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Entire Twilight Princess Script Available Online

Posted by Zonk on Mon Feb 12, 2007 09:02 PM
from the respect-the-ones-with-no-life. dept.
1up notes, briefly, an enormous present for any dedicated Zelda fan that hasn't been able to work through Twilight Princess yet. The extremely cogent 'Mgoblue201' has uploaded a massive text file to GameFAQs, with the entire script of the game available to read. The author means business: he has jotted down every line of dialogue in the game, including the ones where you as a player try to do something nonsensical, or when you do something out of the ordinary. Mgoblue also offers a good deal of interstitial text to connect the various scenes. Here is some of his work from the very first scene of the game: "FADO: Hey hey, where are you goin' without Epona? Hurry on up an' bring her with you, bud. [Link rushes through the shadowy coat of the forest, which parts ways to let in the path to the springs, where he finds Ilia bathing Epona in the eerie glow of the twilight]" At the end of the document he looks at some of the apparent inconsistencies between the Zelda games, and attempts to make sense of the fractured 'Hero of Time' timeline. If you want to find out how the game ends, or don't understand something you breezed past, Mgoblue has you covered.
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  • How long until someone invokes the DMCA to shut this horrible infringement down? Any guesses?
    • YouTube faces the same thing. Each somewhat professional looking clip that I ever seen on there that happens not to be owned by someone else, inevitably has lifted music.
    • Re: (Score:2, Insightful)

      Around the same time all game walkthroughs, FAQs, forums, etc. get shut down.
      • I've always loved the silly (and sometimes crazy) copyright notices that come with FAQs. How many people even read this crap? :]

        (Some "junk characters" were stripped to appease the lameness filter.)

        /\ i. Legal
        / \
        / \
        /______\ This FAQ was fully written by me and submitted to Gamefaqs.com
        / \ / \ under my jurisdiction. Therefore it abides by feder
    • Re: (Score:3, Informative)

      Probably a very long time. This document's been online since Jan. 25 -- I read a bit of it weeks ago -- and Slashdot's attention shouldn't do much.
  • i'm curious (Score:3, Funny)

    by President_Camacho (1063384) on Monday February 12 2007, @09:08PM (#17991136) Homepage
    The author means business: he has jotted down every line of dialogue in the game, including the ones where you as a player try to do something nonsensical

    So what does it say about writing down all the dialogue in the game?
  • How about. (Score:3, Interesting)

    by Frogbert (589961) <frogbert@NospAM.gmail.com> on Monday February 12 2007, @09:09PM (#17991144)
    I realise there is probably a good technical reason why this isn't possible but wouldn't it be a bit easier to download a rip of the game and extract all the text? I know it wouldn't give context but it would greatly reduce typing.
  • Where's the script to Final Fantasy VII? I still don't know wtf happened.
    • Re: (Score:3, Funny)

      Unfortunately, I don't think the script will help you with that.
    • Re: (Score:3, Informative)

      Here you go. FF7 script [gamefaqs.com]
    • That's easy! (Score:3, Informative)

      by Anonymous Coward
      The main character Cloud is insane due to radiation exposure, being a SOLDIER and other crap, his girlfriend Aeris is an alien from a tribe that exists to heal the planet due to their Gaia hypothesis magical materia and that's why she has the white materia with Holy. So Aeris gets stabbed by Sephiroth the psycho with the Jehovah, err, Jenovah cells (and any allusion to Revelation is strictly coincidental), and uses the black materia with Meteo err, Meteor now that we can have 6 characters for spell names.
  • by Animats (122034) on Monday February 12 2007, @09:16PM (#17991234) Homepage

    That's the sort of grunt work game testers do, forcing every possible case in the game.

  • If you want to critique a video game story, or describe what it's saying about the world, or argue some point about the story, you need to reference the source materials.

    But the game isn't easily browsable. You can't (yet) tell a video game, "Take me to page 274, I need to see what Cecil [wikipedia.org] said right there."

    It makes citations [yahoo.com] a real problem, too.
  • This makes me sad to be a Michigan [mgoblue.com] student. :(
  • So if you had the time and inclination, you could cobble together a choose your own adventure version of Zelda, right? You have the dialog trees and narrative progression already. If you combined it with a googlemapsy version of Hyrule, you could have a web 2.0, ajax enabled monstrosity, right there at your fingertips.
  • It's much easier to simply read the disk then write a program to extract the data. Since Wii mod chips are coming, at least some people can read them.
    • Re:Block (Score:4, Informative)

      by UbuntuDupe (970646) * on Monday February 12 2007, @09:25PM (#17991340) Journal
      Or ... you could just go to the Zelda:TP page [gamefaqs.com] and click on the "Game Script" link under "In-Depth FAQs".

      (Do not interpret this post to mean I regularly visit gamefaqs.com)
    • Re:Block (Score:4, Informative)

      by Vaevictis666 (680137) on Monday February 12 2007, @09:27PM (#17991360)
      The proper thing to do, from Gamefaqs' point of view, is to link to the game page itself [gamefaqs.com] and inform people they want the "Game Script" under in-depth faqs.
      • Or, you can do that. Though, I am confused, why does that work. They are trying to block by referral link. Does wget not send that?

        • Or, you can do that. Though, I am confused, why does that work. They are trying to block by referral link. Does wget not send that?

          When you navigate directly to a URL, in a browser or with wget, there is no referrer. And even if there was, it's unimportant because most web browsers let you turn off that "feature".

          • Probably the decision not to block on null Referer was made not out of consideration for users with oddball browsers and privacy-protecting proxies (really, most site operators will still screw you without thinking about it) -- but to make sure that people can bookmark the guides from their site and get back to them. Browsers don't remember a "previous page" along with a bookmark, so they send no referer, same as for an entered URL.
            • In the case of GameFAQs, it's almost certainly the former. After all, if you go straight to the guide, you don't see any ads. If you go to the Twilight Princess game page, you see exactly one, but hey, that's more than zero. That's why they block non-null referrers which aren't within the site; I assume somewhere down the line null referrers were allowed due to such a concern.

              This has been the stated policy for years, too, even before the CNET deal. This was pitched to the author community as "hey, tell
      • I never suggested that it was a conspiracy. I only meant that the link from the post suggested that we could directly access the script, which turned out to not be the case.

        As many other people pointed out, this could easily be avoided by using, for example, wget.