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NASA Wants its MMO Created for Free
Posted by
ScuttleMonkey
on Mon Apr 21, 2008 03:21 PM
from the get-what-you-pay-for dept.
from the get-what-you-pay-for dept.
fyc writes "It seems that the educational MMORPG NASA's proposing will no longer have a budget of $3 million. Instead, any prospective development partner is being asked to create and maintain the MMORPG for free under a 'non-reimbursable Space Act Agreement'. It won't be a one-sided agreement, though. From NASA's RFP: 'In exchange for a collaborator's investment to create and manage a NASA-based MMO game for fun and to enhance STEM [science, technology, engineering and mathematics], NASA will consider negotiating brand placement, limited exclusivity and other opportunities.'"
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Science: Information Requested for NASA-Based MMORPG 144 comments
Teancum writes "By now, most people are aware of the U.S. Army's video game, America's Army. It turns out that NASA has submitted a Request for Information for what would be a NASA-themed MMORPG of its own. The deadline for the proposals is February 15th. NASA's plans focus on education. 'A NASA-based MMO built on a game engine that includes powerful physics capabilities could support accurate in-game experimentation and research. It should simulate real NASA engineering and science missions in a medium that is comfortable and familiar to the majority of students in the United States today.' This certainly doesn't deserve to get thrown onto the traditional dust heap of educational proposals for a half-baked game that nobody will actually play."
[+]
NASA Responds To MMO Concerns 91 comments
Sean Hollister writes "GameCyte contacted Daniel Laughlin, Project Manager of NASA Learning Technologies, to find out where that $3 million budget for their educational MMO actually went. As it turns out, NASA still has the money — they are just planning to use it differently than we thought. Meanwhile, the 'non-reimbursable Space Act Agreement' actually allows the game developer to profit where they might not have, otherwise. 'If it were a government contract, it would be illegal to be paid twice, once by the government and a second time by consumers.'"
[+]
NASA's Educational Game Proposal Deadline Extended 8 comments
NASA MMO Team writes "Due to the additional time required to respond to the number of questions that were raised during the NASA Massively Multiplayer Online Educational Game RFP Briefing held on April 21, 2008 in Baltimore, MD, we have decided to extend the RFP Proposal response date to Monday, July 21, 2008 at 12:00 midnight EDT. ... Please contact the NASA Learning Technologies Project Office at mmo@nasa.gov with any additional questions." (NASA has set up a site with additional information on the NASA MMO Education Game project, too.)
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Great plan -- I should try that. (Score:5, Interesting)
But they could do that on their own. (Score:5, Funny)
From TFRFP:Emphasis added.
Parent
It's all in the wording (Score:4, Insightful)
E.g., AFAIK, racing games get to pay use actual RL cars in their games. You may think, "wtf, I'm actually advertising their cars, they should pay me", but it's usually seen the other way around: you get to use their cars and the mind-share that their marketing department built, to sell your game.
And might get other restrictions placed on them too. E.g., the persistent rumour is that some games don't have car damage, simply because some car company or another said, basically, "thou shalt not show our cars all banged up and crumpled."
So, well, NASA could put it as "we'll allow one developer to use our brand for free, exclusively, and make money out of it." You know, it's the same zero dollars budget, but "we're not charging" you sounds generous, while "we're not paying you" sounds petty.
Now if any devs and publisher want to take that deal, well, that's a whole other question.
Most MMOs cost a lot more to make then they used to. The behemoth called WoW raised the bar in a lot of aspects, simply by being there. It's not just that it _is_ more polished in virtually all aspects than any other publisher could be arsed to fund before they shove it out the door. It's that at this size it (A) is the place where all your friends are, so you have to be given a good reason to play something else, and (B) it's become a brand name by itself. Everyone has at least heard of World Of Warcraft by now.
So there's a lot of effort and a lot of cost to go against that. And you have to wonder if you'll get those money back.
Would that many people join your game because of the NASA brand name?
Worse yet, can you figure the setting and gameplay to keep them, once the first brave pioneers try it? I mean, The Sims was a bigger brand name and had more devout followers than all Blizzard games put together, but it flopped anyway. If the gameplay isn't what people expect, they leave, and tell all their friends to not bother.
Honestly, I can't even imagine how could you turn NASA's missions into a good MMO. You could make a 30'th century SF MMO with a fictional future NASA, no doubt. But the existing missions and a cramped space station, well, just aren't much of a MMO world.
Make it Edutainment too? Oooer. That adds a new layer of challenge by itself. People play games to be entertained, not to be lectured. So every piece of educational info you want to cram in, is a challenge by itself to either (A) try to make it entertaining too, against all odds, or (B) compensate for it with enough other entertaining stuff.
So they do have quite the challenge ahead to convince a publisher that the NASA brand is worth all that headache.
But, still, just saying, you'd be surprised how PR can spin it into an act of generosity anyway
Parent
If it's anything like working with real NASA... (Score:5, Funny)
You'll start off with exciting missions like applying for visitor badges and credentials, and escorting your foreign colleagues to the bathroom every time.
If completed successfully, you'll gain entry to exciting office buildings and drab, windowless conference rooms where you can see powerpoint presentations and plot secret strategies to gain research funding and evade red tape.
Woohoo! I can't wait to play this one!
Parent
Preview of the Game (Score:5, Funny)
* NASA's Super Happy MUD *
* It's Edutainment! *
Origin of version: Sat Sep 15 10:00:50 2007
Welcome! By what name shall I call you?
>> Buzz
Hello, Buzz!
Cape Canaveral Launch Pad.
You stand in your Converse (tm) Brand [converse.com] space suit on the Launch Pad, before you is a towering shuttle with the huge Coca-Cola (tm) [coca-cola.com] logo on the side of it. A crowd watches in anticipation and enjoys the T-Mobile (tm) [t-mobile.com] cameras broadcasting the cabin and crew live to their cell phones.
[Exits: shuttle, bathroom]
>> bathroom
Bathroom Adjacent to Launch Pad.
You rush into the bathroom and rip off your helmet to deposit your stomach contents in the toilet. Luckily you have Rolaids (tm) [brands2liveby.com] antacid in your Converse (tm) Brand [converse.com] space suit. You pop a few pills into your mouth
[Exits: door]
>> door
Cape Canaveral Launch Pad.
You stumble out of the restroom and back on to the launch pad. Oh no, a congressman spots you! "Hey, why if it isn't Buzz!" he says as he moves in for a photo op!
[A Congressman] is at [quite a few]
Your pierce *** MASSACRES *** A Congressman!
A Congressman's pound scratches you.
Your pierce *** MASSACRES *** A Congressman!
Your pierce DISEMBOWELS A Congressman!
[A Congressman] is at [big nasty]
You stop using A diamond-tipped dagger.
You wield a legendary greatsword.
A Congressman sees your attempt to trip him in time to avoid your foot.
[A Congressman] is at [big nasty]
Your fiery slash *** DEMOLISHES *** A Congressman!
[A Congressman] is at [pretty hurt]
A Congressman sees your attempt to trip him in time to avoid your foot.
Your flaming slash *** DEVASTATES *** A Congressman!
[A Congressman] is at [pretty hurt]
Your burning slash *** OBLITERATES *** A Congressman!
You trip A Congressman, sending him sprawling to the ground!
Your flaming slash *** OBLITERATES *** A Congressman!
A Congressman is mortally wounded, and will die soon if not aided.
[A Congressman] is at [dying]
You trip A Congressman, knocking him unconscious. A Congressman is mortally wounded, and will die soon if not aided.
[A Congressman] is at [dying]
You trip A Congressman, knocking him unconscious.
A Comgressman is mortally wounded, and will die soon if not aided.
Your burning slash *** DEMOLISHES *** A Congressman!
The Congressman's body becomes limp and the politician drops to the ground DEAD!!
You receive 212000 experience out of 280012 total. [neutral]
[Exits: shuttle, bathroom]
>> shuttle
You stagger into the elevator paid for by Playboy Magazine [playboy.com] and begin your assent to the cabin. The slow motion walking thingy starts to happen as you cross the bridge
Re:Preview of the Game (Score:5, Funny)
> Go north
You have been eaten by a grue.
Parent
Re:Preview of the Game (Score:4, Funny)
> Go north
This is space you idiot. There is no 'north'. What, next you want to go 'up'?
> Go east
This is space you idiot. There is no 'north'. What, next you want to go 'up'?
> Go up
Ok, fine. You go up. And up. And up. And up... forever. This is space, remember? No gravity, no friction, floating forever. Next time, bring a rope.
It is pitch black. You are likely to be eaten by a grue.
You are in a maze of twisty little nothing, all alike.
Parent
Maybe an opening for F/OSS? (Score:5, Interesting)
Re: (Score:3, Funny)
So are they offering naming rights? (Score:5, Funny)
my terms (Score:5, Funny)
It's all about the tax breaks, (Score:5, Interesting)
Where's the budget go? (Score:5, Insightful)
When next we tune in to an episode of... (Score:5, Funny)
Attention Ladies: (Score:5, Funny)
Re: (Score:3, Funny)
$3M was already not a lot (Score:3, Insightful)
Now, that's for a console AAA title with whiz-bang graphics, voice acting, etc. I'm sure the NASA MMO doesn't need to be on that level but I'm not sure the term "MMO" can properly be applied to anything with a $3MM budget, short of stuff like Puzzle Pirates [puzzlepirates.com].
I mean there's plenty of MMOs that were made for something closer to free than $3MM (Omerta [barafranca.com] comes to mind) but I don't think when you hear "NASA" and "MMO" you envision a text adventure.
They should just develop things on SecondLife since the client exists already. I believe they've done that already, but I'm not sure what the extent of it is.
NASA vs America's Army (Score:4, Insightful)
I guess that makes sense given the administration.
Re: (Score:3, Insightful)
No Awareness of Social Apathy (Score:5, Insightful)
Someone needs to get the morons at NASA a dose of reality. America's Army FPS game works because many people like to shoot imaginary people. During the game play, enticing players to "do this for real." is not rocket science.
Now lets count the problems with applying this methodology to actual rocket science the way NASA proposes:
You want to raise funds for this? You would have a better time if you allowed SciFi and Video Game companies rent advertising space on your booster and fuel tanks like NASCAR.
Pay in geek points (Score:3, Insightful)
Unsurprising. (Score:5, Insightful)
Given NASA's history with overspecified budgets, often carved up by Congress as a home for pork I fully expect this MMO to never see the light of day unless google or someone else does it. Not because it is entirely wrong or because NASA "can't get it right" but because they will not be allowed to.
As an indication of what I am talking about consider the space shuttle. NASA has been trying to replace the space shuttle for years, since well before the Challenger disaster. The project has been restarted multiple times with each time congress allocating some but not all of the money and then subsequent congresses shutting it down before it can be completed to "reallocate" the money.
Many of the same congresscritters who angrily grilled NASA over the Columbia disaster probably cut funding for the shuttle replacement at least once in their careers. But I doubt they even remember doing it.
Re: (Score:3, Insightful)
There's a big difference between "make(ing) great software for no money" and "making great software for no money that someone else will control."
NASA - "Need A Space Agency"
Re:So, adds in space. The game? (Score:5, Funny)
"Where's the problem, just write Coca Cola on it"
Parent
Re:Note to NASA (Score:5, Insightful)
Parent