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Political Ideology in BioShock

Posted by Zonk on Tue Jun 05, 2007 08:32 AM
from the hey-little-sister-what-have-you-done dept.
An anonymous reader writes "Julian Murdoch at the usually-excellent Gamers With Jobs has a preview of BioShock up today. Far from being a normal piece on the game's graphics and gameplay, it delves deep into designer Ken Levine's attempts to include some extremely complex and controversial political ideologies as the baseline for the title: 'The point of BioShock, the raison d'etre, is really the story, and the messages and intellectual content that Levine tries to deliver as a payload. "Look at Lord of the Rings," he challenges. "Why is Lord of the Rings more interesting than random RPG story number 507? They're exactly the same thing. They have orcs and goblins and demons and trolls. But Lord of the Rings is a meditation on power. And it's really interesting because of that. It's what gives it it's heart." And with undenied hubris, Levine's trying to do the same thing with BioShock.'"
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Related Stories

[+] Ken Levine On The Background of Bioshock 23 comments
GameSpy has up an interview with Ken Levine of Irrational Games. While Levine has spoken previously about Bioshock's ideology, this piece discusses a number of the elements that went into creating the game. He touches again on objectivism, but expands on the title's connection to its spiritual predecessor System Shock 2 and the process of actual developing the game. "Sterling: Segueing away from storyline a little, what sorts of hardware limits did the team encounter from pre-production leading up to this point of near-completion? Ken Levine: As a credit to my programming team, honestly, I didn't hear much about them. There was some hesitation on the part of some of programming team in pushing a level of physical simulation in the world, in part because they knew how much work that was. To their credit, I'll say, not only did they do it, they knocked it out of the park, because I've never seen this level of simulation ever in a shooter."
[+] The Shock That Almost Wasn't 57 comments
According to a senior designer on the 2K Boston (formerly Irrational) game Bioshock a number of publishers turned them down when the company brought the title to their doorstep. "Ken (Levine) spent years pitching the game to publishers but no one was interested, incredible as that seems now. I joined Irrational in December 2004 and my first job was to get a publishing deal for the game (I worked as the Business Development Director for the first six months). I remember pitching the game to one publisher who later told a friend of mine that it was 'just another f-ing PC FPS that's going to sell 250,000 units." Just in case you didn't catch it over the weekend, there's a demo for the game up on Xbox Live. PC owners hold tight: a PC demo is coming, and hopefully before the game launches on the 21st.
[+] PC Bioshock Demo Now Available 96 comments
Dr. Eggman writes "Valve announced today that their digital distribution system, Steam, is now hosting Irrational Games-turned-2K Boston's soon to be released title, Bioshock. The game will appear on Steam and the US August 21st and in Europe on the 24th. If you don't enjoy pipes, perhaps you'd like to utilize the tubes at 3DDownloads, Worthplaying, FilePlanet, or Gamer's Hell."
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  • by Trent Hawkins (1093109) on Tuesday June 05 2007, @08:52AM (#19394945)
    So, like. You can vote republican AND rape little girl like aliens?
    • Re: (Score:3, Insightful)

      CAN? Hell, isn't that one of the planks of the platform?
        • Re: (Score:2, Insightful)

          Oh, right. Nonvoluntary Noninteractive Copulative Treatment. I forgot about that! It goes along with Discomfort Creation for Informational Access Initiatives and Voluntary Mandatory Regulatory Compliance.
    • So, like. You can vote republican AND rape little girl like aliens?

      Come on, this is slashdot here. You should at least get the difference between little girl-like aliens and little girl-like mutants right.
  • by svendsen (1029716) on Tuesday June 05 2007, @08:52AM (#19394949)
    Wonder how many people will get "offended" if the games political ideology is different then theirs? For a 100% fictitious example: Someone plays GTA 37 and kills hookers and has no problems. Burns people and runs them over, again no problems. Their in game girlfriend gets an abortion, or says the like democrat / republican, or says the world is more than 6000 years old...all hell breaks loose.
    • by ShadowsHawk (916454) on Tuesday June 05 2007, @09:08AM (#19395121)
      And how many people will play the game completely oblivious to the political ideology? There's a reason why the masses love summer romantic comedies.
      • Re: (Score:3, Insightful)

        ya good point. Guess I am giving too much credit to those who might play this game. I'm sure the reviews will be all about graphics vs. anything deeper.
      • There's a reason why the masses love summer romantic comedies.
         
        Well lets be fair. half of the masses love the summer romantic comedies, the other half love the action/sci-fi/fantasy extravaganzas. Or is saying somebody who loves Harry Potter is just like the masses not fit into your attack.
        • I certainly was not attacking those that enjoy the fluff movies. There are times when I enjoy completely mindless movies. They have their place the same as sports or action movies. The point is, the masses enjoy the fluff pieces because they can sit down and not have to dwell on the plot. It's fed to them in little bite sized pieces to allow easy consumption.
        • So there's no overlap?

          Sometimes a cigar is just a cigar, not everything has to have some deep political meaning just because some things do, sometimes they're just fun, and both republicans and democrats alike are allowed to have fun.

          But why interject politics into a game when you risk alienating nearly 50% of the market? I guess that number is way too high - there's a lot more slashdotters who pay attention to politics than the average teenage gameplayer, who doesn't even know the name of the president.

          Bu
          • Re: (Score:3, Insightful)

            I think American History X did a good job of presenting controversial material in a balanced manner.

            American History X overall message was put forward in an Abraham Lincoln quote, 'We are not enemies, but friends. We must not be enemies. Though passion may have strained, it must not break our bonds of affection. The mystic chords of memory will swell when again touched, as surely they will be, by the better angels of our nature.'

            But the movie doesn't try to bullshit you that there aren't reasons for hating
      • And how many people will play the game completely oblivious to the political ideology?

        Well, the mark of a good game - of any good piece of storytelling really - is that it can be appreciated on more than one level. Those who just want a "kick-ass shooter" will play it as such and hopefully have a good time. Those who like a bit of brain candy with their mindless violence will pick up on the politics

        And yeah, some of them will probably take offence. If no-one is offended, then Levine will have had noth

  • ...welcome our new underwater overlords.

    Anyway, I have been following the development of this game...it looks like it should be quite interesting, especially if the gameplay videos that were released on LIVE are indicative of the general direction of gameplay...yes, it was just a demo and is of footage that is not nearly complete, but still....I think Bioshock will be one of "the games to play" in 2007.

    I also predict that it will become another Okami. Beautiful, fantastic, unknown.
  • hmm (Score:3, Insightful)

    by TinBromide (921574) on Tuesday June 05 2007, @08:57AM (#19395001)
    does anyone feel that bioshock (for as great as the system shock games were), comparing itself to one of the great stories of the last century kind of like a high school baseball player comparing himself to babe ruth?

    It may be, but Tolkien hated allegory, and any comparison of lotr to ww2, ww1 or Europe at the time of the writing would come up seriously lacking. In fact, he writes about broader, more applicable things, power, nature vs destruction, hobbits, but politics? If lotr was about politics, it wouldn't have been made into movies nearly 45 years after it was published in complete form. The crucible was about politics, but instead of movies, they read it in highschool to explain McCarthyism and to explain why paranoia is bad.

    Summary Recap: LOTR was not about politics, it was not an allegory. Anyone who says different should read the introduction to the book, written by Tolkien himself.
    • Actually The Crucible was made into a movie: http://www.imdb.com/title/tt0115988/ [imdb.com]
    • Did not RTFA, but I don't think the summary is saying the LOTR necessarily has anything to do with politics or allegory. It is just saying that LOTR is popular because it has more interesting thematic elements. I'm not sure I buy that argument though; I think LOTR is popular because it was a well told story. I don't know if thematically it was particulary unique or interesting.
    • A story which is intended as a meditation on power would be an example of allegory, if you go by the dictionary definition: "The representation of abstract ideas or principles by characters, figures, or events in narrative, dramatic, or pictorial form."

      I don't think many people directly take their opinions on WWII from the Lord of the Rings, nor are the books a primer for a broader understanding of the war. At the same time, it's hard not to notice a certain correlation with the World Wars, just as it's h

    • Re: (Score:3, Insightful)

      Summary Recap: LOTR was not about politics, it was not an allegory. Anyone who says different should read the introduction to the book, written by Tolkien himself.

      First of all, you can't trust everything everyone says/writes. They can be deluding themselves. Even highly intelligent people engage in this particularly self-destructive behavior.

      Second, it might not have been about a particular event, but being written when it was it seems highly likely that real-world events motivated Tolkien, and even influ

    • Re:hmm (Score:4, Insightful)

      by bigbigbison (104532) on Tuesday June 05 2007, @11:38AM (#19397427) Homepage
      I don't think that Tolkien should be the ultimate arbiter of what his books mean. To take another situation that is radically different look at Michael Richards' racist tirade. I saw his apology on Letterman and I believe that he was truly sorry and that he really doesn't think he was racist. However, he has yet to convince me that he isn't a racist.
      Tolkien may not think that there is allegory in Lord of the Rings but he has yet to convince me that there isn't.
  • by LarsWestergren (9033) on Tuesday June 05 2007, @09:07AM (#19395115) Homepage Journal
    If you have missed is, this game is made by many of the people behind horror classics System Shock/System Shock 2. It is my most anticipated game this year. I've actually stopped reading about it though, articles contain too many spoilers these days. However, if you liked the 40s-50s vibe of Fallout artwork, check out the great art deco posters in the game [2kgames.com].
    • After seeing the screen shots, I'm a little worried about how the game will perform on my system. I understand that the PC has always been about pushing the graphical envelope, but some of these games (Supreme commander, Stalker, etc)are rediculous.
  • by ravenshrike (808508) on Tuesday June 05 2007, @01:22PM (#19399623)
    Soooo, basically the game rants against capitalism, but in order to do so it sets artificial limits on said capitalism and than shows what in all honesty would probably be a relatively realistic portrayal of said artificially constricted capitalist system. Without room for expansion(what, they could make the original city but making multiple cities in various areas didn't occur to them?) and with the obvious limiting of resources within the unexpandable boundaries created by eventual population pressure, of course any capitalist system will go to hell, but that's true of any system that includes beings which are allowed to think for themselves. Now, a bee colony might be able to make it work in such conditions, but last time I checked, the entirety of the human race weren't a bunch of worker bees.

    I found this really funny:

    These plasmids let you modify and slowly build your character in a way not-dissimilar to an RPG. But don't tell Ken that. "This is not an RPG," he demands. "It's not about stats. This is about huge amounts of dynamic exciting player expression ... thousands of ways to exploit the environment, take control of things and use the world to your advantage." He's passionate about this to the point of hyperbole and hand-waving.
    What exactly does he think the best RPGs aspire to acheive. Hell, what does he think any good DM with a couple of imaginative players can actually do in an actual PnP RPG?
    • Think you mean Unreal 3. AFAIK the only release is the xBox360 only Gears of War which obviously doesn't help; UT3 should be about the same release dates as BioShock.

      Unreal 3 supports DirectX 10, so turning everything up to 11 is likely to max out any current box. More optimistically the engine also supports Linux (any word on BioShock?) and is likely to still give great graphics on more modest hardware.