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Comments: 124 +-   AbleGamers Reviews Games From a Disability Standpoint on Wednesday December 02, @03:59AM

Posted by Soulskill on Wednesday December 02, @03:59AM
from the gaming-for-all dept.
games
eldavojohn writes "Early last month a visually impaired gamer sued Sony under the Americans with Disabilities Act (and if you think that people with disabilities don't play games, think again). The AbleGamers Foundation has decided to step forward and provide a rating system for games that blends together a number of factors to determine a score with regard to accessibility. Visual, hearing, motion, closed captioning, speed settings, difficulty settings and even colorblindness options are all taken into account when compiling these scores and reviewing these games."
Read More... 124 comments story

Comments: 90 +-   Toshiba Employee Arrested For Selling Software To Break Copy Limits on Thursday November 26, @12:10PM

Posted by Soulskill on Thursday November 26, @12:10PM
from the those-three-little-letters dept.
software
JoshuaInNippon writes "A Toshiba employee in western Japan has been arrested on charges of copyright violations for selling software online that breaks copying limits on certain Japanese digital TV recording and playback devices. The software specifically overrides limits on a program called 'dubbing10,' which is used in devices sold by companies such as Sony, Sharp, and Panasonic. It is believed that the man generated thousands of dollars worth of earnings for himself by selling to at least 712 people, including one teenager who then resold the software to another 240 people. This is the first disclosed case in Japan of someone being arrested for selling such limit-removal software for digital TV recording. Since it sounds like he has already admitted to selling it (although he denies creating it), and due to the generally high conviction rate of those arrested by Japanese police, his future does not look so bright at the moment."
Read More... 90 comments story

Comments: 144 +-   US Air Force Buying Another 2,200 PS3s on Wednesday November 25, @04:02AM

Posted by Soulskill on Wednesday November 25, @04:02AM
from the quick-who-knows-a-good-ps3-flight-sim dept.
playstation
bleedingpegasus sends word that the US Air Force will be grabbing up 2,200 new PlayStation 3 consoles for research into supercomputing. They already have a cluster made from 336 of the old-style (non-Slim) consoles, which they've used for a variety of purposes, including "processing multiple radar images into higher resolution composite images (known as synthetic aperture radar image formation), high-def video processing, and 'neuromorphic computing.'" According to the Justification Review Document (DOC), "Once the hardware configuration is implemented, software code will be developed in-house for cluster implementation utilizing a Linux-based operating software."
Read More... 144 comments story

Comments: 75 +-   Modded UX490 UMPC Shows Off Years of Community Development on Monday November 23, @01:27AM

Posted by timothy on Monday November 23, @01:27AM
from the soldered-on-a-new-warranty-too dept.
handheld
An anonymous reader writes "The community at www.MicroPCTalk.com have spent the last few years devising all sorts of mods and tweaks for the Sony VAIO UX-series UMPC. Now they've thrown nearly all of their major breakthroughs into one machine. Using the latest UX model (UX490) as the base, the original SSD has been swapped for a speedy 128GB SSD, the CPU has been unsoldered from the mobo and replaced with a Core 2 Duo U7700 (making this probably the smallest computer to use said CPU). The original EDGE module has been removed, and carefully put in its place is an E169 Huawei terminal which provides up to 7.2mbps 3G (HSDPA), voice and texting. On top of this, the unit quad-boots Mac OS X, Windows 7, Windows Vista, and Windows XP (and the Huawei terminal works under Mac OS X as well)."
Read More... 75 comments story

Comments: 264 +-   Netbooks Have Higher Failure Rate Than Laptops on Friday November 20, @01:32PM

Posted by kdawson on Friday November 20, @01:32PM
from the get-what-you-pay-for-sometimes dept.
portables
Barence writes "Netbooks are more likely to fail within the first year than their more expensive laptop brethren, according to new research. SquareTrade, an independent US warranty provider, analyzed the failure rates of more than 30,000 laptops covered by its own warranties. It found that 5.8% of netbooks malfunctioned within the first year, compared to 4.7% for regular laptops and 4.2% for premium laptops costing more than $1,000. The research also raises question marks over the legendary reliability of Macs. Three PC manufacturers — Asus, Toshiba, and Sony — boasted better reliability rates than Apple. Macs have a 17.4% malfunction rate over three years, compared to market-leader Asus, which has a 15.6% failure rate. HP was the worst of the nine PC vendors listed, with a malfunction rate of 25.6% over three years."
Read More... 264 comments story

Comments: 7 +-   Sony Puts Ads Back Into Wipeout HD on Sunday November 15, @01:56PM

Posted by Soulskill on Sunday November 15, @01:56PM
from the we-missed-them-so-much dept.
playstation
An anonymous reader writes "After fan outcry over ads that were patched into Wipeout HD (after it was already purchased, ad-free), Sony removed them. Now, Sony has quietly added them back in with patch 2.10: 'The 2.10 Update makes some small improvements to front-end functionality and addresses some minor issues with the audio. In addition, small issues that could affect gameplay or scores in the Eliminator and Detonator game modes have also been corrected. Changes have also been made so that any adverts shown during loading screens will not adversely affect the loading times of the title. As many of you know, the functionality to display adverts during loading screens was first introduced in the 2.0 Update and originally didn't function as intended, leading to extended loading times in some areas of the game. This issue has now been resolved and we understand that a new advertising campaign in Wipeout HD is expected to launch across a number of European territories soon (no word yet on what is happening in North America). In the meantime, a range of PlayStation-specific ads will be making an appearance in the coming days.'"
Read More... 7 comments story

Comments: 170 +-   Future Blu-ray Movies To Come With Playable Game Demos on Friday November 13, @12:23AM

Posted by Soulskill on Friday November 13, @12:23AM
from the confluence-of-media dept.
movies
Audiofan writes "Enthusiasts have long suggested the PlayStation 3 to their family and friends as one of the better and most affordable Blu-ray players. Lately, prices of Blu-ray players have been coming down, but the PS3 is still one of the better options out there. Sony is taking advantage of this by starting to offer game demos on their Blu-ray offerings. While these demos will only be playable on the PS3, they hope the extra value will help drive sales."
Read More... 170 comments story

Comments: 550 +-   Visually Impaired Gamer Sues Sony on Saturday November 07, @12:21PM

Posted by Soulskill on Saturday November 07, @12:21PM
from the blind-suing-the-blind dept.
sony
An anonymous reader writes "A visually impaired gamer has sued Sony because game products allegedly violate the Americans With Disabilities Act. 'According to the suit, Sony ignored repeated requests through postal mail and e-mail to come up with reasonable modifications to its games to make them more accessible.' This suit seems to be a combination of National Federation of the Blind v. Target, which complained of inaccessibility to the visually disabled (which settled for $6 million) and Martin v. PGA Tour, Inc., where the US Supreme Court ruled a disabled golfer was entitled to a golf cart where one was not already allowed as a reasonable accommodation. If the plaintiff wins, Sony will have to make 'reasonable accommodations' which are not an 'undue financial burden.' In my humble opinion, providing access for the disabled is not only the right thing to do but it will generate more profit for Sony."
Read More... 550 comments story

Comments: 63 +-   Sony Demos Natal-Like Control System on Friday November 06, @08:03PM

Posted by Soulskill on Friday November 06, @08:03PM
from the wink-to-fire-the-cannon dept.
inputdev
An anonymous reader writes "It's not just Microsoft investigating full body, markerless motion capture. Sony has enlisted the help of Swiss firm Atracsys to develop similar technology. Sony has openly discussed the technology with New Scientist, and has realistic expectations for the new system — it can capture broad body gestures but not individual fingers. That's just one trade-off needed in order to develop a real-time system that anyone can use, according to a markerless motion-capture expert." It's still in the early stages of development, but the accompanying video shows the use of face-recognition software as well. The demo game has players moving their heads left or right to position their character, and then smiling to "catch" an object.
Read More... 63 comments story

Comments: 145 +-   Netflix Coming To Sony PS3 on Monday October 26, @06:16PM

Posted by Soulskill on Monday October 26, @06:16PM
from the inclusively-exclusive dept.
movies
itwbennett writes "'Microsoft has always seemed rather enthusiastic when it comes to throwing around the word 'exclusive,' and here is another case in point,' says blogger Peter Smith. Netflix and Sony have announced that Netflix streaming is coming to the Sony PlayStation 3 as early as next month. Back in August, when Microsoft was rolling out its new dashboard update, one of the features it was talking up was Netflix streaming, says Smith, and it said, 'This exclusive partnership offers you the ability to instantly stream movies and TV episodes from Netflix to the television via Xbox 360. Xbox 360 will be the only game console to offer this movie-watching experience...' Apparently, in Microsoft parlance, 'exclusive partnership' means 'we launched it first' and not 'we inked a deal with Netflix preventing this feature from appearing on the competition's hardware.' All this is good news for PS3 owners who can now sign up to be notified of Netflix availability for their system."
Read More... 145 comments story

Comments: 220 +-   Universal Phone Charger Approved By UN Body on Saturday October 24, @07:15AM

Posted by Soulskill on Saturday October 24, @07:15AM
from the but-i-like-the-seventeen-i-have dept.
cellphones
andylim writes "Plans for a universal mobile phone charger have been approved by the International Telecommunication Union (ITU), a United Nations body. The charger has a micro-USB port at the connecting end, using technology similar to what is commonly used with digital cameras. It is not compulsory for manufacturers to adopt the new chargers, but the ITU says that some have already signed up to it. 'We are planning to launch the universal charger internationally during the first half of 2010,' Aldo Liguori, spokesperson for Sony Ericsson told the BBC."
Read More... 220 comments story

Comments: 304 +-   Apple, Others Hit With Lawsuit On Ethernet Patents on Tuesday October 20, @01:23AM

Posted by kdawson on Tuesday October 20, @01:23AM
from the innovation-prevention dept.
networking
bth nods an AppleInsider story on a patent troll who has gotten hold of fundamental Ethernet patents and is wielding them broadly. Three guesses which US Appeals Court the lawsuit was filed in. "A Texas company has targeted a number of technology companies, including Apple, in a new lawsuit regarding a handful of computer networking patents issued in the 1990s. ... 3Com Corporation was granted four patents from 1994 to 1998 pertaining to network adapters. Two deal with the automatic initiation of data transmission, and one addresses 'host indication optimization.' ... The company's Web site states that U.S. Ethernet Innovations was founded 'to continue 3Com Corporation's successful licensing program related to a portfolio of foundational patents in Ethernet technology.' A press release from the company states that it is the 'owner of the fundamental Ethernet technology developed and sold by 3Com Corporation in the 1990s,' suggesting it purchased the patents. ... In addition to Apple, the lawsuit names Acer, ASUS, Dell, Fujitsu, Gateway, Hewlett Packard, Sony, and Toshiba as defendants."
Read More... 304 comments story

Comments: 102 +-   Sony Demo'ing 360 Degree 3-D Tabletop Display on Monday October 19, @12:54PM

Posted by timothy on Monday October 19, @12:54PM
from the must-stand-in-this-position dept.
displays
JoshuaInNippon writes "Sony announced via a Japanese press release that they will be showing off a prototype of a tabletop 360 degree 3-D display that can be seen in any direction without special glasses at the Digital Content Expo 2009 in Tokyo, from October 22-25. The device is quite small, at just over 10 inches tall and 5 inches in diameter. The display, using LEDs, currently supports an image that is 96 pixels wide by 128 pixels tall, with 24-bit full color. Sony also says it could have a number of applications, such as a digital sign, a digital frame, a medical display, or a virtual pet. Looking at the product image, who else wants to bet on the latter?)"
Read More... 102 comments story

Comments: 223 +-   The Changing Face of the Console Wars on Saturday October 17, @11:25AM

Posted by Soulskill on Saturday October 17, @11:25AM
from the keeping-up-with-the-wiises dept.
playstation
An article at Gamasutra explores the decisions by Microsoft and Sony to launch significant hardware additions — their respective, upcoming motion-control schemes — in the middle of a console cycle, rather than waiting until the next generations of their systems are ready. It's indicative of a change to the established pattern of console wars; nowadays, it's more about adding features and gadgets to improve existing products than developing entirely new ones. Quoting: "... for Sony and Microsoft, motion controllers are their next-gen consoles. And it's a damn sight easier than launching Xbox 720 or PS4. They can debut these peripherals without needing to engineer completely new boxes for consumers, potentially bundle them over time, and they have a much better chance at getting exclusive games, thanks to the specificity of the hardware (something that's happened a lot for the Wii). Thus, both hardware manufacturers and publishers like EA see these controllers sparking new interest in Xbox 360 and PS3, which will delay the next dreaded console transition for another few years."
Read More... 223 comments story

Comments: 107 +-   Improving the PlayStation Store on Thursday October 15, @05:34AM

Posted by Soulskill on Thursday October 15, @05:34AM
from the learn-from-competitors dept.
playstation
This opinion piece takes stock of Sony's PlayStation Store, examining its flaws and the areas Sony needs to improve as their gaming systems come to rely upon it more and more. The problems and suggested solutions involve everything from UI elements to demo availability to pricing inconsistencies. "Some people may say that the Microsoft Points scheme is a little confusing, but it is consistent. If a game is 800MSP in the US, it's 800MSP everywhere else. What a MSP is worth is up to the store, but for the most part they're close. The PlayStation Store on the other hand can be all over the place. While most games in North America keep to the same price point — such as $9.99 or $14.99, converting that over to Europe is another thing entirely. For example, Flower came out earlier this year for $9.99USD. In Australia a $10USD game gets converted to $12.95AUD. Or does it? Bomberman Ultra just came out, and it's $15.95AUD. Heavy Weapon gets released for $12.95AUD, while Capcom’s previous efforts, like Commando 3, convert to $15.95. The same thing also happens for more expensive titles. Both Battlefield 1943 and Fat Princess were released for $14.99 in the US, but in Australia they're priced at $19.95AUD and $23.95 respectively."
Read More... 107 comments story

Comments: 216 +-   Next Nintendo Handheld To Be Powered By NVIDIA's Tegra Chipset on Wednesday October 14, @09:34AM

Posted by Soulskill on Wednesday October 14, @09:34AM
from the tegra-his-arms-wide dept.
nintendo
Vigile writes "When you sell over 100 million handheld gaming systems, everyone wants to be involved in your success; just ask Nintendo. As a company with many different obstacles in its path, NVIDIA could definitely use the boost in revenues that would come from partnering with a company like Nintendo on a handheld system, and it looks like the Tegra processor will make that happen. The NVIDIA Tegra processor is an SoC that runs a set of ARM cores, a GeForce-based graphics core and an HD video processor capable of 1080p output that would definitely give the current Nintendo DS/DSi systems a performance boost in line with the Sony PSP. The 'Nintendo TS,' as it has been dubbed, will apparently be ready for a late winter 2010 release and should put a spark in the mobile gaming market and give Nintendo's developers the power to bring higher quality games to the platform."
Read More... 216 comments story

Comments: 438 +-   Sony Sued Over Bricked PS3s on Wednesday October 07, @12:41PM

Posted by Soulskill on Wednesday October 07, @12:41PM
from the sony's-pr-department-must-be-pleased dept.
bug
Zarrot writes "If Sony's recent 3.00 PS3 firmware update bricked your console, you may now have legal recourse thanks to a class action suit against Sony. The complaint alleges that thousands of users (PDF) were affected by the update, and in some cases the PS3 hardware itself was damaged. It continues, 'For owners who sustained hardware damage from the Sony-required update, Sony is charging a $150 repair fee per unit. Sony, responding to the numerous complaints about the unacceptable effects of the defective update, released a further, optional update that it claimed "improves system stability" — yet performance problems continued, and the new update did nothing to remedy the systems of users who sustained hardware damage."'"
Read More... 438 comments story

Comments: 261 +-   Why the Sony PSP Had To "Go" on Tuesday October 06, @05:42AM

Posted by Soulskill on Tuesday October 06, @05:42AM
from the it-was-getting-late-and-the-dog-had-been-inside-all-day dept.
handheld
We recently discussed the release of the PSP Go, which drew criticism for many design choices that were of dubious value to consumers. Now, Phaethon360 sends in a story about why Sony felt the need to improve upon the old PSP. "As a format, the UMD was holding the entire platform back. Few people (if anyone) bought into the UMD movie hype Sony attempted to thrust back in 2005. Very soon after that, people realized they could rip their DVDs to a memory stick with the same quality. It's ironic how, as the price of Sony Memory Stick Pro Duo dropped and size increased, PSP UMD sales decreased along with it. It doesn't take too many Howard Stringers to figure out what the problem was." Indeed, Sony was complaining of rampant PSP piracy for quite some time. They cited "legal and technical issues" for not supporting the transfer of UMD games onto the PSP Go; undoubtedly they couldn't find a way to keep pirated games from being copied.
Read More... 261 comments story

Comments: 258 +-   PSP Go Debuts, Disappoints on Saturday October 03, @01:12AM

Posted by Soulskill on Saturday October 03, @01:12AM
from the they-don't-just-fail,-they-make-fail-better dept.
sony
Sony has now officially launched the new version of their portable game console, the PSP Go, and the Opposable Thumbs blog took it for a spin to see how they liked it. Their impressions of the new hardware are almost entirely negative, despite being fans of the original PSP. One major point of contention was Sony's removal of the UMD drive in this revision, making it so you need to access the PlayStation Store to buy games. This kills price competition and used game sales in one fell swoop, while also making owners of any original PSP games unable to play them on the new hardware. The review says the new device looks sleek, but the dimensions make it somewhat cramped and awkward to use unless you have small hands. They also decry the switch to proprietary cables, and sum up their opinion by saying, "When your older, cheaper hardware is better and more able than your new offering, you need to fire some designers."
Read More... 258 comments story

Comments: 240 +-   Sony Prototype Sends Electricity Through the Air on Friday October 02, @03:52PM

Posted by ScuttleMonkey on Friday October 02, @03:52PM
from the efficiency-is-overrated dept.
power
itwbennett writes "Sony announced Friday that it has developed a prototype power system based on magnetic resonance that can send 'a conventional 100 volt electricity supply over a distance of 50 centimeters to power a 22-inch LCD television.' Unfortunately, Sony's prototype wasted 1/5 of the power fed into it and additional losses 'occurred in circuitry connected to the secondary coil so the original 80 watts of power was cut by roughly a quarter to 60 watts once it had made its way through the system.'"
Read More... 240 comments story

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