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History of Computer Role Playing Games (1974-1983)
Posted by
timothy
on Mon Dec 25, 2006 04:34 PM
from the passed-perfect dept.
from the passed-perfect dept.
Matt Barton writes "I thought Slashdotters might be interested in my History of Computer Role-Playing Games Part I article on Armchair Arcade. It starts with the birth of the CRPG on mainframes and ends in 1983. I start by discussing tabletop D&D and number games like Strat-O-Matic, move into mainframe classics like dnd and Rogue, and then cover the first CRPGs for home computers. I wrote this article for CRPG fans who want to learn more about venerable old classics like Akalabeth, Temple of Apshai, Ultima, Wizardry, Tunnels of Doom, Dungeons of Daggorath, and Telengard. Please share your own stories!"
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Early Influences - Miniatures (Score:2, Interesting)
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And yet I'm a unix coder. I must be a mutant
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Rumour has it... (Score:3, Funny)
Ahh... good old D&D. Better than Sex.... or so I'm told.
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Well, it's still difficult to do both at the same time....
Wizard's Crown (Score:3, Interesting)
Bard's Tale (Score:2)
It was pretty fun as I recall.
Telengard (Score:3, Interesting)
As a side note, these games aren't exactly Role-playing games. It's more on par with a combat-oriented red-box D&D (1st edition) where the only interest is in killing off monsters, as opposed to Paranoia where there is a mandatory focus on roleplaying (usually at the expense of the rules.) Regardless, I don't have anything against computer-run adventure programs.
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Very easy to give yourself the advantage.
My childhood was lost to Ultima III (Score:2)
Then I learned that I could do the same in the ocean with boats, once I trapped the whirlpool.
L=Land
M=Sea Monster
O=Whirlpool
S=Ship
W=Water
(fixed width font required)
WWWW
LWLL
LSLL
LMOL
LLLL
You could do this in the little fjord just north of Lord British's castle.
Slashdotted already (Score:2)
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Yes [slashdot.org]
Trinkets (Score:3, Interesting)
What other games came with trinkets?
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Ultima III definitely came with a cloth map; a friend had it, didn't want it any longer and gave it to me.
I do not know if Ultima I or II came with a cloth map or trinket. I only have the cardboard remake maps of those two.
The original Ultima Online, Collector (Dragon) edition included a cloth map and a medallion.
All of the Infocom games came with some trinket related to the game.
Nowa
Telengard (Score:3, Informative)
FTFA:
This is inaccurate: Telengard's dungeon is not random, but procedurally generated (rather like the universe of Elite).
Out of interest, this map [mazmanian.net] rather entertainingly shows someone's abortive attempt to map the dungeon (they got only a tiny fraction of the way through mapping the first level, tee hee).
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Lots of people still play rogue. I prefer Nethack, of course. By "prefer", I mean, I prefer its gameplay to any other computer game that I have tried *ever*.
Re:Rogue used @ for the player, not * (Score:5, Funny)
Parent
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Don't forget the Original Adventure either (Score:2)
That was a makeover of the original Colossal Cave (Adventure/Advent) text game. One of the more influential games, and the first adventure game, it had some of its features like "you are in a maze of twisty little passages, all alike" copied into other games. I remember spending hours trying to work through it on a VAX 11/780. There were several ports done, and I played one a few years back, and it was still addictive. A great piece of gaming history, and something everyone should try - it's still fun,
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For the Apple II there was an unexpected challenge. Due to an oversight, the Apple