft game, Starcraft: Ghost. Note that this game will be console-only, and the FAQ is very adamant that this is not a Starcraft 2.
This discussion has been archived.
No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Full
Abbreviated
Hidden
Loading... please wait.
next gen ad infinitum (Score:5, Insightful)
Re:next gen ad infinitum (Score:5, Funny)
Maybe their production facilities are running low on crystals and vespene gas.
Parent
Re:next gen ad infinitum (Score:3)
Re:next gen ad infinitum (Score:3, Interesting)
No, seriously, that wasn't just a joke. Where is the higher return on investment for a couple million dollars and thousands of hours of programmer time -- improving WoW's sales by 5% or delivering a smash-hit console FPS? When you sell a box of FPS: The Killing for the PlayCube360, you have to split the pie with the console manufacturer (license fees) and the retail store. When you sell an
MMORPG gold mine. (Score:2)
From Blizzard's point of view, they've just discovered a Warcraft goldmine that has 999,999,999,999 gold!
That means it's time to... SEND THE PEONS!
Re:next gen ad infinitum (Score:2)
Don't say that! Having worked at Atari for six years, I've seen a lot of PC titles tossed out the door before they were ready. If the game sold a lot, it would get a patch. Otherwise, the patch gets cancelled because the corporate office didn't want to waste money. (Never mind that if more effort went into avoiding a patch in the first place, the bean counters wouldn't be crying about wasted money.) Blizzard should do it right or not do it a
Damn, just damn (Score:3, Insightful)
Re:Damn, just damn (Score:3, Insightful)
I lived for starcraft over battle.net, and I'd love to see an updated version. Warcraft 3 was OK, but I liked the scifi feel of starcraft much better.
Re:Damn, just damn (Score:5, Funny)
Parent
Re:Damn, just damn (Score:3, Interesting)
Re:Damn, just damn (Score:3, Insightful)
As such their refocusing on cosnoles is really worrying. It is well known that RTSs have always sucked on consoles. If Blizzard decides to go to consoles they will probably abandon the RTS genre.
In other news... (Score:5, Funny)
Release schedule (Score:2, Funny)
1) Nintendo Revolution/Go
2) Playstation 3
3) Duke Nukem Forever
4) Phantom Console
5) Starcraft Ghost
Best ... Advertising ... Ever (Score:5, Funny)
Curses. (Score:2)
Blizz Guy A: "Hey Bob, should we, uh, you know... start programming Ghost again? (Beavis laugh)"
Blizz Guy B:"What's the point, Dick... we're making more money than we know what to do with in subscription fees... just go look at more night elf porn, dumbass. (Butthead laugh)"
Re:Curses. (Score:3, Interesting)
This is news? (Score:2, Insightful)
Re:This is news? (Score:2, Insightful)
So to maximize profits/happiness, they have decided to scrap a game that seemed a little unoriginal. It read like a combo between Halo and splinter Cell. It might have come out a little like Brute Force - a great game, but not Blizzard Worthy.
These guys have never failed to hit it out of the park and they are the only company I w
Re:This is news? (Score:4, Informative)
Parent
Blizzard ran into Duke Nukem's problem... (Score:2)
It would be perfect if it was released just about the end of 2006 / early 2007, but with an entirely different engine + art and geared for Xbox 360 and/or PS3. But Blizzard would never have time for *that* in such a short time, and if taking more time, then the game would stand out too much, now would it?
Screw Ghost (Score:4, Informative)
Not surprising (Score:3, Interesting)
Unfortunately, having announced this before the Xbox was originally released and now with the XBox on its way to its deathbed I'm not entirely surprised to see this getting put on hold permenantly or for the next gen depending on which story you want to believe. With it's only target platforms getting phased out at the end of the year is not a good time to release especially if you want to get anything back on a title thats been in development as long as this has.
Let's not forget that its shifted development teams twice and then brought internal when they acquired the last development studio that was working on it. Also, I believe the gameplay and style was different at every E3 it was shown at (based on reports), which doesn't help either.
Sadly, the name is quite fitting now.
Yay! (Score:4, Funny)
This is going to be the best N64 game ever!
Not the first time Blizzard did this (Score:4, Insightful)
They had some kind of weird video RPG story game (it kind of looked like the 80s dragonslayer) that had Thrall as a young orc in a slave camp, and you played him growing up or some weird stuff like that. Weird premise for a game at that time, and they were right to think "no one will buy this it's so 80s, lets kill this crap."
How much crap has been hyped, delayed, delayed again, put on hold, taken off, and then finally brought to market and shown to be the crap it really was. Why put us all through that?
If Ghost is not going to be a game we can expect something different, fun, or unique of, then lets kill it and move on. I never did like the marketing department at Blizzard as their marketing always comes out like everyone of them has an upper cocktail for breakfast and hype there stuff waaaaaaay too much, but kudos to the people at Blizzard who have the balls to say "this is crap, shut it down and stop the bleeding now. We aren't going to make money." And that's the real thing, will SCG be any real breakout exciting title? Or will it look like a Halo clone based off of a PC strategy game who's only fans will be fans of that strategy game?
Real corporations start projects and kill them all the time without releasing to market. Unfortunately software companies push these projects too hard and announce them very very early as compared to the rest of the business world. It's a skill to know when to kill a project just as much as when to start it.
Two words: (Score:2)
While the number of PCs out there is huge, the number of game consoles is huge as well, and console games have been selling better than PC games for several years now.