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Financial Analyst Calls Second Life a Pyramid Scheme

Posted by CmdrTaco on Wed Jan 24, 2007 08:56 AM
from the get-in-on-the-ground-floor dept.
Petey_Alchemist writes "Silicon Valley gossip rag Valleywag is carrying a story about Second Life being a new spin on the old pyramid scheme. The article, which consists mostly of selections from the report of financial consultant Randolph Harrison, suggests that not only are most people deceived about the amount of money they can make in Second Life, but also about how easily they can withdraw it. It says 'Like the paid promotion infomercials that run on CNBC, sadly SecondLife is a giant magnet for the desperate, uninformed, easily victimized. Its promises of wealth readily ensnare those who can least afford to lose their money or lives to such scam in exactly the same way that real estate investor seminars convince divorcees with low FICO scores to buy houses sight unseen with no money down.'"
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  • by ArsenneLupin (766289) on Wednesday January 24 2007, @09:00AM (#17736932)
    ... or any other thing that may give money to the lucky?
    • by FleshMuppet (544521) on Wednesday January 24 2007, @09:08AM (#17737006)
      ... or any other thing that may give money to the lucky?

      No, because the value of a company's stock is based on real assets, liabilities, and income: all of which are easily translatable to real money, and which commonly pay cash dividends. This is commonly referred to as liquidity- the ability to transform whatever type of investment one has made into actual cash. The article asserts that transferring money from Second Life 'assets' to real-world cash is much more difficult than people are being made to believe, and that the only way to make money is to pass off those 'assets' to some other sucker.

      [ Parent ]
        • by FleshMuppet (544521) on Wednesday January 24 2007, @09:58AM (#17737538)

          Okay, I realize that you are simply making snide comments about the value of traditional investment vehicles, and that I might be feeding a troll here, but I am simply explaining the argument the analyst takes in the article, which you seem to not have read or are ignoring altogether. It does not matter what you think of the stock market, etcetera. The analyst has stated clear, identifiable criteria that differentiate the stock market and what they regard as a market in Second Life. You can dismiss the value of trading ownership in a company, but that doesn't change the fact that it is different than what the analyst claims is happening in Second Life.

          Roughly speaking, a Ponzi scheme is one in which the perpetrators make false claims in order to lure investors. Once they have some investors coming in, they begin to pay back the earliest investors in order to create hype and garner more investors. People make money in ponzi schemes, but only by being at the top of the pyramid. What separates a Ponzi scheme from an actual market is that in an actual market, the items being traded have value outside of the system itself, and that access to liquidity is therefore available at levels other than the top. The article claims that because cash exchanges and the corresponding exchange rates are controlled by the people at the 'top', they are the only people with the ability to achieve substantial liquidity, and therefore, to make any money. This is why they say it resembles a Ponzi scheme more than an actual market.

          That would be the so-called "book value". However, many healthy companies are worth much more that their assets...
          This is a more realistic source of value. Value is based on income versus risk. However, even here, many companies are/were tremendously overvalued (no way the company's income (even future income) could justify the share price), especially during the period before the bubble burst...

          Differences in valuation and perception are what make the stock market work, and why people make and loose money speculating in the market (and in other markets and industries as well). You can pay too much for anything, be it a stock, a pig, a bushel of corn, or necklace with fake diamonds you find on ebay. That doesn't make the market a pyramid, because those things have value outside of the market itself, and can be transfered independently of the market place. On the other hand, in a pyramind scheme, the items traded generally have all of their value because of the scheme itself, not because of their value to the outside world, and access to liquidity is not independent of the people who sold you the item.

          ... as is the case with most shares as well (yes, some companies do have share buyback programs, but these are the exception, rather than the rule...).

          This is simply false. Shareholders not only control the company, determine who gets serves on the board, and other items of fiscal policy, but they have very well-defined avenues of legal recourse. Not only that, but the company itself has no control over the valuation of its stock other than how it presents its performance to the outside world. Which once again, is strictly regulated. Once again, you may have issue with the way that the stock market works, but it is clearly different than the way that a pyramid scheme operates. TFA claims that all access to valuation is controlled (and manipulated) by the people at the top to their financial gain, and the detriment of others, and you can make snide comments about how the stock market operates, but it does clearly operate in a manner different than that of a Ponzi scheme.

          [ Parent ]
          • Re: (Score:3)

            Okay, I realize that you are simply making snide comments about the value of traditional investment vehicles,

            Well put. Actually, I was just trying to make a first post. Of course, once the people took that FP seriously, it was very hard to resist the temptation and run with it... ;-)

            ... in the article, which you seem to not have read or are ignoring altogether.
            Well, if I had read the article, I would have been unable to get FP.

            That bei

            • by rlp (11898) on Wednesday January 24 2007, @10:31AM (#17737934)
              >> Roughly speaking, a Ponzi scheme is one in which the perpetrators make false claims in
              >> order to lure investors. Once they have some investors coming in, they begin to pay back
              >> the earliest investors in order to create hype and garner more investors. People make
              >> money in ponzi schemes, but only by being at the top of the pyramid.

              > So, you mean like the stock market?

              No, more like 'Social Security'.
              [ Parent ]
            • Re: (Score:3, Informative)

              So, you mean like the stock market?
              Yeah, like the stock market, only for all the people involved, not only the uneducated who decide to buy stock because it has grown 30 percent last month or because their barber told them to.
              • Re: (Score:3, Funny)

                Yeah, like the stock market, only for all the people involved, not only the uneducated who decide to buy stock because it has grown 30 percent last month or because their barber told them to.

                But... my barber is wealthy...
            • by FallLine (12211) * <falllineNO@SPAMoperamail.com> on Wednesday January 24 2007, @12:27PM (#17739726)
              So please explain how "pump and dump" (http://it.slashdot.org/article.pl?sid=07/01/21/20 29210) via spam will increase a company's stock value.

              Did the spam somehow suddenly increase the value of the company's assets, liabiliies, and income?
              Uh, these pump and dump schemes that the spammers orchestrated all targeted OTC/Pink Sheet stocks. In other words, the average price per share was only about 60 cents and the average number of shares traded in a day was only about 2K-3K. In other words, in a given day only about $1800 was trading hands with these stocks. All these spammers need to do is convince a very small number of unsophisticated people, a couple dozen tops or just %.001 of their spam recipients, to drive the stock price up. They could never work these in more expensive and non-thinly traded stocks. Similar scams are conducted all the time with physical goods and services as well.

              Look at Enron. The day before the scandal happened the stock value was high. Not much after, it was worth less than a dollar. Did the actual value of the company's assets change in that short period? If the later price is "correct" then why was the price so high for so long? If the former price, then why did it drop so much?
              Investors can be stupid and investors can be lied to. That does not make the entire pursuit worthless, nor does it mean that we have a better system. Hwang Woo-suk, the Korean scientist the forged his stem cell work, was payed very well, given a lot of funding, published in major journals, given academic support, and more.... up until the revelation that he was forging his work. So does this mean science is bad? No. It means that people are people and any human system is bound to have liars, frauds, crooks, etc. The trick is to pursue them to keep the great majority honest.

              The financial markets, for all their high-paid analysts and smart people, are really fickle, ruled by the whim and fancy of investors and by herd mentality.
              I wouldn't completely disagree with you here, but all institutions have the same kind of problems as they're staffed by people. We don't have a better alternative. It's better to allow people to under and over-react than to not allow them to react at all. In general the market prices things fairly efficiently -- the fact that it is very hard to beat the market consistently demonstrates this fact.
              [ Parent ]
    • by PrvtBurrito (557287) on Wednesday January 24 2007, @09:10AM (#17737032)
      No. First the stock market is guided by US and International law. Second, much like copyrights and IP, they too are also protected by law. Second life property and currency has no more value than selling property on the moon. Finally, the stock market does not only give money to the lucky, the past 80 years have shown that, over time, it gives money to everyone.
      [ Parent ]
      • by JeffSh (71237) <jeffslashdot@m0m 0 . o rg> on Wednesday January 24 2007, @09:43AM (#17737364)
        The US Dollar isn't based on anything other than trust now - fiat money. What makes second life, or any other currency, any different?

        Currency gets its value thanks to simple acceptance.
        [ Parent ]
        • by UbuntuDupe (970646) * on Wednesday January 24 2007, @10:17AM (#17737712) Journal
          This is an important issue that's kept my attention. How do I know my dollar will keep any value? Why do people value dollars? I've spent a lot of time researching this question, and quite frankly, monetary theory will drive anyone insane because of the intricacies involved in thinking about money. There's no limit to the number of crank theories about money (social credit, Freigeld, bimetallism, gold bugs) that it's hard to even know if the Federal Reserve is not itself based on a shoddy theory.

          You are correct in at least one respect: if you ask anyone why they accept dollars as payment, they answer is always: "because other people will take it as payment". But isn't this fundamentally a house of cards? ("I thought you were watching the kids." "But I thought you were watching the kids!") With no *separate* reason to value them, we're forever exposed to the risk of the value quickly evaporating (cf. hyperinflation).

          However, based on what I've learned about the Fed, large financial institutions expect it to sell its assets for dollars if the dollar drops too low, in effect, propping it up that way. It's like this: let's say I get investors to give me 100 silver ounces and I issue them 100 notes redeemable for a silver ounce (ozAg). But then, let's assume I suspend convertibility on demand. Can the notes still have value? Yes, if people expect me to buy them back. Let's say on the market, merchants start demanding more than one note for an ozAg. Well, then I can dump my ozAg's on the market at the prevailing price. If the price of an ozAg on the market stubbornly refuses to return to exactly one note, then I can buy back all the notes, and keep the extra silver as a profit. And merchants won't let that happen.

          So yes, it's possible for dollars to have value, even if they're "unbacked" like in the above, as long as people expect the central bank to do what's necessary to keep its value up. Once that stops ... well, then we're screwed.
          [ Parent ]
            • Re: (Score:3, Interesting)

              I actually used to agree with all of that 100%, but over time, I've had to re-evaluate it based on new perspectives, so maybe you can help satisfy my concerns.

              It's true that the Fed can print money without having extra assets to back it up, thus devaluing
        • Re: (Score:3, Insightful)


          The US Dollar isn't based on anything other than trust now - fiat money. What makes second life, or any other currency, any different?

          What are you talking about? Neither the article nor the post you replied to said anything about the value of the US dollar
        • by inviolet (797804) <pineminder&yahoo,com> on Wednesday January 24 2007, @10:54AM (#17738246) Journal
          The US Dollar isn't based on anything other than trust now - fiat money. What makes second life, or any other currency, any different?

          True enough -- but it is trust in something that has a certain reliability. Anyone who accepts US dollars in exchange for real goods is trusting that the US government will behave a certain way. That's a reasonable article of trust -- it is not the act of faith that some imply it is.

          Trusting the government of Weimar Germany to behave similarly would be an unjustified act of faith.

          Same for US treasury bonds. The buyer of such bonds is trusting that the US government will not default on the necessary collection of taxes and repayment of mature bonds, and that the US economy will not crash bad enough to be unable to make such payments. That too is a justifiable act of trust.

          Of course we all disagree over just how justifiable that trust is. The world's collective estimation of our trustworthiness is expressed in the interest rate that bonds fetch on the open market. Trustworthy countries get to pay lower interest rates on their bonds; risky countries pay higher interest rates... just like any consumer loan.

          [ Parent ]
          • Re: (Score:3, Informative)

            That used to be true, but not any more! Now it can be bought in Dollars AND Euro
              • Re: (Score:3)

                And after we have "destroyed", as you say (are you 13 years old or 12 ?), how exactly is it that we get our iPods/beamers/cheap clothes ? I mean to produce these things you need factories, a functionning society, shipping routes, etc... So we're back to
    • by CreatureComfort (741652) * on Wednesday January 24 2007, @09:20AM (#17737106)

      Except that if you rely on luck for your stock picking, you really need to get out of the market. No, really. Day traders and the ignorant make the jobs of real investors much more difficult. Not impossible, and really not even less profitable, just more difficult.

      On the other hand, if you do your research, long term investing in well run businesses with good financials has far less risk and higher return than almost anything else you can do with your money.

      [ Parent ]
      • by mumblestheclown (569987) on Wednesday January 24 2007, @10:00AM (#17737556)
        Day traders and the ignorant make the jobs of real investors much more difficult.

        Arguably the dumbest 'smart' statement I've seen on slashdot in a while. The reality is that without day traders and the ignorant, things like heuristic trading schemes set up by large investment banks would be far less profitable. Real investors LOVE day traders and the ignorant, as they are the ones who are giving them money.

        [ Parent ]
      • by UbuntuDupe (970646) * on Wednesday January 24 2007, @10:03AM (#17737586) Journal
        On the other hand, if you do your research, long term investing in well run businesses with good financials has far less risk and higher return than almost anything else you can do with your money.

        Actually, that's about as wasteful as day trading. Don't bother figuring out which company is good or bad. Other people are already doing that in an attempt to appropriate value the stocks. It's not enough to know which businesses are good; you have to know which ones are good relative to the price their stock is selling for, which is a much, much, much more difficult problem.

        The alternative? Buy an index fund. They simply track the relevant broad market (large cap, small cap, foreign, bond, whatever). They don't have to pay for research and they don't rely on a manager's hunches.

        No, this isn't sarcasm. Anyone not trying to sell you on a manager's stock picking ability will tell you the exact same thing. Slate has a great series going on now detailing this: see here [slate.com].
        [ Parent ]
  • You mean like First Life? (Score:3, Informative)

    by jesuscyborg (903402) on Wednesday January 24 2007, @09:01AM (#17736938)
    Sounds a lot like the promises of becoming rich in real life that few actually obtain due to those pesky land barons^W^Wcorporations.
  • WoW! (Score:2, Interesting)

    I've known World of Warcraft was a money-sink from day one. So this guy is saying MMO's cost money? I know Second Life has no monthly fee, but come on...a pyramid scheme?

    It's not easy to make money in your First Life either, therefore, real-life must
      • Re: (Score:3, Insightful)

        Though I know where you're coming from (having read The Screwing of the Average Man many years ago), you might get further traction if you pick your numbers more carefully.

        The bottom edge of the top 5% sorted by income isn't obscene -- I think that is some
  • by KDan (90353) on Wednesday January 24 2007, @09:04AM (#17736966) Homepage
    BDSM [theregister.co.uk] and Virtual Sex [theregister.co.uk]...

    Daniel
    • Other Pyramid Schemes (Score:4, Insightful)

      by Skevin (16048) * on Wednesday January 24 2007, @10:27AM (#17737854) Journal
      Real Estate must be a pyramid scheme because every time land changes hands, it's usually because the previous owner is selling it for more than he bought it for, never mind when each owner has developed the property some more.

      My stock shares of Coca Cola must be a pyramid scheme because (accounting for inflation) I paid more for them than the person before me, and he paid more for them than the person before him.

      The Dow Jones Industrial Average (12560.56 at last glance) must be a pyramid scheme because it represents people selling stocks for more than they bought it for. It's going to crash, I tell you.

      Scientific research might be a pyramid scheme because many successive discoveries rely on knowledge gleaned from past discoveries.

      Why is it that insufficiently educated journalists can point to value-added commodities with accusations of the P-word for the sake of sensationalism? Has it ever occurred to them that "Pyramid Schemes" are neither illegal nor unethical as long as something of value changes hands, and especially if that particular something can be developed or improved? It becomes morally wrong when that something in question changes hands with an artificially inflated price that does not properly demonstrate its commensurate worth. Whitewater could be thought of as an illegal pyramid scheme. Ponzi's operation was an illegal pyramid. "Make Money Fast!" was an unethical pyramid, albeit not illegal.

      There are many legitimate operations that can be thought of as a pyramid scheme, but if one starts thinking of them that way, please refrain from thinking the P-word is a bad thing.

      Solomon Chang
      [ Parent ]
      • Re: (Score:3, Informative)

        "A pyramid scheme [wikipedia.org] is a non-sustainable business model that involves the exchange of money primarily for enrolling other people into the scheme, usually without any product or service being delivered." So no, none of the things you mention are pyramid sche
  • One born every minute... (Score:3, Insightful)

    by Zeek40 (1017978) on Wednesday January 24 2007, @09:05AM (#17736978)
    I'm sorry, buy if you consider investing in virtual property in a Video Game a good idea, you have absolutely no business managing your own funds. You'd probably be better off investing in a pyramid scheme ( aside from the fact that they're illegal ). At least most pyramid schemes have some sort of actual product that moves around, rather than just a collection of bits on some hard drive somewhere.
  • Just like first life.... (Score:5, Interesting)

    by BVis (267028) on Wednesday January 24 2007, @09:07AM (#17736998)
    there are people who will seek to take advantage of others for financial gain. It's generally referred to as "capitalism." Those same people who are deceived by con artists in Second Life are the people who watch the infomercials on late-night TV that have the guy with seventeen mansions and a 25 foot speedboat and hot and cold running girls, etc. and believe what they're saying.

    The same adage works in both worlds: "If it sounds too good to be true, it usually is."

    I've spent considerable time in SL, and have spent a grand total of $20 in my time there. I've made small amounts of in-world cash through various jobs. I tune out the scammers in SL just like i do in RL.

    Anyone that gets scammed like this (in either world) deserves to be parted from their money. Anything we can do to make stupidity painful (or at least expensive) is OK in my book.
    • Re:Just like first life.... (Score:5, Interesting)

      by kalirion (728907) on Wednesday January 24 2007, @09:39AM (#17737310)
      Anyone that gets scammed like this (in either world) deserves to be parted from their money. Anything we can do to make stupidity painful (or at least expensive) is OK in my book.

      You must just love it when grandmas who have only just discovered the internet lose their life savings to PRESIDENT UBUNTA OF NIGERIA.
      [ Parent ]
      • Re:Just like first life.... (Score:5, Interesting)

        by kobaz (107760) on Wednesday January 24 2007, @10:04AM (#17737604)
        You must just love it when grandmas who have only just discovered the internet lose their life savings to PRESIDENT UBUNTA OF NIGERIA.

        [rhetorical]Why does the internet have anything to do with this?[/rhetorical]

        If grandma received a letter in the mail from the PRESIDENT UBUNTA OF NIGERIA what are the odds of the scam working? I would say it's less likely to work with snail mail based on purely nothing other than I think that since the internet is much more convenient and "magical". It's almost effortless to for people to just click reply and think, well, it can't hurt.

        A previous landlord of mine, who I figured was quite intelligent (he did have a phd in geology and was a professor) received a friendly note from our friends in Nigeria. He mentioned it to me and I explained to him how the scams work in detail. He said he was going to try seeing what he can get out of it, since some guy from "Canada" (since it's not Nigeria it's okay right?) had contacted him. Four checks came in with the sum of about 100k, he cashed them. I told him to not do anything at all, don't send these guys money, ever. Few weeks later he stopped by my place and said: "I'm sorry, but, you were right, I'm in the hole 300k. I've made arrangements with the bank to start repaying the money". The bank actually managed to recover all of it eventually (he had wired some people money and then the Nigerians withdrew even more). I can't believe he was actually thinking about just paying the bank back over 40 years.

        I really don't know if it's just pure stupidity or not.
        [ Parent ]
        • Re:Just like first life.... (Score:5, Insightful)

          by jidar (83795) on Wednesday January 24 2007, @10:28AM (#17737860)
          Ah. Blaming the victim.
          Blaming the victim is trait that has become more common in the average American. Most educated people would agree that this common sentiment is not a good trait to have, and many say it's a sign of our increasing callous attitudes and selfishness, but what is the cause?

          It has been proposed that one cause of victim-blaming is the "Just World Hypothesis". People who believe that the world has to be fair, may find it hard or impossible to accept a situation in which a person is unfairly and badly hurt for no cause or reason. This leads to a sense that, somehow, the victim must have surely done 'something' to deserve their fate. Another theory entails the need to protect one's own sense of invulnerability. This inspires people to believe that bad things to those who deserve or provoke it (Schneider et. al., 1994). This is a way of feeling safer. If the potential victim avoids the behaviours of the past victims then they themselves will remain safe and feel less vulnerable.

          Supporters of this view (once referred to as "Job's comforters") must perforce accept that to do otherwise would require them to give up their belief in a just world, and require them to believe in a world where bad things -- such as poverty, rape, starvation, and murder -- can happen to good people for no good reason. The cognitive dissonance in doing this becomes too great, and results in victim-blaming.

          So BVis, what do you think is wrong with you that makes you think this way?
          [ Parent ]
          • Re: (Score:3, Insightful)

            This isn't blaming the victim. It's asking people to be responsible for themselves and their loved ones.

            The world isn't fair. Once you accept that and take steps to be responsible for your own safety and your own actions, you'll do a lot better.
          • Re: (Score:3, Insightful)

            Man. What complete crap.

            You're not wrong, in the sense that there are plenty of people who suffer from that "Just World" problem. But using it as a method to attack anyone who judges another at fault for failing to apply even the most basic thought to a a
        • Re: (Score:3, Insightful)

          Read "The Jungle" by Upton Sinclair. Very early 1900's were pretty friggin' unregulated capitalism. It takes place in the meat packing district (of Chicago, I think) and the publication of this novel pretty much led to the establishment of the Food and D
  • by antifoidulus (807088) on Wednesday January 24 2007, @09:10AM (#17737022) Homepage Journal
    Some will go in desperately believing that it will make them a lot of money then wind up losing a ton, some will be smart and/or lucky and go in and make a lot of money, and most will go in with the expecation that they will enjoy themselves, if they make some money great, if they lose it it sucks but they know that going in and set aside a small amount for that purpose. And of course, the house, aka Linden Labs, always winds up a winner.
  • Second Life? (Score:5, Interesting)

    by EveryNickIsTaken (1054794) on Wednesday January 24 2007, @09:10AM (#17737034)
    I'm beginning to think that some media conglomerates must hold a stake in Second Life, and that's why we keep reading/hearing "news" on it.

    Compared to other online communities or games, Second Life is miniscule.

    "...only are most people deceived about the amount of money they can make in Second Life, but also about how easily they can withdraw it."

    Yeah. Right. The reason people start playing Second Life is because their First Life is boring or sucks. Not because they "heard how much money they can make off it."

    • Re: (Score:3, Interesting)

      Not because they "heard how much money they can make off it."

      I think that you are right about the majority of people using Second Life, but I personally know people who do Second Life for a living.

      There are people who hear stories about making money from S
    • Re: (Score:3, Insightful)

      I'm beginning to think that some media conglomerates must hold a stake in Second Life, and that's why we keep reading/hearing "news" on it.
      You may be on to something [reuters.com]...
  • Deceived by whom? (Score:5, Insightful)

    by Rob T Firefly (844560) on Wednesday January 24 2007, @09:12AM (#17737042) Homepage Journal
    I've only recently started playing this game, and me getting into it had nothing to do with any hype about perceived money-making opportunities. I had seen some friends playing, and seen some screenshots and things, and was mildly interested. When the client went OSS I respected that move enough to dissolve my last bit of resistance and try it out myself, and it turns out I enjoy it so far.

    Never in the game's help files or the blogs I read did it talk about using this thing as some huge income-generator. It's a game, and I find it pretty good at being a game. If on the other hand I wanted to work and make money I'd get another job.

    This "OMG MONEYS!" hype seems to be confined the more sensationalist news outlets which I don't really take as gospel, and some third-party stuff. From my own short experience playing the game the actual financial rewards appear, just as in real life, to come to the people with the skill, time, and wherwithal to put into making stuff other people want to buy.

    So who is doing any deceiving here?
    • Re:Deceived by whom? (Score:5, Insightful)

      by cowscows (103644) on Wednesday January 24 2007, @09:31AM (#17737230) Homepage Journal
      Exactly. There are some people who've had the mixture of talent, time, and luck with SL, and have managed to make some money through the game. For many of those people, as their SL bank account grew, so did their ego. And so they make a big deal about themselves, it gets picked up by some of the media because it's kind of a strange story, and some lazy people with free time think they can maybe get in on that action.

      These people are only fooling themselves, making money in SL requires time and effort just like in real life. If you want it to provide income, you're going to have to treat it like a job. A job in a bizarre and very unpredictable economy, but still a job.

      The really sucky part about this whole phenomena is that as these people gain publicity, their clout with the SL developers grows, and so the whole setup starts shifting in the favor of those who treat it as a job, at the expense of the majority, who treat it as some sort of a game. Linden Labs needs to be very careful with how they balance those two sides, because if all the "gamers" leave, then the bottom of the economy falls out, and all those virtual moguls won't be able to save SL.
      [ Parent ]
  • Ads (Score:5, Funny)

    by Cutie Pi (588366) on Wednesday January 24 2007, @09:25AM (#17737166)
    I love the ads that go along with this article:

    Get a (Second) Life
    Live out your virtual dreams with this official guide to Second Life!
    www.amazon.com

    Want a Easy $9000 a Week?
    Not MLM and No Selling Fully Automated and Get Paid Daily
    www.MillionaireSuccessCourse.com
  • Load of junk (Score:5, Insightful)

    by Anonymous Coward on Wednesday January 24 2007, @09:30AM (#17737214)
    I make $1500 US a month from Second Life, whilst the ease of making money is definately overstated it has nothing in common with a pyramid scheme and it is very easy to withdraw your money (Not so much if you are trying to withdraw less than $50 due to the fees involved). This article talks about "banks", which no real business should be touching as the are run by residents and are unofficial and unapproved. This is the equivalent of giving your gold to another player in World Of Warcraft who tries to make you interest off it through loaning it to other players.

    He also seems to have no grasp of how the currency exchange system works, either you sell automatically at the lowest asking price or price it yourself. Trying to buy and sell currency is worthless due to the fees involved and the relative stability of the market.

    Any actual SL business will sell content to people, then cash this out on the official currency market every so often. It's really not hard to make a few dollars with no overheads. He does have a point on the circular nature of the market though, there are very few money sinks and the market is only healthy due to the fact new users are constantly joining.
    • Re:Load of junk (Score:5, Insightful)

      by roman_mir (125474) on Wednesday January 24 2007, @11:05AM (#17738414) Homepage Journal
      The 'goods' that are sold within SL have no value in real life, which makes the SL a closed system, which sustains itself only due to the new users who are constantly joining as you yourself stated. It is a pyramid scheme.
      [ Parent ]
  • Well.. (Score:5, Interesting)

    by (arg!)Styopa (232550) on Wednesday January 24 2007, @09:37AM (#17737290)
    ...I'm NOT a fan of Second Life - I think it's feeble, clumsy, laggy, antiquated in every technological way, and pointless - but even I draw the line at calling it a pyramid scheme.

    That's just silly. If anything, it's closer to a pure meritocracy than anything - there are some stunningly creative people in there (apparently with LOTS more time than me). There are a lot of things I'd be interested in exploring DESPITE the horrendous lag and 1992 graphics. Hopefully these creative people can sell their work for Linden$ and turn that into cash based on market forces.

    At some point, people have to be responsible for their own actions. It's 'caveat emptor' for the computer world, which itself is capitalist Darwinism that is essentially no different than any OTHER non-computer capitalist mechanism.

    If I enter 2nd Life with no knowledge of what I'm doing, and expect to "make ton$$$ of money!", I'm probably going to waste my time (and if I'm stupid enough to spend real money, I'll lose that too). How is this ANY different than if I buy a franchise restaurant without knowing anything about the business, or start day-trading stocks knowing NOTHING about the market? In every case, my ignorance will cause me to make mistakes (at best) or even be exploited by more savvy actors (at worst) but either way, the ending will not be happy for me.

    In that sense, 2nd life is no different than the real world.
  • by bitkari (195639) on Wednesday January 24 2007, @09:41AM (#17737334) Homepage

    I think a lot of people have failed to realise some things about the economy of Second Life. Unlike our real-world economy, the world of SL doesn't have the same economic limits and drives that we're used to. If we do look at what's really going on there, we can see how things might change in our "real" economy in the future - and I don't just mean trying to do the same old "real" stuff virtually:

    • Apart from land (the price of which is set by Linden Labs), there is no real scarcity. If I want something (anything!), I can make it myself.
    • In the world you have no needs. You don't need any food to eat, you don't even need a place to live.
    • While it is described as a "game", there is no real game in SL. As such there is no struggle to gain resources to achieve game success.

    Now, the only real reason for any money in this game is for people to be able to buy items from other people that have created. However, if this system were to be abandoned in favour of, say, a FOSS-like model, people would simply make things that they enjoy creating, freely distribute them and likewise obtain items that they like from others without need for any financial exchange whatsoever. There certainly are many people already in SL who just give their creations freely without seeking any real payment other than a simple "thanks".

    There is no reason that this shouldn't happen other than we're quite used to dealing with a capitalist system based on scarcity. If we ever hope to grow beyond our current real-world economics, it's certainly worth trying to experiment with alternative systems virtually.



    • by vadim_t (324782) on Wednesday January 24 2007, @10:25AM (#17737822) Homepage
      SL has scarcity of a kind. Boxes in SL are everywhere. Custom made things are scarce.

      People in SL won't abandon the economy for a "FOSS approach", and I say that as an OSS advocate myself.

      The thing is that no real cash would actually make SL a less impressive place. Let's suppose you want for whatever reason to look like your RL self. Right now you can hire an artist who will tell you what sort of photos they want of you, and will then create textures and clothes in the right shape. They get cash, and you get to look like yourself.

      On the other hand, who will bother with that in a pure "FOSS" environment? It's tedious work. The same way, OSS does badly in areas like accounting packages. Working on the kernel is interesting. Writing code for dealing with some obscure tax regulation is boring. Making some random guy's nose look just right is boring.

      Yes, people can and do release all sorts of things for free. Say, avatars. But who wants to be cybergoth #12342? All of them would look exactly the same. If you want to look unique there are only two things you can do: make it yourself (which is hard unless you're skilled), or get somebody else to make it. And so far we haven't come up with a better way to motivate people to make custom stuff than paying them for it.

      [ Parent ]
  • Bullshit (Score:5, Informative)

    by vadim_t (324782) on Wednesday January 24 2007, @09:44AM (#17737370) Homepage
    It's very possible to make money in SL. But of course taking it as a stock market is stupid. What sells in SL is services.

    SL is simply an environment capable of connecting buyer to seller. You provide a service: drawing a custom picture, making a custom script, building something, the buyer provides the cash. This way of doing things simply CAN'T be a pyramid scheme.

    Banking in SL is stupid - that I can agree with. People in SL simply aren't patient enough to handle a sane interest rate. Most people work with amounts like $5 USD, which they consider significant. Only maybe 1% of all people in SL works with amounts of money where a 5% interest would amount to something. So SL banks offer really insane interests, possibly operating as a Ponzi scheme. I haven't used any SL banks, but my feeling is that they're very unreliable.

    Calling all of the SL economy a pyramid scheme is bullshit though. If you act as a scripter/artist/builder for hire you can make some money without problems. Build something pretty, put it on sale, and if people buy it, you get cash.

    Now, indeed, you won't get rich in SL very easily. Earning say, $10 or $20 in SL is easy. Earning something approaching a real income is very, very hard. It'll take dedication, an impressive quality (there's tons of competition), selling things much below what they'd cost in the real world (meaning, what you get per hour of scripting is probably noticeably below what you can get per hour of coding in your country). Through all of it, you'll have to be your own programmer, marketing department and businessman, because involving any more people makes it even less profitable. Through all of that you have to contend with that everything in SL is intangible. With no materials other than perhaps hosting costs for things that require external servers, anything you offer for cash, somebody else could offer for free.

    Now, despite all this, I'll say that selling things in SL can be a very nice experience, despite the low income you get from it. At least for me personally having something I made byself get used by several hundred people and personally hearing feedback gives a much nicer feeling than being a faceless drone in a corporation, even though the corporation pays a lot better.

  • It's a game! (Score:4, Interesting)

    by Thumper_SVX (239525) on Wednesday January 24 2007, @09:56AM (#17737504) Homepage
    It's not a game in the classical sense that there's a goal to be accomplished, scores and so forth... but it is nonetheless a game.

    I got into SL a few months back mostly out of curiosity. I didn't buy into the hype being generated by the media and checked it out because I was intrigued (as I have always been) at the concept of virtual realities. I was always a big fan of Gibson and the Cyberpunk novels in general and so I already had a "primer" in the thoughts behind virtual worlds.

    Now, SL is not perfect. Not by a long shot. It's sometimes laggy, crash prone and buggy... but it IS enjoyable. I have friends I made through SL whom I probably would never have met in RL. I used to get on IRC a lot about a decade ago, and this provides similar interaction in my opinion. I enjoyed IRC because at the time I lived in East London, and getting on IRC provided me a way of meeting and communicating with people all over the world. Although now I've not logged into IRC in 7 or 8 years some of those same people are still my friends, and they were instrumental in helping me when I decided to move to the US 10 years ago. I don't predict I'm going to make another similar move, but SL provides me with the same sense of community I got back then.

    Now, as far as the pyramid scheme thing goes... please! Take a look through secondlife.com (the official site). Although the idea of selling your creations or renting property is discussed, it's not plastered on the main page "Make Massive $$$$$$ Now" or something like that. Linden Labs for all their faults are selling SL as what it is; a virtual world, a community and a creativity tool. If you are creative enough and good enough with the built-in building tools, then you can sell your wares to others and make a little cash. I know some people who do this and make enough in-world L$ to "shop" occasionally. Sometimes they even make enough that they can "own" a small plot of land and have their monthly fees covered by their sales. I have never known anyone personally who makes a massive profit. In that regard, it's more like real-life... if you have a marketable skill (avatar building or building models of ships, houses, furniture etc.) and know how to market it properly you can make some in-world money. If not, you won't. It's that simple. There are no more huge opportunities to make "phat cash" in SL than there are in real life. The only advantage of SL is that it's still a relatively untapped market if you're creative enough.

    Hell, I make some L$ in-world by creating real art. I draw, sometimes ink and paint... then I upload a texture and map it onto a simple prim with a nice frame... voila... one saleable item that people will buy to hang in their property. I don't make much, but I cover expenses... and I get to keep the original :) Plus I get kudos from friends who check out my store when I create a new piece... or comments (positive or negative) depending. I like that... it's communal. I don't expect to get rich from it... in fact I doubt I'll ever have to worry about withdrawing L$ from SL so I can't speak to how easy it is to withdraw.

    The media has created the pyramid scheme, not SL... and certainly not the majority of the denizens of that virtual world. They're the ones se