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Guitar Hero World Tour Equipment Problems, Subscription Possibilities?

Posted by Soulskill on Thu Nov 06, 2008 11:53 PM
from the and-no-texas-flood dept.
Guitar Hero: World Tour's recent launch saw boxes of plastic instruments flying off store shelves, quickly selling out in many areas. Unfortunately, many players reported problems with the bundled drums sets, prompting Activision to release a drum "tuning" application and a free midi-USB cable to connect the instruments to a PC. Otherwise, reviews for the game have been largely positive, and MTV's Multiplayer Blog did an analysis of using Rock Band drums in GH:WT, and vice-versa. Kotaku looked at which set was louder, coming to the conclusion that while they sound different, decibel levels are very similar. The early success in sales for GH:WT caused Activision to say holiday demand may not be met, and that they're examining two methods in particular to develop the franchise: instrument upgrades (hopefully less ludicrous than Logitech's $250 axe) and the possibility of a subscription-based model for user-generated content. "[Activision Blizzard CEO Bobby] Kotick says that there are now 25,000 user generated tunes that have been created for the game, and projected 'up to 100,000 songs' by the end of this year."
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[+] Rock Band Creators Hit With Class Action Lawsuit 79 comments
GameCyteSean writes "GameCyte is reporting that Harmonix, EA, MTV and Viacom have been targeted by a class action lawsuit. Customers allege that the companies knowingly shipped defective bass drum pedals for the music game Rock Band, then exploited customers' necessity for replacements by having the game's hardware warranty extension expire just as the sequel, Rock Band 2 — a game with improved pedals — was scheduled to release." I wonder if we'll see a similar suit against Neversoft and Activision over the equipment problems related to the Guitar Hero World Tour launch.
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  • by Flamesplash (469287) on Friday November 07 2008, @12:01AM (#25671439) Homepage Journal

    No mention of the PS3 WT drums on RB compatibility issue? We have to make some noise if Rock Band is going to release the path Guitar Hero says is needed.

    • by Josejx (46837) on Friday November 07 2008, @12:10AM (#25671527) Homepage

      It's the same situation on the Wii. Guitar Hero: WT is incompatible with the Rock Band Wii drum kit. It's absolutely ridiculous for both platforms to not support these controllers, and reeks of a money grab by Activision.

      For what it's worth, I've had less fun with Guitar Hero: WT than Rock Band Wii, gimped as it is. Hopefully Rock Band 2 Wii is at least as good as the previous installment, and DLC works as promised.

  • by lysergic.acid (845423) on Friday November 07 2008, @12:12AM (#25671541) Homepage

    a subscription for user-generated content? so Activision wants users to pay them money to share their self-created content?

    why are mainstream game publishers run by such douche bags? it's not enough that users are adding value to their product by donating their time/creativity to create new content for the game, but now the game publisher wants to "monetize" this content by charging users for sharing their own songs with each other.

  • Drumset (Score:3, Informative)

    by Anonymous Coward on Friday November 07 2008, @12:15AM (#25671561)
    If you're going to seriously play drums on this game (or rock band 1 & 2), get rid of the bundled drums and replace them with the ION Drum Rocker set (about $270-$300). They are much easier to play for extended periods of time.
    • Re: (Score:3, Informative)

      SOOO agreed, considering my experience with the drummania drum sets available.

    • Re: (Score:3, Insightful)

      Wait... is the game that good to justify hundreds of dollars for one instrument? AFAICT, most people play it for 1/2 an hour and get bored of it. Now, I'm not saying you didn't here..... but a little perspective may be in order.

      • Re:Drumset (Score:4, Insightful)

        by pimpimpim (811140) on Friday November 07 2008, @04:00AM (#25672777)
        As it seems from the ion drum website, these are actual electronic drums that you can also hook up to a drum computer (at least one of the same brand). I guess that makes more sense than buying a $250 guitar without snares.
    • Re: (Score:3, Insightful)

      If you're really serious about drumming in Guitar Hero or Rock Band 1 or 2, you should consider buying a proper electronic kit (any kit with MIDI out) together with a MIDI adapter.

      Here are two choices of adapters:
      http://www.rockband.com/users/sethmeisterg/gallery [rockband.com]
      http://www.bytearts.com/midi/index.htm [bytearts.com]
  • by mattytee (1395955) on Friday November 07 2008, @12:15AM (#25671563) Homepage
    Shouldn't the user generated content be free?

    I mean, it's not costing them to produce, and their own stuff means servers and bandwidth are already necessary, right?

    I'm betting user-generated content will be finding its way onto bittorrent along with a crack for any kind of lock-in to the subscription service.
    • by moderatorrater (1095745) on Friday November 07 2008, @02:34AM (#25672471)

      their own stuff means servers and bandwidth are already necessary, right?

      Not quite. If the user generated content were free and being pulled from their servers, it's entirely possible (even likely imo) that the free content would be downloaded 2 to 3 times as much as the paid for content. In addition, they may be required by the distribution networks (xbox live, psn) to charge for additional content. Overall, offering user generated content for free risks that content's costs bleeding the profits dry.

      Of course, the huge amount of free content would also be a driver for increased sales of their ridiculously priced peripherals, but to an executive it would probably seem like an easy decision.

  • by phalse phace (454635) on Friday November 07 2008, @12:22AM (#25671629)

    the drum tuning application provided by Activision, which requires a 20 character code to install, only came with 19 characters.

    Activision did, however, suggest a work-around. "To do this, simply enter your existing code, and then for the last character, try the letters A-Z, and then the numbers 0-9. You should eventually get the right combination, and be able to install the applicatin."

  • by Anonymous Coward on Friday November 07 2008, @12:29AM (#25671699)

    24,500 of which are mario bros. related
    495 which infringe on commercial bands
    the other 5 are my 3 year old niece's random creations

    • There's a lot of music that's hit the public domain. All classical music, for example. Mozart made some very famous alterations to a nursery rhyme [wikipedia.org], and I see no reason that someone couldn't make a name for themselves making variations on public music. I played "Maple Leaf" in World Tour today and realized that it was a song I'd played when learning piano way back in the day.

      I'd also be willing to bet large amounts of money that the pattern the notes make as they come down will be the main focus of some
  • Tuning Kit? (Score:4, Interesting)

    by drinkypoo (153816) <martin.espinoza@gmail.com> on Friday November 07 2008, @12:39AM (#25671789) Homepage Journal

    I could really use a USB MIDI adapter. I don't suppose anyone who doesn't need it wants to get one and sell it to me? Or for that matter, someone who only needs it once? It's about $40 shipped to get the M-Audio Midiman Uno, so it would have to be cheaper than that... On the other hand, if I just wait a year they should be all over Gamestop for like ten bucks. Anyway, this is a call to all slashdotters who have the kit and weren't thinking about getting the device: what were you thinking? You know you're going to want one someday.

    • I haven't gotten my USB-to-MIDI cable from Activision yet (just put my RMA in today), but I was able to tune my drumkit with my USB MIDI keyboard (An EDIROL PCR-80). Here's the thing - I had to hook the drumkit to the MIDI OUT port, not the MIDI IN (I know this for sure, because I originally tried using my M-Audio iControl with only a MIDI IN port, and it didn't work). What does this mean? That cable Activision is sending out is MIDI OUT, not MIDI IN. So if you were planning on using this free cable to
  • I bought the kit (Score:5, Interesting)

    by JimboFBX (1097277) on Friday November 07 2008, @01:43AM (#25672213)
    I bought the full band kit, and just got off the phone with walmart about returning it. Here's what I've had:

    The drums are a bit better to use in theory, but the sensitivity (out of the box) is too low. I really have to hit things above where I'm comfortable and it isn't forgiving if you had poor aim. I got a blood blister after some extended playing.
    Using star power is random. Sometimes it gives it to you, often times it doesnt.
    I ordered the USB-MIDI adapter to fix my drum kit. It came in 4 business days. My computer detects it but doesn't do anything with it. Its not an option on the drum controller drop-down and none of the MIDI options are substitutes. Restarting didn't help nor did disabling the other audio devices. It shows up under the device manager though and has a green light when connected. So... I can't fix it.
    My guitar's strum broke today and has about a 5% chance of registering a downward strum now. The tap bar was always iffy with it, and the star power button used for muting was flat out inconsistent.
    I broke part of the things used for holding the drum sticks by playing with them up. Don't do that.
    Freak on a Leash is fun to play, a lot of the songs aren't though. They're long and repetitive. Whoever put Dinosaur Jr. in there should be shot.

    Red Octane makes you pay to ship your defective device to them, with a copy of the receipt (mind you this game hasn't been out for 90 days). Its hard to find their warranty returns on their website. Here's a link:

    http://www.redoctanegames.com/Warranty/USA/ [redoctanegames.com]

    That is why I'm returning the kit to wal-mart, I dont feel like I should pay 12 dollars and take extra time out of my work day to drop off a package, then wait 3 weeks to get another potentially defective device.
  • by rtechie (244489) * on Friday November 07 2008, @05:37PM (#25681495)

    I've used and played every single controller for Guitar Mania, Beat Mania, Guitar Hero, and Rock Band. I've used almost all the 3rd-party controllers for the PS2 and XBOX 360. I've played all the Bemani games in the arcade. I've even played the drum kit for Rock Revolution briefly.

    In my opinion, World Tour has the best equipment currently available. The strum bar on their guitar is the best of any bemani-guitar, hands down. The World Tour drum kit, when properly tuned, is way better than the Rock Band or Rock Revolution drum sets. The ION Rocket drum set is probably better, but it's $300. The Logitech guitar might be good too (it isn't out yet) but it's $250 and only works on the PS2 and PS3.

    This isn't just my opinion. My girlfriend is a pro drummer and guitar player and she agrees that the World Tour instruments are best.

    Now as to the game itself, Rock Band 2 is better hands down for any number of reasons.

    My advice? Buy the World Tour band kit and Rock Band 2 w/o the instruments. That's what I'm doing.

    • by Bottlemaster (449635) on Friday November 07 2008, @01:46AM (#25672235)

      I admire the extra indirection. Why settle for playing a console game which simulates playing a musical instrument? For just a little more cash you can use the console to approximate an arcade machine which simulates playing a musical instrument.

    • Re: (Score:3, Insightful)

      I've owned a guitar that was about $300 cause it was "arcade style"

      When a simulation costs more than the real thing, surely you've got to wonder if there's a problem.