Radical Transparency at NASA Via Second Life 123
An anonymous reader writes "Aaron Rowe over at Wired has an article about a couple of young scientists at NASA's Ames Research Center working to open source the space program through software development and other ways to allow the public to participate in real NASA programs. According to Robert Schingler, the NASA CoLab project manager, 'CoLab is building an infrastructure to encourage and facilitate direct participation from the talented and interested public...' Apparently, the group holds weekly meetings on their island in the popular online virtual world Second Life."
Error Message (Score:5, Funny)
That's what I thought too (Score:5, Insightful)
Does it mean that NASA and their contractors will also open-source (or put under a Creative Commons, public domain, etc) _their_ research? Or is it yet another "well, you can do some free work for us" scheme? If I contribute code to say, some control module, will the rest of the schematics there be made public, or does some corporation get to patent it, get it paid by pork-barrel politics, _and_ get the software for it for free?
And reading about virtual meetings in Second Life sure doesn't make it sound like something serious. It sounds more like some "let's pretend that we're hip and fly and on their level" idea a PHB might have.
On the flip side of the coin, I'm wondering how many actual free work will they actually get. Most working OSS nowadays is actually paid work by the likes of IBM, Sun, etc. Check out some of the credits or change logs in Linux some day. Fanboys paying lip service are a dime a dozen, people who can actually produce high quality code... tend to be paid for their work. There are already gazillions of projects on Sourceforge that discovered that, ESR's bullshit be damned, there _aren't_ hordes of hackers just begging to come do some free work.
Mind you, space stuff might generate more buzz, but I still have to wonder exactly how much.
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Re:That's what I thought too (Score:4, Insightful)
Try telling that to our President. Please.
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You forgot the other half of his post - the public domain policy does not apply in cases of privacy and national security. (And that contractors are excluded, as well.) So you know, it's all in the name of national security!
Good luck getting it though (Score:5, Interesting)
Even internal to my NASA center, it's impossible to get source code... I fought for years to get source code to a part of a library that was broken and no one would pay to have it fixed... when I finally got the code it was only partial code and all of the comments had been stripped out.
I've also been told that I'm not allowed to contribute to open source projects in my spare time... I'm not even allowed to mail code snippets to mailing lists to answer questions without clearance from an intellectual property lawyer first. In their view, my intellect is their property.
This policy is such bullshit. Taxpayers pay for the software and grad students and people in industry should have access to it... that's why the constitution bars the government from owning copyrights. But JPL won't let academia, other NASA centers, contractors, etc have their software without a fight. Some people don't even let code get out to other sections at JPL.
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My brother in law has been a government scientist off and on for many years. When the Reagan administration came in, he left to make more money in the private sector. When the Clinton administration came in, he returned to do research. When the Bush administration came in, he left shortly after to make more money in the private sector.
His problem is that his research is too potentially useful. But some administrations believe that when the government does something that might be useful, i
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I agree with the spirit of the parent post. However, I wanted to clear something up which may not be apparent to people outside of NASA. JPL is a government faclity, but it has no employees. All of the people who work at the JPL facility are Caltech employees. The lawyers EccentricAnomaly refers to are Caltech lawyers.
This is an unusual situation and causes a lot of confusion. On the one hand, all of the work is government funded. OTOH, all of the employees and their IP are private sector.
This duality
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What's wrong with open sourcing it?
Wasn't "For All Mankind" the original mantra?
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The way free software was promoted by some people, do you think that this is really a surprise? Add to that the fact that people hear what they want to hear and there you go.
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It's fascinating to watch the
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Something being a virtual meeting in Second Life doesn't inherently make it much better than a meeting at the office. It *could* be, but there's not guarantee.
What's going on here is that there's this news story, and it doesn't tell enough to make an informed decision. So people are forced to fill in the missing pieces based on their prior experiences, and their guesses on how it's going to turn out this time.
E.g.: What license is the software going to be under? How do you know? At wha
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I love the idea... (Score:5, Interesting)
Re:I love the idea... (Score:5, Interesting)
I can think of very few useful features that Second Life has and IRC lacks. The primary one would be images and videos. (They have hyperlinks for those on IRC.) I'm sure a 3D model or two could be made, but the Second Life construction system is not particularly conducive to detailed technical modeling, and they would only really be useful for publicity.
Body Language (Score:2)
Body language, or any significent emulation thereof (emoticons don't bloody count -- you, shut up!), is required if insecure human beings are to be included in the chats. Otherwise, as with IRC, IM and e-mail, people
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I think you could probably do it, especially since the client has been open sourced, or is going to, or whatever is going on there. But it would require some nifty image processing work. It's not impossible but it's not trivial either.
I just watched the movie Monster House which I thought was pretty lame in general, but it had a beautiful style and a HUGE PILE OF A
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On the other hand, this program sounds very interesting. May tempt me to stop spending my free time coding for Eternal Lands, and instead pick up my spaceflight simulator I was working on.
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Yes, it is.
http://secondlife.com/developers/opensource/ [secondlife.com]
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Re:I love the idea... (Score:4, Insightful)
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Open Croquet island (Score:1)
Well what do you know, there is a public island! http://www.croquetcollaborative.org/ [croquetcollaborative.org] I had better luck connecting when I downloaded the client from their web site as well. I left a balloon with "slashdot.org" written on it. Now that I've found a p
SecondLife meetings: 40 people max limit? (Score:2)
Let's assume that the NASA meeting has a dozen attendees. That means that this "open meeting" would only be open to 28 people if this is the case.
Please respond if you know the maximum figure (i.e. it's not 40). But even if its 100, 200, then surely this is less open than, ooh, a streaming videocast with a couple of question-collectors in the audience who will pick up message
OK, who's the Second Life Publicity Whore? (Score:3, Insightful)
Smell that, gentlemen? That's the smell of 100% genuine Astroturf!
Crow T. Trollbot
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If people where meeting in Iron FOrge, it would ahve been in the story.
Most people don't use WoW to plan things outside of WoW. Spare me your "this one time..."story. Please.)
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It also seems like every week Second Life is, in fact, d
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Right now SL has 5,430,814 registered accounts.When I joined in July of last year it was around 700000. 1,648,38 of those accounts have logged in in the last 6 days.
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Obligatory (Score:2, Funny)
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For children of all ages? (Score:3, Insightful)
Can a SL location like this be accessible to children *and* adults at the same time?
Kids are (often) interested in 'space stuff' and should be encouraged, same for adults
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I think the word you're looking for is "child rapist", if you were trying to put an emotional spin on children learning about NASA.
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My boss was interested in use of SL for education. Until I explained that it could only be used for adult education or for children teaching other children.
How about a third (mixed age group) SL grid for educational purposes?
Great Idea, Bad Execution (Score:1)
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Second Life First.. (Score:3, Insightful)
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She must be hot (Score:4, Insightful)
But knowing this, this really seems like a good move from these people from NASA. It is hard to get the word out about the projects you would like to work on with the community. It seems any business or university that does anything in Second Life is going to get an article written about them thus increasing interest. As irritating as it is to see another Second Life article...kudos to the guys at NASA for doing whatever they can to spread the word.
That being said, they should probably find a more efficient way of exchanging information than Second Life.
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In reality, it's crummy software populated primarily with pedophiles and furry fetishists. Most of those MUDs and MUSHes aren't.
Virtual funding, virtual meetings (Score:3, Insightful)
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"Lovely that this is what NASA's been reduced to!"
Reduced? Its budget was reduced far more in the last adminstration, and was allowed less innovation. Pete Worden, the new head of ARC, has a history of encouraging innovation since before he headed the DC-X project for SDI. That's what's at work here.
"A bunch of kids holding meetings on Second Life."
Having been publishing research on the subject of our team's NASA Colab project since 1988, I kind of like being called a kid again. I wish it were true!
"Co
Opensource virtual free labor game? (Score:5, Insightful)
What, you can't play it? Oh... so you mean you just cruise around jerkily and congregate either on purpose or randomly.
Oh, okay... so you pretend to be a hot girl and
Oh, okay... so you design "virtual clothes" and sell them to people who want their avatars to load slower?
No, wait... you make "geek island" and invite all the lonely geeks on their computer to come and try to solve real problems?
Phase 1: Press release including Second Life
Phase 2: ?
Phase 3: Profit!
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1. a consumer, if someone hasn't put it in a package, you're not interested.
2. a conformist, if there's no rules to follow, you get confused.
3. not very creative, if we left you in a sandpit by yourself you wouldn't even make castles.
4. a nazi, you can't just let people have their fun without berating them for enjoying things you don't understand.
Chill out.
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I don't get Slashdot these days. It's full of idiots. College kids.
I'm sure many people will agree with me on this.
Having joined during Beta testing, I was one of the first 300 paying SL users, certainly the first in my country, as far as I know even the first one in Europe.
My virtual face is on 20 pages of the SL official guide, and I am described as the historian, for I run the http://slhistory.org/ [slhistory.org] wiki.
This is so you know that my vision is skewed, but I
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Back around '96, the marketing slogan for OMG's CORBA was "Get on the bus". Where is CORBA now? You're making the same argument here, but it's the argument used for a fad, like the Macarena.
That's only true of cha
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Not only is it graphic, it's interactive as well. (I.E. the audience can interact with objects - and everyone present can view the interaction.)
An $1100 HP from Best Buy and bog standard home cable work just fine.
The long history of NASA PR to kids (Score:2)
N
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These nerds got men the the moon and back, alive.
So mission accomplished. You can whime all you want about should ofs and could of, but at the end of the day, there were successfull.
There are many other problems with building in space, espcially in the 60's.
It would have doubled the price, at least.
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I remember reading about the Apollo era arguments over what was the best way to go to the Moon. van Braun was of the opinion that doing lots of launches to Earth orbit, assembling ships there and then heading off to the Moon was the only sensible option. Other engineers were of the opinion that going direct from the Earth to the Moon was the safest approach and therefore the best option.
And yes, dare I say it, they were both right.
I have a fun book from 1959 talking about the "future of spaceflight." It started off talking about a reusable space plane that would launch on the top of a rocket and glide back down to earth. After that would be a large space station in earth orbit (a la 2001). From there, ships would be assembled for a trip to the moon. We'd end up with a bunch of ships and a bunch of people staying on the moon for a month or two. This would occur, according to the book,
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in the late 80's and early 90's, there were plenty of old-timers throughly cheesed
that NASA was abandoning/had abandoned big-dumb-booster for the shuttle platform. They thought
hey we have this awesome platform to stuff things into orbit cheaply and we can go from orbit
anywhere once we are out of the gravity well!
But hey DOD and NASA wanted shuttle so they got shuttle. And don't even get me started on
the number of itera
Tax Dollars At Work (Score:1)
Second Life | Land: Islands [secondlife.com].
Too much? Good deal?
A review of licensing related to space habitats (Score:3, Informative)
"A Review of Licensing and Collaborative Development with Special Attention to The Design of Self-Replicating Space Habitat Systems"
http://www.kurtz-fernhout.com/oscomak/SSI_Fernhou
"The continued exponential growth of technological capacity since the 1970s has removed most technical limits to group collaborations on space settlement issues. To remove social limits, groups must be explicit about the licensing terms of individual contributions and the collected work, for example putting their contributions in the public domain, or under a license like the BSD license or GPL as a conscious act. The most successful space related collaborations in the future will be ones that make these principles part of their daily operations. One result of such collaborations will be a distributed library of simulations and knowledge including specific detailed designs for self-replicating space habitat systems.
Near perfect! (Score:1)
NASA goes FOSS (Score:1)
Hardware by: Lowest Bidder
Software by: Fastest Committer(s)
What could possible go wrong?
NASA has had open source for a long time (Score:2, Insightful)
Going back some time, all software developed for the US government, including NASA, had to be released for free in source form unless specially exempted (i.e. for military or strategic reasons.) At some point, this government-wide requirement went away -- I'm not sure when or why. If anyone remembers, please speak up.
Yes but they don't run linux (Score:1)
System Requirements
The following hardware and software is REQUIRED to run Second Life successfully. If your computer doesn't meet these requirements, you may not be able to participate in Second Life: PC Minimum System Requirements: * Internet Connection*: Cable or DSL * Operating System: Windows XP (Service Pack 2) o OR Windows 2000 (
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Yes, they do run Linux, want a LiveCD? (Score:2)
Here's the requirements for the Linux client:
Minimum requirements:
.../sysreqs.php [secondlife.com]
* Internet Connection: Cable or DSL
* Computer Processor: 800MHz Pentium III or Athlon, or better
* Computer Memory: 256MB or better (strongly recommend more!)
* Linux Operating System: A reasonably modern 32-bit Linux environment is required. If you are running a 64-bit Linux distribution then you will need its 32-bit compatibility environment installed.
* Video/Graphics Card:
o nVidia GeForce 2, GeForce 4mx, or better
o OR ATI Radeon 8500, 9250, or better
**NOTE**: Second Life absolutely requires you to have recent, correctly-configured OpenGL 3D drivers for your hardware - the graphics drivers that came with your operating system may not be good enough! See the TROUBLESHOOTING section if you encounter problems starting Second Life.
For a more comfortable experience, the RECOMMENDED hardware for the Second Life Linux client is very similar to that for Windows, as detailed at:
Linux soda (Score:1)
Theaters, meeting rooms, movie screens and the like all seem like a waste in Second Life, but the potential to "visit" places you normally could not visit seems like it could be useful.
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NASA has very strict software testing (Score:2)
NASA errors on the side of very old OSes and hardware because the stuff has been tested zillions of times.
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