Slashdot Log In
All D&D Books To Be Available As PDFs
Posted by
Zonk
on Fri Jun 16, 2006 08:28 AM
from the yay-for-synergistic-marketing dept.
from the yay-for-synergistic-marketing dept.
sckeener writes "DriveThruRPG has just announced that it will be selling all of WotC's 3.5 Edition D&D products in e-book format - over 90 books. Wizards has elected not to make the three core rulebooks for Dungeons & Dragons available as eBooks at this time, but almost every other current Dungeons & Dragons title will be available from DriveThruRPG. New titles are scheduled to release one each weekday on DriveThruRPG: Some of the titles to be released first include: Book of Vile Darkness, Heroes of Horror, Arms and Equipment Guide, d20 Apocalypse, Champions of Ruin, Complete Arcane, Unearthed Arcana, Masters of the Wild and Book of Challenges. The books are still full price and are DRM protected." I'd be happier about this if they were even slightly discounted, but it's a good step. Heroes of Horror is worth every penny.
Related Stories
[+]
Generic Dungeons, Universal Dragons 241 comments
It's been about six months since we took the pen and paper gaming industry's temperature. There have been some important product releases since November, many of them well worth looking at. Steve Jackson Games continues to release books for its Fourth Edition of GURPS, and Wizards of the Coast works to expand the appeal of both the core Dungeons and Dragons (D&D) setting and the Eberron campaign world. Read on for some highlights from the world of tabletop gaming.
[+]
Dungeons and Dragons Online Impressions 292 comments
Tabletop roleplaying has been a fixture in my life since I was ten. You can probably imagine my enthusiasm when I heard of the joint venture between Asheron's Call developer Turbine and D&D publisher Wizards of the Coast. The goal: A Massively Multiplayer game set in a D&D campaign. Keith Baker's Eberron was tapped for the gameworld's flavour, with the d20 ruleset providing the skeleton on which to create the title's mechanics. The result is Dungeons and Dragons Online (DDO), which has been in the works for about two years now. DDO is faithful in ways I wouldn't have thought possible, but still manages to raise conflicting opinions for me. DDO has real-time traps and combat, beautiful graphics, and still fails to interest me on any level of my gamer soul. Read on for my impressions of a most perplexing MMOG.
This discussion has been archived.
No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Full
Abbreviated
Hidden
Loading... please wait.
D&D Books in PDF is awesome. (Score:5, Insightful)
Re:D&D Books in PDF is awesome. (Score:5, Informative)
Parent
Re:Cool... but... (Score:4, Interesting)
Parent
Re:Cool... but... (Score:4, Informative)
http://paizo.com/store/downloads/wizardsOfTheCoas
Parent
Perfect for video games? (Score:3, Insightful)
Re:Perfect for video games? (Score:4, Interesting)
Couldn't stand the new system.
Parent
Re:Perfect for video games? (Score:3, Insightful)
As an old-school (1977 blue-box) life-long RPGer, I disagree on several points. 3E rulset (or 3.5E, same thing, really ought to be 3.1 from a versioning standpoint) is substantially cleaner and more sensible than any previous DND. 1E/2E multiclass rules were annoying and arbitrary, and dualclass was just plain absurd.
Your post was the first I heard of mercurial sword in a DND context (I don't own any 3E books, just read the SRD. Also, I haven't played PNP in years, and if I did I'd use Fuzion, FATE, or so
Sweet! (Score:4, Funny)
yeah but... (Score:4, Funny)
Re:yeah but... (Score:3, Funny)
Boo (Score:5, Interesting)
Besides... PDF DRM? I've been given tons of supa-dupa-drm-protected PDFs in the past and usually they gave up in under 10 seconds. As usual, determined attackers will get what they want, while people who are obviously loyal to the brand and good customers get shafted by having their book usage restricted.
(OK, I have an axe to grind... I never really forgave them for the switch to d20... or for buying RTS at all)
Re:Boo (Score:5, Interesting)
Absolutely false. The cost of production might be lower, but the value is determined by the consumer, not directly by the characteristics of the item.
To me, the PDF would actually be MORE valuable, since I commute a long distance and would be able to read them on my laptop without lugging around some heavy tomes. Easier to tag, cross-reference, etc. How about indexing the books and being able to instantly (well, near-instantly, these are pdfs after all) call up all references to a certain spell in all the books?
In short, value is ascribed by the perceived utility of the object, not by production and distribution costs.
Parent
Love electronic distribution but... (Score:5, Insightful)
Good Idea (Score:4, Interesting)
The one benefit that is very clear though, is the ability to purchase books and have them immediately, and not be limited by what the bookstore happens to have in stock today.
Re:Good Idea (Score:4, Insightful)
Psst - You can break the rules!
Really!
If everyone in your gaming group agrees a particular rule sucks - ignore it. If you hate using spell memorization rather than per-level MP (my own biggest peeve), just use MP and to hell with memorization. If you think a fixed exp per kill leads to mindless killing sprees and dungeon crawling, make better use of roleplaying-based advancement.
Parent
PDF, eh? (Score:4, Interesting)
On a more seriously note - I think RPG rulebooks work better in physical form. Granted, you can't drag an entire shelf of books around with you, but the players guide, DMs guide, and whatever setting-specific guide applies to your campaign, doesn't really take that much effort - The Dew and snacks for the evening probably weigh more than the books you need.
And as for looking up a particular rule... C'mon, admit it folks - you have the rulebooks all but memorized, and just need to check whether half-ogre gets a 15% or 20% racial modifier to damage with a double-handed flail...
Sigh... And after writing the above, guess what captcha I get? "losers". Not so subtle hint, oh Gods of Slashdot?
Here's how new gaming sessions will go... (Score:5, Funny)
Fighter - I punch the the screen with my fist.
Rogue - I sneak around back and attempt to unplug it.
Wizard - I cast "Bigby's Typing Hands" to press Ctrl-Alt-Del
Cleric - I cast "curse" on Bill Gates
Sorceress - I summon Tech Support
Must be a definition of ALL I'm not familiar with. (Score:3, Informative)
Perhaps the title should be reworded to say, all but the best selling ones.
-Jason
Pay a premium for digital goods? (Score:3, Informative)
Ideally, I'd want some kind of subscription service. Let me sign up with DTRPG, authorize my credit card, and whenever a new book came out $5-$10 came off my card and I got the PDF right away. If they're worried about people pirating the PDF, a lower price would help that to... for $5 bucks I'd just give books away if I wanted to share the rules.
Saving Costs... (Score:4, Interesting)
Here's the deal. (Score:3, Insightful)
If they remove the crippleware and sell them as straight PDFs, I'll pay 1/2 of the price of a hardbound copy.
If they sell crippleware versions at the same price of the hardbound copy, then I'll wait until someone cracks the DRM and posts them on the internet, and I'll get them for free.
That's how it works. It would be refreshing if some publishers realized that, but it's no big deal from my end.
Another media company fails to get it (Score:3, Insightful)
What they don't get is that I download copies to supplement the physical copies I own, so I can look up something on the road from a book I don't have as I prepare the next session for my group. They are seeing it as a replacement, as it costs as much as a book.
I'm not planning to pay as much as a book costs to get something that isn't as good as one. Back to limewire for me. But their quick acceptance of digital distribution, unlike that of most media companies, leaves me hope that they will get it before 4.0...
nobody
Roll your own (Score:3, Interesting)
I recently looked into rolling my own PDF copies of my gaming books. Here is the thread on Enworld [enworld.org].
For those that don't want to click on that link, I basically talked to 3 IP lawyers about how to do it. It all comes down to the receipt. You have to have the receipt to prove purchase. A scanned receipt is fine as long as it shows your name and the product. Basically you are making your own watermarked pdfs. One IP lawyer with 20 years in the software IP field told me a horror story about how you could have the original software CD, license #, have the software registered with the vendor, and you would still need to produce the receipt to prove ownership. Without the receipt it could be stolen.....
This just shows how slow WoTC has been (Score:3, Informative)
This may be a big deal for D&D fans, but for people who play RPGs in general it's nothing new.
Re:Been using PDFs for a while (Score:4, Funny)
Yech. Maybe it's just me, but I don't want to be flipping through a book that my GM's been reading on the crapper. I know, the book is probably perfectly clean, but given what my current GM looks like, the visual is disturbing.
Besides, now I'm going to be thinking of unique items like Ragnar's +2 Plunger of Clog Slaying, or Charmin's +5 Vorpal Toilet Paper.
Parent