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Blizzard Confirms New Product, May Be Starcraft 2

Posted by Zonk on Fri Apr 27, 2007 09:36 PM
from the new-is-always-good dept.
darkhitman writes "According to a Kotaku post yesterday, Blizzard has confirmed that they'll announce a new product at their World Wide Invitation in Korea next month. The statement issued by Blizzard verified that they 'do intend to announce a new product [...] next month" and "plan to revisit [Starcraft] at some point in the future,' but did not confirm the rumor that the new game would be Starcraft 2 — but we can certainly hope."

Related Stories

[+] The Evolution of StarCraft 89 comments
Ars Technica's Opposable Thumbs blog links to a piece chock full of gaming history. The StarCraft Legacy site offers up a historical record of the evolution of StarCraft . Written back in 2004, it is still relevant today. A game title that, lo these many years later, not only has an avid cult following but may be the most popular sport in South Korea is something you want to keep in mind. We may even hear word of a sequel this year. The piece runs down the numerous changes the game underwent, from the ugly alpha days through to the upheaval of Brood War (damned Lurkers). Tidbits like this make the article well worth checking out: "The game made a weak first impression at [E3], and it received much criticism. There were many remarks that the game looked too much like 'Orcs in space.' When Blizzard came back from E3 that year, they decided to scrap the idea. Their decision? 'Let's step it up a little more, let's revamp the engine, let's do more than what we're showing. We can't do Orcs in space.' Thus, StarCraft was reborn. The basics of the Warcraft II engine were still used, but more work was being put into the design and programming."
[+] Blizzard Announces StarCraft 2 550 comments
We'll be returning once again to the world of StarCraft, it appears, and not in the form of a Massively Multiplayer game. Blizzard has announced StarCraft 2 at their packed event in Seoul, South Korea. IGN is liveblogging the event, describing gameplay footage being played as well as full cinematics. From the description of ongoing events there are massive changes to the way the game plays, new units, a physics system within the game engine, and the capability to show over 100 units onscreen at a time. "Showing gameplay footage - Looks like protoss ships - floating over asteroid/ base structure - entering protoss ase - similar looking buildings - vespene gas still in the game - character pane shows up on right side - some protoss guy - shifts to terran bases floating on rockets over same type of territory - sill collecting crystals as resources - marines load out. Dustin is actually playing the game - nothing in the game is final." Additional coverage from Milky at 1up.
[+] StarCraft, Nothing But StarCraft 303 comments
Now that the news has been out for a few days and game journalists have had a chance to chat with the folks at Blizzard, there are a number of new stories detailing parts of the StarCraft II world. A massive press briefing about the game fills in a few more details on the game; only three factions, no new races, the game is built with competitive play in mind, and will run on both XP and Vista. For more nitty-gritty elements, the company held panel discussions on the art design and gameplay elements of the upcoming game. Video from the event is now widely available as well; check out the official trailer, some example gameplay, or the epic 22-minute long developer walkthrough.
[+] Can Blizzard Top StarCraft? 144 comments
MSNBC is running an interview with Blizzard designer Rob Pardo discussing a number of facets of the upcoming StarCraft II. Informational tidbits include the fact that, unsurprisingly, the game won't be released this year, and some background on the game's long development cycle. "Penny Arcade figured it out! We keep games under code names and we teach developers to refer to games by their code name. And we're just really careful about talking about the game internally. We don't bring external folks through unannounced product areas. But I think even I'm surprised that we were able to keep it under wraps all the way to the end."
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  • heh (Score:3, Funny)

    by Anonymous Coward on Friday April 27 2007, @09:39PM (#18908609)
    Zerg Post!

  • Blizzard announces... (Score:5, Funny)

    by Mr. Flibble (12943) on Friday April 27 2007, @09:40PM (#18908621)
    (http://www.walford.ca/)
    Blizzard announces World of Starcraft... And a feeling as if a million nerds cried out in terror, and were suddenly silenced.
    • Not far from the truth. (Score:5, Informative)

      by Anonymous Coward on Friday April 27 2007, @09:48PM (#18908699)
      http://blizzard.com/jobopp/ [blizzard.com]

      Job Update 4/26/07
      New Position - Lead Engine Programmer Next-Gen MMO
      [ Parent ]
      • Re:Not far from the truth. by drix (Score:2) Friday April 27 2007, @11:30PM
      • Re:Not far from the truth. (Score:4, Insightful)

        by Siberwulf (921893) on Friday April 27 2007, @11:49PM (#18909343)
        Dumb question:

        Why can't that be a position for their current MMO?

        WoW has been running on the same engine since release in late 2004. Many MMOs (Dark Age for example) are constantly updating their game engine. Maybe this is just a new engine for the same MMO.
        [ Parent ]
        • Re:Not far from the truth. (Score:4, Interesting)

          by Morlark (814687) on Saturday April 28 2007, @01:39AM (#18909727)
          (http://www.inquisitorzak.tk/)

          It's worth noting that Blizzard have recently renewed their trademark on Blackthorne [uspto.gov]. Trademarks on other Blizzard games from that era appear to remain untouched.

          [ Parent ]
        • Re:Not far from the truth. (Score:5, Insightful)

          by Aereus (1042228) on Saturday April 28 2007, @02:23AM (#18909897)
          Blizzard telling us that they are announcing a new game in *South Korea* next month almost guarantees that it is Starcraft-related IMHO. Starcraft is/was absolutely huge in Korea, so I can't see them choosing that spot for an announcement for anything else. A Starcraft MMO also makes good market sense right now, even if I would also love to see a new Starcraft RTS. There has been a distinct lack of quality mainstream Scifi MMOs so far. Starcraft could fit into that area quite nicely -- and by the time the game was ready for release, WoW would also be around its 5th anniversary.
          [ Parent ]
          • Re:Not far from the truth. (Score:5, Interesting)

            by Anonymous Coward on Saturday April 28 2007, @03:41AM (#18910111)
            Actually, the logical thing to do is pull a Warcraft 3. Announce Starcraft 2 in Korea, with a new 3D engine. Use this release to lay additional groundwork (in particular, any new story elements needed to create an MMO from it), while beginning serious work on the implementation of the MMO. Then release an expansion to the RTS 1-2 years later, then announce the MMO 1-2 years later, and release 1-2 years later.

            That way, you get the franchise revitalized and updated, making the expected shedloads of money, while also setting things up for the MMO to follow. And if they really are working on Ghost in-house, then if the MMO is delayed, there's another entry in the Starcraft franchise to keep interest in the brand up.
            [ Parent ]
          • OTOH by geekoid (Score:2) Saturday April 28 2007, @01:21PM
            • Re:OTOH by Chris Mattern (Score:2) Sunday April 29 2007, @07:36AM
        • Re:Not far from the truth. by Robocoastie (Score:1) Saturday April 28 2007, @08:39AM
    • Actually... by Moraelin (Score:2) Saturday April 28 2007, @12:18AM
      • Re:Actually... by JFitzsimmons (Score:3) Saturday April 28 2007, @01:34AM
      • Re:Actually... by ZzzzSleep (Score:2) Saturday April 28 2007, @10:07AM
    • Re:Blizzard announces... by sheepweevil (Score:1) Saturday April 28 2007, @12:36AM
    • Re:Blizzard announces... by DurendalMac (Score:2) Saturday April 28 2007, @01:38AM
    • Other games at blizzard by Danathar (Score:2) Saturday April 28 2007, @06:25AM
    • Re:Blizzard announces... by Nullav (Score:2) Friday April 27 2007, @11:52PM
    • Re:Blizzard announces... by Hubbell (Score:1) Saturday April 28 2007, @05:39AM
      • Re:Blizzard announces... by jandrese (Score:2) Saturday April 28 2007, @09:20AM
      • Re:Blizzard announces... (Score:5, Insightful)

        by Wildclaw (15718) on Saturday April 28 2007, @10:34AM (#18911891)
        Personally I am of a completly different opinion.

        Graphic wise, Starcraft was far superior to TA. Good 2d art is much better than simple 3d art. I can still look at Starcraft today and enjoy the graphics. It may be outdated, pixel-wise, but it is still art. TA however has aged significantly.

        The custom AI was indeed a weak point of starcraft, but starcraft single player still had its charms with its better campaigns. Custom single player games was interesting also, mainly to see how many AIs you could defeat. You can't claim to have mastered starcraft single player until you have won 1vs7 games with all three races. Terran being the easiest (Bunkers+Siegetanks), protoss medium difficult (photon cannons+shield batteries and a good map) and zerg the toughest. (Quick expansion and tech to Guardians on a map with close expansion and long travel paths). There is no question however, that multiplayer was where Starcraft shined.

        As for the better game. Starcraft and TA had completly different focus. TA was an army management game with the focus on strategy, and it did very well at that. Throwing large armies back and forth. Starcraft on the other hand had a few specific things that made it unique among RTS:s, then and now. This is why I consider it the best RTS of all times. These special attributes being

        * 3 unique, balanced races. Most RTS games have some difference between the different sides, but Starcraft is to date the only game that I know off that pulled it off that well. The actual mindset changes when switching races. You can actually feel the swarm mentality when playing zerg, or the ability to hold ground as terrans, or the pure power of protoss units.

        * Every single unit type matters from start to end. There isn't a single unit in Starcraft that becomes outdated as the game progresses. When it comes to dealing out pure damage, the basic units are the most cost efficent, while more advanced units are used to provide specific advantages. (such as attack range, area effects, health, cloak and flying abilities)

        The only problem I found with Starcraft multiplayer was the insistance to play on the fastest game speed. Fastest game speed is simply to fast unless you are a pro player with incredible reflexes. I have always wished that RTS games would include something like a Max Payne style time slower where any player could slow down the game for a certain amount of time (the ability itself recharging over time). It would allow for a quick initial phase of the game, while still providing ample opportunity to use more complex tactics in the heat of battle.
        [ Parent ]
        • true true by CrazyJim1 (Score:2) Saturday April 28 2007, @11:57PM
    • Re:Starcraft: Ghost by LordBafford (Score:1) Monday April 30 2007, @10:57AM
    • 4 replies beneath your current threshold.
  • by ween14 (827520) on Friday April 27 2007, @09:41PM (#18908635)
    Blizzard Announcement: "We will be having an announcement soon announcing when we will have an announcement about when we will announce a new product."
  • by RobertM1968 (951074) on Friday April 27 2007, @09:43PM (#18908651)
    (http://www.geocodeengine.com/)
    Really... take half a statement, add another (irrelevant to the first) half statement, and you have a totally irrelevant headline for a /. article.
  • by Anonymous Coward on Friday April 27 2007, @09:46PM (#18908669)
    Literally... years, since Warcraft III at least. I'm thinking it'll be Galaxy of Starcraft or some such, because they need something to keep the cash cow going.
    • cash cow? by deft (Score:2) Friday April 27 2007, @10:15PM
      • 1 reply beneath your current threshold.
  • This is just in! (Score:5, Funny)

    by scenestar (828656) on Friday April 27 2007, @09:46PM (#18908673)
    (http://easyvpshost.com/ | Last Journal: Friday August 26 2005, @06:58PM)
    A certain company is Releasing "FOO" somewhere set to Release at a yet uncertain date.

    No details are as of yet released, but rumour has it that it *might* be the highly anticipated s equal to their previous bestseller "BAR"

    More details at eleven.
  • Good Locale (Score:3, Funny)

    by bstorer (738305) on Friday April 27 2007, @09:50PM (#18908707)
    Where better to announce Starcraft 2 than in Korea? Kekeke!
    • Re:Good Locale by DanielG42 (Score:2) Friday April 27 2007, @11:13PM
    • Re:Good Locale by Anonymous Coward (Score:1) Saturday April 28 2007, @01:34AM
    • Re:Good Locale by Xtravar (Score:2) Saturday April 28 2007, @11:19AM
  • Reminds me (Score:2)

    by Grashnak (1003791) on Friday April 27 2007, @09:50PM (#18908709)
    This reminds me of an old saying... Ask her if she'll go home with you BEFORE you spend $50 on drinks....
    • Re:Reminds me by bigstrat2003 (Score:2) Friday April 27 2007, @10:00PM
    • Re:Reminds me by billcopc (Score:1) Friday April 27 2007, @10:19PM
    • Re:Reminds me by guruevi (Score:2) Friday April 27 2007, @10:52PM
    • Re:Reminds me by Doctor Faustus (Score:2) Saturday April 28 2007, @12:27AM
    • Re:Reminds me by zippthorne (Score:2) Saturday April 28 2007, @12:29AM
    • Re:Reminds me by aliquis (Score:2) Saturday April 28 2007, @07:12AM
    • Re:Reminds me by Monkey (Score:1) Thursday May 03 2007, @06:50PM
  • Korea? Bet it's Starcraft-related (Score:5, Informative)

    by rsborg (111459) on Friday April 27 2007, @10:08PM (#18908797)
    (http://slashdot.org/)
    Since Korea is the worldwide capitol of Starcraft players.

    Also it's not a total surprise given the hints [wikipedia.org] that Blizzard has been putting out (validity of "hints" left as an exercise to reader).

  • WoW/WoS? (Score:1)

    Warcraft -> World of Warcraft

    Starcraft -> World of Starcraft

    I, for one, welcome our new starcrafting overlords!
  • Eh (Score:1)

    by Chiaro Meratilo (1036598) on Friday April 27 2007, @10:10PM (#18908811)
    (http://www.giovannispina.net/)
    I'd rather it be Diablo 3, but whatever...
    • Re:Eh by Kaleo (Score:2) Friday April 27 2007, @10:47PM
      • Re:Eh by osu-neko (Score:2) Friday April 27 2007, @11:15PM
        • Re:Eh by Bobo_The_Boinger (Score:2) Friday April 27 2007, @11:58PM
        • Re:Eh by Grant_Watson (Score:2) Saturday April 28 2007, @12:14AM
        • Re:Eh by Kaleo (Score:1) Saturday April 28 2007, @12:27AM
        • Re:Eh by Cornflake917 (Score:2) Monday April 30 2007, @11:22AM
      • Re:Eh by NayDizz (Score:1) Sunday April 29 2007, @08:01AM
      • Re:Eh by UnknownSoldier (Score:2) Sunday April 29 2007, @07:21PM
      • 1 reply beneath your current threshold.
    • Petition by ChromeAeonium (Score:1) Friday April 27 2007, @11:12PM
    • Re:Eh by GotenXiao (Score:2) Saturday April 28 2007, @11:04AM
    • Re:Eh by Alystair (Score:1) Saturday April 28 2007, @08:53PM
    • 1 reply beneath your current threshold.
  • Another expansion pack (Score:5, Funny)

    by Anonymous Coward on Friday April 27 2007, @10:12PM (#18908827)
    I bet they'll introduce the new "World of Starcraft" with an expansion pack for WoW. Just when a new guild is about to take down Kel'Thuzad for the first time, and a voice will come out of no-where and announce "Nuclear Launch Detected".
  • MMO (Score:2)

    by Bo'Bob'O (95398) on Friday April 27 2007, @10:16PM (#18908851)
    I hope they really make some improvements in the AI, assuming it's still an RTS. As much as I love playing online.. now and again.. sometimes i like to move at my own pace, or don't want to be rude to people if I know I might have to leave in the middle of a game. In too many games single player is just a joke. Sure they can give it perfect accuracy in an FPS, or make it cheat in an RTS, but I'd really like to see something that gives me something at least close to playing with a person. I enjoyed Warcraft 3, but in my opinion at least, single player was awful.

    Obviously it won't ever be perfect, but mutiplayer seems to have made game makers lazy when it comes to single player, if they even try at all.
  • by JFMulder (59706) on Friday April 27 2007, @10:18PM (#18908871)
    Galaxy of Starcraft or any other MMO. Please stay true to the Starcraft roots Blizzard. There are enough MMO right now and besides why would you create something that would take WoW players from you and convert them to GoS players?

    I want the rest of the story. I want to see it all. I need a really good RTS so I can justify buying a new computer. I know there are a bunch of really cool RTS right now, but I'm a console player and nothing less than Starcraft 2 can bring me back to PC gaming.
  • by Spaztian (1041588) on Friday April 27 2007, @10:26PM (#18908927)
    I really hope Blizzard return to the RTS scene with a good sequal to Starcraft. I can't believe it, almost 10 years ago I finished Starcraft's epic story line and really was hanging out for the next chapter in the series. I just hope it's not a Warcraft 3 type RTS/RPG. I really want something a little more....traditional. I'm not saying leave the Starcraft engine alone - I'm just ready for something new and better. Oh. yeah, I'm not even going to accept the possability that this could be an MMO! Nope. Nah! Sorry - NO! Blizzard wouldn't... even if it would end up making them more money... right? :s
  • "... and we do plan to revisit that universe at some point in the future, but we don't have anything new to announce in that regard at present."

    hello? that sounds like it is not SC2
  • wtf? (Score:4, Insightful)

    by sloth jr (88200) on Friday April 27 2007, @10:38PM (#18908989)
    Why is a sequel something to get thrilled about? How about a TRULY new game from Blizzard?!?
    • Re:wtf? by Helios1182 (Score:2) Friday April 27 2007, @10:41PM
    • Re:wtf? by Guuge (Score:2) Friday April 27 2007, @11:10PM
      • Re:wtf? by mmalove (Score:2) Monday April 30 2007, @08:50AM
      • 1 reply beneath your current threshold.
  • by ShadowHywind (1028398) on Friday April 27 2007, @10:46PM (#18909037)
    Didn't blizzard just look for a new leader to lead the diablo team not that long ago?
  • I hope SC2 isn't like WC3... (Score:3, Interesting)

    by RichPowers (998637) on Friday April 27 2007, @10:48PM (#18909051)
    I loved Warcraft I and II, but I lost interest when Bliz started emphasized the cartoony fantasy elements instead of the all-out war between the Alliance and the Horde. The RPG-esque elements of WC3 never appealed to me and the lower unit count drove me nuts. I loved the fast-and-furious RTS experience provided by the first two.

    In doing so, Blizz set the groundwork for the successful fantasy world that is WoW, but it still doesn't make me happy :)

    I will be somewhat disappointed in they take the same route in the next Starcraft.
  • What this proves... (Score:4, Insightful)

    Is that any sufficiently rabid fanboi will see what he wants, regardless of whether it flat-out contradicts the obvious.

    To paraphrase Blizzard: "We're about to announce a new game, and we really want to do something with the Starcraft franchise, but this ain't it."
    Rabid fanboi writing article: "Woohoo! Blizz said Starcraft! Blizz said new game! This is it, Starcraft 2 next month!"

    It's a shame, because I would really like to see another Starcraft. Unfortunately the fanbois are probably scaring Blizzard away from actually doing it, since they know the first screenshots or videos released from beta will set off a torrent of bad press from people saying "What is this crap? They were saying this was ready for release like two years ago, and this is all they have?"
    • Re:What this proves... by darkhitman (Score:1) Friday April 27 2007, @11:05PM
    • Re:What this proves... (Score:5, Interesting)

      by themildassassin (1094497) on Saturday April 28 2007, @12:33AM (#18909507)
      Why paraphrase when you can just copy and post the quote?
      "We do intend to announce a new product at the Worldwide Invitational next month in Korea, and we appreciate the enthusiasm and interest in getting an advance look at what that will be, but players will have to wait until May 19th to find out more. Also, we have a very strong connection with the characters and settings of StarCraft, and we do plan to revisit that universe at some point in the future, but we don't have anything new to announce in that regard at present."

      Now let me paraphrase, the first part is saying "We have a secret.", the second part is saying "and we really like Starcraft.", and the last part, "but we can't tell you anything yet."

      I think you are missing something or I am. This is ambiguous PR talk, but nowhere does it state that they are defiantly not going to do Starcraft, in fact they seem to be suggesting that it is in fact a Starcraft game, or they are a bunch of serious teases.

      Also, "fanboi"? Is your disdain of the English language so great that you need to strike out at all of us like that?
      [ Parent ]
    • Re:What this proves... by lawpoop (Score:2) Saturday April 28 2007, @01:14AM
    • 1 reply beneath your current threshold.
  • by alshithead (981606) on Friday April 27 2007, @10:58PM (#18909117)
    Starcraft 2? Yay!

    I have a big caveat to my first impulse though. Please, please, make sure that the stand alone version is as good, if not better than the original. My game time is limited. I don't play any games online so if there is a new Starcraft, I need there to be an awesome stand alone version.
  • It's probably a new MMO (Score:2, Interesting)

    by geek (5680) on Friday April 27 2007, @11:22PM (#18909235)
    http://www.blizzard.com/jobopp/ [blizzard.com]

    They posted a new lead engine developer job opening today for a "next gen mmo" which WoW most definitely is not. Count on a new MMO.

    Probably Starcraft but lets hope for Diablo. What I'd REALLY like is something entirely new. Rehashing old stuff gets wel..... old.
  • Diablo 3 (Score:1)

    by gkrat (1031506) on Friday April 27 2007, @11:35PM (#18909297)
    I'd personally vote for diablo 3, bliz already said they're making one eventually. I suppose that would cut more into the WoW crowd though, and end up hurting themselves (i know it'd get me off WoW). That actually might be what the mmo is. Maybe a world of diablo style thing. Rather then morpg, make it an mmorpg.
    • 1 reply beneath your current threshold.
  • Why develop something which can only compete with their biggest source of revenue? If they came out with it, it would mostly just draw people away from WoW. I think they'd be much better off expanding on the Starcraft RTS and making it even more unique and interesting. Then again I could be totally wrong and we will all eventually bow down to our Blizzard overlords.
  • Starcraft II (Score:5, Informative)

    by Frozen Void (831218) on Friday April 27 2007, @11:49PM (#18909351)
    (http://stormtower.invisionplus.net/)
    Starcraft could be the perfect strategy game if it was more editable and several fixes were applied.
    (applies to Battle.net itself too)
    The map editor sucks(by capabilities,everyone uses Starforge).
    Games start with delay of 5 seconds.
    Ladder was so prone to abuse blizzard closed it on all gateways.
    When someone's client doesn't respond,game DOES NOT drop him,but instead freezees the game,
    shows a non-modal timeout screen,for 40 seconds and then at 0:00 it could just stop if the player uses
    the very popular lag hack.
    Maphack and other exploits are not fixed.Maphack gives an enormous advantage in Starcraft.
    Dragoon(and several other units) AI dances around when used with obstacles.
    Pairs of units start dancing when they can't decide the right of way(heading towards each other).
    All channels on battle.net with exception of 20-30 are not shown in channel list(it probably a crude anti-spam measure blizzard "invented").
    The ability to save games is limited to host(unlike replays).
    The random element of 70% chance firing to higher ground does not belong in this game.
    When connecting to battle.net client opens 7-10 extra connections to the same server,and closes them only after several minutes pass.
    Friendlists are limited to 20.
    ignore lists are stored server side and reset each time you login.
    Ums Map preview is disabled for some reason.
    Maps in singleplayer list are limited to 1024 IIRC,beyond that it just doesn't displays them (batlle.net list works fine).
    Spam bots which spam each 60 seconds are never banned and players who speak too fast are kicked out from the server.
    Replays must be passworded games only.
    The observer glitch:when observer is exactly on center of missile turret, missile turret stops firing and just freezes.
    You need to place map revealers and disable fog of war,but cannot make the map be visible 100% in UMS without this.
    Unit range,cooldown,AI etc are not modifiable by editor.
    lack of math operations and variables in editor.
    Spells/abilities are not modifiable and cannot be cast by triggers with exception of few.
    Direct coordinates and locations are not supported.

    the list goes on and on.
  • by Hackie_Chan (678203) on Saturday April 28 2007, @12:30AM (#18909497)
    Scenario A) The game will not follow the exact same formula, instead taking the original and building upon it. Substantial changes to game play and design are bound, implementing common features available in modern RTS games.

    People will complain that Starcraft 2 is too different from the original.

    Scenario B) The game is a minimalist upgrade. Basically being the original but in 3D, with the intention of not trying to break a tried and true formula.

    People will complain that Starcraft 2 is too similar to the original (see reception of Command and Conquer 3).
  • by Candera (914926) on Saturday April 28 2007, @01:09AM (#18909615)
    (http://abstractpony.com/)
    please please please please please please please be world of starcraft.. I hate elves.
  • World of Starcraft? WTF? (Score:2, Insightful)

    by Czaries (980959) on Saturday April 28 2007, @01:23AM (#18909673)
    (http://www.czaries.net/)

    World of Starcraft? Seriously? Why the hell does everyone keep saying World of Starcraft? This naming convention makes sense for Warcraft or Diablo, where all battles are fought on one world, but not for Starcraft!!! There are at the very least three different planets (Worlds) that will have to exist (one for each race), and we know from the original game that there are far more worlds involved in the storyline than just the three homeworlds.

    I can guarantee you 100% that this game will NOT be named World of Starcraft, regardless of what type of game it turns out to be. That would not make any sense to fans for this brand, and Blizzard knows that. Something like Universe of Starcraft or Galaxy of Starcraft (which has been mentioned by a few) would make MUCH more sense. Use your heads instead of being stuck in a naming convention that won't work for this brand for obvious reasons.

    Welcome to the World of Slashdot.

  • Non suspect.... (Score:1)

    by SupremoMan (912191) on Saturday April 28 2007, @01:28AM (#18909689)
    WORLD OF DIABLOCRAFT
  • by cryocide (947909) on Saturday April 28 2007, @01:59AM (#18909815)
    Aww c'mon now, you know it's gonna be League of Rock N' Roll Racing. You'll have five character classes: Driver, pit crew, rocker (think Guitar Hero), announcer, and... Olaf!
  • No!! Please don't so this (Score:5, Funny)

    by twigles (756194) on Saturday April 28 2007, @02:46AM (#18909955)
    I just kicked the WoW habit a couple months ago!

    I've been Blizzard's bitch since 1994 and it sucks. I feel like Sharon Stone in Casino....
  • My guess... (Score:1)

    by Kuvter (882697) <wdeback@gmail.com> on Saturday April 28 2007, @03:36AM (#18910091)
    (http://www.myspace.com/goodguy3)
    is that it will be some form of online Starcraft. I'm assuming they'll be using some of the graphics for Starcraft: Ghost which nonchalantly disappeared from their "In development" section of their main website with out a word about it.
  • Sure Starcraft II (Score:3, Insightful)

    by Ilgaz (86384) * on Saturday April 28 2007, @03:42AM (#18910117)
    (http://www.noooxml.org/petition)
    "Blizzard has confirmed that they'll announce a new product at their World Wide Invitation in Korea next month."

    The "Korea" is the key, a country known for its massive amount of current Starcraft players.

    It will be at least Starcraft related.

  • Diablo III? (Score:1)

    by ArAgost (853804) on Saturday April 28 2007, @05:45AM (#18910481)
    (http://aragost.wordpress.com/)
    What about Diablo III? Seems a fair second choice to me.
    • Re:Diablo III? by pandrijeczko (Score:1) Saturday April 28 2007, @06:01AM
  • Artanis says... (Score:1)

    by phoros (1063250) on Saturday April 28 2007, @06:36AM (#18910701)
    This is not warcraft in space!
  • by ADamiani (983317) on Saturday April 28 2007, @03:21PM (#18913683)
    I'd love to see a Starcraft-2, but they've said they're aiming to push out annual WoW expansions. If they're even pretending to stick to that, they'd have to announce the next one pretty soon, right?
  • SoS (Score:1)

    by FrozenFOXX (1048276) on Saturday April 28 2007, @06:22PM (#18914529)
    Well if World of Warcraft was amazing in terms of popularity perhaps it was due to it being dubbed WOW, meaning surprising.

    If that's true then perhaps a Starcraft MMO would be named System of Starcraft which would lead us to S.O.S. I can't say that'd be good for their business.
  • by popo (107611) on Saturday April 28 2007, @09:31PM (#18915551)
    In other news, it has finally been confirmed that a company which may be Blizzard will be confirming an announcment regarding a final
    date at which confirmation will be given regarding a game which may be Starcraft, or may not be. Details will be announced after a final confirmation date is
    set -- and an announcement date will be confirmed no later than tuesday during a conference call which may be held at 4 o'clock or may not happen at all.

  • All about the zoom (Score:1)

    by jfodale (1032534) on Monday April 30 2007, @11:06AM (#18928495)
    (http://warhammerinfo.com/)
    If this announcement does end up being Starcraft 2 (or any other RTS for that matter), please Blizzard, rip a page out of the Supreme Commander book. Tactical zoom is a must for any RTS here on out.

    After playing SupCom, every other RTS makes me cry when I try to zoom out and get the global view.
  • Obvious (Score:2)

    by tbannist (230135) on Monday April 30 2007, @01:04PM (#18930239)
    I'd expect an announcement regarding the 2008 expansion to WoW. They previously promised to do a yearly expansion to WoW and May's about the right time to begin hyping a december release.

    Even if it were Starcraft, I don't have high hopes for it. WoW's customer service and Burning Crusade's grindfest disappointed me to the point where I no longer have any goodwill for Blizzard's name. Just as well, I suppose, it's been hollowed out and worn as a jaunty cap by Vivendi. The designers who built Starcraft don't work for Vivendi. Hell the desginers who built World of Warcraft don't work for Vivendi any more either. I wouldn't be surprised if the Blizzard division of Vivendi does not currently have the ability to produce a Starcraft 2, let alone make a worthy sequel.

    I'm very sure that Vivendi had no interest in Starcraft when they bought it, they were only looking at the subscription revenues of WoW.
  • MMORTS? (Score:1)

    by Stroot (223139) on Tuesday May 01 2007, @04:44AM (#18938399)
    Another option could be an MMORTS. That would really be next-gen

    Could be so cool, an always expanding galaxies where millions of players are building their bases and attacking eachother.
    Probably very hard to balance, and what happens with your base when you are not online for example?
    But if any company could pull it off it would be Blizzard.
  • Re:Bah! (Score:3, Insightful)

    by Puff of Logic (895805) on Friday April 27 2007, @10:40PM (#18909003)

    What everyone really wants is World Of Starcraft.
    Actually, I'd rather they didn't make World of Starcraft, because I'm extremely skeptical that they'd be able to pull it off. While the high-fantasy genre works very well because it's fairly limited in scope and "magic" supplies the necessary explanation for the really wacky stuff, I think that science fiction is a victim of its own scope. Sci-Fi tends to be really big, as evidenced by that cut-scene in Starcraft when the marine is about to get chewed up by Zerg as the massive battlecruiser flies overhead. Unless players were entirely restricted to ground and near ground-level stuff, and had some non-twitch combat system like WoW, I just don't think WoS would work.

    Now, what I would like to see is all of Blizzard's creativity and energy put into Starcraft 2, utilising all of the lessons learned thus far and drawing heavily from the wonderful work that was Company of Heroes. The day I see high-resolution Protoss Zealots taking cover behind a lumbering Reaver while Dragoons skitter between the piles of wreckage in the Terran base I just destroyed will be a wonderous thing. RTS games have come a long way since Starcraft came out and I think it's a shame that we haven't seen another game in the series yet.

    Here's hoping we'll be bitching about the system requirements of Starcraft 2 in the near future!
    [ Parent ]
    • Re:Bah! by Gerzel (Score:2) Friday April 27 2007, @11:13PM
      • Re:Bah! by TorKlingberg (Score:2) Saturday April 28 2007, @01:15AM
  • Re:Starcraft 2... but it's an MMO... (Score:2, Insightful)

    by Presence2 (240785) on Friday April 27 2007, @10:42PM (#18909015)
    The RTS genre that SC pioneered is pretty much dead. C&C and all the (many, way too many) clones beat that horse to death. Blizz probably knows making another RTS, even a very sexy next-gen RTS, will never have the market impact that a new StarCraft MMOG would.
    [ Parent ]
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  • Re:Bah! (Score:2)

    by mabhatter654 (561290) on Friday April 27 2007, @11:10PM (#18909161)
    I think that would be good twist on the MMORPG idea. Doing Big stuff right could be interesting. Wargames have been left out because they're too complicated. How you'd manage a fleet of ships and planet/solar system/galaxy wide strategy would be neat. Blizzard is trying to push WoW into massive battles with hundreds of combatants where there's real armies on line and not just playing against scripts. There's definitely a lot of work to make such an idea practical but hard ideas make big profits!!!
    [ Parent ]
  • by darkhitman (939662) on Saturday April 28 2007, @10:10AM (#18911771)
    Because I can moderate and post in the same discussion, right? No, someone just agreed with me.

    In any case, the word 'may' is a wonderful qualifier in that it, conveniently, is always right =D
    [ Parent ]
  • Re:Starcraft 2... but it's an MMO... (Score:3, Insightful)

    by Wildclaw (15718) on Saturday April 28 2007, @11:07AM (#18912087)
    MMO doesn't equal MMORPG, even though the RPG sub-genre is the biggest of the MMO genres. It could be just as possible that they are planning an MMORTS, or maybe a MMOFPS.
    [ Parent ]
  • by Nemetroid (883968) on Saturday April 28 2007, @11:11AM (#18912113)
    Does this list [mmosite.com] have many spinoff titles on it? Blizzard is one of few companies I believe to be trustworthy.
    [ Parent ]
  • Re:Starcraft Ghost? (Score:3, Informative)

    Ghost died, pure and simple. It was Blizzards first attempt at re-entering the console market since the SNES days, and they got beaten by their own characteristically long development cycles. It was supposed to be XBox and Ps2, but then the next gen rolled around while they were still working on it, and eventually they gave up, since it would already be dated (its Blizzard, 5-6 years is a SHORT cycle).

    [ Parent ]
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