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Reuters Pulls Out of Second Life, Army Heads In
Posted by
Soulskill
on Sun Dec 07, 2008 03:19 PM
from the that-sounds-about-right dept.
from the that-sounds-about-right dept.
A little over two years ago, Reuters made headlines by setting up a reporter as a go-between for Second Life and the real world. Now, they've evidently decided that the buzz is no longer there, so they've ended the virtual-reporting experiment. The reporter, Eric Krangel, offered his own take on the situation, and what he thinks Linden Labs could do to make Second Life a better place. Whether or not the advice is taken, the US Army has decided to carve out its own presence in the virtual world by setting up a pair of islands that will function as recruiting tools. An article at Massively suggests that interest in Second Life is still high among a variety of organizations, saying, "at present it appears that more businesses are coming in than going out."
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Reuters and C|Net in Second Life 30 comments
An anonymous reader writes "Reuters is opening a news bureau in the simulation game Second Life, and C|Net is following suit. Both companies are joining a race by corporate name brands to take part in the hottest virtual world on the Internet. Starting on Wednesday, Reuters plans to begin publishing text, photo and video news from the outside world for Second Life members and news of Second Life for real world readers who visit a Reuters news site at: http://secondlife.reuters.com/"
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Second Life?.. (Score:4, Interesting)
And strangely, I still don't know anyone that uses Second Life.
And for that matter, I'm fairly certain there's a lot of people I know that don't even know what Second Life is.
Re:Second Life?.. (Score:5, Funny)
a lot of people I know that don't even know what Second Life is
Count me in. I assume it's a followup of some sort to Half Life?
Parent
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Re:Second Life?.. (Score:4, Funny)
Count me in. I assume it's a followup of some sort to Half Life?
Not at all. It's the reciprequel.
Sorry, I know. But sometimes, if it's a math joke, it doesn't matter how lame it is.
Parent
Re:Second Life?.. (Score:4, Insightful)
And for that matter, I'm fairly certain there's a lot of people I know that don't even know what Second Life is.
Actually, there's a lot of people I know that don't even know what a first life is.
Parent
Re:Second Life?.. (Score:4, Funny)
Otherwise known as WOW subscribers.
Parent
Re:Second Life?.. (Score:4, Funny)
I know people who aren't even conceived yet. I meet millions of them every day.
Parent
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Isn't it that game where you use real life money to buy virtual items, like a couch, house, or a virtual whore [wired.com] so you can ruin your marriage?
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I know. There's a real girl playing WoW!
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OK, and? Out my (very wide) circle of friends, only one other than myself uses Slashdot.
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Second Life is not really popular. Linden Labs have brilliant PR people who have managed to get far, far more press for Second Life than it deserves.
Check The Register on what the refer to as sadville. In particular check out the phony economics of sadville [theregister.co.uk]. At the bottom of that page there are links to a number of other articles about it.
Clearly there are some people who get something out of it, but they are a pretty small bunch in the scheme of things. Compared to the MMOs and online gaming for the FPSs i
Actually, (Score:4, Interesting)
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If you think about it for a moment, SL (and virtual worlds in general) is a video-phone type software. Oh sure, it will probably go belly-up eventually, just like early attempts at something usually do; but it still pays to experiment with virtual worlds now that they're still in their infancy. It's better to get your beginn
I use Second Life (Score:5, Insightful)
I signed up over 2 years looking for an enhanced chat room. SL allows me to create the atmosphere I used to describe to people in chats. I now own a Coffee House and a Mall and make about $60 US per month. Not bad for my $72 annual fee, most of which I get back in the weekly stipend.
I think it's probably hard at this point to sell First Life products via SL, it is common that people bring their skills and personalities in. The $$ now is made by people selling virtual land and products.
Second Life's growth is almost EXACTLY like the growth of the internet. CompuServe, AOL, et al were closed systems that were slow and very limited. Companies came in and out trying to find out if there was any point to the experiment. Geeks ruled. Later on, artists and educators, and yes, the PORN industry, made the WWW more interesting and useful.
I could go on and on... the parallels are all there.
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Yeah, I tried second life. For about 5 minutes. I just had to leave after I got ambushed by a herd of flying cocks screaming and slowing my system down to a crawl.
Good luck with this game.
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uh huh. I went through university in the late 90s, significantly after the peak of MUDing. The MUD playership was something like 100% of the first years and dropped off to something like 50% by third year. From what my younger friends tell me, that's still the case. MUDs are a fundamentally different kind of time wasting to WoW and other MMOs. They've always been popular, and they always will be.
Been "playing" for a few years now (Score:3, Informative)
Gone are all the casino's, pedophilia sex areas and ad farms. The place seems a lot less populated now as well. I never see anyone in my neighborhood anymore.
Turnaround possible? (Score:2)
So the army is headed into the virtual world as Reuters is headed out.
In real world news, the Army is pulling out of Iraq, and Reuters is going in.
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Don't be too hasty. The Air Force has launched MyBase [virtualworldsnews.com], a virtual training program for its cadets. The idea is that you can receive some types of training in the virtual world in lieu of reading a manual or something.
The other application spoken of is creating virtual representations of real bases and areas so that an airman can study the layout of a base and 'know' it before he even steps off the airplane. He/She can know where his/her billet, chow hall, etc. without having to actually have been there in
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Sign up for a free account, get in-world, do a search for "combat sims" and teleport to one to see how wrong you are. :-)
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I think you may have missed the point (AKA ridiculous sex fantasy simulator) if you're concerning yourself with the engine.