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90% of Gaming Addiction Patients Not Addicted

Posted by Soulskill on Tuesday November 25, @08:05PM
from the don't-worry-i'm-sure-you're-in-the-other-10% dept.
phorm writes "BBC is carrying an article which states that 90% of visitors to Europe's 'video game addiction clinic' are not, in fact, addicted. The problem is a social one rather than a psychological issue. In other words, the patients have turned to heavy gaming because they felt they didn't fit in elsewhere, or that they fit in better 'in the game' than elsewhere in 'the real world.' This has been discussed before, with arguments ranging from gaming being a good way to socialize, the clinical definition of gaming addiction, and claims than males are wired for video-game addiction."
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  • addiction? (Score:5, Funny)

    by Janek Kozicki (722688) on Tuesday November 25, @08:11PM (#25894355) Journal

    I just stopped playing ufo: enemy unknown in dosbox, to refresh slashodot.

  • by Abreu (173023) on Tuesday November 25, @08:12PM (#25894359)

    ...or at least that's what I'll claim if I am ever confronted by my employers about my internet usage logs at work

  • by i_want_you_to_throw_ (559379) on Tuesday November 25, @08:12PM (#25894367) Homepage Journal
    Take your pick.....
    • Ik kan ophouden met wanneer ik wil
    • Je peux stopper quand je veux
    • Ich kann beendigen, wenn ich wünsche
    • Posso rinunciare quando voglio
    • Eu posso parar quando eu quero
    • Puedo parar cuando quiero
  • Really? (Score:5, Insightful)

    by Darkness404 (1287218) on Tuesday November 25, @08:16PM (#25894405)
    Why do people still listen to the media is beyond me. Every single year they come up with something that is either A) addicting and damaging to minds B) corrupting the family/children/society or C) is somehow harmful. Be it rock and roll, cell phones, video games, comic books, etc, the media always comes up with some "studies" to back them up while two months later showing studies that prove just the opposite is true, why haven't people realized that the media has cried wolf far too many times and just tune the crap out?
    • Re:Really? (Score:5, Insightful)

      by causality (777677) on Tuesday November 25, @08:23PM (#25894457)

      Why do people still listen to the media is beyond me. Every single year they come up with something that is either A) addicting and damaging to minds B) corrupting the family/children/society or C) is somehow harmful. Be it rock and roll, cell phones, video games, comic books, etc, the media always comes up with some "studies" to back them up while two months later showing studies that prove just the opposite is true, why haven't people realized that the media has cried wolf far too many times and just tune the crap out?

      Because maybe the only real addiction we have is allowing self-appointed "experts" and authorities to do our thinking for us.

    • Re:Really? (Score:5, Insightful)

      by Ethanol-fueled (1125189) * on Tuesday November 25, @08:28PM (#25894481) Homepage

      The problem is a social one rather than a psychological issue. In other words, the patients have turned to $ADDICTION because they felt they didn't fit in elsewhere,

      Fixed. A good support system is a cure for all but the most virulent psychoses, but there's a lot of money to be made on medicalizing things which are otherwise curable through a support system. Unfortunately, most addicts are given drugs and/or forced to attend $ADDICTION anonymous meetings which do more harm that good: If you were a drunk, would want to do be forced into a smoke-filled room crammed in with other folks who are just as pissed for being there as you are, probably fiending for drinks? Also, the "higher power" thing dosen't work for atheists.

      • Also, the "higher power" thing dosen't work for atheists.

        Doesn't really 'work' for the faithful either, but don't tell them! I like them confused.
      • Re:Really? (Score:5, Insightful)

        by MindlessAutomata (1282944) on Tuesday November 25, @09:54PM (#25895157)

        What the hell are you talking about?

        Yes, a good support system is VERY important for just about every psychological disorder or problem, but it is not a cure-all and and it not guarantee.

        If you admit that our psychology derives from brain (and body) workings and that internal states and behaviors are affected by chemical changes, then it stands to reason that many psychological problems may be due to, say, certain brain circuitry being more prone to fire and/or some abnormality or otherwise undesirable neurotransmitter activity.

        Too many people assume, "make them think positive thoughts, the problem will fix itself" and don't realize that the negative thoughts are a product of biological function and may be due to the chemical or neural activity.

        Drugs are usually not meant to be taken alone without treatment. They're supposed to be given along with therapy, often some form of cognitive-behavioral therapy. They're also given to help improve the quality of life in the short term during therapy.

        As for $ADDICTION Anonymous meetings, it is a well-known fact that recovery pretty much requires that the person actually be motivated to recover. Additionally, people being treated for addictions, usually in rehab, are usually told to avoid anything addicting; people in rehab often cannot even eat chocolate or drink coffee. AA is not the only addiction support group people can join; if a judge sentences someone to AA specifically he's an idiot.

        I suspect you're thinking of Penn & Teller's Bullshit! episode here. While they do make some good arguments, I don't think their point was more to the arbitrary nature of the 12-step programs and not the actual support groups themselves. Silly things like recognizing a higher power and other stuff, that's nonsense, but providing motivations for recovery, goalposts that they can look forward to--basically rewards--does help work.

        But, even past all this, sometimes drugs really are necessary. No single treatment is ever a true guarantee.

  • by El Puerco Loco (31491) on Tuesday November 25, @08:25PM (#25894459)

    the addiction industry is out of control in this country. somebody ought to stage an intervention.

  • by syousef (465911) on Tuesday November 25, @08:25PM (#25894463)

    One reason...It use to be that these people could join a club and usually a "geeky" one: A Chess club, a remote control aircraft club, a rocketry club, a science club, an electronics club. These kinds of organisations are disappearing and the activities are being labelled as dangerous or complete social death to get involved in, leaving a void which is being filled with idle gaming.

    • by teh moges (875080) on Tuesday November 25, @08:55PM (#25894719) Homepage
      +1 Insightful if I had mod points.

      Another contributing factor is, I have to say, laziness. It is much easier to stay at home, connect the Xbox to the net and play a game, then it was even 5 years ago to organize for all your mates to come around to play Perfect Dark multiplayer in the same room.

      People often ignore the benefits of the social interaction, and this causes problems long term, as its hard to switch 'back' once you have isolated yourself even a little from your community.
    • by Aladrin (926209) on Tuesday November 25, @09:19PM (#25894877)

      You seem to be claiming that the disappearance of these clubs is causing kids to be gamers. I think it's exactly the opposite: Video games are causing kids not to be interested in those clubs, so they disappear due to lack of interest.

      I -love- math and science, but if you give me the choice between hanging out with a bunch of kids that are interested in math or playing video games, the choice is obvious.

      In addition, I can get all the info I need from the internet. I no longer have to deal with people or libraries or anything. Kids have the exact same access that I do, so it's not surprising that the smart ones choose to get their information fast and accurate, instead of wasting time. (Yes, information on the net is still far more accurate than talking to schoolkids about it.)

  • Males? (Score:5, Insightful)

    by girlintraining (1395911) on Tuesday November 25, @08:33PM (#25894521)

    Yeah, I'll say. I just got done having a three hour bitch fest yesterday with a friend of mine who's BF is 'addicted' to World of Warcraft. She doesn't have a lot of experience with boys (much more with girls -- no comments on this please!), and I've had to mother her a bit on why a boy can sink twenty or more hours a week into a video game and says it "helps me relax and challenges me", but afterwords can't come up with anything better to do than "go bowling" ("where"? "Umm... I'm sure there's one around somewhere"), or "go for a walk".

    I tried my best to explain how men are so much more visually oriented than girls, but it's a hard concept to really explain. It's not that they're addicted to video games, it's just that the game provides more visual action than the real world so they're more strongly attracted to it. Girls read books, boys watch movies--Boys play video games, girls play board games, that kind of thing. They really are wired different and it's damn frustrating.

    I often find myself wishing for video games that helped build social skills for these kind of boys -- the ones that are awkward and introverted in public, but if you can get them to open up they're nice teddy bears. I don't think they'd want to play it though, unless it involved blowing up or shooting something. :( Like The Sims -- awesome game, but the only people I know who play it are other girls! Am I hoping for too much here? Is there some way to use some visual medium to help boys crawl out of their shell?

    • Re:Males? (Score:5, Insightful)

      by Yosho (135835) on Tuesday November 25, @09:03PM (#25894781) Homepage

      Yeah, I'll say. I just got done having a three hour bitch fest yesterday with a friend of mine who's BF is 'addicted' to World of Warcraft. She doesn't have a lot of experience with boys (much more with girls -- no comments on this please!), and I've had to mother her a bit on why a boy can sink twenty or more hours a week into a video game and says it "helps me relax and challenges me", but afterwords can't come up with anything better to do than "go bowling" ("where"? "Umm... I'm sure there's one around somewhere"), or "go for a walk".

      This may be a silly question, but -- she may have spent three hours bitching to you about it, but has she spent that much time talking to him about it? Nothing is going to change unless he wants to change, and that will not happen unless he understands and accepts that there is a problem.

      As a guy, one of the largest frustrations I've had with many (but not all, fortunately) girls is that when something is upsetting them they won't just tell me about it. They might make it obvious that they're upset about something in general, but me being unable to guess exactly what is apparently just another failure on my part. Casually saying something like, "Oh, I wish you'd spend less time playing WoW" doesn't count -- his internal reaction will be "Ok, I'll log off fifteen minutes early today," then he'll shrug and move on.

      If the amount of time he spends playing WoW is a serious problem, he needs to be told plainly that it is a serious problem. If he accepts that it's a problem, he can fix it, but otherwise his girlfriend will either have to just accept it or leave him. She's only going to make herself more frustrated if she thinks that he'll change if she just waits long enough.

      • Re:Males? (Score:5, Interesting)

        by girlintraining (1395911) on Tuesday November 25, @09:58PM (#25895175)

        his may be a silly question, but -- she may have spent three hours bitching to you about it, but has she spent that much time talking to him about it?

        Dammit, this wasn't supposed to be about my friend, but whether games can help boys develop social skills--instead of providing an escape from socially awkward situations. And yes, she has.

        Casually saying something like, "Oh, I wish you'd spend less time playing WoW" doesn't count -- his internal reaction will be "Ok, I'll log off fifteen minutes early today," then he'll shrug and move on.

        girlspeak translation: Get off the damn computer and pay attention to me when I'm around. It's damn rude to have someone over and then leave them to entertain themselves so you can go play a video game. Homework or a few minutes of e-mail, not a big deal... Wasting four hours on a video game because you need to "relax"... It gives a clear message: I'm not wanted. And when it's my boyfriend doing that, then it's elevate to not only aren't I wanted, but that I'm less attractive than a hunk of circuits and plastic. So yeah, most girls are going to be rightly pissed about that!

        If he accepts that it's a problem, he can fix it, but otherwise his girlfriend will either have to just accept it or leave him.

        And yet they wonder why we call it an addiction...

        • Re:Males? (Score:5, Interesting)

          by Yosho (135835) on Tuesday November 25, @10:46PM (#25895511) Homepage

          girlspeak translation: Get off the damn computer and pay attention to me when I'm around. It's damn rude to have someone over and then leave them to entertain themselves so you can go play a video game. Homework or a few minutes of e-mail, not a big deal... Wasting four hours on a video game because you need to "relax"... It gives a clear message: I'm not wanted. And when it's my boyfriend doing that, then it's elevate to not only aren't I wanted, but that I'm less attractive than a hunk of circuits and plastic. So yeah, most girls are going to be rightly pissed about that!

          Sorry, I didn't mean to sound as though I was defending the guy -- just trying to provide some insight as to why he (and many other guys) behave that way. Most guys simply do not understand "girlspeak," and, unless you've found one of the rare ones who does, expecting him to figure it out is just an exercise in frustration.

          And yet they wonder why we call it an addiction...

          Oh, I certainly don't wonder. I'm sure Blizzard has hired psychologists to figure out the optimal effort:reward ratio to keep people playing as long as possible. MMORPGs are designed to be addictive by people who understand in great detail how addictions work; that's why telling somebody to stop playing is about as effective as telling an alcoholic to stop drinking.

  • Nerds not addicts (Score:5, Insightful)

    by camg188 (932324) on Tuesday November 25, @08:34PM (#25894533)

    turned to heavy gaming because they felt they didn't fit in elsewhere

    So 90% were nerds, not addicts.

  • tangent (Score:5, Funny)

    is it possible to be a sex addict?

    aren't we all sex addicts?

    isn't this the only way to ensure the survival of our species?

    show me a roomful of intelligent, platonic, perfectly personality matched non sex addicted couples, and i'l show you the extinction of homo sapiens in 1.4 generations

    show me a roomful of sex addicted drunk raving idiots, and i'll show you 6 billion homo sapiens in a couple thousand generations

  • by Silentknyght (1042778) on Tuesday November 25, @09:19PM (#25894873)
    I played World of Warcraft (heavily, until I got married). I played Diablo (I & II, pretty heavily). I played Counter Strike for hours on end, very competitively. Two-three years ago, I would classify myself as a hardcore gamer. That said... I cannot deny the striking similarities between these games and slot machines. The addiction similarities between these games and gambling addition, particularly slot machines, is strong.

    Some (admittedly anecdotal) evidence. Don't tell me you never did these things, too:
    * "farmed" mobs/bosses/instances/etc in WoW for a random, rare drop.
    * loaded and reloaded the barbarian highlands level in diablo II umpteen times to farm for random, rare, drops
    * got feelings of joy at the sight of one color triggered at a particular point in the game

    All these things seem like more "pulls" on the slot machine, waiting for the lights and sounds to let you know you won. Is there potential for gambiling-addition-like issues in videogames? Yes. Am I terribly concerned and am I going to stop gaming? No.

  • where should they have fit in ?

    working 7 to 19.00 every day, in a thankless job that demands way more than it pays ?

    or, they should have fit in sleazy bar corners, wasting their life away with sluts (male or female) ?

    or, they should become career bitches (male or female) and waste their life away in that manner ?

    or they should have fit in with a family. but then again, they have to create a family first, and creating a family has SO much overhead and effort in these days that you can maybe compare it to swimming across english channel.

    or, they should have fit in with the immense crowds that are sedating their brain through football spectatorship, or in front of dumb tv shows each night ?

    or maybe they could have fit in with their peers, who are entertaining themselves with the MODERN entertainment form that is called gaming ? you know, fitting in WITH YOUR PEERS, as countless generations in the history of mankind has done ?

    well. they are just doing that. i think a lot of people, but especially 'experts' need to shut their traps about it, and get to accept this as a normal stage of human civilization.
    • Re:uh? (Score:5, Insightful)

      by blueg3 (192743) on Tuesday November 25, @08:28PM (#25894487)

      If there's no physical or psychological dependence, they're not addicted. Turning to games for social reasons doesn't constitute addiction.

      • Re:uh? (Score:5, Insightful)

        by Dhalka226 (559740) on Tuesday November 25, @09:43PM (#25895083)

        For starters, do you honestly believe that poor blacks are diagnosed MORE often with psychological conditions than affluent whites? Really? You really believe that someone trying to be both racist and politically correct at the same time is going to give these people an excuse for their behavior rather than simply throwing them in jail?

        Second, when your getting high takes the place of working I'm pretty sure you ARE an addict, by definition. Your "hobby" is interfering with your life. This would be true of people playing video games as well, and you'll note that the article never stated that video game addiction is not real or that nobody who came into their clinic was, in their estimation, legitimately addicted to video games. Just that the majority of them weren't. (That's also not to say that they were what psychologists would consider to be mentally well; but being unwell and being addicted are not necessarily one in the same.)

        More importantly, addiction is (among other things) an inability to stop your behavior. If that druggie really can stop doing drugs tomorrow, he's not addicted--same with a video game addict. The distinction the article seems to be drawing is that being unable to stop a behavior and not having another choice available due to other psychological issues aren't the same. These people fill their lives with video games because they have no other social interactions to fill them with. It's bad, maybe worse than addiction--but I would agree that it is not, in itself, actually addiction.

        • Re:uh? (Score:5, Insightful)

          by im_thatoneguy (819432) on Tuesday November 25, @11:48PM (#25895913)

          In highschool I started an informal survey after getting tired of being "addicted to computers".

          "SOooo like all you do all day is like sit on computers and shit."
          "What do you usually do when you get home from school?"
          "I don't know I usually watch TV."

          That summarized about 99% of all conversations I had. Some people usually read books. Some people usually just talked on the phone. But across the board almost every single person only had one or at most two hobbies (usually an extra-curricular sports team).

          Because most people don't play video games the average game plays exponentially more games than they're used to observing and as a reslt the conclude that person is crazy addicted. In reality almost nobody does anything productive in their leisure hours and most of their time is taken up by one or two activities.

          Computers are also tricky because while an external observer may simply note someone staring at a screen for 6 hours. You may have watched a TV Show. Read the news paper. Played video games. Talked to your friends. Read Slashdot. Read up on science news. Posted a blog on something you read. Worked on an art project and read a short story.

          The variety of what I read and do on a computer vastly dwarfs what most people do in a day when broken down into activities instead of locations "Sat on couch reading and typing on keyboard."

          I get just as addicted by good books as video games but if someone gets hooked on a book its a positive thing. "Oh my Jeny was up till 3 am she was so engrossed in Twilight." Meanwhile "That Jimmy is rotting his brain playing video games he played for 2 hours yeserday and I tried to get him to put it down and do something else but would have just played till 2AM can you believe it if I hadn't pulled the power cable."

          It's a double standard perpetrated by the majority in order to shame the minority into conformity. Which usually entails sitting on the couch and watching TV till you go to bed.