Wii Launches, Sells Out Peacefully
Posted by
Hemos
on Mon Nov 20, 2006 10:50 AM
from the no-gunfire-ftw dept.
from the no-gunfire-ftw dept.
porcupine8 writes "Like the Playstation 3, the Nintendo Wii sold out on launch day this weekend. Unlike the PS3, the launch was a peaceful affair with no reports yet of console-related violence in the US. This may be partially due to the fact that Nintendo promises to have a total of four million units in stores by Christmas, with the bulk of those going to North America.
Midnight launch parties on both the east and west coasts ushered the new console in with a bang." Please, if you've managed to snag a Wii yourself, share your opinions below! Update: 11/20 17:25 GMT by Z : A few quick impressions from 24 hours of owning a Wii, and some links on the subject if you Read More.
All I have to say so far is pretty positive. I snagged Rayman Raving Rabbids, Zelda, and (on a lark) Red Steel. I haven't had the heart to play Red Steel yet, but Rayman is a great, quirky mini-game game. I think this format is going to be pretty common for the Wii, and I'm actually looking forward to it. Zelda is ... Zelda. I really, really like it, but if you're getting tired of the same old thing you're going to be disappointed. My big complaint is the glacially slow internet connection. I have never owned a Genesis, and so wanted to snag Sonic for some cheap laughs. Purchasing Wii points took about half an hour, and I never actually managed to download the game (despite having paid for it). I'm hoping that today, with less hammering on the servers, I'll have more luck. Expect a more complete review next week. In the mean time, Chris Kohler at Game|Life has had a Wii since last week, and has some considered opinions on its launch issues, and a bit more specifically on virtual console problems.
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Wii Launches, Sells Out Peacefully
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That just means... (Score:5, Funny)
Therefore PS3 games will be cooler.
-PS3 fanboy, loal x 3
Re:That just means... (Score:4, Insightful)
you know... whichever you prefer.
Re:That just means... (Score:5, Funny)
Re:That just means... (Score:4, Insightful)
$250 - console
$49.99 (4) - games
$39.99 (3) - Wii Remotes
$19.99 (1) - nunchuck (still trying to find 2 more)
$19.99 (2) - classic controller (still haven't arrived at our GameStop oddly enough)
$39.99 - 2gb SD card (Haven't ordered quite yet)
$20.00 - Wii Points (to purchase Zelda, and have a few floating around for an impulse purchase)
===
$660 - $740 (if you count the 2 Nunchucks and SD I still need/want to buy)
Of course, I also had this...
~$210 - trade-in for games
Still a lot of money. Though, I'm sure the PS3 will end up even worse when you break it down like above, since their games list price are higher along with the console.
Cheers,
Fozzy
xkcd (Score:5, Funny)
(http://bazoo.org/)
console-related violence (Score:5, Funny)
Re:console-related violence (Score:5, Funny)
(Last Journal: Monday February 04 2002, @03:31PM)
When I finally got to the front of the line, there was a sign that said, "We've sold out of Wiis, try another castle."
Re:xkcd == pure genius (Score:4, Informative)
Re:xkcd == pure genius (Score:4, Insightful)
I have been saying exactly this (minus the pics) for months now. It's good to hear it from someone else.
This concept of "console sell-out = good thing", just doesn't ring true with me. My little bro had a pre-ordered 360 for last x-mas, but didn't get it until February. B/c we knew he wouldn't have it, nobody bought him the standard set of accessory gifts (controller, Live subscription, games), so for two months MS lost this potential income as it was spent elsewhere.
I don't know where the pro MS marketers got their ideas, but most people I know, but things in small bursts. Once the console is paid off, they'll buy a controller one month then a game here and a game there. I know very few, if any, people who will hold money in some sort of "personal x-box account" waiting for their next big spend. If there's no x-box accessory, the money just gets spent elsewhere (nice dinner, night at the movies, computer accessory,...)
I'm probably a rare case, but I didn't buy an XBox 360 b/c I couldn't buy one. It was late January, I'd been interested in owning one for 3+ months, but nobody had any in stock. My local outlets were still filling pre-orders taken in November. So I took the money and spent it elsewhere (bunch of Magic cards). I still don't own a 360, but I'm not unhappy playing my Dance Dance and Karaoke Revolutions (given that penchant, I'll probably end up with a Wii).
Point is, MS lots tons of "opportunity buys". The console is the biggest barrier to entry, yet the games/accessories are the largest source of profit. If people can't buy a console (even with money in hand), then you've erected an infinite barrier to entry. Inability to buy a console bottlenecks the whole chain from the very beginning. Nintendo obviously has the right strategy here, they sound like the stock to own.
Re:xkcd (Score:4, Funny)
More proof that alcohol is bad, kids: if you drink, you don't get a Wii.
Re:xkcd (Score:5, Funny)
To the contrary, I find that the more I drink, the more I Wii.
Long queues reported for a Wii... (Score:5, Funny)
Local Gamestore Figures (Score:5, Interesting)
(http://slashdot.org/~Shadow%20Wrought/journal | Last Journal: Wednesday November 07, @02:46PM)
PS3: 1 unit
The question that's coming in the spring, when the PS3 might actually be available in quantity, is what kind of demand will exist once all the hardcore types already have theirs.
I expected it (Score:3, Interesting)
(Last Journal: Wednesday September 20 2006, @10:30AM)
Of course "day 1" is a sellout... (Score:5, Insightful)
If they made 1M units available on day 1 and only 50% sold, the headline would be: "Plenty of Product X left after first day (expect discounts soon)"
However, when they make 100K units available on day 1 and all sell in a few hours, the headline is "Product X sells out first day (don't expect a discount soon)"
The whole point is to create a buyers frenzy and match it with artificial supply constraints to ensure everyone pays full price or more, all while getting free press from Slashdot and other media whores with lazy editors...
Re:Of course "day 1" is a sellout... (Score:5, Insightful)
(http://www.nomorestars.com/ | Last Journal: Wednesday December 31 2003, @11:23AM)
We figured the 36 they told us they'd have would be out of stock shortly, and they were. They told us they had 36 of them and 40 people were camped out front here in Wake Forest, NC.
They also told us that they will be getting bi-weekly shipments of 'at least a dozen' from now until after Christmas. I had my wife call and she said the guy laughed and said 'good luck though if you want a PS3, nothing like that is coming'. It seems to me that Nintendo did a huge build as much as they could, shipped them, and then is going to keep the pipe full from now until the end of the year.
Meanwhile PS3 blew their wad quickly, and is going to take months to recover.
Also speaking as someone who is in product marketing as my day job I can tell you that personally I've never twirled my mustache points thinking 'ooh, let's make one and that'll drive up demand' because people can/do find something 'good enough' to take its place and loosing to THAT kind of a sale sucks more because you've just collapsed your market onto a competitors product. This is my personal opinion at least, maybe there's a secret club of people that do that but not at my level.
Re:Linux (Score:5, Informative)
Not really related, but I was looking at how the hardware designers came together for the current and last generation of consoles, and it was pretty interesting.
Sixth generation:
PS2: Sony/Toshiba CPU + Sony GPU
GameCube: IBM CPU + ATI GPU
Xbox: Intel CPU + NVIDIA GPU
Seventh generation:
PS3: IBM CPU + NVIDIA GPU
Wii: IBM CPU + ATI GPU
Xbox 360: IBM CPU + ATI GPU
Why a Christmas Launch? (Score:5, Insightful)
Christmas buyers aren't your hard core fanboys who will wait in line to buy the thing, so why not launch it in the summer, get the fanboys set, then work hard to produce enough of your system to keep in in stock for christmas buyers (you know, like MS did). Sony made a major error here, in that lots moms and dads buying the system for their kids are going to wait a full year till next christmas to do so. Meanwhile, Nintendo has Wiis in stock, for 1/2 the price, ready to be snatched up by Santa.
Re:Why a Christmas Launch? (Score:5, Informative)
(http://www.insidebet.com/)
Ninentdo vs. Sony/Microsoft (Score:5, Interesting)
However, Nintendo can come in third and be very happy in their market. Sony/MS need HUGE 3rd party support, because they only make about $8/game sold by third parties. Nintendo makes most of the top sellers (keeping $42/game), and publishes most of the rest (keeping between $16 and $30/game... publishing games sometimes means that they pay development costs + profits, and then keep the $42/game, but figure that the royalties + costs brings that down a bit).
Also, Nintendo has traditionally sold consoles at a profit (at some points with the Gamecube, they sold at a loss). Supposedly that's only a few dollars a console at launch, losses during heavy cuts, and profits in later parts of the system's life. Microsoft bit a big bullet in the Xbox because they were using customized parts with contracted pricing, they learned their lesson this time. Nintendo uses mostly off-the-shelf components, and sets their contracts to decline over time, which Microsoft is aping).
Nintendo probably makes money if you buy their System + 1-2 games (a Mario game and a Zelda game, for example), and then cleans up if you buy more. Because Nintendo's stop selling games are normally Mario, Zelda, and a few other of their games, they make much more money per console than Sony and Microsoft do with their third party fees.
Remember, profits are in the games, and Nintendo's premier games normally sell in the same quantity (or higher) than Sony and Microsoft's top games do... not sure how Mario Sunshine vs. Halo worked out, but if Microsoft outsold them, it wasn't the HUGE difference that the console sales volumes would indicate.
Sony owns the market of hardcore gamers, but Microsoft looks like they are going to do well in the Xbox 360 arena. However, hardcore gamers that rent a few games a month may not put more money into Sony and Microsoft's pocket than a casual Nintendo customer that buys Mario, Zelda, Smash Bros., Mario Kart, and a few other premier games.
Hell, Animal Forest never had a huge player base, but it used simple N64 era graphics with simple programming, and no doubt turned a nice profit.
As a gamer, I'd love Mario to be the most high-tech game on the market, but I can appreciate that Nintendo can make games that are 80% as high-tech as the MS/Sony games are for less than half the cost, sell the same number of units, and make more money. Nintendo has spent two generations not being the top dog, and still made money, while Sega dropped out of hardware, Microsoft lost $4 billion, and Sony kept going. It's unclear whether Sony made more money off the Playstation as Nintendo did with the N64 (the companies don't break out numbers, and analysts gave mixed estimates), but the fact that the PS outsold the N64 4:1 and we're not sure who made money demonstrates the power of Nintendo's business plan... and the Xbox 360 and PS3 are requiring MUCH larger hardware subsidies as last round... last round, Nintendo turned profits, and Microsoft outsold them 2:1 and lost money. Competition makes things better for consumers (as the MS vs. Sony battle to destroy profit margins demonstrated), but the companies with more monopoly pricing power do better.
Expect Nintendo to keep doing their thing, making innovative new systems, selling in third place, and making gamers happy along the way.
Alex
Re: Nintendo Games out sell the competition... (Score:4, Insightful)
I do. [vgcharts.org] Super Mario Sunshine sold less copies than Halo, however... Nintendogs outsold Halo 2 and almost every entry of Pokemon outsold GTA.
It has its very own (Score:5, Funny)
Re:Wii/PS3 numbers (Score:5, Informative)
(http://www.intelligentblogger.com/ | Last Journal: Monday August 27, @11:47AM)
The PS3 shipped 80,000 units [ign.com] in Japan, and another 200,000 to 400,000 [videogamesblogger.com] to the U.S. (No one is entirely sure of the exact number.) The Wii shipped over a million units [arstechnica.com] to the U.S. with some reports saying it was as high as 1.2 million [gamespot.com].
According to Sony, the PS3 is expected to ship about 2 million units [joystiq.com] worldwide by the end of the year. They admit that their figures are "more of a target" though. According to Nintendo, they are committed to bringing at least 4 million units [gamasutra.com] worldwide by the end of the year.
financial incentives (Score:5, Funny)
(Last Journal: Tuesday October 23, @02:06AM)
That's because the robbers make roughly 60% less money for each unit of felonious prison sentence.
No way would I go to jail for 10-25 years just to make $250. But, for $600 it starts to look more attractive.
Two more weeks for Japan (Score:3, Insightful)
my launch experience (Score:5, Informative)
(Last Journal: Thursday April 14 2005, @08:04AM)
Wii Bowling so far has been the most popular Wii Sport, with Boxing/Golf also being played often. Bowling's Power Shot training mode, where an additional row of pins is added each frame, leading to a final frame of 91 pins, has been played a lot.
First system I've gotten on Opening Day, thus far I think it was worth it.
Wiilief (Score:5, Insightful)
Good work, Nintendo
Stop calling /. editors Wii fanboys (Score:5, Funny)
Technical Specs? (Score:5, Interesting)
Re:Technical Specs? (Score:5, Informative)
I waited for 10 hours (Score:4, Interesting)
(http://miyakohouou.dyndns.org/ | Last Journal: Thursday October 07 2004, @01:15AM)
Although I waited all night, the line I was in didn't actually fill up until about 6:30 am. At 8 the store handed out vouches to the first 24 people in line, then we all lined up again at 9 (along with quite a lot of people who had no idea that there had been vouchers handed out earlier, and were hoping to get a system).
I got Zelda and Red Steel (although now that I have heard how abysmal the Red Steel seems to be, and since I haven't opened it, I'm considering making an attempt at returning it and getting Monkey Ball instead), and I have to say that so far the system has definitely been worth it.
The only problem I've had so far is that nintendo's servers seem to be having problems, because I keep running into timeout problems when trying to update the console so I can get into Wii Shop and check out the virtual console.
Re:Internet connection issues? (Score:5, Funny)
Managed to pick it up (Score:3, Interesting)
And ya, now my friggin arms hurt! a good workout hurt, but still. This game system may single handledly change the fat kid playing video games generalization to in shape kids. Popped in wii sports when a few friends came over and I must say, we had a great time and had many laughs (heh, boxing is jokes, not perfect but it still gets the heart rate up and kinda makes you look foolish)
I thought this would be a gimmicky system, but so far everything has run perfectly(controller, setup, virtual console, etc).. I'll see how I feel about it in a few months, but so far it's been an awesome experience. Good work nintendo
MrJynxx
My walmart story! (Score:5, Interesting)
(http://www.atomicraygunattack.com/ | Last Journal: Monday September 19 2005, @10:06PM)
Wii Restocking (Score:3, Informative)
WII/PS3 3:1 ratio available (Score:4, Interesting)
(http://gorillashop.com/)
Back in the early 90's I worked at an Electronics Boutique with the NES, Sega Master System, SNES, TurboGrafx and Sega Genesis were hot. Sales often came down to availability. If a kid wanted a SNES for Xmas but we only had Genesis in stock, the parent usually ended up getting the Genesis. The reverse also happened often. Both systems were in short supply and high demand for several years around the holidays. They were both comperable and had many of the same games. It looks like the WII will get a much larger system base if they can outsupply Sony 3:1 in the near future. I suspect they could even catch up with the 360.
Nintendo has even hardcore gamers excited (Score:3, Insightful)