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UT3 Won't Feature Cross Play Capability
Posted by
Zonk
on Thursday September 27, @02:20PM
from the stick-to-your-roots dept.
from the stick-to-your-roots dept.
Next Generation is reporting on comments from Epic's Mark Rein, who participated in an IRC chat with some members of the Unreal community recently. In the chat, Rein revealed that Unreal Tournament 3 will not feature the ability for PS3 and PC players to compete on the same servers. Said Rein, "We looked at how this would impact our ability to respond quickly to things happening at internet speed on the PC side of the equation and realized that this would not be in the best interests of our very loyal PC userbase because we would constantly be holding on to updates to wait until they passed cert on the console platform. Our PC fanbase is of ultimate importance to us. They are our bread and butter. We can't let them down or compromise their experience in any way to accommodate cross platform play."
UT3 Won't Feature Cross Play Capability
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What?!?
(Score:4, Interesting)The proposed brick wall between the different platform users would make this a pointless purchase for me because I would want to play against some friends that use consoles. I wonder if this would also mixed prevent lan play?
Re:What?!?
(Score:5, Informative)Re:What?!?
(Score:5, Informative)(http://darkmantle.spaces.live.com/)
OK, I've been following the UT3 development as closely as I can since UT 2004 came out. Now Let me summarize what I've read/heard/watched on several interviews and blogs (with Epic Employees.)
That said, Epic has a history of listening to the community, raise a stink on the forums and they may add it in a patch. Also If you post about the different version restrictions, it's similar to UT2Kx where if I'm running a certain version server, and you have a different client we can't connect, so It is a valid idea.
If microsoft Live servers weren't so restricted all 3 platforms would launch at the same time. If you're a console gamer and want to make maps, then you will need to buy the PC version as well as your console version. IIRC you will be able to browse UT3 download sites for maps to directly on the PS3, but I may be wrong on that part.
Re:What?!?
(Score:5, Informative)Re:What?!?
(Score:4, Interesting)Well, the problem is also
(Score:4, Insightful)On the other hand,
Re:Well, the problem is also
(Score:5, Interesting)It was going to be like a flamewar, only with guns.
Damn you, Epic! Damn you! (shakes fist)
Good
(Score:2)Controller
(Score:2)(http://www.tanagra.ca/)
I seem to remember hearing that when they ported Halo to the PC they had to take out a delay the enemies had in firing so it would be more challenging.
Console vs PC = bad idea for developers
(Score:5, Insightful)When I played Halo on an Xbox (not a lengthy play session, admittedly), it felt like I was playing wearing mittens.
There's something to be said about having your mouse set almost fast enough for the cursor to register your pulse - because in an FPS, being able to do a quick 360 in midair in a fraction of a second is the difference between getting a kill and being a kill.
This could lead players to assume that the PC is the platform to be on, much to the detriment of console game sales and rentals.
I don't have a use for consoles - I dislike the limitations and the controllers have been horrendous since the days of the Atari 2600 and don't care much for the kind of games that consoles do better than PCs, so while I admit I might be short-changing the console side a little, that's my take.
Well...
(Score:4, Insightful)Of course, the tinfoil hatter in me speculates that the console MAKERS wouldn't have much incentive to support/encourage a product that would illustrate to their players how really crippled they are by the control systems....but that's just nuts, right?
No, no, I'm SURE it's just about them supporting their loyal fanbase and not wanting to wait for console-certification. Sure it is.
Let's not forget...
(Score:4, Informative)Try to keep up, people
(Score:3, Insightful)EPIC is making the right call on this...
(Score:4, Insightful)(http://www.myspace.com/angelraponte)
The other point to consider is that the entire Unreal series has been heavily modded by the PC gaming community...I recall nude skins and even black skins (invisible in the dark, except for the sniper bullets that fly off you), Simpsons mods, Mario Brothers mods, The Matrix mods, Aliens mods, etc.
Imagine the Republican uproar in Congress (e.g. Lieberman, McCain, et tu Clinton?) or the Florida courts (Jack Thompson) about little Johnny seeing a nude girl jumping around and shooting him while playing on his console...I say screw that. Keep the kiddies with their consoles locked in the original games and make them pay for mods using the Microsoft pay-for-download model...who cares if those clowns don't get community-based mods? EPIC is going to give us the PC version we want, with no filters or limitations, the way they always have.
Hmmmm
(Score:1)Already knew this
(Score:2)The PS3 version is second grade anyway...
(Score:5, Funny)(http://wod.home.dyndns.org/)
http://www.jolt.co.uk/index.php?articleid=9625 [jolt.co.uk]
The PS3 omgpowerhouse looks less and less powerful...
Cheats
(Score:3, Insightful)(http://c0d3h4x0r.0catch.com/ | Last Journal: Friday February 03, @07:21PM)
Thank god!
(Score:5, Funny)If only we could have been so lucky.
3?
(Score:1)gears or war?
(Score:1)Will GoW not have cross platform when it's released to PC? I've always suspected it wouldn't.
I have GoW for 360, and I have a lot of friends with PC's that refuse to pay for an expensive
console that I'd like to play with.
I was planning on getting UT3 for PC anyway since it's supposed to support Linux and I have a
box that's up to the task, and playing an FPS with a control pad is painful to me. (GoW seems
to have been designed with a pad in mind, so while aiming isn't as precise, I think overall
I prefer it with a pad).
Thats a shame
(Score:2)This is bull@#?!
(Score:1)Fafherd and the dominator
(Score:1)(Last Journal: Friday January 05, @01:57PM)
> at internet speed on the PC side of the equation and realized that this would not be
> in the best interests of our very loyal PC userbase because we would constantly be
> holding on to updates to wait until they passed cert on the console platform. Our PC
> fanbase is of ultimate importance to us. They are our bread and butter. We can't let
> them down or compromise their experience in any way to accommodate cross platform play."
"Also, mousers destroy controller users, and we don't want our much larger console market userbase to feel like chimpanzees."
Re:No big deal
(Score:2)(http://immaterialien.de/)
Re:No big deal
(Score:2)(http://evilcouch.com/)
I still cringe at it being called Shadowrun, though. I'll have to accept that FASA's dead one of these days.
Re:No big deal
(Score:2)Final Fantasy XI