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Electronic Arts Purchases BioWare, Pandemic

Posted by Zonk on Thu Oct 11, 2007 03:55 PM
from the depths-of-horror dept.
Kotaku is reporting that EA has purchased BioWare and Pandemic Studios, having offered some $620 million in cash to the Elevation Partners group to buy up VG Holding Corp. From the press release: "'We are truly excited by John Riccitiello's new vision for EA,' said Ray Muzyka, Co-founder and CEO of BioWare Corp. 'This vision is consistent with BioWare's focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.'"

Related Stories

[+] Fallout From the BioWare/Pandemic Buyout 89 comments
Yesterday's announcement of EA's purchase of BioWare and Pandemic took a lot of people by surprise. Today, there's some more information, reactions, and assurances from the people involved in the move. First and foremost: Mass Effect should not be affected by this purchase. The future of the series is still up in the air, but the game we've all be waiting for is still slated for a November 20th release exclusive to the Xbox 360. EA held a conference call about the buyout soon after it was announced, and answers a number of questions about specifics. FiringSquad has a feature on the reaction from the developers, and that piece has some assurances that EA's CEO John Riccitiello has the best interests of the new acquisitions at heart. Gamasutra has a Q&A with Pandemic's management team, which wants to point out that Pandemic/BioWare and their parent company drove this deal forward; this was not a hostile acquisition. Likewise Gamespot has a chat with the BioWare co-founders, who are equally excited about the deal. This may have been surprising, but if the two companies were onboard with this move it can hardly be dire, right?
[+] Game Studio Flight From Microsoft A Sign of Troubles? 122 comments
Newsweek's LevelUp blog continues to produce some highly interesting material. Today they have up a look at the 'flight' of game studios from Microsoft's corporate umbrella. BioWare's purchase by EA distances it a bit from their cosy relationship with Microsoft, as does Bizarre's purchase by Activision. Bungie's departure from the company itself goes without saying. So what does all this mean? Is this a sign of troubles in Redmond, or just more fallout from the huge undertaking required to get the Xbox 360 to the position it has today? "For us, the flight of the Killer B's is a clear indication that Microsoft as a whole is still shell shocked not only by the massive losses in the Xbox division, but also more importantly by the poor showing of Rare, which has to rank as not only one of the Microsoft's least successful purchases, but as quite possibly the worst acquisition in the history of gaming. Microsoft paid $375 million in cash for Rare, and based on the modest revenues from its ensuing titles--a Conker's Bad Fur Day remake, Grabbed by the Ghoulies, Kameo, Perfect Dark Zero and Viva Pinata--all they've got to show for it is that proverbial lousy T-shirt, completely stained with red ink."
[+] Pondering EA's Move Towards Hardcore 51 comments
The site GigaOM is picking up its games coverage again, and kicks off with an article speculating on just what EA was thinking when it purchased BioWare and Pandemic. On the face of it, the move doesn't make much sense. BioWare is a great development house, but from EA's perspective their games are 'small potatoes'. "So why did they spend so much? The acquisition includes several titles for the Wii and DS already in development, and those may have breakout potential. There's tremendous gamer buzz around BioWare's upcoming RPG Mass Effect, but in all likelihood, it'll do similar numbers to the studio's million-plus-selling Knights of the Old Republic -- a hit, but not a huge one. There are rumors that BioWare is developing a 'Star Wars'-themed MMO, but if that's what inspired the purchase, the mystery only deepens: Sony Online's (SNE) MMO Star Wars Galaxies was a disappointment in relation to cost and anticipation, and that was released at the height of the buzz over a movie franchise that's since become old news."
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  • Let me be the first to say... (Score:5, Insightful)

    by bigstrat2003 (1058574) on Thursday October 11, @03:57PM (#20945699)
    Shit. This ain't good.

    (Pardon me for being cynical, but I can't help but be afraid that a company like EA, known for mediocrity, is going to drag down Bioware, known for excellence)

  • Thanks for the Game Property (Score:2, Insightful)

    by ackthpt (218170) * on Thursday October 11, @03:58PM (#20945709) Homepage Journal

    It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.'"

    Yes. When they consolidate there will be several people passionate about eating and paying their bills who will be looking afield to continue their careers.

  • Anybody at Bioware-Austin (Score:5, Funny)

    by the_skywise (189793) on Thursday October 11, @03:59PM (#20945721)
    Still have your Resistance is Futile shirt? :D
  • Subject Field. (Score:1)

    by TriezGamer (861238) on Thursday October 11, @03:59PM (#20945731)
    I think this is likely to be a disaster, unless EA learns to keep their fingers out of the pie.
  • swger, kotor player, bioware admirer. im not pleased. and im feeling less positive towards ea as of now.
  • Why? (Score:1)

    by UbuntuniX (1126607) on Thursday October 11, @04:04PM (#20945809) Homepage
    Can't EA stop destroying good games and companies?
    • Re:Why? (Score:4, Insightful)

      by j00r0m4nc3r (959816) on Thursday October 11, @04:24PM (#20946093)
      Good games make their bad games look worse.
      [ Parent ]
    • No by Xest (Score:3) Thursday October 11, @04:24PM
      • Re:No by springbox (Score:2) Thursday October 11, @08:44PM
    • Re:Why? by cstdenis (Score:1) Thursday October 11, @05:40PM
    • Re:Why? (Score:4, Insightful)

      by servognome (738846) on Thursday October 11, @08:56PM (#20948755)

      Can't EA stop destroying good games and companies?
      Can good game companies stop selling out?
      It's just like asking musicians to stop selling out to the RIAA, at the end of the day most of us will go for the money.
      [ Parent ]
    • Interview with the Vampire by Weaselmancer (Score:2) Thursday October 11, @10:26PM
  • No. No No No No No. (Score:1, Insightful)

    by Pojut (1027544) on Thursday October 11, @04:04PM (#20945811)
    Please tell me this is some kind of joke. Maybe way back when EA actually produced quality games and wasn't busy drinking douch sauce, but now?

    This news hurts my soul.
    • Re:No. No No No No No. by moosesocks (Score:2) Thursday October 11, @05:05PM
      • Re:No. No No No No No. (Score:5, Informative)

        by great throwdini (118430) on Thursday October 11, @05:17PM (#20946791)

        EA never made good games. They purchased companies that did, and the quality improved for a year or two until their creativity burned out too.

        Back in 80s, EA attracted a number of top game developers and was (to many) synonymous with interesting, solid gameplay. MULE and Archon are two clear standouts published by EA, but a complete list of hits both big and small from "back in the days" is pretty lengthy (Bard's Tale, Mail Order Monsters, the various Construction Set games, Starflight, Seven Cities of Gold, etc.)

        EA itself may not have "made" these games, but its distribution strategy and relationship with developers back then did a lot to get good games in the hands of eager players.

        [ Parent ]
  • EA Games... (Score:5, Funny)

    by Anonymous Coward on Thursday October 11, @04:06PM (#20945829)
    <whisper>

    Purchase Everything

    </whisper>
  • by rhombic (140326) on Thursday October 11, @04:09PM (#20945867)
    My prediction: it'll be kinda like "Brainwashed"-- George Harrison's posthumously released album, great work, sad knowing that nothing more will be forthcoming. Farewell Jade Empire & Mass Effect sequels, you're going the way of NFL Gameday or Mythic. Ah well.

  • Game over! (Score:5, Funny)

    by decipher_saint (72686) on Thursday October 11, @04:11PM (#20945895) Homepage
    Game over man, GAME OVER!
  • It's not the first of april (Score:5, Insightful)

    by eddy (18759) on Thursday October 11, @04:13PM (#20945913) Homepage Journal
    And this joke isn't funny even if it were.
  • by 0p7imu5_P2im3 (973979) on Thursday October 11, @04:15PM (#20945947) Journal

    And another one's gone. And another one's gone. Another one bites the dust.
    So much for KOTOR. Bioware/Pandemic, jumping on board the sinking Titanic when all the Sports Games have already taken the life rafts, and are circling while laughing and pointing fingers, is not too smart.
  • Carry The Torch? (Score:3, Interesting)

    by Reapy (688651) on Thursday October 11, @04:23PM (#20946089)
    Who is going to pick up carrying the torch for delivering high quality RPG games?

    RIP Bioware...

    Reapy
  • Terrible news... (Score:5, Insightful)

    by vorpal^ (114901) on Thursday October 11, @04:24PM (#20946115) Homepage Journal
    I, for one, have never seen anything *good* come of an EA acquisition. Anyone remember the Ultima games? EA bought Origin Systems, and the series promptly went from the brilliance of Ultimas III through VII Part 2 to the flops and incredible series ending disappointments that were Ultima VIII and IX. Both were buggy, lacking in plot, and virtually unplayable. It was terrible to have such a wonderful, complex continuing story terminate with a muffled whimper.
  • There's hope for Bioware (Score:4, Interesting)

    by nuzak (959558) on Thursday October 11, @04:29PM (#20946179)
    EA gives Maxis quite a bit of free rein, and they're loath to kill off that golden goose. I should hope Bioware gets the same treatment.

    Pandemic on the other hand is basically borg-fodder.

    • Re:There's hope for Bioware (Score:4, Informative)

      by crossmr (957846) on Thursday October 11, @04:42PM (#20946335) Journal
      EA is doing everything they can to kill of The Sims. They've absorbed Maxis entirely at this point, you won't find the Maxis name on anything anymore. They recently just changed from Safedisc to securom on the series which has caused uncountable problems, and to sweeten it they've got a moderator on a rampage banning and screaming at anyone who dares defile the securom name, or even claim they're having a problem because of it. That despite the fact that they set up a forum specifically to talk about securom.
      [ Parent ]
    • Re:There's hope for Bioware (Score:4, Insightful)

      by vonPoonBurGer (680105) on Thursday October 11, @04:52PM (#20946463)
      No, EA gives *Will Wright* a lot of free reign, because he's Will fscking Wright, and you can bet he'd be able to jump ship and land on his feet somewhere else if EA ever held him back. As for the rest of Maxis, they've been swallowed up by the EA hive collective, and are now drones in charge of cranking ever more irrelevant sequels, ports and expansion packs to The Sims.
      [ Parent ]
    • Re:There's hope for Bioware by RichPowers (Score:3) Thursday October 11, @04:54PM
    • i wouldn't keep my hope high... by chienyul (Score:1) Thursday October 11, @10:28PM
    • 1 reply beneath your current threshold.
  • EA: We Ruin Games (Score:5, Insightful)

    by RichPowers (998637) on Thursday October 11, @04:41PM (#20946323)
    Some of EA's finer moments:

    Imagine SimCity, only take out the simulation elements, dumb it down, give it a lame 3d engine, and hire the mediocre studio behind the failure that is Caesar IV to design it. That's exactly what EA is doing with SimCity Societies. One of the most venerable PC game series of all time is reduced to the uninspired, inoffensive, mildly-likable crap that EA specializes in. If Maxis were still around, I doubt we'd be seeing this.

    Then there's the Westwood. EA dissolved the studio and released C&C: Generals. It had no live action cut scenes, no creative and silly weapons, and no enigmatic bald men bent on world domination. It was a generic RTS featuring the USA, China, and some Arab quasi-nationstate fighting across desert landscapes dotted with mosques - the same setting used by every Clancy knockoff.

    (Just because you build a city doesn't make it SimCity. Likewise, just because you command a modern army doesn't make it C&C.)

    And let's not forget the Battlefield series. DICE revolutionized online FPS gaming with BF1942. To this day, it's still one of my favorite games. Battlefield 2, however, is a system hog that could teach Vista a thing or two. Post-release support is abysmal and the game is still riddled with bugs. BF2142 is for all purposes a half-assed futuristic mod based on the same crummy BF2 engine...and it features in-game ads.

    I could go on and on, but you get the picture. I've been playing PC games ever since SimCity 2000 in 1993 and have witnessed EA steadily bastardize so many PC games I know and love. They make boatloads of cash from their exploitation games (Madden, The Sims) and then buy out respectable studios. Am I cynical for thinking that BioWare and Pandemic will go to shit? Based on my experience with EA, it's only a matter of time.
    • Re:EA: We Ruin Games (Score:4, Insightful)

      by jollyreaper (513215) on Thursday October 11, @05:02PM (#20946611)

      I could go on and on, but you get the picture. I've been playing PC games ever since SimCity 2000 in 1993 and have witnessed EA steadily bastardize so many PC games I know and love. They make boatloads of cash from their exploitation games (Madden, The Sims) and then buy out respectable studios. Am I cynical for thinking that BioWare and Pandemic will go to shit? Based on my experience with EA, it's only a matter of time.
      I think that their success in part parallels the rise of the non-geek gamer. I have NEVER owned a football game for any system I've owned. I think the last one I even rented was for the Sega Master System since I was trying to find a game my stepdad might be interested in. I'm sure a lot of geek gamers feel the same way. Well, it doesn't matter: sports games are huge sellers. Someone is buying them. When geeks were all about Doom, Myst was by far the top-seller of all time. Some geeks like it and many disliked it. The important part was that a whole lot of non-geeks really liked it. Barbie and Monopoly games sell more than traditional geek games.

      With gaming going so mainstream, there are a lot of people now who accessorize with games rather than geek out over them. Consider the breakdown between music geeks and mainstream -- music geeks will get all into their favorite band, go obsessive over it, and geek out -- non-geeks who don't really care will just buy what their friends listen to so they can fit in. As far as the industry is concerned, a happy geek pays just as much for a CD as a mallrat so they're pleased.

      The point I'm getting at, there are people who buy the latest football games because that's what their friends play. There are also people who just get whatever the flavor of the month game is popular and only play it superficially. Then they sell it back to the store and move on. Also, don't discount the parent factor. Here's a Harry Potter game, I'm getting it for the kid. Do I care what the reviews say about it? It's Harry fucking Potter, maybe this will shut the brat up.

      Back in the day, it was marginally harder to push out a crappy game because the market was smaller and a lot geekier and thus harder to satisfy. With gaming going more mainstream, the acceptable quality threshold is lower. The same thing goes for movies. I tend to be picky as hell and bag on most of them. Most people I see them with tend to be happy so long as the film doesn't break. "There were lots of lights and fast, shiny objects. I enjoyed myself." My dissatisfied ticket made the studio just as much money as the other guy's genially uninformed ticket. Studio 1, Me 0.

      My only hope is that the talent within the company accepted the buy-out offer with the intent of jumping ship to form a new development studio and continue to make good games. Cuz God knows, Bioware is already history.
      [ Parent ]
    • Re:EA: We Ruin Games by francium de neobie (Score:2) Thursday October 11, @05:08PM
    • Re:EA: We Ruin Games by Itchyeyes (Score:2) Thursday October 11, @05:51PM
      • 1 reply beneath your current threshold.
    • Re:EA: We Ruin Games by Brownstar (Score:2) Thursday October 11, @06:31PM
    • Don't forget Goldeneye by pQueue (Score:1) Thursday October 11, @08:02PM
  • This is GREAT news! (Score:5, Funny)

    by Huntr (951770) on Thursday October 11, @04:49PM (#20946407)
    Baldur's Gate would have been a much better game if it had more basketball and football in it.
  • Good for them. (Score:4, Insightful)

    by CHK6 (583097) on Thursday October 11, @04:53PM (#20946473)
    Sometimes you have to sell out and slaughter that cash cow you fed and grew for years. Now it's time to enjoy the proceeds of the efforts. I hope all the principle developers get a great cut and cash out.

    Now for us gamers..... crap! Well if you are going to go out with a bang, then I guess Mass Effect is a great place to end it on.
  • There's still hope.. (Score:2, Interesting)

    by darkdreamr (1020363) on Thursday October 11, @05:25PM (#20946857)
    Consider that Bungie (another innovative studio popular among gamers) was absorbed by Microsoft back before Halo 1, but just recently (Oct 1) took back its independence. And despite producing 3 of M$'s biggest cash cows, they still seem to have their humor and character intact. Here's hoping BioWare can do the same.
  • Noooo! (Score:2)

    by Kamineko (851857) on Thursday October 11, @05:45PM (#20947039)
    My Mercenaries! My beloved Mercenaries! NOOOOOO!
    • Re:Noooo! by badboy_tw2002 (Score:3) Thursday October 11, @08:22PM
  • I for one welcome our Wii-enhance Bioware shock troops and look forward to them appearing in an upcoming EA preview of Spore.
  • NOOO (Score:1)

    by unablepostAC (1044474) on Thursday October 11, @06:45PM (#20947735)
    NOOOOOOO

    The horror, the worst news of the year.

    I love Bioware games, and now thats over

    • Re:NOOO by Shados (Score:3) Thursday October 11, @06:48PM
  • Mass Effect (Score:2)

    by sqrt(2) (786011) on Thursday October 11, @06:50PM (#20947787) Journal
    Mass Effect renamed to EA Presents John Madden's Mass Effect: 2008

    Seriously this new sucks, every time EA buys something out to grab some IP they screw it up. I remember when they bought Westwood, the creators of the Command and Conquer series. What did we get out of that; RA2, Renegade...Generals (ok CNC3 is pretty good). I was looking forward to Mass Effect, but I've been boycotting EA for years now, and I don't think I'll be picking it up because of this. Mass Effect was the reason I was going to finally buy a new console and HDTV. Maybe I'll just be building a new PC instead, and I've been interested in the Wii too, which is looking like a better purchase because of the excellent price and my lack of an HD setup.
  • What does HK-47 say? (Score:3, Funny)

    by Anonymous Coward on Thursday October 11, @07:01PM (#20947889)
    Statement: Master, would you like to make a trip to EA headquarters? Clarification: For research purposes of course. Unrelated Query: Have you seen my blaster rifle?
  • by BulletMagnet (600525) on Thursday October 11, @07:08PM (#20947929)
    Is John Madden popping up and telling me "throw a Hail Mary to your Mage in the end zone" I owned both NWN 1 & 2 and now with EA at the reigns....3 will be a pass, if it even ever comes to fruition.
  • by hinki (602400) on Thursday October 11, @07:26PM (#20948047)
    Bioware did not make Bioshock.

    EA does not have any rights to D&D related stuff, so Neverwinter Nights cannot be made or published through EA.
    Unfortunately Atari have that privelige (I wish Atari would hurry up and die).

    But overall, this has a sense of foreboding.

    I hope Bioware does not get stuffed around.
  • Yeah, this sucks (Score:3, Insightful)

    by adona1 (1078711) on Thursday October 11, @07:27PM (#20948057)
    I really liked playing Star Wars: Battlefront I & II and Destroy All Humans! I & II, and this news is like a poke in the eye. I can't recall an EA game that I enjoyed playing since...oh...Nightfire, which was released 5 years ago now. In fact, I thought that all EA released now was Sims expansion packs and sport games. I also dislike the way they're reputed to treat their employees [wikipedia.org].

    At the end of the day, it's the way of business....the small ones either grow or get consumed by a larger company. With the cost of developing games getting so high, there's not too much that can happen with that. Unfortunately, that means that game studios start resembling movie studios - with huge $$ being invested, they're less likely to go with something original and more likely to develop sequels or copies. The smaller companies may release interesting games, but they're not as likely to be a success [wikipedia.org]. A shame.
  • by LordZardoz (155141) on Thursday October 11, @07:35PM (#20948133)
    If Bioware stays as its own studio, and EA just acts as their backer, that may not be such a bad thing. Relic is owned by THQ, but as far as I know, they are still an independant entity. This could then just mean that Bioware ends up getting more reliable funding, and ends up churning out games in a more regular fashion. In addition, Bioware is not exactly known for extravagant salaries, so this may end up getting a bunch of them better pay. On top of that the Austin studio will get much better backing for the MMO.

    If EA intends to get heavily involved in Bioware's day to day operations, than Bioware as an independant studio may not exist for too much longer. EA already has studio's in Vancouver and Montreal, and do not really need extra floor space. If that happens, I expect that alot of Bioware's core employees will just quit and form a new studio. Many of them have lived in Edmonton a long time and probably have some pretty deep roots in the community. Plenty may want to leave for milder weather in Vancouver though.

    What will be really interesting is to see what Ray Muzyka and Dr. Greg Zeschuk end up doing. If they stay with their Studio in Edmonton and stay in control of day to day operations, things should be fine. If they take their money and run, well they earned it.

    END COMMUNICATION
  • Death to EA! (Score:2)

    by dr_strang (32799) on Thursday October 11, @07:35PM (#20948137)
    Anyone else remember Air Warrior?
  • Sad day for gaming (Score:1)

    by koutkeu (655921) on Thursday October 11, @08:30PM (#20948545) Homepage
    Another great gaming company destroyed
  • Appropriate to quote it again.... (Score:2, Interesting)

    by graviplana (1160181) on Thursday October 11, @09:13PM (#20948867)
    "I felt a great disturbance in the Force, as if millions of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened." I really hope that they don't destroy the NWN and D & D games, but they probably will. :[
  • What the... (Score:1)

    by anduz (1027854) on Thursday October 11, @09:25PM (#20948945)
    This is horrible news.
  • by Cervantes (612861) on Thursday October 11, @10:00PM (#20949189) Journal
    I don't live that far from Bioware Edmonton, and I was wondering why I faintly heard screaming and sobbing today.
    Seriously, Bioware prides itself on being a tight, self-sufficient, family office that makes great games. There was enough worry during the Pandemic merger that such qualities might be lost... they seemed to have come through fairly unscathed... and no the behemoth that is EA is going to come play in the sandbox?
    The bad news is that I sense a lot of soon-to-be-unhappy people at Bioware.
    The good news is that if they move on, maybe I can live the dream and work there :)

    Hey, I figure ya gotta look at the bright side with everything :)
  • D&D games (Score:3, Informative)

    by Rhone (220519) on Thursday October 11, @11:14PM (#20949613) Homepage
    A few people have mentioned D&D games... Bioware is not making D&D games anymore. NWN 2 (like KOTOR 2) was designed by Obsidian, not Bioware. Bioware seems to have gotten frustrated with the limitations of using others' IP, which is why they are using their own IP for the games they are working on now, like Mass Effect and Dragon Age. Dragon Age--not some future D&D game--is their spiritual successor to Baldur's Gate and NWN.
    • Re:D&D games by anduz (Score:1) Friday October 12, @04:47AM
      • Re:D&D games by neminem (Score:1) Friday October 12, @05:02PM
  • by Aereus (1042228) on Friday October 12, @12:39AM (#20949987)
    As was mentioned in another post here: It really saddens me that EA uses the truckloads of cash from the mainstream mindless sheep that buy Madden and Sims to buy creative quality game studios. They then take their properties known for quality and brilliant design, and pigeon-hole them into sequel factories that do nothing but churn out shovelware for the masses. And of course they force them into unrealistic release schedules with little post-release support. What was the last company EA bought that produced anything original or good afterwards?
  • New franchise (Score:2)

    by zaguar (881743) on Friday October 12, @01:48AM (#20950197)
    I, for one, welcome the new EA/Bioware game - "Ballers Gate".
  • Mass Effects new cover (Score:2, Funny)

    by Doolwind (982416) on Friday October 12, @02:04AM (#20950285) Homepage
    Lets just hope they don't touch Mass Effect, or else the cover will look like this: New cover for Mass Effect [doolwind.com]
  • Unskippable (Score:5, Insightful)

    by Lurks (526137) on Friday October 12, @03:18AM (#20950545) Homepage
    Now I think we can look forward to the next Bioware games having unskippable corporate spinning logos for 5 minutes before the game starts up. Yay.
    • 1 reply beneath your current threshold.
  • In the future? (Score:2, Funny)

    by Teisei (1172661) on Friday October 12, @06:46AM (#20951399)
    EA - It's In The (every fucking) Game.
  • April 1st already? (Score:2)

    by Taulin (569009) on Friday October 12, @06:51AM (#20951435) Homepage Journal
    Man, time flies. Didn't realize it was April already! Hahaha. Thanks for the laugh. I still remember when EA bought out Bullfrog and Origin. Man, they 'really helped' out those two great companies.
  • It would be awesome to not be able to use Spell Check in MS Word until you "unlock" it by typing 1,000,000 characters.
  • EA (Score:2)

    by kenp2002 (545495) on Friday October 12, @09:23AM (#20953417) Homepage Journal
    I never have and never will purchase an EA game. Ever. Why? One Word:

    Origin
    • Re:EA by Morpeth (Score:2) Friday October 12, @04:04PM
    • Re:EA by Taulin (Score:2) Sunday October 14, @10:38PM
  • by Atomm (945911) on Friday October 12, @10:48AM (#20954955) Homepage
    Go for the eyes Boo, GO FOR THE EYES!! RrraaaAAGHGHH!!!
  • to be honest.... (Score:1)

    by vuffi_raa (1089583) on Friday October 12, @11:55AM (#20956239)
    I kind of like this idea- mostly because I know people that work in EA and one thing that EA is devoted to that pandemic (who sucks anyways) and bioware aren't is supporting the PC platform that oh-so many companies have abandoned- and even mores from what I have heard they are firmly against dx10 only releases and keeping xp users in the loop
  • Re:Obligatory SW Reference (Score:3, Funny)

    by Pearson (953531) on Thursday October 11, @06:14PM (#20947367)
    I had a Star Wars reference too:

    As the truth begins to emerge...
    Bioware: "That wasn't part of the deal! You said you would leave us alone!"

    EA: "I am altering the terms of our agreement. Pray I don't alter them any further!"

    [ Parent ]
  • by Targon (17348) on Thursday October 11, @09:40PM (#20949055)
    The thing about Bioware is that they know(knew?) how to make GOOD games with a good story that are not just clones of existing titles. Even if you didn't like Neverwinter Nights, you should at least admit that it wasn't just some clone of other games out there.

    Now, when it comes to MMOs, the big titles(EverQuest and World of Warcraft) share the same basic gameplay design that has made so many of us keep jumping from game to game looking for something DIFFERENT that will also be good and hold our attention. Bioware, of all the developers out there, was the developer that had the best chance to come up with something DIFFERENT, a true MMORPG which might evolve decently over time. Now that EA is going to be in charge, that hope has pretty much died. EA is NOT about supporting innovation and new ideas, but is more about playing it safe and using a formula design to generate money.

    Bioware was the company I hoped would come out with games that would bring artistic storylines back to the mainsteam instead of the garbage we see(which centers around violence without any ways to avoid combat). Now....I see myself going back to old games until they no longer run due to changes to Windows.
    [ Parent ]
  • Re:Obsidian (Score:2)

    by someone1234 (830754) on Friday October 12, @03:24AM (#20950565)
    nyah, they won't create a new engine even when their life depends on it
    [ Parent ]
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