Forgot your password?
typodupeerror

Follow Slashdot stories on Twitter

Space

Notch Wants To Make a Firefly-Inspired Sandbox Space Game 227

Posted by Soulskill
from the two-by-two-hands-of-blue dept.
silentbrad sends this snippet from PCGamer: "After stepping back as lead designer of Minecraft earlier this year, Notch has been considering what to do next. ... While he's still deciding exactly what he wants to work on, he told us that he'd quite like to do a sandbox space trading game like Elite, 'except done right.' Notch is aiming for something with a bit more character than the classic trading sim. Instead of being the spaceship, you'd be a character inside the spaceship. 'I want the space game that's more like Firefly,' he said. 'I want to run around on my ship and have to put out a fire. Like, oh crap, the cooling system failed, I have to put out the fire here.' He hasn't decided to make the game yet, and doesn't mind if someone else takes up the reins. 'If someone steals the idea before me, that's totally fine. I just want to play that game,' he said."
Games

Steve Jackson Games Shows Off Their Latest Tabletop Games at SXSW (Video) 95

Posted by timothy
from the round-and-round-the-little-dice-roll dept.
Steve Jackson Games occupies a special place in the history of gaming, not only for publishing some of the best-known tabletop games ever published, especially their distinctive microgames, but the company's failure to roll over in the aftermath of an FBI raid more than 20 years ago led to the creation of the Electronic Frontier Foundation. Since 1980, Steve Jackson and company have been publishing games -- and a magazine, and even a book. The company is based in Austin, Texas, so while I was at SXSW, I had a chance to meet up with SJG's Chief Operating Officer and Managing Editor, Philip Reed, who gave a quick overview of what's new on the table. (Har har.)
Graphics

Nvidia's Fermi Architecture Debuts; Nouveau Driver Already Working 70

Posted by timothy
from the those-ndas-must-have-really-hurt-your-backs dept.
crookedvulture writes Nvidia has lifted the curtain on reviews of its latest GPU architecture, which will be available first in the high-end GeForce GTX 680 graphics card. The underlying GK104 processor is much smaller than the equivalent AMD GPU, with fewer transistors, a narrower path to memory, and greatly simplified control logic that relies more heavily on Nvidia's compiler software. Despite the modest chip, Nvidia's new architecture is efficient enough that The Tech Report, PC Perspective, and AnandTech all found the GeForce GTX 680's gaming performance to be largely comparable to AMD's fastest Radeon, which costs $50 more. The GTX 680 also offers other notable perks, like a PCI Express 3.0 interface, dynamic clock scaling, new video encoding tech, and a smarter vsync mechanism. It's rather power-efficient, too, but the decision to focus on graphics workloads means the chip won't be as good a fit for Nvidia's compute-centric Tesla products. A bigger GPU based on the Kepler architecture is expected to serve that market." Read on below for good news (at least if you prefer Free software) from an anonymous reader. Update: 03/22 19:35 GMT by T : Mea culpa -- that headline should say "Kepler," rather than Fermi; HT to Dave from Hot Hardware (here's HH's take on the new GPU).
Hardware Hacking

Austin Case Modders Take Their Exotic PCs and a Giant LAN Party to SXSW (Video) 40

Posted by timothy
from the loving-the-blinkenlights dept.
As a nexus of both computer programmers and other creative builder and maker types, SXSW (and Austin generally) is a great place to witness the overlap. John Zitterkopf and his pal Red, while helping to run the giant (and charitable!) LANFest at this year's event, had on hand for display a few of their own modded computer cases. John and Red are both part of Austin Modders, which helps Austinites swap tools and ideas (in-person, and via forums) for creating the kind of enclosures that computer makers simply can't — they're too time-intensive and too personalized for that. It's especially fun to see the effects that the newly widespread availability of laser cutters makes possible. (C'mon, O'Reilly, isn't it time for another Austin Maker Faire?)
AI

Clever Clues Clobber Crossword Computer 70

Posted by Soulskill
from the blithe-banter-bamboozles-brainy-bots dept.
Hugh Pickens writes "Steve Lohr reports that an impressive crossword-solving computer program called Dr. Fill matched its digital wits against 600 of the nation's best human crossword-solvers, finishing only 141st at the American Crossword Puzzle Tournament in New York. 'I wish it had done better,' says Dr. Matthew Ginsberg, the creator of Dr. Fill and an expert in artificial intelligence. Dr. Fill typically thrives on conventional crosswords, even ones with arcane clues and answers; it solved one of the most difficult puzzles at the tournament perfectly. But the computer does poorly with clever clues based on puns or jokes, because humans and machines solve the crosswords very differently. Humans recognize patterns based on accumulated knowledge and experience, while computers make endless calculations to determine the most statistically probable answer. The computer program is literal minded, and tends to struggle on puzzles with humor, and puzzles with unusual themes or letter arrangements. Take this clue from a 2010 puzzle in The Times: Apollo 11 and 12 (180 degrees). The answer is SNOISSIWNOOW, seemingly gibberish. A clever human could eventually figure out that those letters, when rotated 180 degrees, spell MOON MISSIONS. Humans get the joke, while a literal-minded computer does not. 'Occasionally, Dr. Fill just doesn't get it,' says Ginsberg. 'That's my nightmare.'"
Android

Humble Bundle For Android 2 Goes Live 45

Posted by Soulskill
from the another-day-another-bundle dept.
spidweb writes "The latest Humble Bundle has gone live, with five new games for Windows, Macintosh, Linux, and Android. It consists of Zen Bound 2, Avadon: The Black Fortress, Canabalt, and Cogs, with Swords & Soldiers thrown in for anyone who pays at least the average. As always, the games are pay-what-you-want and DRM-free, and this is the initial Linux and Android release for many of them. Of course, as is the tradition with Humble Bundles, other games are likely to be added on later."
Censorship

All Video Games Cause Aggressive Behavior, Say Two US Congressmen 483

Posted by Soulskill
from the not-intended-as-a-factual-statement dept.
Fluffeh writes with news that U.S. Congressmen Baca (D-CA) and Wolf (R-VA) have proposed a bill that would require most video games to have a warning label decrying their "potential damaging" long-term effects on children. "Under the one-page Violence in Video Games Labeling Act (PDF), packaging for all video games except those rated 'EC' for Early Childhood would be required to prominently display a message reading: 'WARNING: Exposure to violent video games has been linked to aggressive behavior.' The proposed label would be required even if the video game in question is not violent."
AI

Detecting Chess Cheats Taxes Computers 159

Posted by timothy
from the listen-for-the-synthesized-voice-in-the-background dept.
First time accepted submitter jeffrlamb writes "Cheating in live chess matches — fueled by powerful computer programs that play better than people do, as well as sophisticated communication technologies — is becoming a big problem for world championship chess. Kenneth W. Regan is attempting to construct a mathematical proof to see if someone cheated; the trouble is that so many variables and outliers must be taken into account. Modeling and factoring human behavior in competition turns out to be very difficult."
Games

Wil Wheaton's New Show: Tabletop 155

Posted by Soulskill
from the no-interns-were-harmed-(yet)-in-the-making-of-this-show dept.
xwwt writes "Wil Wheaton is working with Felicia Day on a new show called Tabletop, which will air on the YouTube Channel Geek and Sundry. The show will be about board games and gaming in general. This is how he describes it: 'My ulterior motive with Tabletop is to show by example how much fun it is to play boardgames. I want to show that Gamers aren't all a bunch of weirdoes who can't make eye contact when they talk to you, and that getting together for a game night is just as social and awesome as getting together to watch Sportsball, or to play poker, or for a LAN party, or whatever non-gamers do with their friends. I want to inspire people to try hobby games, and I want to remove the stigma associated with gaming and gamers.' The first show airs April 2nd."
Games

A Look At One of Blizzard's Retired World of Warcraft Servers 116

Posted by Soulskill
from the dissecting-a-nerd-playground dept.
MojoKid writes "At last count, Activision Blizzard pegged the number of World of Warcraft subscribers at 10.2 million. It takes a massive amount of gear to host all the different game worlds, or realms, as they're referred to. Each realm is hosted on its own server, and in late 2011, Activision Blizzard began auctioning off retired server blades from the days of yore to benefit the St. Jude Children's Research Hospital. They sold around 2,000 retired Hewlett-Packard p-Class server blades on eBay and donated 100 percent of the proceeds (minus auction expenses) to the St. Jude Children's Research Hospital, which seeks to advance the treatment and prevention of catastrophic diseases in children. This article has a look at one of those retired server blades."
Classic Games (Games)

Atari Wants To Reinvent Pong 180

Posted by Soulskill
from the officially-out-of-ideas dept.
mikejuk writes "Atari is offering up to $100,000 in a contest for a new version of Pong, the classic game that launched video games 40 years ago, for the iPhone/iPad/iPod Touch. The judges for the contest include Nolan Bushnell, founder of Atari, who came up with the original idea for Pong. So, what does a 21st century Pong look like? How does it play? And what role does touch have in this, the simplest of games?"
E3

Xbox 720 a No-show At This Year's E3 182

Posted by timothy
from the tony-hawk's-graduated-to-bigger-numbers-too dept.
itwbennett writes "Microsoft dropped a bomb yesterday: they won't be showing new hardware this year or 'anytime soon.' Microsoft told Kotaku that '2012 is all about Xbox 360.' Meanwhile, Bloomberg's mysterious sources are saying that Microsoft 'may show the successor to its Xbox 360 in June 2013 at the E3 conference and put it on sale that same year.' This would 'be a fast journey from announcement to launch,' says Peter Smith, 'but it'd mean we'd still get a new Xbox for holiday 2013, which is about the earliest anyone has expected it to arrive anyway.'"
Games

'The Art of Video Games' Exhibition Opens 29

Posted by Soulskill
from the it's-a-me,-michaelangelo dept.
bednarz writes "The Smithsonian's 'Art of Video Games' exhibition opens today. To kick it off, they're holding a three-day festival with panel discussions, live action gaming, and crafting activities. 'Video games allow us as human beings to explore our dreams, our fears, our thoughts, our morals, and engage with each other in a way that no other medium allows us to. I find that inspiring and beautiful, and I am so happy to be alive during this time. We are going to experience, I think, one of the greatest surges of artistic intent in human history, and I believe that the majority of it will come through video games,' said Chris Melissinos, former Sun exec and guest curator of the new exhibition."
Programming

Gamestar Mechanic Teaches Kids to Write Their Own Computer Games (Video) 55

Posted by Roblimo
from the they-grow-up-faster-than-you-can-believe dept.
In this video, Brian Alspach tells you how Gamestar Mechanic helps turn kids from game players into game authors, which helps them learn a lot about programming and how computers work in easy steps while having a good time. If you're a parent, you'll especially want to read this page on their site, which will help reassure you that these folks know what they're doing, and might even (hint hint) give you the idea of suggesting that your local school should subscribe to Gamestar Mechanic, which several thousand schools already do. The price varies between free and $6 per month, which is a great deal for something that can engage children for many hours every day -- and just might keep a parent or grandparent interested, too.

...when fits of creativity run strong, more than one programmer or writer has been known to abandon the desktop for the more spacious floor. - Fred Brooks, Jr.

Working...