Slashdot Log In
E3 2007 A More 'Targeted' Event
Posted by
Zonk
on Mon Jul 31, 2006 01:45 PM
from the smaller-is-better dept.
from the smaller-is-better dept.
simoniker writes "Following some rampant media speculation over the weekend, the ESA trade organization has released an official statement on the future of the E3 game trade show, revealing that it is not cancelled outright, but is rather 'evolving into a more intimate event focused on targeted, personalized meetings and activities.' E3 2007 will still take place in Los Angeles next year, according to the ESA's Doug Lowenstein, but 'will not feature the large trade show environment of previous years.'" Which is to say, it's not really E3 anymore.
Related Stories
[+]
The End of E3? 164 comments
Ground Glass writes "Next Generation is reporting that E3 as we know it is finished. The games industry has lost its most glamorous show." Update: 07/30 21:18 GMT by Z : A reader wrote in with a link to an Ars Technica story saying that the event is to be downsized, not cancelled. From that article: "At the end of the day, the reason is very simple: ten years ago, you needed a big trade show to generate buzz and hype. It used to be that COMDEX was a special event because so much new stuff was unveiled, and this was the only way to see it. Now, however, information comes down the pipe faster than ever, and companies are wondering if there's really any benefit to spending the big money on displays only to share the floor with other competitors looking to out-wow attendees." I guess we'll see in a day or two what the future of E3 looks like.
Offsite: Darniaq
Offsite: eToyChest
Offsite: Joystiq
Offsite: Broken Toys
Offsite: GameDaily
Offsite: Kotaku
This discussion has been archived.
No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
E3 is dead, long live E3 (Score:5, Interesting)
Hang on... (Score:2, Insightful)
(http://www.lastres0rt.com/ | Last Journal: Friday July 14 2006, @02:31PM)
What is E3? (Score:4, Informative)
What is E3? Is it just a convention, a convenient vehicle for putting developers in the same room as producers and distributors? Or is it...a spectacle, a chance to throw out some massive hype and drum up interest in upcoming games?
Please, that's not even a question. E3 may have started out as a business-oriented conference, but the name "E3" is now completely associated with booth babes, demos, drool, web comics, vaporware, and Sony press releases of Epic proportions (Forgive the pun...). E3 is dead, this announcement notwithstanding. It's also a clear example of the Theseus paradox, but that's not really relevant.
Goodbye, ridiculously endearing media event. Hello...business thing.
Re:What is E3? (Score:5, Insightful)
(Last Journal: Sunday August 21 2005, @02:38AM)
The necessity of being a media circus has thrown the cost-benefit equation of E3 way off track. As a business event it was becoming less and less valuable because of the increasingly non-industry attendance, as a media event it was becoming less and less valuable because of the proliferation of other media channels (thanks Internet!), and it was continually getting more expensive. This change is good.
Translation? (Score:1, Redundant)
No longer a commercial. (Score:5, Insightful)
Duke Nukem Forever in 2007! (Score:5, Funny)
(http://www.creimer.ws/ | Last Journal: Friday January 26 2007, @12:40PM)
So the booth babes are being replaced by hookers?
What do you want to bet... (Score:4, Informative)
E3 has not always been open to the public, either. Only in the past couple years have they started selling general admission tickets, though it was never hard to get a press pass if you had even a moderately popular web site.
I bet the ESA looked at the industry and realized that because of consolidation and an off-year for consoles there are only a few big players left who can afford to support E3, and they're already throwing their own events.
spaceworld (Score:3, Interesting)
(Last Journal: Wednesday May 16, @12:43PM)
First Comdex, now E3 (Score:4, Insightful)
(Last Journal: Friday March 14 2003, @08:05PM)
The only suspense left is related to unsubstantiated rumors, blurry prototype photos on blogger sites, and actualy press releases by companies.
I remember years ago how exciting the West Coast Computer Fair was -- small vendors trying to show off something special that you would otherwise never see or know about, then I remember Comdex - people coming from all over the world to unveil new products.
Nobody waits for a trade show now to unveil anything - everyone wants a jump on their competition, and consumers don't want to wait for information that they could be reading about in their RSS feed readers every day.
As a result, people feel less and less inclined to go to trade shows when they already know all there is to know about the PS3, the Wii, the Xbox 360's giant external power transformer, the new games, etc.
I remember the excitement of collecting vendor trinkets and carrying HUGE bags of product literature around for days on end. Who's going to do that now? I mean... maybe jot down a few urls in your PDA, but... traveling to collect BAGS of literature? That's so last century.
Not to be a gammer nazi.. (Score:1)
(http://www.evilsmurfs.com/)
You gotta have Faith (Score:2)
Ian Faith might have said their appeal is becoming more selective.
Bleh, E3 (Score:3, Informative)
Of course the perspective of a marketing persion will be the opposite of that of a developer. But I think that marketing departments are half the problem with the industry -- the drive has become one to create guaranteed sellers using big IP licenses and tired old game formats rather than to create excellent products that sell on their own merits.
E3Expo (Score:4, Funny)
(http://www.nintendo.co.jp/)
Oh where will all the vendors go? (Score:3, Insightful)
In response to the publisher complaints... (Score:3, Insightful)
Strangely, the companies with good games to actually show off, despite having a very small floor presence and minimal budgets somehow get plenty of press attention.
Crysis wasn't that big a booth (nor was Far Cry several years back). Dead Rising consisted of maybe four consoles and no one to talk it up. Half Life 2 was a single small room. Donkey Kong Jungle Beat, a couple of years back, was a few GameCubes, some weird controllers and one girl trying to explain it to confused people. Guitar Hero was a relatively small setup too. Every one of those titles gained huge coverage because, shockingly, they relied on simply being good.
EA has about a third of the gaming market sewn up and is very profitable because it has realized the same thing the movie industry has: Make 20% profits on lots of safe investments and you'll be far better off than someone who makes 1000% on one title and has ten others fail. It's a great business model but ultimately means you put out a boring product that no amount of dressing it up is going really excite journalists who're looking for something sensational.
As such, yeah, no amount of spending will get a good return at E3 compared to the small companies that have their one really exciting release. The little companies will never need a big booth and the creme-de-la-creme of LA's strippers to get people's interest. For EA, it makes absolute sense to move to a private demo where you fly journalists in, competing against no one else, and then let the small guys starve in a world with no centralized tradeshow that journalists will be at and they're too small to pay to fly them in for one-on-ones.
For the EA business model of large quantities of predictable over taking risks, E3 was at best a waste of money and at worst a way to help the competition.
Not knocking EA per se. Other large publishers have reached similar conclusions just as the movie industry, music industry and even the book publishing industry have. I just picked EA because they're so much larger than anyone else (largely because of having been smart enough, even if we hate the reality of it, to realize this before most others).
The sad truth is, E3 was great for gamers as it rewarded small companies with great games vastly more than giants with solid but repetetive ones. As the giants have the money, its death was kind of inevitable.
My prediction... (Score:1)
(http://kewliomzx.simguy.net/ | Last Journal: Monday July 31 2006, @03:19PM)
backslash backlash? (Score:1, Offtopic)
(http://www.halley.cc/ed/)
Is this dupe a Backslash article, or just the run-of-the-mill kind of dupe? Like, did Zonk read the previous replies and decide that there wasn't enough ad hits, or did Zonk NOT even read the little sidebar that's RIGHT THERE ON THE FRONT PAGE that says "Older Stuff: The End of E3?" and decide to crank out this blurb?
What really happened (Score:2)
Also I imagine Sony pitched a gargantuan fit after they tanked like a Sherman that's thrown its treads.
Video Game "Cannes" (Score:5, Interesting)
(http://lunarworks.ca/)
Ya, it kinda deviated from its original intention as a trade show, but it became sort of a "Cannes" of videogames.
If you don't know what the Cannes Film Festival is, it's an annual international film festival (obviously) in the city of Cannes, France. The most important film festival in the world. It's filled to the brim with celebrities, and is a favourite venue for famous directors to debut their newest film.
E3, in recent years, started to emulate this festival in certain ways. In a more plasticky, american way, of course.
The internet may be the most efficient way of putting-out press releases, trailers and screenshots, but the games industry NEEDS a flashy annual event. (And I'm certain many of you will be quite vocal in your disagreement with this.)
don't show off without money (Score:1)
Uh, whatever. (Score:2)
(http://sc.tri-bit.com/ | Last Journal: Sunday July 08, @02:36AM)
layoffs (Score:1)
Good riddance (Score:2)
Pretty much anyone who could pay the admissions reguardless of press or employment status. The fanboys were the worst part(Partly because some people need better showering habits), and likely a main driving force behind these changes.
I also disagree about E3 helping smaller developers. Fanboys headed straight to the big booths, ignoring everyone else while waiting for 4+ hours to see a small tidbit of Zelda footage and getting some stuffed pokemon crap thing. A lot of the small devlopers get overlooked by the vast amount of fanboys at E3. Thankfully, the gaming press actually visits them so because of that sort of professionalism(ya ya, I know, funny), the small devs don't get totally ignored infavor of the big boys.
Comic-Con (Score:2)
(http://www.msgeek.org/ | Last Journal: Tuesday August 23 2005, @08:30PM)
The big winner in this will be San Diego Comic-Con. Already, many of the game publishers are exhibiting there, and one of the "big three" console makers as well. (Nintendo) I strongly believe that Comic-Con will attract more as e3 becomes smaller and smaller.
PAX (Score:2)
More 'Targeted' (Score:2, Funny)
ESA: "Oh, no, no, no, no, no, no...no, no, not at all. I just think that its appeal is becoming more selective."
(With apologies to Spinal Tap)
Video Coverage (Score:1)
Re:Girls (Score:2)
(http://www.hyperlogos.org/ | Last Journal: Wednesday July 18, @08:19PM)
Re:Girls (Score:1, Insightful)
Re:Girls (Score:1)