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Killzone 2 Back in Action
Posted by
Zonk
on Wednesday July 11, @11:26AM
from the love-the-helmets dept.
from the love-the-helmets dept.
After a bout of radio silence, yesterday Sony unveiled Killzone 2 as it stands today. Those attending the event seem duly impressed. Eurogamer's Tom Bramwell points out that the level of cynicism has been set quite high, after the pre-rendered 2005 trailer prompted a lot of hard feelings among journalists. Just the same, Susan Arendt of Game|Life is of the opinion that the wait was worth it: "Most of the action we saw was basic run-and gun--working your way up and down, through the buildings of the city to reach various checkpoints. We saw a fight with a mini-boss that was relatively unremarkable, but it did at least end with a fairly satisfying 'boom.' The level culminated with the destruction of an arc weapon--basically an antenna that draws electricity from lightning and releases it to destroy troops ... Killzone 2 is loud, dirty, and violently elegant. If you have a PS3, you're going to want this game. If you don't have a PS3 you might have to figure out how you're going to get one." For more details, check out the Killzone 2 trailer Sony has released as well as the quick Q&A on the game at PS3 Fanboy.
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Sony Displays New PSP, Polished Games At E3 236 comments
Sony had a lot to prove coming into this event, and kicked off on a high note. The PlayStation 2 is still selling units, and the PSP's numbers are apparently up as well. They followed that with the news of a new version of the PlayStation Portable. It's slimmer, lighter, has a longer battery life, and the ability to connect directly to your television to display video and games. There was a good deal of discussion about upcoming PSP titles, some of which are connected to a PSP bundle. Pushing out the PS3, they show several PlayStation Store titles, included the fascinating-looking Echochrome . Moving onto the Home service they discussed cellphone and website tie-ins to the Home service, as well as the ability to launch games from directly within the Home environment. Referencing the price cut, they reveal sales have already gone up. NCSoft, Epic, and Ubisoft are all referenced as heavy backers of the PlayStation, with a tantalizing statement suggesting that user-created mods for Unreal Tournament will be coming to the console via the Playstation Network. A lengthy Metal Gear Solid 4 trailer and a statement that the game is only for the PS3 (still to be determined), due early in 2008, cap off the third-party section. First-party titles show all of the highlights of Sony's portfolio with the LittleBigPlanet trailer emphasizing creation rather than play, and their Heavenly Sword highlight showcasing the game's story for the first time. A new sandbox title with a morality component was announced, InFamous, as was a new chapter in the Gran Turismo series. The press conference wrapped with a gripping trailer for Killzone 2, completely running in real-time.
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The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Consider the hate..
(Score:1)huh?
(Score:5, Insightful)(Last Journal: Sunday September 19, @11:03PM)
Review conclusion : YOU MUST BUY THIS GAME! IT IS BEST GAME EVER!!!
Excuse me while I work out what the fuck is going on with these guys. Why would a generic, shoot 'em up be a must buy when it's being labeled as a generic shoot 'em up with no real originality or redeemable qualities at all?
Game journalism, because Mario didn't make sense either.
Darn, that looks good.
(Score:2)(http://www.whyshouldihaveone.com/)
Still as an xbox owner I am rather impressed, and competition between the companies is a good thing.
umm
(Score:2)(http://www.uwcreations.com/)
Wait, what?
(Score:2)Um, walk into a store, grab one of the shelf, proceed to checkout counter, pay?
Ha ha.
(Score:2)Ya not a good first impression
You'll Want This Game!
(Score:3, Funny)(Last Journal: Friday June 15, @12:03AM)
The excitement is palpable
(Score:2)It's a generic shooter with a fittingly generic name. Even the "favorable" review manages to make this painfully obvious.
Rating
(Score:2)What is the real difference between playing a game that has the sole purpose of killing a bunch of people a game that has the sole purpose of killing a bunch of people in a different country? Someone recently joked that Manhunt should have stated that the people were terrorists, and they'd have been okay on rating.
For my money, a game that attempts to realistically recreate the experience of war -should- be Adult Only, as real adults don't even fair all that well for the real experience. (Mental trauma is almost unavoidable when taking someone's life.)
It's too bad the ESRB doesn't have to stated exactly why they chose the rating they did, because we'd soon know if they chose AO out of spite or because it genuinely warranted it.
Developer quote
(Score:1)Everything except for actual damage, presumably. Show me a level where someone gets shot in the foot and limps for the rest of the level, and I'll be impressed. How about head-shots that actually kill or incapacitate an enemy?
I'm also pig-sick of 'futuristic' shooters where the available weaponry for 90% of the game is a pistol, a shotgun and an assault rifle. Where's the gauss-rifles, the beam weapons, the wire-guns, the imagination?
But hey, why bother, when you can churn out another corridor run'n'gun game, but with more polygons. 'Cause that makes everything better, right?
Well. . ..
(Score:1)It just looks like another FPS.
If they are going to make FPSes on consoles, there needs to be a keyboard and mouse adapter, I'm tired of trying to play games like this with a controller.
I hooked my computer up to my HDTV, and I have my fill of FPSes that way. Theres no reason to buy a game like this when I have countless other FPSes that are amazing on my computer.
Halo killer my rear end
(Score:1)It seems like once Halo and Halo 2 (and now the upcoming Halo 3) came out, everybody and their grandmother wanted to release a FPS to cash in on the hype. It's a shameless attempt at earning "easy money" through derivative, overused game design and unimaginative storytelling. The most unfortunate problem with this is the fact that this is the state of the video game industry at present. Everyone wants to stick with what's safe, nobody wants to do anything unique or imaginative.
Don't even make me go into bitching about the title. "Killzone"? How about "Place where you blow stuff up real pretty?" Pardon the cynicism, I just can't stand how easy it is for people to get into this industry with such severe lack of imagination.
Pleased non-gamer
(Score:1)Why isn't Sony catering to people like me? I don't give a shit about the next gaming revolution, I want a centralized, versatile media center with stuff I can play with, listen to, watch, and hack. If they just laid off the overly aggressive DRM, worked in tandem with the movie and music industry to implement a cheap, online distribution model, pumped out more games like Killzone and Assassin's Creed and brought down the price a little, I would be out the door right now and taking the weekend off.
These claims of Nintendo and Microsoft dominating the "casual userbase" are overstated, I think. I have no desire to play Resident Evil 4, neither does my grandmother. So are the arguments that game consoles shouldn't be used as media platforms. I'm sure there are countless people out there like me, and it's sad that Sony is skimping on so many little things. Everything is in place. The hardware is there, the market is there, the potential is there. Why can't Sony just go the extra mile?
Damn, I can't believe I'm seriously considering buying a PS3.
Typical fps controls, and what a shame.
(Score:1)Re:The Game Looks Amazing
(Score:1)Re:I'm sorry, but..
(Score:1)Re:The Big Graphics Question
(Score:2)It's not like they're using the Emotion Engine as a coprocessor while running PS3 games.
Re:The Big Graphics Question
(Score:1)Re:The Big Graphics Question
(Score:2)(http://www.whyshouldihaveone.com/)
Doesn't your question basically ask "Are they going to defeat the point of a console by removing the idea of one performance standard in game? At least a performance standard that can't be change by the user in a cheap fashion.
Re:The Big Graphics Question
(Score:2)Re:The Game Looks Amazing
(Score:1)(http://loz.superleet.net/)
Re:I'm sorry, but..
(Score:2)Re:The Big Graphics Question
(Score:1)Unless Killzone 2 is a PLAYSTATION2, game, removal of the Playstation 2 from from Playstation 3 will make zero difference to a Killzone..
Did you skip school some something, or does stupid run in your family?
Re:The Big Graphics Question
(Score:2)Re:I'm sorry, but..
(Score:1)Mediocre, maybe. Sucks? I think that's overstating it a bit.
I wrote an in-depth review of Killzone when I finished it, which you can find here:
Killzone Review [blogspot.com]
For those who don't want to read the whole thing or skip down to the summary, I concluded that it was not as good as the "Halo Killer" hype, but not as bad as the post-release reviews would have you believe. I did manage to extract some enjoyment from it.
But if Killzone 2 is more of the same with some pretty added to it, it certainly won't be a system-seller for me.
Re:I'm sorry, but..
(Score:3, Informative)(http://www.lkmc.ch/)
1) pretty pre-rendered trailer
2) there's not much else to get excited about on the PS3