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Brain Controlled Virtual World for the Disabled
Posted by
Zonk
on Tue Jun 26, 2007 06:39 PM
from the you-know-you're-thinking-metaverse dept.
from the you-know-you're-thinking-metaverse dept.
Galactic_grub writes "New Scientist Tech has a story about a virtual world that paralyzed patients can explore using their thoughts. The set-up connects a Brain-Computer Interface (BCI) to virtual reality so that a person can 'walk' through it, simply by thinking of moving their legs or their left or right hand. Electrodes are attached to their scalp and electroencephalogram (EEG) readings are used to navigate, or control an avatar. The story includes a video of the experiment."
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That's great, when is it available in stores? (Score:2)
We've been hearing about this technology for years now.
Get the invention out of the lab and into the hands of people who need it.
There's disable people out there living terribly poor quality lives.. they could be playing WoW.
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Cool, then they can die of starvation without even noticing! Dr. Kevorkian, is that you?
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Charles Dickens called. He wants Scrooge's misanthropy back.
Lets get real (Score:5, Insightful)
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You're probably right. When I was a fledgling nerd who couldn't get laid, I still cybersex0red, because it was better than nothing.
On the other hand, my tackle was in working order, so at least I could occupy myself when I was done. Yeah, that's it, when I was done.
</tmi>
Actually, it makes me wonder (Score:2)
For a start there was this other piece of research some time ago about how playing games even makes people somewhat forget about pain. As in, the physical pain kind. I don't know, it sounds fairly useful to me.
Second, for the kind of people who'd _need_ a brain interface, I'm guessing they can't use their hands either. Maybe it's ADHD speaking, but it sounds completely fucking boring. You can't even read a book, or change T
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I'm pretty sure this could be used for plenty of Hentai Games over at J-List.
*coughs*
Not that I would know anything about that.
Re:Lets get real (Score:5, Insightful)
I think that's the whole point of this tech. To give some sort of social life to those who are both immobile and without the real life support network to have a fufilling life inspite of their physical limitations. And before you knock this "social life" too much, consider how many people spend the majority of their time in WoW or EVE chatting or helping friends, completely by their own choice. I could think of nothing better for establishing a good game community than to adapt it to a demographic that would likely use the game as a primary means of social interaction. And if I only ever know them as the high level character who helped me out when I was a newbie and who is quick on the chat lines with a joke or a helpful suggestion, maybe that that would be just fine with someone who is unable to be helpful or chatty IRL.
Parent
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more than information before the senses, data fed to the
computer of the mind. The lesson is simple: you have received
the information, now act on it. Take control of the input and
you shall become master of the output.
-- Chairman Sheng-ji Yang,
"Essays on Mind and Matter"
(another Alpha Centauri quote)
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Perhaps one problem is that you don't get the bigger picture. If you can control a character with your mind, you can control a vehicle, say, an electric scooter, or a voice synthesizer.
This is ignoring the fact that this research isn't about MMORPGs. Aside from the obvious socialization benefits, you could also utilize it as a tutor, a virtual lab, etc. Who knows how many Hawkings-level inte
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Besides, legal e
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Are you not aware of the meaning of the term suicide? Assisted suicide is someone actively working to help kill another person.
Yeah, giving people the freedom to chooce is such a horribly slippery slope.
In this case, there is clear historical precedence of government-led violation of human rights. The US has horribly mistreated disabled people in the past century. The Germans took it to a new level, of course. Those are just the cases I know
Snow Crash (Score:2)
I'm not sure (Score:2, Insightful)
However, this is a step in the right direction. If we can read and interpret instructions through EEG good enough to control an avatar, how far away can we be from using these same thoughts to control robotic limbs?
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This is going to be good for some people, but what happens when these people take of the electrodes and discover they still can't walk. I would think it would make them worse.
IANAP, but when I play a with a flight simulator for a few hours, the last thing I want is to fly an actual plane. Same for sex, kind of, so I'd say, if as a paraplegic you took a 4 hour walk in Oblivion or the countryside of San Andreas, you'd want to take an actual walk less than before you started playing, mainly if you use your b
oh shit (Score:4, Funny)
Atari Mindlink? (Score:4, Interesting)
http://www.atarimuseum.com/videogames/consoles/26
I think now would be a good time to.... (Score:2)
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This thing is going to become the norm before too long
Before too long compared to what? The lifespan of a human? Not likely, it'll probably be another 5 or 6 years before it gets into the homes of disabled people, much less a normal person. It'll probably be at least a decade before it becomes commonplace in homes without someone who can't use another input device. However, if this turns out to be like speech recognition in accuracy and speed, it may take closer to 20 or 30 years.
So unless you're comparing the timespan to the age of the earth, or the age
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