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Spore Creatures Now Outnumber Known Earth Species

Posted by timothy on Wed Jul 16, 2008 02:21 PM
from the does-not-count-the-hollow-earth-creatures dept.
GBC writes "AFP is reporting that, as of a week ago, the number of creatures in the "Spore" database exceeded the number of known species on Earth. They are created using 'Creature Creator,' which is available in a free (with limited parts) or paid download at the Spore website. Will Wright seems extremely happy with the progress so far: 'We hit 100K in 22 hours and a million by the end of the first week. The numbers are just blowing us away.'"
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  • by ivan256 (17499) on Wednesday July 16 2008, @02:22PM (#24216721)

    ...penis creatures [ctrlaltdel-online.com]?

  • Yes but... (Score:4, Funny)

    by wikdwarlock (570969) on Wednesday July 16 2008, @02:26PM (#24216815) Homepage
    Aren't they mostly just variations on walking genitalia or lewd acts [google.com] thus far?
  • Worried (Score:4, Funny)

    by kenp2002 (545495) on Wednesday July 16 2008, @02:30PM (#24216913) Homepage Journal

    Should it worry me that there is more interest in fake creatures then real ones these days? This is turning into Pokemon on Meth...

  • I guess this takes the concept of Wikigroaning [somethingawful.com] to a whole new level.

    Rob

  • by Anonymous Coward on Wednesday July 16 2008, @02:55PM (#24217335)

    I've mostly been staying away from Spore because of the fairly restrictive DRM it's supposed to be shipping with. Anyone know if the creature creator tool also installs the DRM?

    I just recently re-formatted and re-installed windows, and I'm trying not to bog it down again with crapware like DRM systems that drag down my system performance.

    Personally, since I can't get the full game without DRM, I'm not sure I'm too interested in the CC even if it *doesn't* have the DRM, since it's not *much* use creating a creature but never playing the game.

  • by Babbster (107076) <aaronbabb@Nospam.gmail.com> on Wednesday July 16 2008, @03:02PM (#24217495) Homepage
    Apparently, Will Wright and company weren't at all satisfied with the idea of people creating monstrous amounts of after-market content for their Sims games. Not only have they whet the appetites of all the people who enjoy the Creture Creator for the retail game, but they also get to sell Spore right out of the gate as having "millions of creatures available online." The only expense involved was building the software for creature creation, and they would have done that anyway. Brilliant!
      • by Amorymeltzer (1213818) on Wednesday July 16 2008, @03:28PM (#24217895)

        It's over-budget, behind schedule, and from what I've seen so far, totally kicks ass!

        That's the way it should be. It's why Blizzard is one of the only group out there that makes a good product - Damn the release date! A better game is better for everyone in the long run. Really, that line should read:

        They're putting every resource they have into making this the best, taking every day necessary to make it even more awesome, and from what I've seen so far, totally kicks ass!"

        *insert joke about how DNF must be, ipso facto, the greatest game ever made*

    • by Dr. Eggman (932300) on Wednesday July 16 2008, @02:53PM (#24217299)
      Each profile gives some statistics about this, so I grabbed the numbers off my profile:
      # Total number of creatures uploaded: 1906743
      # Total Users Total number of users: 675241
      # Creatures Uploaded in last 24 hours Creatures uploaded in last 24 hours: 30567
      # New Users in the Last 24 Hours New users in last 24 hours: 7853

      1906743 / 675241 = ~3 creatures per person. I've uploaded 130 myself, but there are a lot of of 1-time-only-creature creators too. As far as I've seen, very few users are over more than 200 and even 100 only somewhat common.
    • Really it would be a fun exercise and it and it could teach what can go horribly, horribly wrong with just a little nudge to the DNA here and there.

      You obviously haven't seen the creatures that already have been created with this software. Some of them are the definition of "horribly wrong."

      • Re: (Score:3, Insightful)

        If the average person spent a mere five hours on a creature

        It's more like .5 hours. I put my 12 year old brother in front of it for the first time and he made an impressive looking creature in about 30 minutes. It is an amazingly simple tool to use. If the other parts of Spore are as streamlined and elegant as the Creature Creator it'll be one of the most impressive games in years. I doubt that will be the case, though. There are some tutorials on the Spore website. You can watch a Maxis employee throw t