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Star Wars - The Force Unleashed

Posted by Zonk on Tue Feb 13, '07 09:17 AM
from the khhhhhhh-shhhhhhhh-khhhhhh-shhhhhhh dept.
CVG has the news from the front cover of Game Informer's March edition: the next-gen Star Wars title LucasArts has been working on is called Force Unleashed. Set in the relatively unexplored time period between Episodes III and IV, you'll be taking on the role of a dark side agent assisting Darth Vader to hunt down the remainder of the Jedi. The game will use the much-touted Eurphoria physics engine LucasArts has been working on, and will feature a number of elaborate force-using effects. Highlights from the game may include (spoilers ... feel free to look away ...) a fight with Shaak-Ti in the Jedi Temple on Coruscant, and assisting Vader in an attempt on the Emperor's life. There's even talk of allowing you to play out 'alternate paths', in which the dark side ultimately wins the Galactic Civil War. No word on a release date, but the game will come primarily to 360 and PC. PSP, PS2, and DS ports are being farmed out to another developer.

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[+] Square Enix and LucasArts Talk Next-Gen Positioning 40 comments
A number of companies have released some small details about their plans for next generation gaming. This week, Gamespot has new information from Square Enix and Lucasarts about their upcoming plans. Square, it's reported, sees the need for dramatic change in the industry; a physical game device or something for the DS might be in the offing. Lucasarts, on the other hand, has partnered with MechAssault developer Day 1 studios for an unnamed title with signature multiplayer elements and episodic content. From that article: "However, while the Day 1/LucasArts mystery project will feature downloadable content, Thorley would not say if it would adopt an episodic model a la Half-Life 2: Episode One and its two models. 'With the way [console certification works] the challenge is the economics of [episodic content],' he said. 'While we're not prepared to say whether we'll have episodic content for this new title, under certain circumstances it makes a lot of sense.'"
[+] Rockstar to Use NaturalMotion Technology in Upcoming Games
CVG reports that future Rockstar titles will feature NaturalMotion technologies in an effort to make the games more realistic. Specifically, Rockstar will be licensing the 'Euphoria' engine, an advanced physics and substance simulation model already in use in several upcoming LucasArts titles. There's no word in the article on which games will feature the technology, but this certainly seems like something that would fit well with the sandbox style games of the GTA series. " Employed in the recently revealed The Force Unleashed, euphoria simulates the human body and motor nervous system. It means that in-game characters are fully interactive and always react differently to external influences, ultimately leading to a more life-like experience for the player. Specific reference to how euphoria 'uses the processing power of PLAYSTATION 3 and Xbox 360' to simluate the human body and motor nervous system was made in the announcement. While Rockstar is yet to name games using euphoria, its integration of the tech is well advanced."
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  • Wow...?

    (Score:2)
    This article has been posted for hours and no one has commented? Glitch?

    Didn't have much to say about it, was interested to see what everyone else had to say. Apparently nothing. :P
    • Re:Wow...? by robably (Score:2) Tuesday February 13, @09:46AM
    • Re:Wow...? by cHALiTO (Score:2) Tuesday February 13, @09:55AM
      • Re:Wow...? by MsGeek (Score:2) Tuesday February 13, @05:43PM
    • 1 reply beneath your current threshold.
  • Great another

    (Score:2)
    by master_kaos (1027308) on Tuesday February 13, @09:27AM (#17996588)
    Thanks LA, this is what? the 30th star war game you have released? If you want to release Star Wars, fine, but can you also go back to your roots and start re-releasing some of the originals that made your name (Monkey Island, Grim F, Sam & Max).... I know the series would never be the same since most of your creative adventure designers are most likely long gone... but damn I miss them.
  • No Wii?

    (Score:5, Insightful)
    by Don_dumb (927108) on Tuesday February 13, @09:39AM (#17996716)
    Damn you Lucasarts, Star Wars is the perfect game for the Wii, everyone wants to wield their lightsaber, why are you porting this to the DS (albeit through 3-party) rather than the Wii?

    On the plus side, it is refreshing to be the bad guys. Just let us Wii owners (there are alot of us, possibly more than you thought would be)
    • Re:No Wii? by zyberteq (Score:1) Tuesday February 13, @09:45AM
      • Re:No Wii? by dreamchaser (Score:2) Tuesday February 13, @09:48AM
        • Re:No Wii? by servognome (Score:2) Tuesday February 13, @05:13PM
    • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @09:52AM
      • Re:No Wii? by MeanderingMind (Score:2) Tuesday February 13, @10:04AM
        • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @10:13AM
          • Re:No Wii? by CommunistHamster (Score:2) Tuesday February 13, @10:30AM
            • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @10:51AM
            • Re:No Wii? by CronoCloud (Score:2) Tuesday February 13, @04:34PM
          • Re:No Wii? by G-funk (Score:2) Tuesday February 13, @06:40PM
      • Re:No Wii? by StevoJ (Score:1) Tuesday February 13, @10:12AM
        • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @10:17AM
          • Re:No Wii? by heinousjay (Score:1) Tuesday February 13, @10:34AM
            • Re:No Wii? by Enderandrew (Score:3) Tuesday February 13, @10:42AM
              • Re:No Wii? by Hoi Polloi (Score:2) Tuesday February 13, @10:48AM
          • Re:No Wii? by KDR_11k (Score:1) Wednesday February 14, @03:42PM
            • Re:No Wii? by Enderandrew (Score:2) Thursday February 15, @02:19AM
              • Re:No Wii? by KDR_11k (Score:1) Thursday February 15, @04:09AM
              • Re:No Wii? by Enderandrew (Score:2) Thursday February 15, @04:28AM
      • Re:No Wii? by the dark hero (Score:2) Tuesday February 13, @10:34AM
        • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @10:45AM
          • Re:No Wii? by edwdig (Score:2) Tuesday February 13, @12:36PM
            • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @02:16PM
        • Re:No Wii? by RogueyWon (Score:2) Tuesday February 13, @02:29PM
          • Re:No Wii? by the dark hero (Score:2) Tuesday February 13, @03:14PM
      • Re:No Wii? by AbsoluteXyro (Score:1) Tuesday February 13, @02:40PM
        • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @02:46PM
          • Re:No Wii? by AbsoluteXyro (Score:1) Tuesday February 13, @06:41PM
      • Re:No Wii? by Shabadage (Score:1) Wednesday February 14, @06:08PM
        • Re:No Wii? by Enderandrew (Score:2) Thursday February 15, @02:12AM
          • Re:No Wii? by Shabadage (Score:1) Friday February 16, @05:04PM
            • Re:No Wii? by Enderandrew (Score:2) Friday February 16, @05:23PM
              • Re:No Wii? by Shabadage (Score:1) Friday February 16, @05:29PM
              • Re:No Wii? by Enderandrew (Score:2) Friday February 16, @05:32PM
      • 1 reply beneath your current threshold.
    • Re:No Wii? by rehtonAesoohC (Score:1) Tuesday February 13, @09:54AM
      • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @10:21AM
        • Re:No Wii? by MrNiceguy_KS (Score:1) Tuesday February 13, @10:35AM
          • Re:No Wii? by Enderandrew (Score:2) Tuesday February 13, @10:58AM
      • Re:No Wii? by pamar (Score:1) Tuesday February 13, @10:58AM
        • Re:No Force Feedback OH PALEEEZE

          (Score:5, Insightful)
          by RogueyWon (735973) * on Tuesday February 13, @02:08PM (#18001006)
          (Last Journal: Tuesday February 20, @08:36AM)
          You miss the point entirely. I do have a Wii (waste of £200 that it was) and the grandparent is absolutely right. What he is talking about is not the lack of force feedback, it is the lack of resistance.

          Just think about what happens when you swing your lightsaber, in this theoretical game, at your opponent and he parries. On the screen, he catches your blade with his and, to all intents and purposes, it stops moving. In the living room, meanwhile, there is no such physical impediment for you to encounter. Your momentum carries through your swing, even if the Wii-mote gives you a buzz of force-feedback. The result is that you are now positioned completely differently to your on-screen avatar. Even if the game has some code to tell it what to do when this happens (which would be difficult - probably impossible - to implement to everybody's satisfaction), the illusion of being in an actual lightsaber duel is lost. With eps 4-6 style "slow" duels, this is bad enough. The moment you try to simulate an eps 1-3 style fast-moving duel this way, the whole thing becomes a soggy mess.
          [ Parent ]
        • 1 reply beneath your current threshold.
      • Re:No Wii? by lazyl (Score:2) Tuesday February 13, @02:46PM
        • Re:No Wii? by lazyl (Score:2) Tuesday February 13, @03:00PM
    • Re:No Wii? by maddskillz (Score:2) Tuesday February 13, @10:11AM
      • Re:No Wii? by Don_dumb (Score:2) Tuesday February 13, @01:56PM
    • Re:No Wii? by rnmartinez (Score:1) Tuesday February 13, @01:37PM
    • Re:No Wii? Or Why the Wiimote is with you ... by WillAffleckUW (Score:1) Tuesday February 13, @02:03PM
  • OOhh! oohhh!

    (Score:2, Funny)
    by Kieranties (994398) on Tuesday February 13, @09:40AM (#17996740)
    (http://www.gokugone.com/)
    They should make a more extensive lego collection from their previous games Lego Grim Fandango and Lego Monkey Island. Now theres an idea!
  • Well now...

    (Score:2, Interesting)
    by navygeek (1044768) on Tuesday February 13, @09:46AM (#17996836)
    I have to say, even as a minor SW geek, I'm intrigued by this. I like the idea of being a 'bad guy' from the outset, that isn't something you see a lot of in games - usually the game is setup so you play as the hero.

    I remember wishing, back in the day when I used to watch cartoons like GI Joe, Transformers, and Thundercats - I believe this was last Thursday, that the bad guys would win one - if only to mix things up a bit.

    I like being given a choice to be good or evil, a la the Knights of the Old Republic series, but sometimes it's just so much more fun to be straight up evil. The idea alone has me wanting to see/hear more - if the game play lives up to the theory, I may even buy this 350,001st Star Wars title.

    That said, I do agree that seeing some of the older lines brought back to life would be wonderful. Guybrush Threepwood for Emperor.
  • Getting the story to load so that I can comment.

    I'm shocked that Lucas of all people would allow a game that caters to the Dark Side fan-base so much.

    I'm light-side for life, but my wife's panties will no doubt get wet when she sees this.
  • 360 and PS3, not PC

    (Score:3, Insightful)
    by rayde (738949) on Tuesday February 13, @10:06AM (#17997110)
    (http://www.xboxtopic.com/)
    it should be pointed out that TFA mentions this game will be developed in-house for Xbox 360 and PS3, but makes no mention of PC (which the summary erroneously stated).
  • full article text

    (Score:1, Informative)
    by 0232793 (907781) on Tuesday February 13, @10:08AM (#17997134)
    to save u the trouble:

    The first details of LucasArts' PS3 and Xbox 360 Star Wars project have finally emerged, from the latest issue of US mag Game Informer.

    It's called Star Wars: Force Unleashed and takes place between Episode III and Episode IV, when new Sith on the block Darth Vader is out to wipe the galaxy clean of runaway Jedi.

    As Vader's apprentice, you're on a secret mission to dive head-first into the forbidden Dark Side of the force, take out the emperor and rule the galaxy as master and apprentice. Awww.

    Xbox 360 and PS3 versions are being developed in-house at Lucasarts, while PS2, PSP and DS duties have been outsourced to another, unnamed developer.

    Advertisement:
    George Lucas reportedly has a lot of input in the project, and even helped design some of the characters.

    Force Unleashed uses LucasArts' much-touted Eurphoria engine, which calculates environmental damage such as smashing crates in real-time. One given example of the tech is how a tree will either break in two or splinter realistically depending on how you hit it. Likewise, steel will dent appropriately when damaged your fancy Force powers.

    And speaking of Force powers, many of the world-bending tricks from the E3 tech demo are present in Force Unleashed, including the "cannon ball"-like force push, with controls presented in a similar vein to the excellent Psi-Ops.

    One scene reportedly has you battling Jedi Knight Shaak Ti in the Jedi Temple, after the galaxy-wide order to exterminate of the Jedi. There's also the suggestion of being able to control your own pack of Rancors, the gigantic beasties that Jabba the Hutt likes to keep under his gaff.

    But we all know how Star Wars ends so it's going to be a very predictable cock-up for Vadar's Palpatine-trouncing plans, right? LucasArts promises to shake up the Star Wars lore with alternate endings in Unleashed, where the bad guys really can win.

    We'll bring you more details - and hopefully media - as it arrives. Where's the Wii version though? Perfect for the Wii Remote...
  • Vader attacks Palpatine?

    (Score:3, Interesting)
    by MeanderingMind (884641) on Tuesday February 13, @10:24AM (#17997360)
    (http://matoushin.blogspot.com/ | Last Journal: Tuesday May 24, @09:28AM)
    Am I the only one who finds the idea that Vader attempts to kill Palpatine before Return of the Jedi ludicrous and out of character?

    Well... not that anything else that happened in 1-3 was in character...
    • Probably a protection mission by Alzheimers (Score:2) Tuesday February 13, @10:33AM
    • Re:Vader attacks Palpatine?

      (Score:4, Insightful)
      by dooms13 (954485) on Tuesday February 13, @10:48AM (#17997724)
      That doesn't seem that out of character to me. I mean if you think about it the Sith are all about the apprentice trying to over take the master. If he fails that could be the reason he never thinks of trying to over take the emperor again until Return of the Jedi.
      [ Parent ]
    • Re:Vader attacks Palpatine? by Katmando911 (Score:1) Tuesday February 13, @12:37PM
    • Re:Vader attacks Palpatine?

      (Score:4, Interesting)
      by SanityInAnarchy (655584) <ninja@slaphack.com> on Tuesday February 13, @01:28PM (#18000352)
      (Last Journal: Monday October 02, @05:18AM)
      Why is it ludicrous and out of character? Vader's violent and out of control, no reason he wouldn't try to kill his master and be #1 -- in fact, that's basically what he wanted to do with Luke, if you remember. How can he "rule the Galaxy as father and son" if Palpatine's in the way?

      Regardless, this isn't the first time they've tried this. Play through the Episode III videogame, and check out the alternate ending if you play as Annakin. (Spoiler: Annakin does not become robo-Vader (since he wins the fight with Obi-Wan), returns to his master Palpatine and kills him easily.) Indeed, if Obi-Wan hadn't burned away most of Annie's body, he'd be much more terrifying as Vader -- which does provide an explanation for how much worse a fighter Vader is in Episodes IV-VI.
      [ Parent ]
    • Re:Vader attacks Palpatine? by Snappy (the Gamer) (Score:1) Wednesday February 14, @11:39AM
    • 1 reply beneath your current threshold.
  • SWG

    (Score:2)
    by theMerovingian (722983) on Tuesday February 13, @10:28AM (#17997426)

    From TFA: There's also the suggestion of being able to control your own pack of Rancors, the gigantic beasties that Jabba the Hutt likes to keep under his gaff.

    Take heart, fellow Creature Handlers!

    • Re:SWG by navygeek (Score:1) Tuesday February 13, @10:38AM
  • There will be no greater disappointment than a Wii game that uses the Star Wars license and totally reeks on the gameplay side. I rather see the game development take some time and get it correctly on the execution, than a hastily put together game that tries to cash in on the license. Again.

    Not that THAT has ever happened before on a Star Wars game. On a Nintendo platform. Or any other platform.
  • Finally!

    (Score:3, Funny)
    by tygerstripes (832644) on Tuesday February 13, @11:00AM (#17997932)
    ANY opportunity to throttle Jar-Jar with a force-grip before taking off his f*cking head with one good swipe is, in my opinion, very welcome and long overdue...
  • X-Wing vs. TIE Fighter

    (Score:2, Interesting)
    by goten (36521) on Tuesday February 13, @11:10AM (#17998098)
    (http://slashdot.org/)
    Am I the only one out here who wishes LucasArts would just bring back the X-Wing series with some updated graphics? No change in gameplay at all, but some nice new shiny models.
  • Euphoria-physics-engine

    (Score:4, Informative)
    by MrCopilot (871878) on Tuesday February 13, @01:06PM (#18000012)
    (http://www.mrcopilot.com/ | Last Journal: Tuesday August 02, @10:10AM)
    For the uninitiated.

    http://www.videosift.com/video/Euphoria-physics-en gine-GC-2006-demo [videosift.com]

    Looking Good.

  • And breaking the wrist strap confinement of my everyday life as my Wii-mote hums with cascading force-field contained light energy ...
  • by Impy the Impiuos Imp (442658) on Tuesday February 13, @02:22PM (#18001230)
    (Last Journal: Friday January 05, @12:57PM)
    PLEASE don't pull a KoToR II lamer by making us "Jedi" from the start (which is good) but keeping us from getting a light saber for 1/3 the game. Someone needs a slap!

    And please make the light sabers power-uppable with crystals and whatnot like KoToR. That, too, is sweet.

  • by DJ_Adequate (699393) on Tuesday February 13, @05:16PM (#18004176)
    Ummm, as a kid I always wanted to be a Jedi. I didn't spend any time at all pretending I got to hunt down and kill all of the remaining good guys in the universe. Lucas appears determined to undermine any love I had for his world and series, by somehow wanting me to cheer for, not against, Vader and the dark side.
  • Watch me be right!

    (Score:1)
    by iMySti (863056) on Tuesday February 13, @10:04PM (#18007210)
    I think its pretty clear what will happen at the end of the game, your character dies. Theres no way around it, being Vader's apprentice (playing Dark-side) you can't live because he has no apprentice in episodes IV-VI. If you choose to be a Jedi (playing Light-side) you can't live because the only one who does is Kenobi, and if they won't let you play Vader they're certainly not gonna let you have Old Benny-Boy! Come release time I'll be proven right.
  • Official website

    (Score:1)
    by chlo310 (963196) on Wednesday February 14, @03:12PM (#18015704)
    http://www.lucasarts.com/games/theforceunleashed/ [lucasarts.com]

    They have some good looking concept art there, but I'd like to see in-game stills.
    Also, this looks interesting:

    Digital Molecular Matter (DMM) by Pixelux Entertainment

    What is DMM? DMM -- exclusive to LucasArts for any game releases through September 2008 -- brings an unprecedented level of realism to the new generation of consoles by making completely interactive environments that react as they would in real life. From crumbling walls to shattering glass and even swaying organic plant life, in-game objects have material properties that behave realistically all in real time and without using a single frame of animation.
  • Re:What?

    (Score:2)
    by MeanderingMind (884641) on Tuesday February 13, @10:13AM (#17997184)
    (http://matoushin.blogspot.com/ | Last Journal: Tuesday May 24, @09:28AM)
    Firstly, how was the PS2 the runt of its generation? Are you referring to its somewhat lesser graphical capabilities? You do realize that anything that wasn't a system exclusive on the other systems eventually made its way onto the PS2, even AAA titles such as Resident Evil 4, not to mention a lot of titles were developed specifically for the PS2 and never ported to the others.

    Secondly, what's the point in claiming the Wii might not have the power to cope with it when you follow it up with mention of the PS2 port?

    Lastly, most gamers I've seen who are concerned about lightsaber dueling on the Wii are not concerned as much with the accuracy as they are with the issues of resistance. Specifically, there is none. If your lightsaber collides with another, you're still swinging even though the on screen character is now locked saber against saber.

    It's entirely possible to make arguments against the Wii, which seems to be your MO. However, if you're going to do so there are far better arguments than those you're using.
    [ Parent ]
    • Re:What? by Ricken (Score:1) Tuesday February 13, @01:01PM
    • Re:What? by MeanderingMind (Score:2) Tuesday February 13, @02:53PM
      • Re:What? by RogueyWon (Score:2) Tuesday February 13, @03:50PM
    • 1 reply beneath your current threshold.
  • Re:A Linux native version?

    (Score:3, Insightful)
    by SanityInAnarchy (655584) <ninja@slaphack.com> on Tuesday February 13, @01:33PM (#18000444)
    (Last Journal: Monday October 02, @05:18AM)
    "Other game developers" means mostly indie stuff (Darwinia, Uplink, Lugaru, etc) and id software, with a few random things (Neverwinter Nights, ut2004). The vast majority of games do not have native Linux ports.

    I mean, I do wish they did a native Linux verison. In fact, with most of the Jedi games (using the Quake 3 engine), it would've been a simple recompile. Then again, the Quake3 engine does REALLY well under Wine (better than native Windows), so I guess it's not all bad...

    And by the way, the game+Linux DVD has been tried before, but they couldn't market the concept to anyone. One big problem with that is that on a console, you have the native console kernel/BIOS available for drivers, and even if you roll your own, the hardware is all identical. However, on a desktop, a bootable game makes no sense, because it's a hassle to reboot, and you can't then do driver updates. Plus, it makes patching and savegames kind of difficult, unless you assume one giant NTFS partition on the hard drive, which means the Linux bootable DVD wouldn't play nice with actual Linux installations...

    It does mean you're immune to spyware, I suppose. But, for many Windows users, it's better to clean out the spyware and have all your games run faster than have to reboot for one of them in order to have just the one run faster.
    [ Parent ]
  • Re:Enough Already!

    (Score:1)
    by hartek451 (971580) on Tuesday February 13, @02:24PM (#18001274)
    How could I rant about how bad they are if I hadn't spent hours playing them. 'I hate this. Just another couple of hours, then I quit...'
    [ Parent ]
  • Re:Enough Already!

    (Score:2)
    by ShadowsHawk (916454) on Thursday February 15, @11:00AM (#18024530)
    Blazing Angels for the Wii comes out in two weeks. Not sure if it will be great, but it looks very entertaining.
    [ Parent ]
  • 5 replies beneath your current threshold.