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First Person Shooters (Games)

BioShock: Infinite Released 149

Posted by Soulskill
from the gamers-upset-that-it's-not-literally-infinite dept.
kandelar writes with news that BioShock: Infinite has been released. It's the third major release in the series of BioShock first-person shooters, and it's available for Xbox 360, PS3, and Windows. The game is garnering good critical reception, for the most part. Rock, Paper, Shotgun said, "Infinite is a game ruled by artists at least as much as it is by its writers. It’s the ultimate answer to the question of whether art or technology is the most important part of creating a visually excellent game – Crysis 3 might have far more going on under the hood, but its uninspired paintjob makes it seem so dull compared to Infinite’s vaguely Pixar-esque fusion of the photoreal and the colourfully unreal." Ars' reviewer wrote, "Infinite's battle system doesn't wear out its welcome or weigh down the game's excellent pacing. Infinite avoids the problem of near-endless waves of identical enemies that plagues so many shooters these days. The bits of shooting action are spaced and timed to serve as gentle punctuation marks that break up the story rather than full stops that bring it to a grinding halt." However, RPS adds this criticism of the player's effect the plot: "Infinite’s a triumph in terms of fantasy-architecture spectacle and bringing superb flexibility to the modern rollercoaster shooter, but in other respects it’s a small step down from the player agency and even the singular aesthetic of BioShock."
Emulation (Games)

DOS Emulation Arrives For the Raspberry Pi 189

Posted by timothy
from the get-2-for-a-ddos-attack dept.
An anonymous reader writes "Homebrew Coder Pate has released a DOS Emulator for the Raspberry Pi. Originally released for the Nintendo DS and Android, the emulator currently can emulate a CPU: 80486 processor, including the protected mode features (for running DOS4GW games) but without virtual memory support. The emulation runs at a speed around that of a 20MHz 80486 (which equals a 40MHz 80386) machine. It has support for Super VGA graphics, Soundblaster 2.0, Memory, USB keyboard and mouse. Perfect for playing old classics such as Doom, Duke Nukem 3D and Theme Park."
Linux

The End Is Nigh For the Linux Game Tome 123

Posted by Unknown Lamer
from the end-of-an-era dept.
First time accepted submitter Sodki writes "The Linux Game Tome, one of the most important websites related to video gaming in GNU/Linux, will shut down on the 13th of April, according to a news post published on the website. The decision was made due to the 'lack both the time and the ambition to do what is necessary to keep the site afloat,' which has resulted in 'spam clogging the forums, lack of updates and increasing brokenness of the site.' This might not be the end, though. The maintainers of The Linux Game Tome will make available a dump of the games database, so that anyone interested can cook up a new and updated version of the website, and a worthwhile effort will be considered for a transfer of ownership of the domain. The current source code of the website, which is from 1999, will not be available because 'it is not fit for human consumption.'" It certainly had a good run; I remember poking around the Linux Game Tome as a teenager in the misty past (and it's where I discovered Freeciv, Warzone 2100, and lbreakout2). Are there any alternatives already operating (unfortunately, Freecode doesn't seem popular with game authors)? Or: Which one of you is going to write the Linux Game Tome 3.0?

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