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Comments: 720 +-   Whistleblower Claims IEA Is Downplaying Peak Oil on Tuesday November 10, @03:25PM

Posted by kdawson on Tuesday November 10, @03:25PM
from the routine-denial dept.
power
Yesterday the Guardian ran a story based on two anonymous sources inside the International Energy Agency who claimed that the agency had distorted key figures on oil reserves. "The world is much closer to running out of oil than official estimates admit, according to a whistleblower at the [IEA] who claims it has been deliberately underplaying a looming shortage for fear of triggering panic buying. The senior official claims the US has played an influential role in encouraging the watchdog to underplay the rate of decline from existing oil fields while overplaying the chances of finding new reserves." Today the IEA released its annual energy outlook and rejected the whistleblowers' charges. The Guardian has an editorial claiming that the economic establishment is too fearful to come clean on the reality of oil suppplies, and makes an analogy with the (marginalized, demonized) economists who warned of a coming economic collapse in 2007.
Read More... 720 comments story

Comments: 229 +- Screenshot-sm   The Big Questions on Monday November 09, @01:31PM

Posted by samzenpus on Monday November 09, @01:31PM
from the read-all-about-it dept.
books
Frequent Slashdot contributor Bennett Haselton changes things up today by reviewing The Big Questions: Tackling the Problems of Philosophy with Ideas from Mathematics, Economics and Physics. Questions that big need a big review and you can learn what Bennett has to say about it all by reading below.
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Comments: 211 +-   Toyota Develops New Flower Species To Reduce Pollution on Monday November 02, @02:08AM

Posted by timothy on Monday November 02, @02:08AM
from the better-than-to-cause-it dept.
earth
teko_teko writes "Toyota has created two flower species that absorb nitrogen oxides and take heat out of the atmosphere. The flowers, derivatives of the cherry sage plant and the gardenia, were specially developed for the grounds of Toyota's Prius plant in Toyota City, Japan. The sage derivative's leaves have unique characteristics that absorb harmful gases, while the gardenia's leaves create water vapour in the air, reducing the surface temperature of the factory surrounds and, therefore, reducing the energy needed for cooling, in turn producing less carbon dioxide."
Read More... 211 comments story

Comments: 323 +-   Journalists Looking For Government Money on Saturday October 31, @09:21AM

Posted by Soulskill on Saturday October 31, @09:21AM
from the bizarro-world dept.
themedia
We've been following the ongoing struggles of the print media, watching as some publications have died off and others have held to outdated principles and decried the influence of the internet. A side effect of this has been many journalists put out of work and many others fearful that informed reporting is on its way out as well. Now, an editorial in the Washington Post calls for a solution journalists would likely have scoffed at only a few years ago: federal subsidies. Robert W. McChesney and John Nichols write, "What to do? Bailing out media conglomerates would be morally and politically absurd. These firms have run journalism into the ground. If they cannot make it, let them go. Wait for 'pay-wall' technologies, billionaire philanthropists or unimagined business models to generate enough news to meet the immense demands of a self-governing society? There is no evidence that such a panacea is on the horizon. This leaves one place to look for a solution: the government." They hasten to add, "Did we just call for state-run media? Quite the opposite."
Read More... 323 comments story

Comments: 284 +-   3 Strikes — Denying Physics Won't Save the Video Stars on Friday October 30, @03:01PM

Posted by Soulskill on Friday October 30, @03:01PM
from the even-scotty-would-have-trouble dept.
internet
Philip K D writes "Award-winning SF author and BoingBoing co-editor Cory Doctorow has an editorial in today's Times of London. Doctorow elegantly eviscerates the basic injustice posed by the imminent Mandelson '3 Strikes' law in Britain. He makes the explicit observation: 'The internet is an integral part of our children's education; it's critical to our employment; it's how we stay in touch with distant relatives. It's how we engage with government. It's the single wire that delivers freedom of speech, freedom of the press and freedom of assembly. It isn't just a conduit for getting a few naughty free movies, it is the circulatory system of the information age.' It is worth noting that Doctorow was influential in the creation of the Creative Commons. He has enjoyed considerable commercial success for his writings, owing in no small part on his insistence that his work be made available for unrestricted electronic distribution and copying." In related news, the UK's second-largest ISP, TalkTalk, is now threatening legal action if Mandelson's plan goes through.
Read More... 284 comments story

Comments: 323 +-   Amazon Patents Changing Authors' Words on Wednesday October 28, @08:49PM

Posted by samzenpus on Wednesday October 28, @08:49PM
from the it-was-a-good-time-it-was-a-bad-time dept.
books
theodp writes "To exist or not to exist: that is the query. That's what the famous Hamlet soliloquy might look like if subjected to Amazon's newly-patented System and Method for Marking Content, which calls for 'programmatically substituting synonyms into distributed text content,' including 'books, short stories, product reviews, book or movie reviews, news articles, editorial articles, technical papers, scholastic papers, and so on' in an effort to uniquely identify customers who redistribute material. In its description of the 'invention,' Amazon also touts the use of 'alternative misspellings for selected words' as a way to provide 'evidence of copyright infringement in a legal action.' After all, anti-piracy measures should trump kids' ability to spell correctly, shouldn't they?"
Read More... 323 comments story

Comments: 155 +-   Game Retailers Facing Digital Distribution Transition on Sunday October 25, @10:58AM

Posted by Soulskill on Sunday October 25, @10:58AM
from the adapt-or-perish dept.
business
This editorial at Eurogamer examines how the games industry is dealing with the growth of digital distribution — a transition they're handling better than other entertainment industries, but not without a few stumbling blocks of their own. "The examples from other industries undergoing this transition are not promising, since they tend largely to focus on metaphors involving creeks and a distinct lack of paddles. Bricks-and-mortar retailers of music and movies have largely sat back and grumbled while their businesses were hijacked, first by online retailers of physical product and then by digital distribution services. ... Specialist games retailers who follow that model face little more than a decline into insolvency in their medium-term futures. Worse again, they face competing with far bigger companies to retain their slice of an already shrinking pie — as boxed game retail sales fall off in favor of digital distribution, supermarket chains are increasingly seeing high profile games as a worthwhile loss-leaders."
Read More... 155 comments story

Comments: 173 +-   Are Game Publishers a Necessary Evil, Or Just Necessary? on Friday October 23, @05:08AM

Posted by Soulskill on Friday October 23, @05:08AM
from the everybody-loves-ea-right dept.
business
An editorial at GameSetWatch examines whether game publishers really deserve all the flak they get from gamers and developers alike. While some questionable decisions can certainly be laid at their feet, they're also responsible for making a lot of good game projects happen. Quoting: "The trouble comes when the money and the creativity appear to be at odds. ... Developers and publishers often have a curious relationship. The best analogy I can think of is that of parent and child. The publisher or parent thinks it knows best, because it's been there before (shipped more games), and because 'it's my money, so you'll live by my rules.' The developer — or child — is rebellious, and thinks it has all the answers. In many ways, it does know more than the parent, and is closer to what's innovative, but maybe hasn't figured out how to hone that energy yet."
Read More... 173 comments story

Comments: 74 +-   Android Application Development on Monday October 12, @01:17PM

Posted by samzenpus on Monday October 12, @01:17PM
from the read-all-about-it dept.
books
stoolpigeon writes "Google's mobile OS Android has received plenty of press. As with a lot of Google products, there was much anticipation before any devices were even available. Now a number of phones are available, with many more coming out world-wide in the near future. Part of the lure of Android is the openness of the platform and the freely available tools for development. The SDK and accompanying Eclipse plug-in give the would be creator of the next great Android application everything they need to make their idea reality. The bar to entry in the official Google Android Marketplace is very low and it doesn't seem to be much of a stretch to predict that the number of developers working on Android is only going to grow. As with any hot technology the number of books will grow as well and O'Reilly's Android Application Development has jumped into the fray, promising to help budding Android developers what they need to get started." Read on for the rest of JR's review.
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Comments: 253 +-   The Problem of Shards, Servers, and Queues In MMOs on Sunday October 11, @12:15PM

Posted by Soulskill on Sunday October 11, @12:15PM
from the you-are-two-thousandth-in-line-to-read-this-story dept.
networking
An editorial at GamesIndustry takes a look at a couple of problems many MMOs have failed to solve as the genre has evolved over the last decade: log-in queues and a split player base. The most recent example is Aion, which launched in Europe and North America a few weeks ago. Players on some of the game's servers had to deal with lengthy queues until enough people left the starting areas and spread throughout the game. To NCSoft's credit, the queues are mostly gone already, and it wasn't simply launching with too few servers that was the problem (nor was simply launching more servers a perfect solution, as Warhammer proved). In fact, several servers had no queues at all, but many players had set their sights on the more popular ones — a problem facing other MMOs as well. At this point, it becomes a matter of programming — how can the developers for these MMOs build the networking aspect of the game such that more hardware can easily be allocated when it's needed, and also make it easier for people to play together without the restriction of different shards or servers? EVE Online has done well with a single game universe, but it's not clear how far that model can scale upwards.
Read More... 253 comments story

Comments: 133 +-   Misadventures In Online Journalism on Sunday October 11, @09:44AM

Posted by Soulskill on Sunday October 11, @09:44AM
from the dewey-defeats-obama dept.
themedia
An anonymous reader writes "Paul Carr, writing for TechCrunch, has posted his take on some of the flaws inherent to today's fast-paced news ecosystem, where bloggers often get little or no editorial feedback and interesting headlines are passed around faster than ever. His article was inspired by a recent story on ZDNet that accused Yahoo of sharing the names and emails of 200,000 users with the Iranian government; a report that turned out to be false, yet generated a great deal of outrage before it was disproved. Carr writes, 'Trusting the common sense of your writers is all well and good — but when it comes to breaking news, where journalistic adrenaline is at its highest and everyone is paranoid about being scooped by a competitor, that common sense can too easily become the first casualty. Journalists get caught up in the moment; we get excited and we post stupid crap from a foreign language student blog and call it news. And then within half a minute — bloggers being what they are — the news gets repeated and repeated until it becomes fact. Fact that can affect share prices or ruin lives. This is the reality of the blogosphere, where Churchill's remark: that "a lie gets halfway around the world before the truth has a chance to get its pants on" is more true, and more potentially damaging, than at any time in history.'"
Read More... 133 comments story

Comments: 185 +-   NVIDIA To Exit Chipset Business on Friday October 09, @11:20AM

Posted by kdawson on Friday October 09, @11:20AM
from the told-you-so dept.
amd
The rumor that we discussed a few months back is looking more real. Vigile writes "Once the darling of the enthusiast chipset market, NVIDIA has apparently decided to quit development of future chipsets for all platforms. This 'state of NVIDIA' editorial at PC Perspective first highlighted the fact that the company was backing away from its plans to develop a DMI-based chipset for Intel's Lynnfield processors due to legal pressure from Intel and debates over licensing restrictions. That effectively left NVIDIA out in the cold in terms of high-end chipsets, but even more interesting is the later revelation that NVIDIA has only one remaining chipset product to release, what we know as ION 2, and that it was mainly built for Apple's upcoming products. NVIDIA still plans to sell its current offerings, like MCP61 for AMD platforms and current generation ION for netbooks and nettops, but will focus solely on discrete graphics options after this final release."
Read More... 185 comments story

Comments: 221 +-   Console Makers Scaling Back Their Push For HD on Sunday September 06, @02:40AM

Posted by Soulskill on Sunday September 06, @02:40AM
from the this-is-not-hard dept.
displays
The big news about game consoles of late are the recent price drops and hardware changes. However, an editorial at GamesIndustry looks into one of the side effects of those updates: decisions by both Microsoft and Sony not to include HDMI cables with their HD-capable consoles, despite the companies' long-standing interest in high-definition gaming. "From the perspectives of these companies, they want to include the cable which will be of most utility to the largest group of consumers possible, and it's clear that whatever research they have done suggests that the majority of consumers don't need — or rather, can't use — an HDMI cable. Neither firm wants to put an assortment of cables in the box 'just in case' — each additional cable erodes millions from the firm's profitability, after all. ... Supporting evidence that all is not well with the HD transition comes from Epic Games' Mark Rein, who told Eurogamer earlier this summer that 'over half the users who played Gears of War 2 so far do not have HDTVs.' Gears of War is a core gamer franchise, beloved of early adopters and the [so-called] hardcore. If less than half of those users are playing on HDTVs, what must the percentages be like for games like FIFA and Pro Evolution Soccer — let alone Singstar and Buzz, or popular movie tie-in titles?"
Read More... 221 comments story

Comments: 91 +-   Japanese Political Candidates Go Dark Online on Wednesday August 19, @04:21AM

Posted by kdawson on Wednesday August 19, @04:21AM
from the sounds-relaxing-actually dept.
internet
maximus1 writes "A 59-year-old election law prevents Japanese candidates from blogging and twittering during the campaigning window. So, on Tuesday, 1,370 Japanese will stop all online activity. Candidates get a brief slot on public television, usually in the early or late-night hours when few are watching, to make their pitch. The rest of the time is spent campaigning in neighborhoods, walking through the streets, and making speeches outside railway stations. If opinion polls are to be believed, the Aug. 30 election could be the law's last stand. Voter turnout among the young is poor, and some believe it's because the old-fashioned method of campaigning has failed to energize a population that is surrounded by digital media from the day they are born. 'The Internet must be made available for election campaigns as soon as possible,' the Asahi Shimbun, Japan's second-largest newspaper, wrote in a recent editorial."
Read More... 91 comments story

Comments: 210 +-   Burning Man Responds To EFF's Criticism of Policy on Saturday August 15, @07:16AM

Posted by Soulskill on Saturday August 15, @07:16AM
from the headlines-that-would-be-cooler-if-taken-literally dept.
privacy
Briden writes "Earlier this week, we discussed the EFF's criticism of the Burning Man Photo Policy. Burning Man has now responded at length on their own blog. Here's an excerpt: 'In fact, there are but two essential reasons we maintain these increased controls on behalf of our community: to protect our participants so that images that violate their privacy are not displayed, and to prevent companies from using Burning Man to sell products. We don't remove images from pages just because they criticize us (I've never been involved in taking down an image from an editorial blog criticizing Burning Man, and it's certainly not because there haven't been any!). We're also not at all interested [in] preventing participants from sharing their personal imagery or impressions of the event on third party sharing sites in a noncommercial manner, so long as they observe the concerns about privacy and commercialism. We're delighted to see people sharing videos, stories, and pictures on our official Facebook page, and we know that it, along with Flickr, YouTube, Vimeo, etc. are representative of the way many of us share personal imagery in the digital age.'"
Read More... 210 comments story

Comments: 500 +-   Encryption? What Encryption? on Wednesday August 12, @09:22AM

Posted by Soulskill on Wednesday August 12, @09:22AM
from the these-are-not-the-files-you're-looking-for dept.
encryption
Slashdot regular Bennett Haselton writes with his take on the news we discussed early this morning about the UK government's prosecution of two people who refused to disclose their encryption keys: "Is it possible to write a program that enables you to encrypt files without drawing suspicion upon yourself if anyone ever seizes your computer? No; a program by itself, no matter how perfectly written, couldn't do this because you'd still attract suspicion just for possessing the software. You'd need a social element driving the program's popularity until it gets to the point where people no longer look suspicious just for having the program installed. Here are some theories on how that could happen — but it would be a high bar to clear." Hit the link below for the rest of Bennett's thoughts.
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Comments: 590 +-   Why Game Developers Should Shut Up About Used Games on Thursday July 16, @01:02PM

Posted by Soulskill on Thursday July 16, @01:02PM
from the not-that-they-will dept.
editorial
Ssquared22 writes "It may feel like a rip-off to some, but you've got to admit that paying $30 for Gears of War 2 sure beats paying $60! Game publishers and developers may not like it, but people are going to trade in used games for new games and those old games will be sold back to other people. There's nothing game developers can do to stop them, and companies like Gamestop continue to laugh all the way to the bank. In an article at Crispy Gamer, David Thomas dissects one of the most critical issues in gaming today: used games and merchants (online and brick-and-mortar) who specialize in this 'sleight of hand.'"
Read More... 590 comments story

Comments: 23 +-   Game Companies Intrigued By 3D Tech on Saturday July 04, @12:45PM

Posted by Soulskill on Saturday July 04, @12:45PM
from the bringing-depth-to-the-industry dept.
graphics
An editorial by Rob Fahey looks into the possibility of game companies experimenting with modern 3D technology. Over the past decade, advances in the field have been enough for film studios to give 3D another shot, but significant price-related hurdles remain when considering individual consumers. Quoting: "[The approach presently favored by game makers] has actually been around for some time. It displays the image for the left eye, then the right eye, in quick succession on screen — while the glasses you wear close LCD 'shutters' over your eyes so that each eye only sees the appropriate image. If this is done fast enough, the brain sees no flicker — just a continuous, steady 3D image. The best thing about this final approach is that some televisions already exist which could, in theory, support it. No new display technology is required, but what you do need is a TV screen which can display twice the number of frames per second as a normal screen — since you now need one frame for each eye, where previously you had one frame for both eyes. You also need LCD glasses synched to the television's refresh rate for each viewer. All of this lies in the realms of being moderately plausible."
Read More... 23 comments story

Comments: 296 +-   How RIAA Case Should Have Played Out on Sunday June 21 2009, @12:46PM

Posted by Soulskill on Sunday June 21 2009, @12:46PM
from the i-hope-it-involves-clowns dept.
court
NewYorkCountryLawyer writes "If a regular 'country lawyer' like myself had taken a case like the RIAA's in Capitol Records v. Thomas-Rasset to court, he or she would have been laughed out of the courthouse. But when it's the RIAA suing, the plaintiffs are awarded a $1.92 million verdict for the infringement of $23.76 worth of song files. That's because RIAA litigation proceeds in a parallel universe, which on its face looks like litigation, but isn't. On my blog I fantasize as to how the trial would have ended had it taken place not in the 'parallel universe,' but in the real world of litigation. In that world, the case would have been dismissed. And if the Judge had submitted it to the jury instead of dismissing, and the jury had ruled in favor of the RIAA, the 'statutory damages' awarded would have been less than $18,000."
Read More... 296 comments story

Comments: 303 +-   Why Natal Is a Big Deal on Friday June 12 2009, @07:04AM

Posted by Soulskill on Friday June 12 2009, @07:04AM
from the things-to-combine-with-a-vr-headset dept.
inputdev
Kikizo has an editorial piece evaluating the Xbox 360's upcoming motion-control scheme, Project Natal, and discussing why it's a bigger step forward for interactive gaming than many people think. Quoting: "[Natal] accurately perceives players in 3D space, simultaneously tracking over 48 joints on your body, enabling it to accurately redraw your skeleton in real time as you move about. On a separate 'debug screen' in the closed-doors session, we could witness for ourselves the 'mind's eye' of Natal, visually showing how it completely understands where we are, how we're moving, where we are in 3D space, how far in front of my face my hand is, whatever. It can supposedly even track individual hand and finger movement when it switches into this more finely-tuned mode. ... There is a surprising feeling of tactility and iPhone-like fluidity and precision to the way Natal works." Another interesting bit of news about Natal is that Wii-hacker Johnny Chung Lee is part of the development team. We've discussed some of his creations in the past.
Read More... 303 comments story

 

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