Today's Best Dreamcast Games 98
Retrogaming with racketboy has up an interesting feature, a piece intended to discuss the best and most relevant Dreamcast games available today. Not intended as a 'top ten list', his goal is to suggest titles that will resonate with gamers of today who are likely to own other consoles. By suggesting titles that haven't been topped by further works, or that may have been the basis for other popular games, he's hoping that today's gamers will still stop and play the classics once in a while. From the article: "Not only is the gameplay in Jet Grind Radio compelling and unique, but the audio and visual qualities stand up extremely well to today's standards. First of all, the graphical style hits you like a brick in the face (in a good way) with its well-executed cel-shaded models and landscapes. Jet Grind Radio was one of the pioneering games in the cel-shading movement before mainstream games like Legend of Zelda: Wind Waker made it popular for cartoon/anime-style games. The Jet Grind Radio soundtrack is also one of the most popular gaming lineups of all time featuring an array of eclectic songs combining the musical genres of J-pop, Trip-hop, Hip-hop and Electronica. This is one game that is not done justice on TV speakers -- you should definitely try to hook up some decent speakers in order to experience it at its best."
1999 called.... (Score:3, Insightful)
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I know differently. Again, as an American woman I may be the exception but I've never discriminated on those grounds. And I can say the same for most of my female friends.
However, it might be a convenient excuse for a woman who doesn't care to give oral in the first place. Couple that with the unfamiliar (in America) and, yes, I'd say uncut men may find it slightly more problematic getting head. How much more than a cut guy, I can't say.
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The so-called experts got debunked. [docguide.com]
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Cervantes wins.
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Because Cervantes is broken.
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Climb down from your high horse and look at the reality.
Did you like Jet Set Radio on the DreamCast ?
The studio behind JSR, Smilebit, subsequently did Jet Set Radio Future, Gunvalkyrie, and Panzer Dragoon Orta on the Xbox.
Just play the games, not the brand/system politics.
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I can't help but remember a certain penny-arcade about gunvalkyrie. PD Orta is pretty funny, but it's nowhere near as good as Panzer Dragoon or Panzer Dragoon Zwei (on the Saturn.) And, incidentally, there's still no RPG on the Xbox as good as Panzer Dragoon Saga.
And I felt the same way about JSRF that you do. JGR is way better. Beyond the gameplay aspects, it had an overall feel that JSRF never manages to achieve.
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That aside, I think brand/system politics can be a very good thing. Microsoft has a history illegally establishing monopolies and doing everything it can to maintain complete control of a market (note I'm not saying generating a profit - Microsoft actively attempts to destroy it's competitors).
I'll not be so shortsighted as to gleefully hand over my money for the newest shiniest thing "just to play the games", knowing full well that the
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Ah, you suffer from a fundamental lack of economic knowledge. Let me try to fix that. Building a monopoly is not illegal. In fact, maintaining a monopoly is not even illegal, though it's frowned upon. What is
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I state that I won't buy their stuff because they're going to try to establish a monopoly in the video game market (using funds generated by their operating system and office suites), just as they previously tried with the browser market.
You basically say "Yabut, that only applies if they're using it in a different market.". Kinda like that IE monopoly that built ain't i
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First, all firms strive towards monopoly. It's the end-goal of a capitalist market. It rarely works, though, because most goods are elastic enough that multiple firms can successfully compete. That said, of course Microsoft is going to try to build a monopoly in the
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There isn't much to play on xbox (halo blows, get over it), but all things being equal it's definitely my favorite system to play sports games on, especially Winning Eleven and the new Fifa 07, that plays almost as well but has much nicer presentation and a lot more clubs and leagues.
If the xbox
Marketing, marketing, marketing (Score:3, Insightful)
Rampant piracy also had something to do with it, although not as much as people think. It was still mostly us "geeks" doing it - you couldn't just burn any old Dreamcast game with your $59.99 CD burner, you needed special software (or a boot CD) wh
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It was a big attraction for me. I did not have a PS so the option to buy a PS2 and get access to PS games was very attractive. I already had a Dreamcast, so this way I could get one more device and cover many years worth of games with one more p
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The Dreamcast really had it all at launch. Sony froze the market by talking about the PS2 which would have the best of everything. People forget the level of hype for the PS2 over a year before launch. Remember how the PS2 was to have graphics like Toy Story, but in real time? (BTW, Sony is making that claim for the new PS3 as well. Did Toy Story get better animation?)
The PS1 was already popular, people figured they'd wait a few months and get the new PS2 instead. And Sega was bleedi
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Dreamcast is gone, besides... (Score:1)
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oh wait
F355 Challenge / Silent Scope (Score:2)
Racers (Score:1)
MVC2 (Score:2)
i'd consider it somewhat revolutionary, because dreamcast made the game look AWESOME, the controls were intuitive, the load times were very short in comparison with the other consoles. it was vastly superior to the efforts on the other consoles and, imho, showed why the dreamcast was relavent.
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Sega Saturn also had a very impressive collection of ported 2D arcade fighters. And it also didn't do so well in all regions
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Yeah, but the Saturn did poorly because although it has twice the raw horsepower of a PS1, it's much much harder to code for (SuperH instead of MIPS; Two processors instead of one) and the PS1 had hardware transparency, a feature the saturn lacks. It has 2d alpha but not 3d transparency. If you [can] remember back to this era, transparency was all the rage. Also there's the fact that as pricy as the PS1 was, the saturn cost even more. The Dreamcast died because A> pirating games became trivial for the f
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Crazy Taxi (Score:1)
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"HEY-Y-EY it's time to make some CRAZY MONEY!" *mute*
Two important omissions (Score:3, Interesting)
The very first online console RPG, with its servers around the world, compulsive gameplay, instanced dungeons, large chatting lobbies, multi language traduction system, etc
Omitting PSO for the DreamCast is simply not understandable.
Even more when it is making the news these day with its newest incarnation PSU, launching on PS2/PC and Xbox 360.
Another is Guilty Gear X,
which wipes the floor of any fighting game Capcom ever made.
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Would you mind detailing a bit ? I never experienced such imbalance on the DreamCast version.
Some characters require less practise than others (Sol Badguy, Ky Kiske for example) in order to be very effective.
For example, my favourite character Jam is weaker than them, but more nimble. I am convinced that properly played, she can beat them.
My recently acquired
Innovation (Score:2)
DC had me much more excited in the past then either the ps3 or the xbox360. I've never been a fan of the nintendo style of games, although i've been entertained by quite a few.
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The most innovative part of
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Re-read again.
PSO was the first CONSOLE rpg, and was playable with a 33.6 modem from all over the world, including via satellite connections.
Oh, and it was real 3D.
I get so sick of all those PSO is just diablo comments. Let me add my own stupid comment then : "And diablo 1 was just yet another isometric game (like crafton & xunk, syndicate, populous, etc
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I would have liked more interesting classes, though.
Capcom vs. SNK = Best Dreamcast game ever!!!! (Score:1)
Grandia 2? (Score:2)
-American-pedigreed voice actors (the guy who played Leonardo the ninja turtle and that Ariel chick from the Little Mermaid).
-Quick, fun battle system.
-Sky Dragon Slash
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Grandia 2's story is kinda second rate, but its characters and dialog are some of the best the genre has ever seen. We're talking Lunar/Lunar2 level dialog, or better. Sure, the basic character archetypes are all fairly cliche, but they're much more flushed out than any other RPG. As a RPG fan, I've sorta lost interest in "story", because it's almost always the same standard fare bullshit... but what really gets me is when they're able to bring about realistic and well crafted character personalities during
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On the other hand, t
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I hear what you're saying about characters not being around, or parties being too large to concentrate on specific characters. Thinking back on it, many of my favorite RPGs have fairly small parties. I couldn't stand Chrono Cross because it was a gigantic-party game that tried, desperately, to be personal and intimate, and I think it failed MISSERABLY. People generally don't develop by having major epiphonies, they change gradually, over long periods of time. Games should be especially delicate, since they
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Skies of Arcadia (Score:2, Insightful)
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* 4 optional "big bosses"
* Discoveries
* Cham sidequest
* Moonfish sidequest
* Crew collection
* Bounties
* Piastol sidequest
* Trying to get every damn chest in the game to make Legend.
the original version lacks Moonfish, Bounties, and Piastol, but has the Pinta's Quest VMU game, which is silly and entirely
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I agree with one of the first posters
My uncle asked me a good question, "Why are the games from the 90's so much more fun?" Probably because they didn't get sucked into trying to make a 3D world that has low density, they concentrated on the things that mattered.
zerg (Score:3, Insightful)
Just ignore the Island of Penises they used for the title screen.
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DC (Score:1)
Typing of the Dead (Score:2)
Also, if you're like me and have a bunch of PS/2 keyboards already sitting around, there's a Dreamcast-PS/2 adapter [yahoo.net] you can get. It doesn't cost much
OH FUCK YES. TOTD (Score:2)
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Maybe now... (Score:1)
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Bomberman and Chu Chu Rocket (Score:2)
Samba! (Score:1)
Still playing the Dreamcast (Score:2)
We mainly play Chu Chu Rocket and Worms armageddon. And even the girls want to play these games.
That's it, I'm getting one for Xmas (Score:2)
Shenmue, hands down (Score:2)
Also, it's intere
Some recommendations (Score:2)
1. Toy Commander. Probably the best single player game on the Dreamcast. I've probably put in more playtime on this game than World of Warcraft over the years. It's just that good. Don't let the "kiddie" theme fool you.
2. Super Magnetic Neo. EXTREMELY cheesy art style, mixed with the hardest 3d platformer ever. If you're a real platformer junkie, you need to pick this game up. If you beat this, you've really accomplished
yet another missing gem. (Score:1)
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Back to school for me.