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Flagship Studios Going Under
Posted by
kdawson
on Sun Jul 13, 2008 02:33 AM
from the davy-jones-i-presume dept.
from the davy-jones-i-presume dept.
Lunatrik writes "In a not entirely unexpected turn of events, Flagship Studios, the producers of the bug-ridden (at release!) game Hellgate: London is going under, as reported by multiple sources. In addition, many current subscribers to the game are finding themselves unable to cancel their subscriptions due to 'technical errors.'"
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Flagship Studios' Founder Discusses Its Demise 117 comments
1Up is running a lengthy interview with Bill Roper, founder of Flagship Studios. The game company, known primarily for its Hellgate: London and Mythos titles, announced massive layoffs last month, and is now simply winding down and taking care of a few final issues. Roper gives quite a bit of detail regarding the financial machinations of a game developer and the current status of the games' code. Co-founders Max Schaefer and Travis Baldree gave a related interview recently as well.
"The subscription money we did get, we all poured directly into keeping the game online, keeping it up and running. But the development demands far outstripped the revenues. There just wasn't a good contemplation early on of how that would work. It wasn't like: This is the budget that comes in every month; we'll do whatever we can do with that. We just said [that] development will get done out of the revenues, and whoever pays for development, they get paid back out of the revenues. And there wasn't really enough revenues coming in to cover the expected and required development."
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Canceled Cancellations Not New (Score:5, Informative)
Re:Canceled Cancellations Not New (Score:5, Informative)
Well.. send a copy of whatever info you get along to your credit card company, along with the most important piece of information: Your desire for them not to accept any more charges from the company. Make it the CC company's problem, and see how quickly it gets resolved.
I'm pretty sure the CC companies would take you at your word, ANYWAY, but a lil' proof doesn't hurt.
Parent
Your word doesn't matter (Score:5, Informative)
They don't have a choice. Consumer protection on credit cards is very strong. If you say "I'm not paying this" then you don't. The bank blocks the charge and that's that. If they company wants your money, they have to pursue you through other means. It's different with a debit card, since then the bank has already given the money to the company, so it is then somewhat discretionary on their part. However in the case of a credit card you are just disputing that you owe any money.
Parent
Another way to cancel. (Score:5, Insightful)
Since they won't let you cancel, then call your credit card company and cancel with the credit card company.
Re:Another way to cancel. (Score:5, Funny)
New York, NY, July 22nd, 2008
In a surprise move, AOL announced today that it has successfully completed acquisition of Flagship Studios. Citing 'synergistic' account-cancellation policies in both companies, an AOL spokesperson verified that customer support services will be switched over immediately in order to preserve the customer base.
When questioned about future support for the Hellgate: London online game, or the takeover of any other facet of the business, the spokesperson replied, "Huh?"
###
Parent
Re:Another way to cancel. (Score:4, Funny)
Are you sure that spokesperson wasn't one of the customer service representatives?
Parent
Re:Another way to cancel. (Score:5, Insightful)
Parent
Re:Another way to cancel. (Score:5, Informative)
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A Good Thing (Score:5, Interesting)
Not a huge suprise (Score:5, Insightful)
In other news no one in the western market can understand their pricing model...
I really wanted to like this game I spent 4 hours trying to like this game... They missed a few small tweaks in UI could have made the game alot better... At least we have the real Diablo III soon.
Fuck EA (Score:5, Interesting)
1) Find a promising unreleased property
2) Get your fingers in the pie via the back door by working a deal with one of the existing publishers
3) Force an early release to get the cash from package sales
4) PROFIT!
5) Refuse to bail out the developers when they're swamped with bug reports
6) Walk away laughing with money in your pocket
Looks like WAR is their next target...
Sounds like a job for Captain Chargeback... (Score:5, Interesting)
Reminds me of... (Score:5, Insightful)
hmmm....
1)User/customer requests to cancel account
2)ignore their request as long as possible
3)Profit!!!
4)Deal with credit card dispute - haggle for a couple months to let the interest accrue
5)refund customer most of the disputed amount
6)Profit!!!
Hee hee hee (Score:5, Insightful)
Just wait till something like this happens with Microsoft's upcoming subscription model for Office, and you get locked out of your documents. Fun times ahead. Be sure to save in ODF...
Obligatory Penny Arcade reference (Score:5, Funny)
Disparities... [penny-arcade.com]
Rumours and Hear-say (Score:5, Informative)
"Hello,
I would like to respond to some of the recent coverage that Flagship Studios has received as a result of the publication of Guy Somberg's blog.
Everyone has good days and bad days. Guy was having a bad day. It was his friend's last day of internship and he found out another friend was thinking of leaving. He vented, exaggerated, and posted information that was inaccurate.
We will be the first to admit that Hellgate: London did launch with some problems. The game would certainly have benefited from a couple more months in the oven, but as an independent developer we didn't have the ability to delay our ship date. It can be difficult to stand by and see something that you put your heart and soul into, week in and week out, get the initial reception Hellgate got. It can put a strain on any developer and some days it can get to you. Thankfully, after some very hard work by all the people here, including Guy, the game is much better now and we believe in the future of Hellgate.
Both our studios are currently fully staffed, with our San Francisco studio working on ongoing content for Hellgate: London and our Seattle studio working on our free-to-play MMORPG, Mythos, which should go into open beta within the next couple months. In total, we have over 100 employees working for both studios. As is typical in the industry, after a game is released some people naturally want to work on something else and they leave the company to do so. But in total we have had less than 10% turn-over and have rehired for all needed positions.
All our Directors and Founders are still working at Flagship, and all of them are working on Hellgate: London or Mythos. The team size for Hellgate is as big now as when we shipped. We are putting all of our efforts into these projects and I think it will show in the upcoming Hellgate Abyss Chronicles.
Sincerely,
David Brevik
CVO
Flagship Studios"
Re:interesting (Score:5, Informative)
It has nothing to do with WoW, it's more like Diablo with guns (or Serious Sam with RPG stats and equipment, if you prefer that).
Parent
Re:interesting (Score:5, Funny)
Parent
Re:interesting (Score:5, Funny)
Parent
Re:interesting (Score:5, Funny)
Not really. It's not like you'll get sued for leaving
I think that needs to be put to the test. Sue your guild leader for failed BT runs. I mean you have to repair, and repairing takes gold and gold takes time so you would be out of something tangible. You could claim mental angiush and suffering, hell sue that brat who called ya a nub in trade for libel... Just a coffee over dose induced thought.
Parent
Re:what next? (Score:5, Informative)
Also, while Flagship and Ping0 are going the way of the dodo, the Hellgate and Mythos IP are owned lock, stock and barrel by two other companies. Chances are that HGL will continue to limp along for a while, but the likelihood of serious patching and new content is low.
Parent
Re:what next? (Score:5, Funny)
Business as usual then?
Parent
Re:Dupe (Score:5, Funny)
Is this a metaphor for Hellgate? The first post is bug-ridden and then you're going to "go under?"
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Re:Their other games? (Score:5, Informative)
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Re:Blizzard (Score:5, Informative)
More accurate would be to say they were going to release subscriber-only content - the last time I looked they'd so far released a new area to play in.
Oh, and you got a chest to keep stuff in for your other characters.
As far as I can tell, that is the sum total of what you get for subscribing to the game. I can't say I'm surprised by them not being able to sustain the business model, but I'll be sad to see them go.
Parent