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Sam and Max Hit the GameTap

Posted by Zonk on Fri Sep 08, 2006 12:32 PM
from the i'm-not-a-malefactor-i'm-a-lagomorph dept.
Gamespot reports that the episodic sequels to the original Sam and Max title will be available on GameTap starting next month. Sam & Max Episode 1: Culture Shock will be available starting on October 17th for subscribers to the PC-download service. Non-subscribers will be able to download the game at some future point. From the article: "Just under a year ago, indie studio Telltale Games acquired the rights to make games based on the underground comic Sam & Max: Freelance Police. The news was a godsend to many old-school gamers who loved the first game the comic inspired, 1993's Sam & Max Hit the Road, and lamented the 2004 cancellation of its sequel, Sam & Max: Freelance Police." Update: 09/08 19:24 GMT by Z : Jake Rodkin from TellTale wrote to make sure we pointed out the copious details that didn't make it into the Gamespot piece. For those of us without GameTap, we can look forward to the non-subscription release on November 1st.
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[+] Sam And Max Get a Price Tag 35 comments
Joystiq is reporting that Telltale games has finally announced pricing on episodic Sam and Max content. The game installments will be available as part of GameTap's $10/month service, but each episode will also be available for download straight from the Telltale site. From the article: "Gamers will be able to download individual episodes from Telltale directly for $9 per episode or $35 per season (six episodes). The season pass will save you nearly $20 off the individual price and earn you the option of ordering a CD of the entire season when it's all wrapped up for just the cost of shipping. That's all the benefits of episodic distribution, with none of the non-physical hangups our retail-addicted brains insist are so important."
[+] Sam and Max Hit the Road 69 comments
Gamasutra reports on the unveiling of the 'GameTap Originals' publishing label, a brand led by the anticipated episodic revival of Sam and Max. The game is now available both via the GameTap service, and at the TellTale site. From the article: "Sam & Max: Episode 1, which launches today exclusively on GameTap, as well as the upcoming Myst Online: Uru Live, are two examples of franchises that GameTap has co-published and helped bring back to life. While nothing specific was announced regarding upcoming franchises set to debut as part of the new GameTap Original label, representatives did note that it will be used to identify soon to be announced episodic games based on renowned TV and film franchises. Finally, supporting its new GameTap Original label, GameTap will be the premiere sponsor of the 9th Annual Independent Games Festival, held in conjunction with the 2007 Game Developers Conference to celebrate the innovation and creativity of independent game developers." Chris Kohler, over at Game|Life, has a short review of the first three hours of content.
[+] Sam and Max - Culture Shock Review 75 comments
We've talked a lot about episodic gaming here on the site, considering both the good and the bad. The concerns of users, and the words of gaming commentators, focus on the limitations of the format. "Don't break up a game just to charge us more for it" is the prevalent thinking. The 'march of progress' has allowed game companies to come up with plenty of new ways to get our money, so it's an understandable fear. Until last month, though, I had never considered the possibility that the very essence of the episodic game may allow us to reflect on the past as well as the future. In the latest and most dramatic of retro-gaming coups, Sam and Max have returned to the modern PC landscape. They're colourful, they're wry, and their antics are very, very funny. Read on for my impressions of this first episode in the new Sam and Max series, and why I have high hopes for their future wacky antics.
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  • It's a shelf full of Snuckey's crap! :-)
  • by revlayle (964221) on Friday September 08 2006, @12:45PM (#16067189) Homepage
    I would love to play the new Sam & Max, however, is the GameTap service worth its cost? Is their current library of games decent?
    • Re: (Score:3, Informative)

      Personally I enjoy it. There are a lot of old school games on there that I have played but lost the disk to, never got a chance to try, or didn't realize were so fun. Variety of games is nice too, from strategy, to action, to fighter, to educational games. The downloads seem slow sometimes while it loads the resources for your game but other then that I'm happy with it. They also offer a free trial period of a couple weeks. Last time I payed attention they were over 600 games and counting. New games every w
    • by Lynoitus (1001318) on Friday September 08 2006, @01:28PM (#16067522)
      If you're into old-school games, yes. The nostalgia is shocking when you browse through the selection of titles. Reminiscent of Blockbuster's game section circa 1993. There's certainly an enormous selection, and the price isn't too bad. But I have two warnings for you: 1. Many of the games did not port to PC very well. There will be crashes/bugs. Said bugs prevented me from completing the last level of Splinter Cell: Pandora Tomorrow. 2. Canceling your account is torture. You have to call the company in order to axe your account, at which point they will bribe you with a free month's subscription and plead with you to be patient as they fix/add games. You've been warned. But overall I applaud GameTap. I'd recommend trying out the free two-week trial to give yourself a full scope of the pros/cons of GameTap.
      • Re: (Score:3, Insightful)

        That's kinda like saying: My Toyota keys won't work in Hondas. They won't start, so they MUST suck! *sheesh*
  • by Rob T Firefly (844560) on Friday September 08 2006, @12:45PM (#16067193) Homepage Journal
    [Sam hangs up the phone]
    Max: Another confused census taker?
    Sam: Actually, it was the Commissioner with another idiotic and baffling assignment.
    Max: Does it involve wanton destruction?
    Sam: We can only hope.
  • Love Sam and Max. Have no intention of subscribing to GameTap to play them...

    Why is the new business model to turn products into services?

    • by fish waffle (179067) on Friday September 08 2006, @12:59PM (#16067287)
      Why is the new business model to turn products into services?

      With a product you pay once. With a service you pay over and over.

      Future business models will involve you paying over and over, and also having to become an employee.

      Future future business models will involve you paying over and over, being an employee, and requiring your children to do the same.

      The future is feudalism.
      • Hello to you, sir! I think you ought to read this:

        Slippery Slope [wikipedia.org]
        • by fish waffle (179067) on Friday September 08 2006, @01:25PM (#16067496)
          Hello to you, sir! I think you ought to read this:

          Slippery Slope


          I dunno...if i read your link i'll have to read other people's links, and then the links from those pages; eventually i'll have to read everything on the internet, and i just don't have time.
      • It's called rent seeking [wikipedia.org] and it's yet another example of the ways in which an unregulated free market fails miserably.
              • Re: (Score:3, Insightful)

                Without regulation, it would be lawful to trade copies of any software, period. For that matter, without regulation it would not be illegal for me to take a dump on your front lawn. And it would not be illegal for you to kill me for it. Or for looking at you funny, for that matter. Very few people argue for no laws whatsoever. It then becomes very like the apocryphal story about Mark Twain, who supposedly met a woman and asked if she would sleep with him for $10,000, to which she responded certainly. Then h
      • Renting isn't half-bad. Most games are cleared in less than 4 days anyway, and I'm being nice... 90% would actually be completed in less than 30 hours, breaks and sleep included.
        Will it spell the death of 250-hour games (BG 2 we'll never forget you :'( ? Or will it make the people who SELL games make sure that people get their money's worth out of the game since there now is a cheaper alternative?
        I'll vote for "Whatever screws the consumer best".
    • Because you make more money that way.
    • Because... why sell a game one time for $20, when you can take a person for $5 a month instead.
    • Seriously? Because investors LOVE recurring revenues.
    • Re: (Score:3, Informative)

      You don't need Gametap.
      From the faq [telltalegames.com]:

      We think GameTap is a great fit for Sam & Max, but we know that not everyone will subscribe. (Plus, right now GameTap isn't available in all parts of the world.) That's why every Sam & Max episode will be available on Telltale's website, as well as on GameTap.

      Episodes mean you get more Sam & Max with less waiting. More fun with shorter dry stretches in between. We all know what it's like to wait three or four (or five) years for a game to come out -- no f

  • Sam: I think I've got something in my eye.
    Max: Try digging it out with a fork. That always works for me.

    Why why why! *sob *sniff.
    Oh terrible horror. I /really/ wanted to play this game. Alas. Thwarted again.
  • Nov. 1st (Score:3, Informative)

    by RealErmine (621439) <commerce@wordh o l e .net> on Friday September 08 2006, @01:13PM (#16067400)
    TFA says that the title will be exclusive on GameTap for an unknown length of time. Looking quickly at Telltale's site [telltalegames.com] shows that the game will be downloadable from the developer's site starting November 1st.

  • Sam and Max is an old but good game. Some company has bought the rights to the name "Sam and Max". When you buy something's name, you don't become the thing. LIke I wouldn't suddenly become smarter if I named myself "Albert". So why does anyone care what some untrustworthy looking startup is doing just because they bought the 9 characters "SAM AND MAX"?
    • >Sam and Max is an old but good game. Some company has bought the rights to the name "Sam and
      >Max". When you buy something's name, you don't become the thing.
      Well, they ARE the thing. The company was founded by people who made the original
      Sam & Max game. I don't think there is any becoming needed.
    • Re:Confused (Score:5, Informative)

      by ja2ke (633770) on Friday September 08 2006, @01:31PM (#16067552)
      Telltale "bought the rights to the name 'Sam and Max'?"

      Actually, no. Telltale is working on these Sam & Max games with Steve Purcell, the guy who created Sam & Max as comic book characters in the 80s and brought them to LucasArts in the first place. Sam & Max aren't LucasArts' characters, they're Purcell's, and Purcell is working with Telltale on this game. The team at Telltale worked with Purcell at LucasArts on Sam & Max Freelance Police, which was cancelled. The Freelance Police team left LucasArts and started their own studio. Purcell trusted them enough with his characters that came to Telltale and asked to work with them on making the next Sam & Max game.

      Also, as far as "untrustworthy" goes, yeah Telltale's website is a bit crusty right now, but they've released four games in the last two years - a casual game, two independently developed episodic titles, and a full retail game for Ubisoft - which is something that very few, uh, "untrustworhty looking startups" can claim. Telltale also employs Dave Grossman, one of the writers and game designers behind Monkey Island 1 and 2 as well as Day of the Tentacle, as their senior writer and designer.

      Basically, despite all your smarm and textual smirking, you have no idea what you're talking about.
      • despite all your smarm and textual smirking, you have no idea what you're talking about.
        No I didn't. But thanks to your brief history I now know much better and you've answered my question, thank you.
  • availability (Score:2, Informative)

    GameTap won't be the only place to get the new Sam & Max games. Starting Nov. 1, the pilot episode will be available for purchase from Telltale's site as well. So, people who don't want to subscribe or who live in countries other than the US will not be left out.

    Also there's a little error in that Gamespot article - they say GameTap's exclusivity is for an undisclosed period. It's actually 15 days (hence the release on Telltale's site Nov. 1). Also the article says the games will only be available

  • Confusing (Score:3, Interesting)

    by I Like Pudding (323363) on Friday September 08 2006, @05:36PM (#16069224) Journal
    Why in the hell didn't they go with Steam? When smaller releases like Darwinia get so much press, a Sam and Max game should be a slam dunk.