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+-   John Carmack - No Dedicated Servers for Rage.[->] on Friday November 06, @10:51PM AndrewDBarker

Submitted by AndrewDBarker on Friday November 06, @10:51PM
games
AndrewDBarker writes "“Modern Warfare 2” will use a matchmaking setup powered by IWNET for online play. It’s too early to say what Rage will use, but Carmack indicated he believed the servers are something of a remnant of the early days of PC gaming.

That said, he realizes the affinity many PC gamers have for them – and is glad “Rage” won’t be leading the charge away from them.

“The great thing is we won’t have to be a pioneer on that,” he says. “We’ll see how it works out for everyone else.”"

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+-   Epic releases free version of Unreal Engine[->] on Thursday November 05, @09:10AM anomnomnomymous

Submitted by anomnomnomymous on Thursday November 05, @09:10AM
games
anomnomnomymous writes "Just a week after Unity announced its engine is now available for free to indie users, Epic Games has revealed a free version of its popular Unreal Engine technology. Called the Unreal Development Kit (UDK), it is a free edition of UE3 that allows community, modder and indie users more access to the engine's features and is available for all. Epic said game developers, students, hobbyists, researchers, creators of 3D visualizations and simulations plus digital filmmakers can all take advantage of the UDK for non-commercial use. The UDK can be downloaded at the UDK site, which also offers detailed product features, technical documentation, commercial licensing terms and support resources."
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Comments: 1 +-   Wii sales plummet[->] on Wednesday November 04, @10:48AM nomadic

Submitted by nomadic on Wednesday November 04, @10:48AM
wii
nomadic writes "A nintendo executive has admitted that Wii sales have "stalled," falling 34.5% during the first half of its fiscal year, and blamed it the fact that "games of high demand could not be continuously released and the good mood has chilled.""
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+-   Chinese government agencies battle over Warcraft[->] on Tuesday November 03, @05:31PM angry tapir

Submitted by angry tapir on Tuesday November 03, @05:31PM
games
angry tapir writes "A Chinese government agency halted its approval process for World of Warcraft to operate in the country, deepening its struggle with another agency for power over China's online game sector. NetEase, which began operating World of Warcraft in September without approval from the publishing regulator, the General Administration of Press and Publication (GAPP), has received approval from China's cultural ministry to launch the game. But companies in the past have always received approval from GAPP before launching online games."
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+-   Is There A Future For Mature Games On Wii?[->] on Tuesday November 03, @06:57AM digitalfever

Submitted by digitalfever on Tuesday November 03, @06:57AM
nintendo
digitalfever writes "Logically, the audience for a wide range of games and interactive experiences should be rather big, but based on the evidence so far, either that's not true — or publishers have been hedging the wrong bets. No one has conclusively proved the case for (or against) the viability of mature games on Wii, but 2009 was a litmus test on a number of fronts, including the DS. The results aren't encouraging."
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+-   Doom boxart artist dies of heart attack[->] on Tuesday November 03, @05:28AM mr_sifter

Submitted by mr_sifter on Tuesday November 03, @05:28AM
games
mr_sifter writes "Don Ivan Punchatz, the artist who helped id Software launch Doom to a greatness by designing the artwork on the box and promotional materials, has died of cardiac arrest. Don, who also provided art for publications such as Playboy, National Geographic, TIME and National Lampoon, suffered a cardiac arrest on October 11 and did not regain consciousness."
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+-   Interplay's Fallout MMO - To Be or Not To Be?[->] on Monday November 02, @10:04PM iamacea

Submitted by iamacea on Monday November 02, @10:04PM
xbox
iamacea writes "A look at the battle between Interplay and Bethesda as they duke it out for permission to create a Fallout MMO. Who will win? Who should win? Does it really matter?"
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+-   Shattered Horizon reviewed[->] on Monday November 02, @03:11PM primesuspect

Submitted by primesuspect on Monday November 02, @03:11PM
games
primesuspect writes "How many times have you run a 3DMark benchmark and thought "Man, that's a game I'd like to play..."? Futuremark has finally made a game, and it's called Shattered Horizon. The question is: Is it any good? Can a company known for making benchmarking software actually put together a compelling multiplayer FPS?"
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+- Screenshot-sm   New RPG for Commodore VIC-20 Released![->] on Monday November 02, @10:22AM saehn

Submitted by saehn on Monday November 02, @10:22AM
rpg
saehn writes "Twenty-nine years after the birth of the Commodore VIC-20 (the C64's older brother from 1980), Psytronik Software has announced the release of Realms of Quest III, a new role-playing game for this classic machine. From the Psytronik site's description: "Enter Realms of Quest III, the computer game that offers you the chance to assemble a party of six adventurers who undertake heroic acts in a vast world of deep dunjons to explore, fantastic creatures to fight you, and treasures to be won." Requires 32k (!) RAM expansion :-D"
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+-   Free 3G Wireless for Nintendo's Next Handheld? [->] on Monday November 02, @10:21AM itwbennett

Submitted by itwbennett on Monday November 02, @10:21AM
nintendo
itwbennett writes "'Nintendo is feeling the sting of competition from the iPhone,' writes blogger Peter Smith in a recent post. 'At least, that's the feeling one gets when reading Nintendo president Satoru Iwata's thoughts on the future of Nintendo handhelds. According to a Financial Times piece, Iwata suggests the next Nintendo handheld (and to be clear, he isn't talking about the big screen DS launching in Japan next month) might include free 3G wireless, much like the Amazon Kindle does. The challenge is to offer the immediacy of downloading an inexpensive new game, anywhere, anytime, without forcing the user into some kind of monthly data plan.' From the FT piece: 'Only people who can pay thousands of yen a month [in mobile phone subscriptions] can be iPhone customers. That doesn't fit Nintendo customers because we make amusement products,' Mr Iwata said."
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Comments: 1 +-   OpenGL vs. Direct3D[->] on Sunday November 01, @02:26AM Anonymous Coward

Submitted by Anonymous Coward on Sunday November 01, @02:26AM
games
An anonymous reader writes "I'm working for a gaming company that is creating simple games like slot and card games, we are also controlling the hardware to run these games. Until recently we used our own propriety game engine on Windows XP, and within couple of months manage to convert it to Direct3D. I'm now checking the alternative to switch to Linux and OpenGL. Reading the review at Tom's Hardware gives the impression that it is not such a good idea. I'd like to learn from the experience of other developers regarding driver's support, ease of development (C++) and other such factors."
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+-   Games: Some L4D2 censorship can be removed.[->] on Thursday October 29, @09:18PM Derick.Dayes

Submitted by Derick.Dayes on Thursday October 29, @09:18PM
censorship
Derick.Dayes writes "The censorship of Australia's version of the Left 4 Dead 2 Demo can partially be removed by going into the Steam\steamapps\common\left 4 dead 2 demo\left4dead2\ directory, opening steam.inf, changing the value of appid from 590 to 510 and launching left4dead2.exe. This is possible because the censored content necessarily was not removed from the game only disabled. First glances indicate that bodies no longer disappear when hitting the ground. Blood splattering and decapitation is prevalent. The uncommon common infected are also present. A link to my conversation with my Australian friend who first showed me can be found here: [ http://pastebin.com/f29cf022 ]

It appears that Australian's who do this will no longer be able to play on Australian servers."

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+-   Canadian Court takes away Wii for bad behavior[->] on Thursday October 29, @06:31PM coppro

Submitted by coppro on Thursday October 29, @06:31PM
wii
coppro writes "A Winnipeg boy has had several run-ins (runs-in?) with the law in the past few months, and the police are tired of it. In his most recent confrontation with the courts, the prosecutor argued he should be denied bail. But the judge granted the boy bail — for his Wii. If he fails to meet the conditions of his bail, he won't get it back."
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+-   Nintendo announces DSi XL on Thursday October 29, @03:03PM lbalbalba

Submitted by lbalbalba on Thursday October 29, @03:03PM
nintendo
lbalbalba writes "This morning, Nintendo announced the third upgrade to the DS family, the DSi LL (or DSi XL), will be released in Japan on November 21, one year after the DSi debuted, for ¥20,000 (approx. $220). The LL's main improvement is the size of its screens, which have been increased from 3.25" to 4.2" with a moderate increase to the size of the chassis. The device also includes a much bigger stylus, which looks to be the size of a ballpoint pen, and battery life has reportedly been increased to five hours at maximum screen brightness."
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+-   Can Nintendo really be planning another DS variant[->] on Tuesday October 27, @08:43AM itwbennett

Submitted by itwbennett on Tuesday October 27, @08:43AM
games
itwbennett writes "'There was a lot of talk yesterday about an article in the Japanese publication Nikkei which claimed that Nintendo was readying a new iteration of its DS line of handheld gaming systems,' writes blogger Peter Smith. 'The report claims the new unit will have 4" screens (the current unit has 3.25" screens) and is designed for older gamers who have trouble seeing the small screens of the current DSi. This new model is otherwise identical to the existing DSi and will ship by end of year in Japan.' As an 'older gamer' himself, Smith calls on Nintendo to stop this annual upgrade madness and do something truly innovative for a change, and he calls on gamers to put some pressure on Nintendo and not buy the new DS."
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+-   Nintendo to Release Large Screen DSi[->] on Tuesday October 27, @07:34AM eldavojohn

Submitted by eldavojohn on Tuesday October 27, @07:34AM
games
eldavojohn writes "Nikkei.com is reporting that Nintendo plans on releasing a larger screened DSi increasing the screen size from 3.25" to 4" making it larger than the iPhone yet just under Sony's competing PSP. Some sources are speculating that this is aimed at targeting elderly gamers instead of just a desire to display more on the hand held screen. The report also mentioned that by March of 2010 Nintendo is planning on releasing a DSi with improved anti-piracy features aimed for release in South Korea and China."
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Comments: 1 +-   2D Boy Post "Pay-What-You-Want" Final Wrap-up[->] on Tuesday October 27, @03:10AM sleeponthemic

Submitted by sleeponthemic on Tuesday October 27, @03:10AM
games
sleeponthemic writes "Developer 2D Boy has posted the final results of their "pay what you want" experiment, selling their World of Goo game for an unrestricted price. After coming to the attention of slashdot a further ~26,000 sales were recorded for a total of 83,147. Note that publicizing crucial mid sale statistics — such as the revelation that ~17,000 people chose to "donate" $0.01 seems to have affected the average donation, which increased from $2.03 to above $3, by the end of the week."
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+-   History in Video Games - A Closer Look[->] on Thursday October 22, @09:25AM scruffybr

Submitted by scruffybr on Thursday October 22, @09:25AM
games
scruffybr writes "Whether it’s World War 2, the American Wild West or ancient Greece, history has long provided a rich source of video game narrative. Historical fact has been painstakingly preserved in some games, yet distorted beyond all recognition in others. Whereas one game may be praised for its depiction of history, others have been lambasted for opening fresh wounds or glorifying tragic events of our near past. Games have utilized historical narrative extensively, but to what extent does the platform take liberties with, and perhaps misuse it?"
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Comments: 1 +-   Avatar Breast Physics Added to Second Life[->] on Thursday October 22, @04:27AM wjamesau

Submitted by wjamesau on Thursday October 22, @04:27AM
games
wjamesau writes "Using the open source code to Second Life's viewer software, a team of programmers made realistic breast physics for female avatars a customizable viewing option. "It's basically just modifying the breast buoyancy slider in realtime, fully client-side," the team lead explains. Which means female breast physics are only viewable to someone who's running Second Life with the GPL-compliant viewer, called Emerald. (If a virtual bosom heaves in a Second Life forest, but only you see it on your monitor, does it actually jiggle?)"
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+-   The Dark Mod beta released[->] on Wednesday October 21, @05:44AM WWWWolf

Submitted by WWWWolf on Wednesday October 21, @05:44AM
fps
WWWWolf writes "The Dark Mod is a total conversion mod for Doom 3 that recreates Thief 1 and 2 -style gameplay and finally finds a good use for all of those neat-but-ultimately-useless-in-main-game features of the Doom 3 engine, like lighting and physics, all in glorious detail that pushes the limits of the engine and shipping with gigabytes of awesome gothic fantasy/steampunk assets.

After five long years of development, the team has released the 1.0 beta of the toolkit; this will let people fire up GtkRadiant (or DarkRadiant, TDM's own Doom 3 -optimised variant) and start making awesome missions. For those who just prefer sneaking in shadows, there's a tutorial mission and three complete ones. The mod needs a patched-up Doom 3, and runs in Windows (both retail and Steam versions of Doom 3) and Linux."

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