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The Ultimate Doom Mod Collection?

Posted by timothy on Sunday April 20, @07:04PM
from the obsessive-compulsive-is-being-polite dept.
Croakyvoice writes "Law56ker has today released the Nxdoom Collection, a massive collection of 220 Doom Mods for the Dreamcast, a collection of best Total Conversions, Megawads, and Various levels for use on NXDOOM for the Sega Dreamcast. Wads Include Duke Nukem GP, Half Life, Star Wars, Goldeneye, Quake 2 and Star Trek. They come on 2 CDS." Registration is required for downloading anything, but if you're low on Megawads this seems like one-stop shopping.

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  • by AtomicSnarl (549626) on Sunday April 20, @07:14PM (#23137396) Homepage
    As if my time off wasn't short enough....
  • by Grond (15515) on Sunday April 20, @07:22PM (#23137438)
    So this is a collection of mods for the original Doom, which was released 15 years ago. Except it's for the Dreamcast, which ended production 7 years ago and was never a big seller. On top of that, you need a modded Dreamcast. So basically this will appeal to almost no one.
    • by HeavensBlade23 (946140) on Sunday April 20, @07:27PM (#23137470)
      For the most part the DC didn't need a 'mod'. Almost all of them were perfectly capable of reading CD-Rs and executing homebrew code, which is why it was one of the most pirated consoles ever.
      • They don't need mods, thanks to the boot loophole. But it does get tiring buring CD-Rs all the time. Not to mention the inevitable coasters. (The Dreamcast doesn't work with CD-RW, so you can't just try and erase until you figure it out.) Found another ROM

    • Re: (Score:3, Insightful)

      I'm a DOOM fan, I have a Dreamcast (though not hooked up) AND it's modded.. and.. I'm still not really interested enough to actually download it. So, yes, this is ultra niche ;-)

      That said, it sounds like a great cultural artifact.
      • The Dreamcast does not NEED to be modded in any fashion to run homebrew. Are you sure you have one? And not, say, an empty cookie tin?
  • I'm still not finding the old 'Barney' mod.
    • Man was that awesome. I loved it when they replaced all the bad guys with Barney. This is the one thing that sets console and computer games apart. User mods give games a much longer lifetime, and help to make them well worth their money, without the ori
  • Now if only I had a Dreamcast. :(
  • This is like saying "If you're low on parts for your 1972 Ford Pinto retrofitted with a diesel engine..." Yeah, Doom is an oldie but still a good game. Probably a few people still play it now and then. But seriously, how many people play it on the Dream
      • The fact that you don't see the irony, of course!
      • There must be something ironic about the fact that they're releasing a bunch of mods for an old PC game, but you can't play them without a modded obsolete console. More confusing than ironic I suppose.
  • Sounds almost like those WAD collections you could buy in stores in the mid-'90s, like D!Zone. They were mainly useful because you didn't have to download everything over your 14.4K modem.

    Most of those were shitty author's-first-map WADs that were include
    • Re: (Score:3, Funny)

      by Anonymous Coward
      Surely Beorn Stronginthearm is my uncle?
  • I just took a look at the site. Many of these PWADs I have on my Linux based Doom installation of PrBoom. These will work on any Doom source port. I saw screenshots from Wolfendoom: Operation Arctic Wolf. So these Wads will work on any Doom source port.
  • I got all excited to have all the best Doom mods in one place and it's for a Sega DreamCast!? Where's my BFG9000.....
  • Does it at LEAST support the Dreamcast keyboard and mouse?

    Any first-person shooter with a damn gamepad (analog sticks or not) is just crap.

    Even in the whole of the slashdot readers, I'm pretty sure that only a few dozen people will want to have this.
    • I always played Doom and Doom2 with the keyboard only. I wasn't aware anybody played these games with a mouse. Later games like Quake where you could look up and down actually made much more sense with a mouse, but games like Doom, with no jumping, and
  • by nz17 (601809) on Monday April 21, @01:50AM (#23139306) Homepage
    *Sigh* Looks like there is a lot ignorance about this whole topic. (And I don't mean ignorant in an insulting way.) So let's clear some things up:

    1) You don't need to play these files on the Dreamcast version of DOOM. These mods will all work fine on the various Windows, DOS, and other version of DOOM that can load PWADs. Just download the collection and extract them.

    2) This collection is special because _all_ of the files have been tested and confirmed to correctly work on the Dreamcast version of DOOM, nxDoom. Because of system hardware limitations not all mods will correctly work on the DC version of DOOM, so Law56ker's collection is a real time-saver for anyone that wants to play DOOM mods on any system with limited hardware similar to a Dreamcast.

    3) A modified Dreamcast is not necessary to run these files. Because the boot system for Dreamcast software was deciphered years ago, all home-brew/independent software form the last few years can easily boot without hardware or software mods.

    4) The reason that this software needs to be downloaded, modified, and then burned to disc is due to a limitation of DOOM and other games built in a similar way. The original files from DOOM and/or DOOM 2 are needed to run these mods because the DOOM engine requires the original files.

    5) The Dreamcast port of DOOM, nxDOOM, has support for the Modlist (making selecting and loading mods quick and easy), VMU saving (to continue the game later or save preferences), and control via keyboard, mouse, and/or Dreamcast controller.

    I hope this clears up any misunderstandings.
    • Re:Gutted (Score:4, Informative)

      by BobNET (119675) on Sunday April 20, @08:08PM (#23137676)

      What about a PC collection?

      http://www.doomworld.com/idgames/ [doomworld.com]

      • Hmm. There's an adult subsection to the theme section? Probably quite a few wads on display in there, and some mods for Doom too.
        • Re: (Score:3, Informative)

          Ooer ... there's my own WAD [doomworld.com] in there too. Five maps of single-player mayhem, for Doom 2. Released over nine years ago, which was pretty late by Doom standards...

          If you want something a bit more modern, there's always this [hylobatidae.org] for Half-Life, and this [hylobatidae.org] for Half-L
      • Re: (Score:3, Insightful)

        Doom 3 was a great 'meh' because it didn't "appeal is to twitch-kids who enjoy playing hyper-modded versions for mowing down hundreds of sprites on the screen at a time without the distraction of a real z-axis the likes you'd get in a Serious Sam game."