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Microsoft Readies Cheaper 360
Posted by
Zonk
on Monday July 09, @12:34PM
from the i-think-they-had-this-ready dept.
from the i-think-they-had-this-ready dept.
Officially Microsoft is putting on a brave face, saying they won't drop the 360's price even in the console's weakest market: Japan. Just the same (probably in anticipation of Sony's PS3 price drop), the San Jose Mercury news says the company is secretly working on preparing a lower cost Xbox 360 SKU. Called 'Falcon', it's a cost-reduced system using 65nm chips instead of the at-launch 90nm electronics. This ties right into Michael Pachter's expectation of such a cut; it should be noted he doesn't see the DS or Wii prices moving any time soon. Related to all of this, Newsweek's LevelUp blog has two great interviews today: a Peter Moore discussion harkening back to last week's warranty announcement, and a chat with Jack Tretton about the price cut and the 360's hardware issues.
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Okay....
(Score:1, Insightful)Ermmm... the wii is half the price! A Price cut is not necessary becauser the wii is sooooooooooooooo much cheaper anyway.
Re:Okay....
(Score:5, Insightful)(http://www.imaginaryrobots.net/)
A price cut is not expected for the wii because it's still selling as fast as they can make it! Microsoft and Sony are having trouble moving stock at this point, so a price cut makes sense for them.
Doesn't make sense.
(Score:5, Interesting)(http://kamthaka.blogspot.com/ | Last Journal: Wednesday March 30, @04:18PM)
Sure, after a while the prices of parts comes down. But in the meantime you've lost sales and market share to the competition. And since your revenue is dependent on game sales, this is only shooting yourself in the foot.
Furthermore, you get bigger discounts on parts when you order them in larger lots. So anything you might save is lost by buying in smaller quantities.
Finally, there is some truth to the idea that a modest shortage can help spur customer demand, but within limits. Too much shortage and people turn to the competition.
Nintendo claims that their problem is that they've contracted out manufacture and can't ramp up production as easily as if they had their own production lines. I don't think this is the entire story. There's tons of contract manufacturing capability in the world, and the Wii uses standard, mature (and therefore cheap) technologies. This has been going on long enough that they could have brought other manufacturers online if that were the only factor.
I suspect that the inability to ramp up production is related to the Wii's low price. It is certainly not the case that they could not have brought more production capabilities on line by now, but it may be that they can't build more at the price they need to build them. They may have structured their deal with Foxconn (the OEM) in such a way that it is cheap but not scalable. For example, they may have agreed to limit the number of units to a degree that can be produced by certain slack resources at Foxconn, that are otherwise engaged in higher margin work.
I'm talking through my hat here, since I know zilch about manufacturing. But I'm reasonably certain the problem is that they can't scale their production at the price they want to sell these things for. If they could, then they would, maybe not enough to keep everybody's shelves stocked to overflowing, but enough so that you'd consider driving around to find one. My son wants one for his birthday coming up, and I told him that while I'd be happy to shell out the dough, there was no way I'd spend the time it would take to track one down. They're losing market share to the competition because of situations like this.
Let the price wars begin
(Score:2)Redesign might be nice
(Score:2, Interesting)I think
(Score:2, Insightful)This is why...
(Score:1)I can get 300 (cheap) to 50 (rare) SNES/NES/SMS/PS1/DC games for the price of one PS3 or XBOX. For me, it's all about the dollar-to-fun ratio.
Sony is back to square 1
(Score:5, Insightful)Wii: 250 usd
360: 350 usd
PS3: 500 usd
And the killer feature for each console:
Wii: totally new way to control games
360: the best online gaming experience of all consoles
PS3: Blu-Ray
Notice: PS3's killer feature isn't gaming related one. One reason gamers aren't very excited about it...
Re:Sony is back to square 1
(Score:5, Funny)2484 comments man. Practice makes perfect! Thanks for your concern though.
Re:Sony is back to square 1
(Score:4, Informative)SKU
(Score:5, Insightful)(http://www.anserinae.net/)
For those of you who need it spelled out, run this at the command prompt: perl -wc split ('', $rant)
The correct term is 'model'.
Price Wars
(Score:1)(http://holdemdaddy.blogspot.com/)
Why is it considered a given that Nintendo will not enter into this price war? As the one company that we know for sure makes a profit on each console, it seems they could most afford to. While some might argue they are already the cheapest, the margin by which they hold that title may soon be eroded. I predict a good size price drop by Nintendo in time for the holidays.
Xbox division profitable when?
(Score:2, Insightful)The earliest reports [joystiq.com] pegged the Xbox as costing about five hundred through seven hundred dollars to manufacture, a loss of a few hundred dollars on each console sold. This article [arstechnica.com] published around the time of the PS3 launch puts the cost of Xbox 360 components at around seventy dollars under the final unit cost (manufacturing and other costs were not calculated into this figure so it may be safe to assume that they were breaking even or close to it at that time).
With the costs of the new warrenty (in addition to any costs that can be associated with the honoring existing warrenties to cover the high failure rates [pcworld.com] of the console) and cutting the price which changes the profitability on each unit sold, when does Microsoft now expect their Xbox division to become profitable?
Performance drop?
(Score:1)you get what you pay for
(Score:2)(http://www.devinmoore.com/ | Last Journal: Thursday May 24, @07:16AM)
XBox 360 4.0?
(Score:4, Interesting)Re:XBox 360 4.0?
(Score:4, Insightful)(http://shawn.redhive.com/ | Last Journal: Thursday May 26, @10:04AM)
You might "feel" like you got ripped off, but you really didn't. It's definitely possible to not worry about such things, and so that's what I'd advise, because worrying about it isn't going to accomplish anything positive anyways.
Wow great
(Score:4, Insightful)(http://www.investorelite.com/ | Last Journal: Saturday January 07, @03:41AM)
New features
(Score:3, Interesting)What other features could they build into it with the added room of smaller components? No one really thinks its too big, so changing the case probably isn't a good idea at this point, although it would be nice.
Wii
(Score:2)The "cheaper" 360 may be better
(Score:2)(http://www.blarg.net/~steveha)
What I really want is the new 65nm chip combined with the improved heat-pipe cooling system, and quiet fans. If the new "cheaper" 360 still has noisy cheap fans, I hope Microsoft will introduce a "Mega Super Elite" version that has a bigger hard disk or something, and has more expensive fans. It should have a quiet optical drive too.
steveha
Falcon Hell!
(Score:1)If we're going to use Atari-based platform names, why not just name it the "Jaguar" and be done with it. That way it'll tie in well with the one-game systems (Halo3 for "MS Jaguar," vs "Tempest 2000" for "Atari Jaguar")
On the bright side, this would mean that MS only has about another 12 months in them before some hard drive company buys them for a USD$3M Stock-Swap. Freedom fighters rejoice!