Is Gaming Really a Spectator Sport? 105
njkid1 passed us a link to a GameDaily article on the upcoming DirecTV Championship Game series. There's big prize money at stake, dozens of teams are flocking to the banner of the event, and promoters are talking the event up as something that can't be missed. All of this begs the question: Is competitive gaming a spectator sport? Is the culture of videogaming conducive to mass-market entertainment? Will Counter-Strike matches draw enough of a crowd to maintain advertiser interest at future events? What's your read on this new entry into American gamer culture?
I'd watch it... (Score:2)
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When I was in a TFC clan we would always have recordings of all our matches. A day or two after each match we would get a half dozen or so people together, put the demo up on HLTV, and we'd all watch it and figure out what to do better next time.
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Starcraft? Awesome. FPS-es? Sweet...
In fact, isn't that UT's whole deal? Reality show as deathmatch, like a modern day Roman coliseum?
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Re:I'd watch it... (Score:5, Insightful)
IMO if you want it to work right you have to take a look at the level design and ensure you can capture all of it and still see the action that's going on. I also think you need to have dedicated "camera men" that can go anywhere to help capture the action with an editor dictating which action to follow. I also think they need to put small Picture in Picture windows of the players faces so we can see their facial and body language. And theres no reason we can't have slow motion replays as well as commentary by people who understand the tactics, strategies, and the background of the players other notable games and records.
I think to get a feel for it a few games would have to be recorded with some time spent editing it for spectator consumption, and once they start to understand what works and what doesn't they try it live.
Some genres would work better then others, racing games for instance would be much easier to show considering it's a real life sport and they can use the same techniques used for showing the sport in real life. Most single player or turn based games would be fairly simple, as well as fighters and other games where the players share a single screen. but IMO stuff like MMOs, RTSs, Shooters, or anything where the players have their own display would take some getting used to before it would be something easily shown on TV.
The problem I've seen is that in prior attempts the producers and editors weren't gamers so they weren't really showing what people were interested in seeing. They'd show the peoples faces, or a close up of the controller, or a quick clip of the players screen and it was more of a nonsensical collage then anything else. The in game action is the most important, but you need to see a good overview, you need to see what all the different players are doing at the same time. the players faces are secondary, you need to see the person behind the on screen character but it shouldn't detract from the on screen action, just give a small view into the emotions their going through, a determined look, a look of disbelief when they die, or excitement when they score a point etc.
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This reminds me of the spectator mode you get dropped into when you die in Counter-Strike, and does not strike me as being all that hard to incorporate from a design standpoint. Now imagine if this mode not only allowed you to 'follow so-and-so', but take control of an aerial 'ghost drone' (thanks, GRAW) so you could get those overviews of key areas of the ma
Mod parent up (Score:2)
is any sport? (Score:4, Insightful)
Sport is something you should do, right? Well if not, then sure, gaming is a spectator sport. Some will like it, other won't.
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Watching gaming might be nice, but actually gaming is better.
And WOW, I just had a mental of image of someone watching so
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Golden Tee golf has been on espn! (Score:2)
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Sports? (Score:2)
Keep in mind many professional sports have rules tailored to make the game exciting for fans. I totally expe
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None of those things generally apply to game
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Video games are much faster than sports with much more action going on, often simultaneously in widely separate areas. It's not as simple as bunch of guys chasing a single ball. Real coverage is much, much more difficult, and getting an overview of the whole game can be almost impossible. There are no time outs and no knowing where to look next. Properly covering a video game that doesn't mimic a real-world sport would require post game analysis and judiciously highlighting the
Presentation ... (Score:5, Interesting)
If you only looked at the XFL you'd probably assume that there was no market for professional football in North America
I think (know) you could make 'professional' videogame playing a spectator event but the important part is that the type of game you play must be understandable by the majority of people who have very limited understanding of games, must be fair, and must remain fast paced. I could be wrong, but I suspect that if Blizzard had the option that a person could be a spectator to the Battlegrounds you would see quite a few people watching for reasons other than cheating/
Don't forget social bonding (Score:2)
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Imagine a sport where you don't see the skills at work. For instance, an FPS player would need to be visibly distinguishable from a moving turret with auto-aim. Sure his reflexes might be impressive, but the game doesn't
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My humble opinion (Score:5, Interesting)
From my experience, I'm not a spectator. Not to say I can't appreciate a good play/move in a sporting/gaming event but the idea of actually watching an entire game doesn't do the trick for me.
Beyond video gaming I've also played paintball and skateboarded for several years. I can't stand to watch either of these. I don't think it has to do with the watchability of the game/sport but rather my ability to watch and not do.
Oddly enough these activities have low draws in TV ratings. Maybe the type of person who skates, plays paintball or plays video games just isn't the same type of person to sit down with a sixer of Bud Light and scream at a TV set.
People watch bowling etc (Score:3, Insightful)
People watch bowling. Pool. Pro Paintball. Once late at night I caught a demolition style "race" of trucks pulling campers (the drivers had sponsors).
It doesn't really take much of an audience to get sponsors. The key to lining them up is for the event organizers to make it clear to the sponsors who will be seeing their ads. If the spectaters interests and the sponsors are in agreement, then the deal works. I'd bet one could find sponsors for snail racing because there will be someone watching.
So I see no reason why computer games can't be either.
Magic the Gathering on TV (Score:2)
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I wish they had it on real TV more often. It's fascinating to watch the pros play. They do so many things you wouldn't even think of and come up with many interesting decks you wouldn't have believed com
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I agree. I personally wouldn't watch it on TV very often because gaming is something I can actually do, and watching people game is usually pretty boring, but there's definitely an audience for it. My first thought when I saw poker on TV was that it was boring as hell, but I actually have ended up watching quite a bit of it and have gotten pretty interested in poker. Other things like bowling/paintball/darts are very little fun to watch, and a lot of fun to play, so I definitely don't watch that.
I play
No (Score:1, Troll)
We can argue semantics all day long, but any activity you can perform just as well in with a rigourous training regimen of cheez-its and mountain dew, is not a sport in any way, shape or form.
PS2 is not a sport, bowling is not a sport, and golf is not a sport.
Only the lamest of the lame want to watch some guy play video games.
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Sport is an activity that is governed by a set of rules or customs and often engaged in competitively. Used by itself, sports commonly refer to activities where the physical capabilities of the competitor are the sole or primary determiner of the outcome (winning or losing), but the term is also used to include activities such as mind sports and motor sports where mental acuity or equipment quality are major factors.
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One should think about who posts on Wikipedia before you proffer it's information as "proof." Though I admit wikipedia is a good substitute for crack.
Actually, considering the number of linkings here to Wikipedia, [wikipedia.org] I was just picking the most commonly seen reference. But just to make you happy, I'll be delighted to quote from the Merriam-Webster [m-w.com] website.
Main Entry: sport Function: noun
1 a : a source of diversion
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I don't think gaming as a spectator sport will really take off anywhere outside of Korea. There's not much else to watch there other than minor league baseball, so there was a massive void to fill. In the west there are all sorts of real sports that are already massively popular.
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For example:
Target rifle shooting may not be athletic, but I can definitely see the sport in it.
Doing laps around an outdoor track strictly for exercise may be athletic, but there's no sport in it.
Apply competition to any voluntary activity and it can become a sport. The competition can even be against yourself or time, and not necessarily against another person.
Make it involuntary, and that competition may lose it's '
Bowling, golf, boxing, tennis, baseball? (Score:2)
PS2 is not a sport, bowling is not a sport, and golf is not a sport.
Are you going to be saying that boxing, tennis, and baseball aren't sports either? I will have to disagrii. Or are you like people's conception of Ernest Hemingway, to whom a quotation is often attributed [timelesshemingway.com] that mountain climbing, bullfighting, and motor racing are the only sports?
Some of my family certainly thinks so... (Score:5, Funny)
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Gotta know the rules and nuances (Score:5, Insightful)
What they kinda found is that you need to know the rules and nuances of the game to appreciate watching it.
If you don't know that, you can't appreciate what's happening before your eyes.
I'm a big sports fan and while I know the rules of practically any competition sport enough to understand what's going on, I have no clue about the finer points of the sports apart from the few sports I watch frequently. The sports I don't know enough about I don't really enjoy watching especially if I'm with someone who does know the finer points. The whole experience just goes right above my head while my friend is hollering about some magical play that just happened.
The same applies to watching video games. I'm a relatively good racing game player and I most definitely enjoy watching the great racers compete against each other, because I "get" how they race so fast. I'm not very good at Halo 2, and I just can't get into watching competitive Halo 2 matches, because I just don't see what's so great about the performance of some of the top players.
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CBC 8pm tonight - Gamer Revolution, part 2 of 2 (Score:2)
It COULD work... (Score:2, Insightful)
I'm not sure FPS is the ideal genre for a spectator sport either. The number of players and the limitation of the first-person view make it tough
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This goes directly to the post I made about knowing the rules and nuances to be able to appreciate the game.
In FPS games unless you know the maps, you have no idea what the people playing are trying to do. No amount of presentation will change that. Showing the maps would ma
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Probably (Score:2, Interesting)
camera man. (Score:2)
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Ok, Mario... (Score:2)
I'd rather play than watch (Score:5, Interesting)
Why would I want to sit around watching other people play Counter-Strike when I can go into the other room, fire up the PC, and play the game myself? I can watch the best players duke it out after I've been killed and sent to spectator mode. I imagine gamers would initially be the largest audience for these things...and gamers want to play games.
Gaming *can* be a spectator sport; I love watching my friends play games that I suck at
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In a video game you see impossible to read chat logs, the manic movements of the player and at times the flying ghost spectator mode that clips with a FOV of ~100 degrees.
To say the truth... (Score:1)
Its Worth The Try (Score:1)
Got to have a ball (Score:2)
Golf: yes
Softball: yes
Bowling: yes
Hockey: no
Jacks: yes
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If you can live on a diet of cheezers and dr pepper, let your body atrophy to the point that you cant stand under your own power, and still perform as well, you are not engaged in any sort of sport.
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Hockey [wikipedia.org]: yes.
Ice Hockey [wikipedia.org]: no.
Having a ball playing hockey (Score:2)
You claim that hockey has no ball therefore it's not a sport. You meant ice hockey, right? Street hockey [wikipedia.org] uses a ball or a puck containing ball bearings [wikipedia.org].
Presentation (Score:3, Informative)
1. Firstly, you really need people that are interested in the sport. If there are 5 people that still play doom, it may not be the best candidate for a media event.
2. Once you have a loyal throng of fanbois just waiting to absorb all the godliness of the event, you still need to present the event in a way that attracts them to it.
A very classic example of how NOT to present sports coverage was when Fox started to broadcast hockey. If there are any Hockey fans out there, you know what kind of unmitigated disaster that was. The camera work was bad, the glowing puck was really annoying and it just didn't have the same feel that more traditional hockey broadcasters had already learned to do right (at least in Canada, eh?).
Find a format that people seem to like. Be flexible in the beginning allowing for glaring problems that fans may have. Once you get that winning format, tighten it up so that people watching from event to event will feel comfortable with how the program flows. This will go a long way in encouraging existing viewers to tune in again, and it allows those viewers to effectively talk about whats going on without them having to second guess themselves.
3. Choose your medium carefully
Can anyone here see a problem with video game championhips being broadcasted over the internet? Wouldn't one assume that it is: 1. cheaper, 2. reachable by nearly 100% of anyone that would care to watch it anyways.
Just putting it on the idiot box doesn't automatically make the event any more attractive to watch. I tuned into the spike VG awards one time and I couldn't watch 5 minutes of it before being so repulsed I had to kill it. It just seems that the plain text end-of-year awards on web pages holds my attention longer than their monkey show.
Thats about all I have to say about that. In conclusion, yes it -can- be a good idea, but make damn sure that what you're selling is something that your fans would actually watch.
Games are not designed to be watched (Score:3, Insightful)
With RTS games the situation doesn't look much better, while the top-down view clears up some confusing, only having a tiny view on the whole map adds enough back into the mix to ruin the fun. That the minimap of the game and the units itself end up being a unwatchable blurry mess on a TV screen doesn't help either.
So while all this isn't an issue for gamer, since they can just watch the demo recordings in the engine itself, it makes games quite unsuitable for broadcast. That games have quite complicated rules makes things only even more complicated.
For video games to become a spectator sport they simply have to be designed to be more watchable. What might also help is if the demo playback would become easier, i.e. say you could download them on XBoxLive without a need to buy the game itself or keep it manually at the right patch level that is able to actually play the demo, just click&watch.
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2. see supreme commander and its zoom capability.
I agree on other points, though. Complex rules don't help potential spectators.
Depends on the game (Score:1)
General qualities of a good spectator game: the observer is familiar with the game, there're multiple ways to reach the goal (whether or not this is as intended), and there's a substantial difference between the performance of an average player and of a great player.
Certain Games (Score:1)
To be really good... (Score:1)
If Japanese Chess is a spectator sport... (Score:2)
NHK plays hours of Japanese chess matches on Sunday mornings in Japan, and if that is enough action and entertainment to keep it on the air, then I don't see why a televised FPS or even RTS match couldn't be successful if properly executed. The Wii also adds a whole new dimension to be "spectated[SIC]."
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NHK plays hours of Japanese chess matches on Sunday mornings in Japan, and if that is enough action and entertainment to keep it on the air, then I don't see why a televised FPS or even RTS match couldn't be successful if properly executed. The Wii also adds a whole new dimension to be "spectated[SIC]."
Warcraft 3 has been out for years and it's still holding events that thousands (maybe millions) of people watch in Korea and on the internet. The prize money is nothing to sneeze at either, most reaching over $10k US per event.
Personally, I have seen a few of these "games" and if you have played the game yourself you know just how amazing it is to watch some of these people play.
Yes, but the scale is small (Score:3, Informative)
Spectating (Score:2)
Tasvideos.org [tasvideos.org] recently posted a batch of videos.
Granted, these are single player games, but that doesn't prevent anybody from not enjoying them.
Is Football really a spectator sport? (Score:2)
Texas Hold'em? (Score:3, Insightful)
Depending on the game, there are some people I prefer to watch than play the game myself. A friend of mine is a killing machine in Halo - I'm good, but I've watched him play for hours online and not die. That's good TV.
But I'm not going to watch someone roll their Katamari into the same wall five times in a row without bitch slapping the controller out of their hands.
Likewise I'm not going to watch someone build a city. Nor am I going to watch someone ride their pet tiger across a green landscape.
It has to be fast paced and action packed. First person shooters with good viewing perspectives, real time strategies with massive battles, possibly even head to head puzzle games, but they'll all need constant stats, and really aggressive players.
How about the lumberjack competitions? It's a guy chopping down a tree. WTF. But it's how it's presented and all the information they give with it.
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It's a guy chopping through a two foot log with a fucking axe. WTF? How the hell do you even do that in less than two minutes, let alone 16 fucking seconds?!?
TechTV did this... (Score:2)
It's worth noting that this is exactly what HLTV was for -- way less bandwidth, and it'd look way better rendered locally on m
As a game, I like watching others game (Score:2)
No and it doesnt (Score:2)
ehh It depends on how you see it (Score:1)
Honestly, why does it matter? Are there spectators watching people get their game on? Do gamers' heart rates increase in intense gaming moments? Do they begin to sweat heavily during matches? Don't they train for hours on end?
Personally, it might as well be a sport. But then again, I was also a skilled tuba player in my high school band and thought run
No, it's not... (Score:2)
It can be a spectator sport (Score:2)
Can video games be a spectator sport? Absolutely. Will they draw enough audience to justify advertising costs? Who knows?
Um... It is if people watch it (Score:2)
Is a bunch of guys kicking a ball around really a spectator sport? Is a bunch of guys driving cars really a spectator sport?
Is a bunch of guys skating (whether quickly, gracefully, or into the boards) really a spectator sport?
Is a couple of guys hitting each other with pillows tied to their fists really a spectator sport?
Is a bunch of guys sitting around a table playing cards really a spectator sport?
Is a bunch of guys playing video games really a spectator sport?
If people watch, then it's a "spectato
Depends on the game (Score:1)
is it a sport period ? (Score:2)
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Yes... it can but the issue is popularity.. (Score:2)
Many mod makers for such games have already done it. Some games would be difficult to translate due to the nature of the game (Starcraft, other RTS games). But games like UT2004, Quake, et, and other similar games would translate OK. Racing games might translate alrigh
Old, old, OLD news (Score:1)
I know I wasn't the only kid who was riveted.
Spectator-sport gaming is nearly a successful concept nearly a generation old; it just requires producers to accept the "geek" of it and move on.