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Half-Life Episode 1 Gold, Details on 2 and 3
Posted by
Zonk
on Wed May 24, '06 05:58 PM
from the joy-in-city-17 dept.
from the joy-in-city-17 dept.
Gamespot has the word that the first of the Half-Life 2 episodes has gone gold. They also have details on the upcoming Episodes 2 and 3. Episode 1 is to be released on the 1st of June. From the article: "In addition to two new multiplayer modes and the Lost Coast tech demo, Episode One will sport a preview of its sequel, Half-Life 2: Episode Two. The expansion, the existence of which was revealed in February, will add another four- to six-hour mini-campaign to the Half-Life 2 saga when it is released later this year. Previously, the game had no official release window or date. Today's gold announcement also was the first official confirmation that a third Half-Life 2 episodic update is in development. Like Episode Two, Valve divulged little in the way of information about Episode Three, saying only that it was the last 'in a trilogy ... that will conclude by Christmas of 2007.'"
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Review of Episodic Content, Half-Life 2 Episode One 330 comments
Half-Life 2 was worth the wait. Great story, beautiful graphics, and inventive gameplay made the game a worthy successor to Valve's 1998 classic. Last week gamers were finally allowed access to the next part of the story. Half-Life 2: Episode One is a fast-paced and entirely worthwhile continuation of Gordon Freeman's tale. It also raises some really good questions about the very idea of charging for small chunks of content. Read on for my review of this $20 experience, and a few comments on the episodic content debate.
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Half-Life Episode 1 Gold, Details on 2 and 3
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Unfortunately, I won't be playing this...
(Score:5, Interesting)(http://www.whatismyproxy.com/)
Re:Unfortunately, I won't be playing this...
(Score:5, Insightful)I decide that HL2 would be the last Steam game I purchased the first time HL2 refused to run because too much time had passed since the last time Steam had updated. I wasn't permitted to play a single player game on my local machine until I allowed the software to phone home and "update".
The sad part is, the online content delivery system has the potential to be a great business model. But it seems like the entertainment industry looks at every technological advance as an opportunity to screw the customer.
On a side note, Valve offers a pretty compelling refutation to the idea that piracy drives up the cost of games. Steam practically eliminates the cost of piracy as well as physical production and distribution. So why does it seem like the games are even more expensive?
Stopping Piracy?
(Score:5, Funny)(http://slashdot.org/ | Last Journal: Wednesday January 21, @08:36PM)
Linux Gaming ++
Warez as Demo ++
Steam --
Re:Unfortunately, I won't be playing this...
(Score:5, Interesting)A.C. (anonymous Valve employee; opinions above are mine alone and do not necessarily reflect those of the company, etc.)
Re:Unfortunately, I won't be playing this...
(Score:4, Funny)(http://oceanclub.blogspot.com/)
P.
Re:Unfortunately, I won't be playing this...
(Score:5, Interesting)(Last Journal: Wednesday November 22, @05:56PM)
You are correct that customer service does NOT make up for a crappy experience. If software had no bugs, there'd be no need for customer service. As a QA engineer, it is my job to ensure that our product is bug free as much as possible.
The problem is that it is nigh impossible to create bug free code in this day and age, with the complexity of programs nowadays, and also how open the PC platform is. Then you also have to consider things like ship dates and costs. From the QA perspective, we're supposed to find the bugs and only allow release when the product meets our quality bar. Unfortunately, that bar can never be at the "perfect" rate, because that would mean nothing ever ships. (For example, we'd spend years alone testing every combination of hardware, drivers, network configuration, etc.)
So at some point, we have to ship. After that point, then we have to rely on things like customer service to get a gauge of what we did right, and what we did wrong (bugs that slipped, etc.). There are always new things that popped up that no one had any idea it would be an issue, most often due to external dependencies.
One example I'll give
I guess what I'm trying to say is to cut customer support some slack. Any decent QA department WANTS to fix your problems, and we're not out to just "screw you over" with a bad product. Chances are that your issue is very specific to your configuration, for whatever reason. Yes, your experience does suck, and I completely understand that for a game, you DON'T want to spend hours on the phone walking through your support issue. But doing so may fix your problem, and make the product better overall.
Hooray!
(Score:2, Interesting)(http://www.borngeek.com/)
uh... wait..
(Score:1)(http://www.gnaa.us/)
two new multiplayer modes?
(Score:2, Interesting)(http://syndical.net/)
HL2DM is suprisingly fun and well balanced so I might be willing to blow the $20, be nice to know what the hell multiplayer content is being added first though... The marketing on this is really crappy, it's all based on "find out what happens next in HL2" - I just want a simple feature list!
Re:two new multiplayer modes?
(Score:4, Interesting)(http://novasearch.net/)
I should point you towards Black Mesa: Source [blackmesasource.com], which seems to be what you want; a professional quality full remake of HL1 in the HL2 engine.
Only 5 hours?
(Score:1, Interesting)(http://localhost/)
Money Grab
(Score:5, Insightful)(http://haltingpoint.blogspot.com/)
Yes, I realize I can vote with my dollars, and I fully intend to. However I want to point out to everybody here that if you purchase this, you are essentially telling Valve "Yes, I buy into this episodic spiel and I love being bent over and taking it repeatedly in the ass as many times as you can release a new episode."
Enjoy.
Re:Money Grab
(Score:4, Interesting)(http://snowmit.livejournal.com/)
Lots of people enjoyed the story + gameplay and will happily pay to see it continued. You didn't and so won't pay. That's certainly your perogative.
Did you think that the story in HL 1 was gimped because the man in black was never properly explained? Did you think it was a rip off when they released two expansion packs and then (gasp!) a sequel? Did you refuse to see Lord of the Rings because they couldn't fit the whole story into a single movie? I'm going to assum that you don't like Lost either. I mean, they gimped the story in that show so hard that it's been two seasons and we STILL don't know what the fuck is going on.
That's american business for you
(Score:4, Insightful)(http://www.bigbrother.net/)
So if you sell a million copies of a game this year you have to sell two next year. Then four, then eight, then you have to start having upgrades and expansions that have lower productions costs but cost nearly as much to improve your margins and increase your growth.
Re:Money Grab
(Score:5, Insightful)Anyone care to name five recent expansion packs that feature more content than this?
Oooo
(Score:2, Insightful)Steam
(Score:2, Insightful)This culture of distrusting end users is absurd, and it only hurts the legitimate users. The pirates always find their way around security.
Now the rumor is that Sony is maneuvering to license PS3 games and not actually sell you the game disc. (http://www.gamesradar.com/gb/ps3/game/news/artic
I've been a bit off topic, but I don't enjoy playing games how they want and where they want. I'll find a nice open source game... like chess or sudoku.
Nah
(Score:2)Nothing new..
(Score:4, Funny)I have
(Score:1)HalfLife is an all time classic
(Score:1)(http://linuxhelp.blogspot.com/ | Last Journal: Saturday October 01, @02:28AM)
Pity
(Score:2)(http://www.breueronline.de/)
Would have loved to play this. I liked HL2 when it came out. A lot. Played it completely through. Enjoyed every moment.
Won't touch it again: STEAM.
Hell of a lot of trouble initially, and then I need to allow the system to Phone Home at every game start. Even when calling the editor - thus, no maps from me.
And I will never, ever, buy anything using STEAM again. Not even the add-ons to HL2. No support from me, no money from me, and I've convinced quite a few nearly-customers of the same.