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New Ghostbusters Video Game in the Works
Posted by
Zonk
on Thu Nov 15, 2007 05:02 PM
from the for-real-this-time dept.
from the for-real-this-time dept.
Next month's issue of Game Informer has a big, familiar symbol on its cover. On their website, they tease the announcement of a brand-new Ghostbusters video game. This isn't some knock-off, either: "Harold Ramis, Bill Murray and Dan Aykroyd are getting back together and revisiting their roles to make a sequel to Ghostbusters 1 and 2 - in video-game form, and we've got the first details. Both Aykroyd and Ramis are teaming up for scriptwriting duties and are going far beyond just the typical licensed add-your-voice-to-the-game-you-had-nothing-to-do-with formula" Commentary on the announcement provided by Rock, Paper, Shotgun.
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To heck with the game (Score:4, Insightful)
Given hollywood's abysmal track record in late-sequals though, I think perhaps it would be better off without any, regardless of whether it is a movie or game.
Re:To heck with the game (Score:5, Insightful)
I think the second one had a "proper" script. Naturally, lightning didn't strike twice.
-Peter
Parent
In Soviet Russia (Score:5, Funny)
What do you mean big? (Score:5, Funny)
Re:What do you mean big? (Score:4, Funny)
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Keeping fingers crossed (Score:4, Interesting)
Multiplayer? (Score:4, Funny)
I see an opportunity to coin a term here... when you're engaged in multiplayer, and your teammate crosses streams with you, resulting in both your deaths... we'll call that streamkilling. Or teamcrossing. I'm still working on it.
Not the first time... (Score:3, Interesting)
(The PCjr itself, incidentally, is a remarkably funny machine. To add the second 128K RAM, you... wait for it... take a cover off the side of the case and plug in a unit the depth and height of the case that makes it about an inch thicker. There isn't a parallel port on the main case, but there *is* one on the back of the extra 128K RAM, which also takes its own external power supply, if I remember correctly...)
(And you could keep going, adding inches to the case until you had 512 or 640K or some-such.)
Very true, not the first time... (Score:5, Informative)
As I recall, the program was a little over 30K in size. Hmph. These days a "hello world" executable can run 1.7 MB.
Parent
First Screen here (Score:5, Informative)
They've said the game is set in the early 90's after Ghostbusters II so either the Stay Puft Marshmellow Man makes a comeback or there is a flashback. Im voting he gets ressurected, or they are taking some license with the flashback since last I checked they never did and scaling of walls
Here's some spoiler cheat info for you (Score:5, Funny)
Hilarious screenshot: (Score:4, Informative)
Interesting way to avoid the strike. (Score:5, Interesting)
Will This Replace the Third Film? (Score:4, Interesting)
Ghostbusters Doom (Score:4, Interesting)
Ghostbusters!? (Score:4, Funny)
Variety has a better article (Score:5, Informative)
Re:Oh god (Score:5, Funny)
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who ya gonna call? (Score:5, Funny)
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Scraping bottom? (Score:4, Insightful)
it's based on an epic from 1300 years ago!
Talk about unoriginal!
I mean it's 1300 years old! who would want to see those characters in a different medium...
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Re:Has it been done before? (Score:4, Interesting)
For that matter, The Iliad (or better yet, the whole Trojan cycle, filling in the gaps where necessary) would make a kick-ass multiplayer hack-n-slash, a bit like Gauntlet meets Dynasty warriors, with control points and a bunch of allied NPCs helping you out. Maybe the ability to call for divine intervention from whichever god happens to be on your side. Damn, that would kick ass.
Parent
Re:Scraping the bottom of the barrel. (Score:5, Informative)
The Warriors [imdb.com] came out in 1979 and the game [rockstargames.com] in 2005 yet is one of the best film tie-ins I've ever seen, expanding the story and letting you play through the movie.
I guess a good game is a good game, maybe when they aren't being rushed out to coincide with the movie's release, not to mention having a cult following.
Parent
Re:Scraping the bottom of the barrel. (Score:5, Interesting)
And why do you think there's been so many superhero movies over the last few years all based on storylines from the 80's? I mean, I've hardly gone to a see a single superhero movie in the last ten years that's not been based heavily on storylines I remember from the comics I bought as a kid.
The timing is great - both in terms of the people who saw it in the cinemas and all of those of us who were too young and had to wait a few years to see it on TV or video.
Parent
Re:Video games based on movies are not fun to play (Score:5, Funny)
Parent
Okay, you win, you are the fanboy of the year (Score:4, Interesting)
We know nothing about this game except that it will be a sequel to a movie and you claim it was meant for the Wii? What on earth are you smoking and how deep is that Wiimote up your ass anyway?
It could be an adventure, it could be a sim, it could be a management game, it could be a shooter, it could be a stategy game.
What makes this game a Wii game? Take one look at the released screenshot, does that look like something the Wii can pull off?
About the only Wii connection I can think of is using the remote to control the beams, possibly a fun way of doing it, but nothing you couldn't do as easily with a mouse.
Anyway the story so far is that it is going to be on all the platforms. This usually means the game is going to suck some major donkeyballs as it will have to fit to the restrictions of ALL the platforms.
If anything, I hope that this game will have some bloody humor in it for once. The hotel shootup in game form, oh yeah, I pay for that.
Parent