Sam and Max Hit the Road 69
Gamasutra reports on the unveiling of the 'GameTap Originals' publishing label, a brand led by the anticipated episodic revival of Sam and Max. The game is now available both via the GameTap service, and at the TellTale site. From the article: "Sam & Max: Episode 1, which launches today exclusively on GameTap, as well as the upcoming Myst Online: Uru Live, are two examples of franchises that GameTap has co-published and helped bring back to life. While nothing specific was announced regarding upcoming franchises set to debut as part of the new GameTap Original label, representatives did note that it will be used to identify soon to be announced episodic games based on renowned TV and film franchises. Finally, supporting its new GameTap Original label, GameTap will be the premiere sponsor of the 9th Annual Independent Games Festival, held in conjunction with the 2007 Game Developers Conference to celebrate the innovation and creativity of independent game developers." Chris Kohler, over at Game|Life, has a short review of the first three hours of content.
Eurogamer review (Score:5, Interesting)
Can't wait to play it!
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The rental model looks good when you tire of spending hours trolling the P2P nets for files that would be a one-click download from a legit, trusted source.
---and all the better, if it means a painless install, updated graphics and sound, and perhaps other enhancements to a classic game.
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"Sorry, GameTap is only available in the United States."
The rest of us are not important... or are not considered to be as wealthy... or something.
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Pay license fee to whoever owns the US distribution rights, get access to the US market and a decent chance of making back your investment and then some. Pay license fees to each of the companies that own distribution rights throughout the EU, and still not reach as many gamers as in the US. Not a tough choice when you're not an international megacorp.
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Because many people prefer renting over buying. Personally, most games I would prefer to rent than buy. There are very few games that I expect to play for many years, for the most part I will play through a game, then sell it on ebay. Renting makes more sense for games that you will play through only a few times.
How m
FYI For Non-US Folk (Score:4, Informative)
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I'd rather own, thanks (Score:4, Interesting)
I love Sam and Max enough to buy Season 1 for $35 as soon as it's released retail.
Re:I'd rather own, thanks (Score:4, Insightful)
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Guild Wars is not a MMORPG. (Score:1)
I know alot of people do call it one, but guildwars isn't a mmorpg. Its not massively multiplayer, you play with fewer people than in counterstrike. Its just like diablo 2, its certainly online, but you are just playing little 8 player instanced missions.
From the official site [guildwars.com]:
"Rather than labeling Guild Wars an MMORPG, we prefer to call it a CORPG"
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Or given their business model, is it perhaps "Gametrap"?
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Nice... (Score:2, Interesting)
Now for another Grim Fandango game...
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Now, the greatest thing with the technology nowadays would be to port it back to the PC, and create something like a MMORPFS (..flight simulator) where real human squadrons could (virtually) sit together and define the objectives and strategies before the battle and then when in battle do some c
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Adventure games haven't died--they've just moved to Europe. Syberia was gorgeous, and a pretty good game. The Longest Journey was an excellent game--in the same category as Grim Fandango, if not _quite_ up there. I'm playing Runaway right now, which is also quite good, and very much in the old LucasArts vein.
They're out there. You just have to look harder.
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Actually, as great as the game was, equally great was the ending. I'm not sure I'd like to see a sequel of that game.
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Uru Live..? (Score:2)
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Personally, if Uru Live couldn't make it with Ubi and Cyan at $15/month, I don't see how it can survive at $10/mo (or $5/mo if you take the special) under any company at all. Unless they plan to have an initial launch and then never update it... Would suck if t
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I'm still very shakey on how much 'new' content will be released and on what schedule, but with all the other titles to mess with also, it's a pretty good deal. Especially with the new (also questionable) Sam & Max episodes... Gotta try it and see.
No luck yet again for us OS X or Linux users (Score:5, Interesting)
Aside from the office, Windows lock-in is all about games. Am I the only one who thinks it's insane to keep a 2nd computer with a different OS only to play some games? Even if you dual-boot, that means you have to pay 200$US (or whatever the price is) to buy and install a different OS only to play games? How about the maintenance of that OS, given that it's Windows we're talking about?
We need some kind of "Universal Game engine" that runs on any platform, kinda like Java (in spirit) but that doesn't suck. Most of the older AGI/SCI games from Sierra and SCUMM games from LucasArts, for exemple, can run on any platform, all you need is an interpreter/engine program. There's even people making such engines for the GBA and PDAs these days.
Re:No luck yet again for us OS X or Linux users (Score:4, Informative)
"GameTap is also currently unavailable for download on Apple Macintosh systems but will be available at a later date so please be sure to check back often."
I guess there's hope after all.
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Can these things be port
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I know this isn't the answer you are looking for, and I understand. But my compromise since switching to a Mac recent
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As for the PS3 price being the same as a Mac mini on sale, you're close enough. In Canada, the 20GB PS3 will be 500$CAD and the 60GB will be 600$CAD. The Mac mini is 600$CAD here. Except that the 20GB PS3 is usable, unlike the core model of the Xbox 360 (can't install FF XI on it, for example).
One month and one day until the Re
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I'd definately agree on the quality over quantity. Zelda: TP all the way.
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A bit off-topic of our discussion, but Metroid Prime 2 in progressive mode is 480p right? Well, if the Wii has the same resolution in pixels but the graphics are 3 times better in quality (without dropping the framerate) then I'll be more than happy.
On a last note, I find it funny that the Xbox 360 was supposedly made for 480p but now Micro
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Maybe, maybe not.
The reality of the market is that games are written for Windows. If games are that important to you, then you run Windows. If Linux or MacOS or Solaris are that important to you, then you run that instead. If they're both important, then you run both. Your decision to make, not anybody else's.
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I can understand that Zelda and Metroid are Nintendo titles, Halo is pretty much locked to Xbox (and Windows).... and I can't find a Sony-only title for my analogy... and no, Final Fantasy isn't made by Sony.
What I find strange is that a "business OS" also became a "gaming OS". Apple isn't a proprietary walled garden. My OS can use GIFs, JPEGs, PNGs, PSDs and PDFs di
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Check out the lightweight java game library (LWJGL) - it powers pretty impressive commercial games like Tribal Trouble [tribaltrouble.com] and Bang Howdy [banghowdy.com]. They work great on the three OSes you mention, have attractive 3d interfaces and are fast and more stable than many windows games I've played (CC:Generals comes to mind - same genre, but for me crashed about 50% of the games I played). Maybe they're not as gorgeous as something like Source can provide, but I think they show that Java ca
Play it for free? (Score:2)
Also... to anyone out there that subscribes.... is there set number of months that you have to subscribe for? Or can you just get the first month for $10 and play Sam and Max and then cancel? Again... they won't even let me look at the subscription plans while in Linux... sigh.
Friedmud
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too bad its gametap exclusive (Score:2)
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I just hope they package the whole thing together when its done.
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Let's do some arithmetic.
GameTap subscription, according to you: 1 year at $4.95/mo = $59.40
Full Sam & Max (6 episodes), direct from the developers = $35.00
Looks to me like buying direct from the developer is HALF the price, not double. If you want the GameTap extras, or if you want to get each episode two weeks earlier, then GameTap is clearly the way to go, but if all you want is the
Please don't listen to this advice Telltale... (Score:2)
"Make it longer. I know -- nine bucks for three hours of gameplay isn't that bad of a deal. But I couldn't help feeling disappointed at watching the credits roll on the same night that I started the game. At any rate, you don't necessarily need to add more content to lengthen the experience."
If you can add more, fun, content then please do but never force us to do shit we don't want to do just to get to the next level (where the game *might* get fun again).
A short, well thought out, fun game is sometimes ex