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Wii Hacked for Better Homebrew Games
Posted by
ScuttleMonkey
on Mon Dec 31, 2007 03:17 PM
from the playing-with-your-own-toys dept.
from the playing-with-your-own-toys dept.
arbourp writes to mention that hackers Michael Steil and Felix Domke have demonstrated a way to hack the Wii that makes running homebrew code much easier. "The hack advances the possibility of running homebrew code with access to full system resources on the device, not just programs that Nintendo has sanctioned. Such games might be developed to run from a DVD drive, at least in theory. No such games are available as yet and Nintendo may respond by attempting to revoke compromised encryption keys. However history shows such countermeasures are likely to ultimately prove futile."
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Wii Homebrew Takes Several Leaps Forward 275 comments
Croakyvoice writes "Fans of Homebrew on the Nintendo Wii can celebrate with an explosion of releases
today, in just a few hours there has been a release of a proof of concept version of Linux for the Wii, an MP3
Player, the Super
Nintendo emulator Snes9X has been ported and a converter that converts Gamecube Dol files into Elf for usage on the Wii (Which opens up a multitude of emulators and homebrew games and applications). A tutorial on how to get homebrew working with the Twilight
Hack will help those interested."
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Star wars entry point (Score:3, Interesting)
Re:Star wars entry point (Score:5, Funny)
You do know that Steve Jobs has nothing to do with Nintendo, right?
Re: (Score:3, Funny)
To play Sudoku in the snow?
hint hint (Score:5, Funny)
And the majority of these homebrew games look like retail games, except they're free.
Re:hint hint (Score:5, Insightful)
And the majority of these homebrew games look like retail games, except they're free.
Still, some people really are interested in real homebrew... Either learning to write it, or just using it...
Re:hint hint (Score:5, Interesting)
Re:hint hint (Score:5, Informative)
http://en.wikipedia.org/wiki/XBMC [wikipedia.org]
http://www.xboxmediacenter.com/ [xboxmediacenter.com]
Re: (Score:3, Informative)
Re:hint hint (Score:4, Interesting)
It's being designed with Ubuntu in mind and already has very good hardware support.
They are working on a direct port right now and as soon as they have that stable, they are going to start adding features like time shifting, video recording, etc...
Re: (Score:3, Informative)
The Nano has a chip that accelerates (or, more probably, completely does) decoding of H.264. I don't know if the Wii has a chip to do that or not. If the Wii has the requisite chip, then as long as you stay within the chip's specs it would have no problem.
Re:hint hint (Score:4, Informative)
Try digging up a copy of the CoreAVC codec (assuming you're running Windows). My 2GHz AthlonXP went from stuttering on 720p H.264 files to playing them perfectly smoothly (~80-85% proc) with CoreAVC.
Re: (Score:3, Informative)
Re: (Score:3, Informative)
Smart Thinking (Score:5, Informative)
I love the way they did, it shows good ingenuity. If you watch the video, they explain that they can get into GameCube compatibility mode (what is used for GC style home brew) but that the ATI chip acts as a gateway to the extended RAM and other new neat stuff (SD card slot, BlueTooth, etc.).
By physically tying address lines on the memory chips, they could circumvent the address lock and read areas of memory they shouldn't be able to. Through this, they dumped the RAM though the controller ports (using them as serial ports) and were able to pick through it and start decoding it to find things like the signature that let them break out.
Very neat. I love reading about this kind of stuff.
It will be very interesting to see what people do with this. I never really heard about any interesting XBox homebrew, just running Linux and XBMC type stuff. Ditto with the 'cube. But the Wii should prove interesting.
Re:Smart Thinking (Score:5, Interesting)
One DS firmware update modified the boot code to reject startup memory addresses that weren't in main memory.
The only other change Nintendo did with an affect on homebrew was to make it so the firmware could only be modified if you shorted a jumper. But that wasn't an attempt to prevent homebrew, that was just preventing bad code from bricking the DS.
USB. (Score:5, Funny)
Re:USB. (Score:5, Insightful)
Not Steil and Domke (Score:4, Informative)
Re: (Score:3, Interesting)
Re:Why a console? Why not your own breed? (Score:5, Interesting)
is it because of the "scene" or is it because you "can"?
Yes, it's because they can. They enjoy the challenge.
When you have broken the system security to release your own homebrew - then what? Challenge over?
Yep, and then you move on to a new challenge. In reality, though, breaking the system security is just one of the first steps to making homebrew software; there are still many challenges left.
Now realize this my friend - why not create your OWN hardware with your OWN challenges?
Because that's a different kind of challenge, and not as fun to some people. Why don't you forge your own plate armor? Or learn a new language? Or study Tai Chi? Those are all challenges, but they're different and appeal to different types of people. Some people -- the people who are working on this kind of project, in fact -- think that breaking a system's security and making homebrew software is much more fun than making their own hardware.
Point is - whatever you end up doing - make sure you use that time you got - wisely - otherwise you're technically just wasting your time doing it!
If you spent your time having fun, is it really wasted?
Re: (Score:3, Insightful)
Many times I've been thinking - why is it so important to break the latest console to work with your "insert-homebrew-here"? Is it because it's some hardware that most have been importing in to your homes? is it because of the "scene" or is it because you
Re: (Score:3, Interesting)
Re:Why a console? Why not your own breed? (Score:5, Informative)
Re: (Score:3, Interesting)
The keys are stored in protected memory. This memory is not accessable under normal conditions, as the gatekeeper chip disallows access to this. When the Wii is used in GC mode, this chip is disabled, but so is
Re: (Score:3, Insightful)