PS3 Rumble Controller Confirmed 177
IGN was playing a build of the upcoming title Burnout: Paradise when they noticed something new about the controller in their hands: it was shaking. The rumble-equipped PlayStation 3 controller is almost certainly a reality at this point, with Kaz Harai's keynote tomorrow expected to officially announce the product. "The controller we were using to play the demo looked exactly like a standard Sixaxis, except that it had a sticker on the bottom that said 'RUMBLE.' It also felt notably heavier than the standard Sixaxis."
weight (Score:2)
Re: (Score:3, Insightful)
Re: (Score:2)
What is annoying is the fact that a company like Immersion (backed behind the scenes by Microsoft when they
Re: (Score:3, Interesting)
That's funny (Score:2, Interesting)
Re: (Score:2)
As far as battery life goes I have a Logitech 2 wireless PS2 controller that supports rumble and I can get well over 50 hours out of 2 AA batteries so I would not be surprised if the new "sixaxis-shock controller" has a battery life of 24 or more hours wi
last gen? (Score:2, Insightful)
Re: (Score:3, Funny)
That will teach them to try to promote their choices as the best ones. They won't try that again.
I look forward to the future of marketing slogans you've created. "It's only as good as it is", "We like it, but you should make up your own mind", "Adequate. At least for us.", and so on.
No more hype ever. Not for us. Someone on the net might have a counterpoint, after all.
(This post makes me feel British.)
Re: (Score:2)
That's funny if.. like.. you don't know the whole history of the SIXAXIS/Rumble story. To everybody else, it's yet another example of how Sony's been tripping over its arrogance over the last two years. Instead of just saying "We don't want to pay the licensing for it, and we don't think our customers will mind..." they spouted several different stories from technical problems with the unit to claiming it's not a big deal anyway. So yes, you're right, th
Re: (Score:2)
and man, if I did wake up with an unusual urge to hate Sony with no actual reason, I might start wearing a tinfoil hat to keep Bill Gates's mind control rays out.
Re: (Score:2)
Microsoft and Immersion are the real villains here. Of course if you're a Microsoft/XBox 360 fanboy, you won't care.
Re: (Score:2)
Yeah, that makes sense. That's why Sony'll never rumble in their controllers. Oh wait...
"Of course if you're a Microsoft/XBox 360 fanboy, you won't care."
I'm not an XBOX fan, yet, I do not care. You'd look less like an overzealous Sony fan if you didn't jump to silly conclusions like that.
Re: (Score:2, Informative)
MS bought a share of Immersion as a settlement, while Sony decided to keep fighting and eventually lost. I think it was obvious to both companies at the start that Immersion had a good case - MS quickly decided to settle while Sony decided not to. The 10% share of Immersion that MS bought as a settlement has nothing to do with Sony refusing to settle.
Re: (Score:2)
Sure I do.
it's yet another example of how Sony's been tripping over its arrogance over the last two years
That's a fine opinion. I guess I don't care about "arrogance", whether it be imagined or real, lasting two years or more or less. It's a game console. The arrogance is just a bonus. You can have the arrogance I got with mine, BTW, I'm not using it.
You may want to be in love with the company that makes your game console. I don't have that re
Re: (Score:2)
Right. If you have a PS3 right now, you purchased it as an investment. That means the stuff they do down the road is important to you. You care whether you're part of a flame war or not.
"Why should anyone care why? If you knew why, would your games would be more fun? What's the specific benefit to knowing why"
You'd care if the company selling you stuff was lying to you, right? No? Okay, you're a goo
Re: (Score:2)
It's a game and Blu-Ray player. I play games and Blu-Rays on it.
You'd care if the company selling you stuff was lying to you, right? No?
I focus on what matters to me. Then I check whether it meets my requirements. I didn't buy it thinking it had feature X and then later find out it didn't. I checked before I bought it.
If any company is guilty of that kind of thing, it's Microsoft, BTW. I don't think people bought their 360 thinking it would crap-out on them. (Nothing
Re: (Score:2)
Exactly. That includes games and movies that are coming in the future. In an extreme case, if Sony suddenly folded up shop on the whole PS3 thing, I seriously seriously doubt you'd be anything but pissed off about it.
"I didn't buy it thinking it had feature X and then later find out it didn't. I checked before I bought it."
That's great. But you still didn't buy a system without some form of trust with them. In the case of a game console,
Re: (Score:2)
No- I would continue to play my old PS2 games, Blue Ray movies, and my ripped dvd collection sitting on its hard drive like I do now.
Amazingly enough, for some people what the Playstation 3 offers other than games designed for it (blue ray, upconverts DVDs and PS2 games so they don't look like crap on my TV, play ripped movies and music, etc.) make it worth the m
Remember this? (Score:2, Informative)
hahaha
Adding Rumble helps, but please fix the rest... (Score:4, Interesting)
1) Sixaxis Tilt is Not nearly sensitive enough to be useful. Please figure out a Fix or Hire someone who worked on ExciteTruck to do it for you.
2) The R2 & L2 Buttonie-trigger thing. Either make them proper buttons (like L1, R1), or triggers (like the 360), don't care which but this inbetween solution you have now is bad.
3) Swap the left Analog and Dpad. MS, Nintendo and Sega all did so because it is more comfortable to play 3D games that way. Bolting the Dual analogs at the bottom made sense in the PS1 era, but not 2 gens later.
4) User replaceable Battery. Make it AAA, AA, or Proprietary; I don't care which so long as I can swap it with another in a few seconds without disassembly.
Re: (Score:2)
How come no 3rd party(Mad Catz, etc) has done this yet? You would think they would sell d-pad/left analog swapped game pads for PS2 or PS3 by the truck load to Xbox converts.
As for the analog triggers, they should have made them concave-shaped so your fingers don't slip off in all the action. I gues
Re: (Score:2)
Re: (Score:2)
Those L2/R2 triggers are a mess, though, as you say. I shudder to think what it'd be like trying to play "Amplitude" on a controller like that...
Re: (Score:2)
Re: (Score:2)
Anytime I have to adjust how my hands naturally rest on a controller into a position where I have to use muscle control to KEEP them in that position...yeah, that's w
Re: (Score:2)
Re: (Score:2)
Either that, or you're full of shit. (See how stupid that sounds?)
Re: (Score:2)
Exactly! It is the same. Yet why after a marathon session of GTA:SA does my left hand hurt and not my right? Because like in most games
Re:Adding Rumble helps, but please fix the rest... (Score:4, Interesting)
Don't listen to the guy who thinks unnecessary hand stress is 1000x better. No, really. Putting the most used control down and to the right means you have to bend your thumb outward away from it's natural configuration. The reason you don't put them in the same place on both sides is because on the right side you want the buttons to be where it is most natural to push them -- imagine if they put the 4 primary buttons where the right analog stick is now. Hard to hit them, right? Right, because it's an unnatural position. The goal is to have the most neutral hand position for the most common items. MS and N understand this.
Back in the PS1, when the DPad was the most common item, Sony put the analog stick where it is for that reason. Keeping it out of the way of the DPad, so the DPad would be just as familiar and comfortable as it used to be. There was no excuse for keeping it in the same place on the PS2, and for the PS3 still having the mostly useless DPad where the thumb most naturally rests is idiotic. They keep it that way solely because of the brand recognition. But some people have convinced themselves that these historical reasons that de-emphasized the analog stick are actually ergonomic reasons that favor the analog stick. That the current location is the ideal spot for the analog stick, even though it was originally put in that spot exactly because it isn't the ideal spot for primary input.
If you really think down and to the right is the best, most optimal and comfortable position for the primary input method, why did zero controllers have that setup with the Dpad? The original PS1 controller didn't put the D-pad or buttons in that area, they put it in the upward position so that it's easiest to reach, just like everyone else.
Re: (Score:2)
*waits for a "Don't listen to this guy" post in response*
In all seriousness, I do disagree, though. There's nothing wrong with the way the controller is now.
Re: (Score:2)
Whether you have to bend your thumb down to get to where the lower control is has to do with the width of the controller, where you grip the controller, and how far apart your elbows are when you hold the controller.
If you're bending your thumbs to reach the analog stick, you're holding the
Re: (Score:2)
Wrong, how it's designed to be held, same difference. They made the controller wrong. Unless your forearms are at 180 degrees, you're bending your thumb to reach the sticks. If they made the controller correctly, there would be no issue of having to hold it "right" where "right" means "unlike the handgrips are designed for you to hold it".
I really honestly don't give a shit why they didn't put t
Re: (Score:2)
Re: (Score:3, Interesting)
Don't be ridiculous. Of course people actually like it. I think a lot of them would also like a controller with the analog control swapped even more if they gave it a chance. And I think there are those who wouldn't prefer the analog-up configuration, even if that was the controller Sony had originally came out with. Yet that wasn't the controller came out with, they came out with Dual Shock, and that controller is the one many people c
Re: (Score:2)
Deny that, and yeah, I'm going to refer to Sony fans convincing themselves that whatever Sony does is inherently the best.
Yes, but what you said was that anyone who doesn't think Sony's design is inferior is being a fanboy (you didn't say fanboy, but you gave the standard definition of one). You didn't allow for the fact that people might actually prefer the design! I find the Dual Shocks extremely comfortable, and I prefer them to the 360 controllers (I won't touch the abomination that was the original Xbox controller) due to button placements, which work better for me. The sticks aren't better or worse, both designs work eq
Re: (Score:2)
No, that's not what I said. I said fanboys convince themselves that Sony's design is superior, and it was directed at the person I was replying to. That's not the same as saying everyone who likes the Dual Shock is a fanboy.
While it may not have been what you wer
Wii Classic controller makes sense for the 2D VC (Score:2)
Re: (Score:2)
Which is precisely why the classic controller for the Wii has them in the same place.
Re: (Score:2)
Re: (Score:2)
Uh-huh. I ho
Re: (Score:2)
But if it were really this much of an enhancement, why don't I see a logitech PS3 controller in this configuration? I suspect that in practice you might be right about the analog sticks needing to be symmetri
Re: (Score:2)
There actually are 3rd-party PS2 controllers sold in Japan with the left analog and dpad swapped. I don't know the brand, or if they're also available in other countries.
Sony has always been bad at controller design, and the analogue stick placement is IMHO the dualshock's worst flaw. Sony, unfortunately, seems to not particularly care about the ergonomics of the controller -- and what little
Re: (Score:2)
As for the analog layout, my thumbs reach the sticks fine, with no funny bending, and I have great control, I just wish the L2 and R2 were concave as the other comment mentionned.
Re: (Score:2)
Battery life? (Score:3, Interesting)
Re: (Score:2)
Re: (Score:2)
Now that we're accustomed to that, most folks are going to be surprised and annoyed at the understandably (to me) shorter battery life that might still be decent, but not days.
Re: (Score:2)
And technology considered, its quite possible they've improved battery lifetime over the year as well, either with a better battery pack or lower power internal electronics, so we may not noti
Re: (Score:2)
And yeah, the fact that the PS3 doesn't charge controlelrs when off is crap crap crap. I just use the USB off my computer (which is never off), but still, what a stupid thing to lack.
Re: (Score:2)
"Play longer--at least 50 hours of gameplay with vibration on."
50 hours seems a decent amount of time to me. I can't imagine that the DS3 would be significantly worse than that.
Re: (Score:2)
Halo 3 looks fun and all, but there are far more exciting things coming out for the system than Halo 3...
Mass Effect, Too Human, Fable 2, the next Burnout game, the Warhammer RTS, the next Splinter Cell, the Orange Box, Condemned: Criminal Origins, Fallout 3...
Seriously. There is WAY more coming out for the system than Halo 3...why do people keep focusing on just that?
Re: (Score:2)
There's also the Gears of War sequels... hopefully...
Re: (Score:3, Funny)
I left out Ninja Gaiden 2 in my list in a post a little above yours.
I have shamed my family.
Re: (Score:2)
WOAH! Whattha whosit WHERE? Ninja Gaiden 2 for the 360? AAAAAHAHAAAA! Where's the article!? I NEED CONFIRMATION! WILL THERE BE MULTIPLAYER!?!
Sorry. I just regressed a little, but do you actually have concrete info about NG2? I haven't bought a next-gen system yet... I've literally been waiting to see which console this comes out on.
Re: (Score:2)
Oh, and yes, the game PWNS N000BZ hard!! Looks wicked.
Re: (Score:2)
I'm taking a week off as soon as that game comes out.
Nothing about multiplayer, though. Oh well, if they had that I'd be the next guy dead after playing 96 hours straight. Well, maybe if I got myself on an IV feeder and a catheter... but then I'd wear my fingers down to nubs. Maybe I could rivet steel tips on, it'd hurt a lot at first, but I think the benefits outweigh...
Re: (Score:2)
Re: (Score:2)
Missing the Game of the Year... (Score:3, Interesting)
What? No love for 2007's GOTY? [wikipedia.org] Not to outright disrespect the other games, but I'll probably put more time into that than Halo3, Smash Bros and Warhawk combined.
Re: (Score:2)
I am kicking myself for not including Ninja Gaiden 2 though...not sure what the hell I was thinking with that one...
Re: (Score:2)
Re: (Score:2)
I'm sure it will be a great game, it's just that it doesn't really seem to be introducing anything spectacularly new...I know, I know, the whole "reserve judgment until after you have played it" deal...still, I think it's reasonable to expect it to be More of the Same(TM), just (much) prettier.
Personally, I hope
Re: (Score:2)
I'm under no illusions that Halo 3 will rock the boat, my point was just that you don't have to be a dumb, beer-guzzling frat boy (or whatever "dumb Halo player" stereotype you prefer) to think that it's the best game coming out for the 360 that we know of.
Re: (Score:2)
Anyway, I know you don't have to be the beer-guzzling fratboy, it's just that I find people that are fanatical about it tend to be a certain kind of gamer (i.e. the type that don't delve into unknowns like Ico, Psychonauts, etc.) I know that is a very broad generlization and I know that I am wrong, but just in my own experience that is what it seems to be.
I suppose another thing about it is I've been playing FPS games since Catacomb 3D...it take
Re: (Score:2)
Re: (Score:2)
I'm not suprised, it's not like I didn't expect a huge marketing blitz and a lot of talk...but it still annoys me regardless:-)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
The $400 dollar video card that I bought a few years ago (x800xt) doesn't even meet the minimum requirements for most games out there now.
I agree with you...a keyboard and mouse combined with top-notch innards blows away a console any day...but those top-notch innards become minimum required innards in a very, very short amount of time.
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re:But.... (Score:5, Insightful)
Us people in the know have been very harsh on Sony about Heavenly Sword's length, but you know what, all the common video game consumer friends I have with a PS3 have called me up to ask if I absolutely loved the game as much as them... and when I tried to explain that it was great but short, most of them told me in a matter of fact way that the game was like an epic movie that you got to play, and that being short made sense to them because it kicked ass in the short time it played and it didn't have tons of filler, which they didn't want.
Us 'elite' gamers have been giving it a bad rap, and I know that this is simply anecdotal, but it appears to me that the ho-hum consumer actually appreciates the shortness vs. the content.
Re: (Score:2)
Or, even better, in January ask them if they feel they got their $60 worth out of the title. You can also point out that if you spend $60 on DVDs you'd get more entertainment
Re: (Score:2)
Re:But.... (Score:4, Funny)
BTW, Doom 3 is my favorite game ever.
Re: (Score:2)
+1. I think 50% is proably being generous.i only ever got a few hours into halo because i found it dull and unnecessarily repetitive. from what i played it seemed like for every hour of gameplay, 40 minutes was spent playing filler. some gamers seem to love filler, I call them jocks. I suspect their thinking is something along the lines:"oh, wow! more of the same!
Re: (Score:2)
People don't buy systems for "Rental" games... (Score:3, Insightful)
By that logic... (Score:3, Insightful)
Its not about shortness/length vs. content (at least in this case), but a matter of interactivity vs. non-interactivity. Games like Halo or Bioshock (not counting the intros or endings, both games have extremely little cutscenes or FMVs) have very high action vs. inaction ratios in this case
Re: (Score:2)
Re: (Score:2)
If companies wa
Re: (Score:2)
It is definately a console that I shall never sell.
Re: (Score:2)
The only thing I can think of is that they were taking the Sega Saturn as an indication of what the console was going to be like. For what it's worth, the Saturn's library as a whole was rather horrible, however the games that were good were REALLY good.
Honestly, I bet that if Sega starte
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
Re: (Score:2)
One of these things is not like the other... If a game has gameplay like God of War, I am sold. Hell, GOW3 together with Ratchet and Clank might move a PS3 for me if I ever stop playing the 360. But from the screens I've seen, it indeed does look more like DW or N3, games where it's fun to mow down enemies for the first minute, then it literally gets as boring as actual mowing.
Re: (Score:2)
Re: (Score:2)
That would explain it. Dynasty Warriors (and its clones, like N3) is a distilled archetype of "repetitive". In these games, you face hundreds, thousands of enemies spawned by the Great Clone Brush In The Sky, and plow through them with spectacular attacks, scattering them by the dozens with each hit. It's really cool, for about a minute of gameplay. Then you realize that gameplay consists inevitably of mashing the same button, over and over and over and over and over a
Re: (Score:2)
Not to mention that since I had so much fun, I'm definitely going to replay it quite a bit. Well worth the $60, imho.
Re: (Score:2)
it turned out to be a 5 hours affair with 2 hours of cutscenes
Honestly I'd much rather play a short, great game than a long, drawn out, decent game. When I was in high school I could play video games for 40 hours a week but all through college and now as a nine-to-fiver, I can barely manage three hours a week. That's part of the reason why I started my own video game review site, where I only review the first hour of a game ( http://www.thefirsthourblog.com/ [thefirsthourblog.com] ).
and gameplay that made me think of God of War
And that's bad how? God of War plays great. I've never played Heavenly Sword, heck I don't even own a P
Re: (Score:3, Funny)
Re: (Score:2)
And somebody pass him the funnel.
Re: (Score:2)
Preface. I too own all 3 systems, and yes the 360 has more good games but currently that's like "Beating two quadruple amputies at swingball." [escapistmagazine.com]
I got yer advice right here (Score:2)
Learn to fly?
Re: (Score:3, Funny)
This can't be 100% confirmed, but still, I will guarantee you it is going to happen.
Re: (Score:2)
Still, it is a fact that "almost a certainty" is not the same thing as confirmed. Confirmed would
Re: (Score:2)
Since