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Games Entertainment

Akira Game for PS2? 68

Deltan writes: "Akira fans rejoice! According to ICV2.com a game based on the classic Japanese animated film Akira is being developed by AIA for release in August, soon after the Akira remastered Video and DVD are released."
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Akira Games for PS2?

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  • by Anonymous Coward
    There was an 8-bit Akira RPG/Adventure for the Famicom. I could never get too far into it, as its all in Japanese.
  • by Chris Parrinello ( 1505 ) on Tuesday May 01, 2001 @06:56AM (#254054)
    (user inserts game CD)
    (Neo-Tokyo blows up)
    Rendered Kaneda: Tatsuo!
    Rendered Tatsuo: Kaneda!
    (user inserts second game CD)
    (Neo-Tokyo blows up)

    (with apologies to whoever came up with the world's shortest Akira plot summary originally)

    Chris
  • I didn't think the translation of Akira was that poor (no more than normal). The objection I have is to the choice of voice actors for some of the characters. For example, that one green kid who floats around in the bubble (his name escapes me) does not have a wierd scratchy monster voice in the Japanese version, he has the voice of a regular 8-year-old child -- which you might expect. Why the wierd voice? Because he's green? What does that have to do with the plot?

    That, and it drives me nuts how the American voice actors insist on putting stress on the wrong syllable in Japanese names. kah-NE-da, and tet-SU-o. Aaarrrggghhh!!
  • Small correction. There are six comic books, each about as thick as a D battery. The english version only gives you about 1/4 of the story :)
  • Cool, I misspelled 'legend' and still got a 4 :)
  • by ocie ( 6659 ) on Tuesday May 01, 2001 @08:18AM (#254058) Homepage
    will we have a video game version of "Ledgend of the Overfiend"?
  • There will be 2 R1 DVD release of Akira. Both version will contain the newly restored version of Akira with new dub by Animaze. The special edition is a 2 disk boxset that contains more extras.
  • I *liked* that game!
    --
  • Look at the Lord of the Rings movie! The trailer makes the whole movie look like it was filmed in Terry Brooks cover-art'o-vision.

    Actually, my SO remarked the other day that the she was disappointed with the Dragons of Pern RPG because it didn't look like Michael Whalen's cover interpretations. Whatever...

    When you are translating between mediums, things can not be equal. Notice I did not say "will" not... they *can* not be the same. And they shouldn't - otherwise, why bother with the translation? In this game (I assume), your hero can die, and the person behind the controls will have any of a wide range of motivation. As you put it:

    You shoud be able to pop peoples' heads like when Yamato took on Tetsuo; Clubing people's heads off from the back of a bike. shooting half a person's face off and let them slide into raw sewage. The list goes on and on and none of it will be in the game.

    And it should *not* be in the game. Just as there are big chunks of very very *good* and important plot, dialogue and scenes that will not be in the film version of Lord of the Rings. And it really dosen't have as much to do with time or money constrains as it does with the simple reality that the qualities that make a good video game are not the same as the qualities that make a good manga. The qualities that make a good series of books are not the same qualities that make a good series of movies.

    As an example: Ian Holm is a great actor - I'm looking forward to his interpretation of Bilbo during his birthday and the turning over of the ring. And that is exactly what it will be; an interpretation. And I'm satisfied to pay my $6.50, sit back, and enjoy the show.

    Please for the love of GOD stop trying to make great things shitty. Go away. Die.

    Hey! Here's an idea - widen your mind. I thought Akira (the movie) sucked. And the manga wasn't all that hot either. Sure it was better than the movie, but it wasn't as good as Yukito Kishiro's Battle Angel Alita manga. But you know what? That's my opinion, and I realize that.

    One of my favorite movies is End of Evangelion. I recently was dragged along to see the sex comedy Tomcats... I hated it. But I did recommend it wholeheartedly to a friend of mine; he hated End of Evangelion, he thought it was stupid. But neither of us like "better" things... we just like different things.

    And be ready... there will probably be the following phrase uttered by plenty of people: "Yeah, I saw Akira, even tried the manga, but didn't like 'em. But the video game was pretty cool". And they won't be wrong... they will just have a different opinion.

    Imagine that.

    --
    Evan

  • think of the VOICE ACTING... with the exception of Snatcher and Metal Gear Solid (both Hideo Kojima games, mind you) there is not an anime-style game out there with even five seconds of decent voice acting.

    The PlayStation Ghost in the Shell has cut scenes that look like they are lifted right from side scenes cut from the movie. The exact same style of animation, the exact same voices.

    It's a damn shame, IMHO - the manga had the Major as a sexually active practical joker with a serious problem with authority (typical Masamume Shirow character). Even though the visuals and setting of the game are based more on the manga (the fuchikomas are in it with their creepy baby faces and giddy humor, yeah!), the characters are based on the movie version. Meaning - excellent voice acting.

    --
    Evan

  • <sarcasm>With any luck, it'll be as awesome as the ghost in the shell game was </sarcasm>
  • Akira was released on the Amiga, too. Truly dreadful by all accounts so that probably explains why no-one remembers it :)
  • by revscat ( 35618 ) on Tuesday May 01, 2001 @07:10AM (#254065) Journal

    There are only two things that are worth getting horizontal over in life: having sex, and riding those motorcycles from Akira. If the game doesn't let me be able to ride those things, then I ain't buyin it. Those were just about the sweetest pieces of personal hardware I've ever seen on the big screen, and that's saying alot considering stuff like Major Kusanagi's inviso-suit-thingy and the various flavors of body armor that pops up consistenly in anime. They just looked so freakin cool!

    - Rev.
  • by Grendel Drago ( 41496 ) on Tuesday May 01, 2001 @12:54PM (#254066) Homepage
    http://slashdot.org/articles/00/11/29/1426228.shtm l [slashdot.org]

    (Comment #120, the direct link doesn't seem to be working...)

    Yeah, that was me. Here's a (slightly modified) repost:

    [Neo-Tokyo EXPLODES.]
    Tetsuo: KANEDA!
    Kaneda: TETSUO!
    [Neo-Tokyo EXPLODES.]
    Creepy blue dude: Akeeeeera!
    [CONFUSING METAPHYSICAL THINGS happen.]
    [Credits.]

    apologies to RinkWorks,
    -grendel drago
  • If this game does what the other 99% of movie adaptations of games do, it will rip off an existing game... I can't think of one that would fit very well with the plot of Akira, so why not rip off TRON [klov.com]. (Hey it worked for Journey [klov.com], didn't it?

    You could have:
    • Clown gang light-cycles
    • akira energy-ball MCP cone
    • police tanks
    • and grid bugs - why not, they were in Tron fopr what, 10 seconds?


    But seriously, this game will suck, just like the Gundam games and movie adaptations in general always have...
  • Right around the time the movie version of Akira made its initial sweep through the States, the NES cart of Akira was [quietly] released. What a load of drek that was.... unless _you_ enjoy slowly moseying through the movie script in a Myst-like fashion.

    ROM images [dreamwater.net] of the cart exist.

  • We should also pray that it is better than the gameboy game based on the movie too. Did anyone ever play that? I did, and I can tell you it sucked Rob Limo's rather considerable dick! Come on, doesn't anybody remember the post made by a faker Rob Limo that said, "Perl sucks my rather considerable dick"? I know somebody does.
  • good summary, expect that the first blow up was old tokyo :)
  • Well, I saw it in NYC last week on the big screen, if that's what you mean by re-released. ;-)

    The DVD should be out around July 24th.
  • It would have been totally worth it! It was playing at the AMC Empire 25, which has *really* nice seats and sound. Unfortunately, the last showing was thursday in NYC :-(

    I heard that they were running it in LA after NY, though. Try heading that way. ;-)
  • Actually, there was an Urutsukidoji (Legend of the Overfiend) game released for the PC in 1992/93... game was one of the original batches of "Multimedia" (a.k.a Myst based) games, gameplay sucked ass, but it did feature some nice drawings.

  • I think that's a little excessive on the obnoxious nitpicking of a game that's not even out yet based on an anime which, all told, really wasn't that good to begin with. But, that's just me. Some people work in nitpicking the way others work with clay or watercolors. I can't wait to see your insightful posts on the Middle Earth movies ages before they come out too.
  • kaneda!

    tetsuo!

  • Rumor mills say that the score for the video game will feature surround sound.

    Just get four friends to stand around you and wheeze loudly. "Tuhh tuhh... WHEE-huhhh! Tuhh tuhh... WHEE-huhhh, WHEE-huhhh!"

  • by GodHead ( 101109 ) on Tuesday May 01, 2001 @07:16AM (#254077) Homepage
    I wonder if I beat the game will I understand the ending?

    G.H.
  • Yes, take a look at the manga and there's lots of beautiful scenes where those huge laser guns are put to delightful use.
  • Whew! No wonder I had problems following the film then!

    Like "2001", I guess. You don't read the book to find if it's better than the film, you read the book to find what actually _happened_ in the film. ;-)

    Grab.
  • by Grab ( 126025 ) on Tuesday May 01, 2001 @08:52AM (#254080) Homepage
    So how are they going to do this?

    Oh, of course - flashy graphics, incomprehensible (or arguably non-existant) plotline, strange things suddenly pop up for reasons never explained. And lots of shit blowing up.

    Tell the truth - did _anyone_ understand that film? And if so, how?

    Grab.
  • I think this is the first time I have almost had an orgasm due to an article on slashdot (that wasn't pr0n.) Akira! PS2?! I've got to start saving my pennies!
  • The computer graphics community has been heavily interested in all kinds of non-photorealistic rendering. Quake3 model shaders and Jet Grind Radio might be two of the most popular video game uses, but its been used for at least the past 10 years.

    Still, Jet Grind Radio is a really cool game. Highly recommended. Its worth buying a Dreamcast for. If this Akira game does NPR as well as Jet Grind did it, then it should be a very beautiful game, graphics wise.
  • by Jagasian ( 129329 ) on Tuesday May 01, 2001 @12:09PM (#254083)
    Note that it is my opinion that the above post is funny, but not insightful. Akira the movie could be summerized as in the parent post... a crude but funny summerization of a very fun anime. However, Akira was originally a manga (Japanese comic book), and therefore its best to refer to the manga's storyline and not the anime's.

    The manga has a far more interesting and detailed plot. If you liked the anime, you will definitely like the manga.
    While the slashdot header makes it seem like the game is based on the anime movie, the article doesn't mention wether it is based on manga or anime. There is a difference, and a big one to Akira fans.
  • Yes, Jet Set Radio is doing cartoon rendering in basically the same way as CartoonReyes for 3DS MAX, but as you say it was pretty cool to see it being done in realtime in the game. Unfortunately however, looking at upcoming titles it would appear that its started a bit of a trend. Unlike several titles (why on earth the latest Sonic title felt the need to cartoon shade a character that appeared in full 3d on his previous outing I'll never know) Akira is crying out to use this however.
  • by iainl ( 136759 ) on Tuesday May 01, 2001 @07:20AM (#254085)
    It must have the following ingredients:

    1) Cel shading. Jet Set Radio rules, but now everyone and their dog has to code the same technique.

    2) Any beat-em-up or third-person shooter section must do a bullet-time thing at one point.

    3) Please, oh please let us ride Kaneda's bike!

    4) Mind numbing cut-scenes taken straight from the film, or (more likely) drawn by the game artists in a noticibly inferior style.

    5) There is about as much chance of us not seeing that big railgun as there is of there not being one in Doom3.

    any other suggestions? (and please, lets hope lens flares have finally died a death)
  • by iainl ( 136759 ) on Tuesday May 01, 2001 @07:41AM (#254086)
    (ok, so this is semi-offtopic, as its about the DVD not the game. Still, mirko asked, so its only fair)

    I think there will be a European (Region 2) release as well as the US Region 1 one. These will almost certainly both be Region encoded, as multiple companies are involved with the distribution rights globally, if memory serves.

    Anyway, if you've not got your machine region chipped then do it now; missing out on imports is just too much hassle to do without. After that, try someone like Play 247 [play247.com] or Movietyme USA [movietyme.com] if you don't want to do the importing from the US. You'll be wanting the limited edition tin from the US anyway if you're a fan.
  • by iainl ( 136759 ) on Tuesday May 01, 2001 @07:51AM (#254087)
    You've never touched a Dreamcast? I'd recommend it; since the last price reduction they are practically giving them away, as they've stopped making new hardware. That doesn't stop it having truly astounding games as Crazy Taxi (and in a better version than the soon-to-be-released PS2 one as well), Phantasy Star Online, Soul Calibur (better than the Tekken series in many peoples eyes), Metropolis Street Racer etc. etc.

    Anyway, back to the point - Jet Set Radio uses a (then innovative) cel-shading technique to make its 3d characters look like 2d hand-drawn animated ones, and so is ideal for a game based on an animated film such as Akira. If you've only got a PC but own Quake 3 then try one of the models inspired by this idea over on Polycount: Honey [planetquake.com] was the first one I saw that experimented with this technique.

  • That it's better than "Last Battle," the Sega Genesis adaptation of "Fist of the North Star."

    *shudder*

  • ... you gotta love "Seperate Ways" in MIDI. Brings a tear to my eye just thinking about it... *sniff*
  • It just got too damn hard in the part with the time bombs.
  • Akira was cool, but if they stick to the anime type graphics then it's a waste for the ps2.

    MG

  • Not if they do it like Jet Grind Radio for Dreamcast. If they did it in that style, it would look great on the PS2

    I'll have to take your word for as I've never touched a dreamcast.

    MG

  • Akira was cool, but if they stick to the anime type graphics then it's a waste for the ps2.

    Not if they do it like Jet Grind Radio for Dreamcast. If they did it in that style, it would look great on the PS2.

    -----
  • I work at Pioneer Electronics [pioneerelectronics.com], the parent company to Pioneer Animation [pioneeranimation.com] and I have seen the remastered version, it looks good, unfortunately I didnt get to see it on the big screen.

    I can assure you that there will be a dvd version of akira. Infact its slated to be released in June/July.

  • sorry, but thermoptic camouflage built into the skin fucking wastes any motorcycle any day.

    thermoptic camo is the bomb. =)

    eudas
  • yeah... i went to see Akira in the theatre one time... it was a subtitled version, which i was like 'cool...' cause animes are generally better with original audio and subtitles... but this one sucked ASS... the translation for the subtitles was AWFUL. i was at this point very used to the english dubbed dialogue, and could compare/contrast it as i watched it... fans of different things will probably say that the translation for the dubbed version was bad, but just think that if the dubbed translation is bad, how bad does this subtitled version have to be? heh. in any case, if there is a subtitled translated version of akira out there that features a *coherent* translation for the subtitles i'm all for it. i don't speak japanese, so i couldn't really contrast the original audio to the english dub to the english subtitles, but one can hope that someone will do a first-rate translation somewhere along the line.

    eudas
  • So at least we are going to have a DVD version of Akira ?
    I heard it here as a rumour [slashdot.org] then as news [slashdot.org] but I wouldn't believe it (Well, I would but erm...).
    No my question is the following:
    We all bought it in VHS, we all bought the comic.
    So, will it still be Region1 or will the guys releasing it understand that it may not risk to appear in a Theater in Europe and thus they can release it Region-Free?
    Basically I have two choices in the former case: Buy it in the US or Wait for a friend to DivX-ize it for me.
    I just hope the relevant guy will catch this: I may get it illegally if you region-lock it.
    Now, about the game, well... erm great! ;-)
    --
  • Jet Set Radio uses a (then innovative) cel-shading technique to make its 3d characters look like 2d hand-drawn animated ones, and so is ideal for a game based on an animated film such as Akira

    You mean the same technique used by Reyes' CartoonReyes plugin for 3DS MAX, or some similar stuff for Lightwave?

    You see a lot of this stuff in Futurama... the space ship sequences, bender kissing that titanic fembot, the matrix-esque when they resque prof. farnsworth... It's pretty cool how they are able to blend it in.

    but is it done in real-time in the game? Then i'm impressed :)
  • How many of you are anime fans? Of those, how many of us really care about Yet Another Anime To Game Conversion?

    Well, I would think that most of the people who even clicked on the subject, considering it was actually pretty clear what the topic was.

    If you're in here posting and you're not interested, then you're probably just trolling. :-)
  • Other Akira merchandise includes the McFarlane Toys second series of Anime toys, featuring Akira (see, "McFarlane Fields Diverse Lineup"), shipping to retailers in September.

    Actually, the Akira figures [spawn.com] have been out for quite a while now. In fact, Kaneda and his motorcycle have been protecting the routers from the forces of evil for almost a year now. ?:^)

  • When Akira will be re-released?
  • The new release has a truly astounding translation. I have never fully understood the plot of Akira, havig seen it many, many times. The new translation reveals Akira to be similar to Ghost in the Shell, both movies having extremely cogent, powerful philosophical/spiritual underpinnings. one key aspect which is brought out by the new translations is that Tetsuo's character is actually partially responsible for what happens to him. It is his resentment that causes the Akira power to go haywire, and the rest of the experimental subjects act to defuse the situation they know will arise from his abuse of this power.

    There's a bunch more, but I would highly, highly recomend anyone who enjoyed the original dubed version to check out what the movie can be like when the translation actually has some coherence...it's amazing.
  • by kyz ( 225372 ) on Tuesday May 01, 2001 @07:13AM (#254103) Homepage
    From what I remember of the Akira game for the Amiga [dreamwater.net], it was complete rubbish. I'm sure they can improve on that, even if it does end up as a mix of NeoTokyo Road Rash and Nursery DOOM.

    However, I also remember seeing Akira for the first time on BBC2, subtitled with a decent, rich translation of the story. The subsequent Manga Video release did a hatchet job on the subtitles, very much in the "We get signal! What!" style. So: please oh please oh please let the Akira rerelease have a decent translation. As good as, if not better, than the BBC version.
  • This sounds really interesting, though I haven't yet crawled out from under my rock long enough to experiment with DVD. What exactly does region coding do?
    ---------------------
  • I always figured those guns to be lasers, they run off batteries anyway.
  • Actually, the graphic style has little to do with whether it is worthy of your computer. Cartoon shader rendering is extremely CPU (and GPU) intensive, so sticking with the existing graphic style could be extremely cutting edge. Conversely, they could do it with sprites and produce something that could've run flawlessly on a Sega Saturn. So, you see, the graphic style doesn't dictate the what wastes the PS2.
  • Wow, a video game based on a fifteen year old Japanese franchise with a small and extraordinarily dedicated fan base? How can an idea like this possibly go wrong? I can just see the positive review, flowing in by the hundreds, telling us "yes, it DOES do the movie justice!"
  • What about the remote control for Sol? Point, click, annihilate.
  • swimming in milk - in 3D! watch out for the polymorphic teddy bears. this game will only be successful if it's as much of a psychedelic romp as the movie.
  • The real problem is that (rightly so) none of the people here have any good ideas about how to go about creating a "game" of Akira. Since its Japanese and they WILL make it for the Japanese market I am guessing FF style RPG. That's the only way to get in all the characters and plot twists in, but I think it will just grind off all the edge. That and make you spend 15 hrs. linking your #13 powers to the avatar to gain 5 points on your path to finial redemption. (insert poorly made mouth-fart noise here) I think cel shading would suck. Jet grind just ain't Akira. Hell Quake III ain't Akira, hell there has never been a game that even comes close to any single sub-aspect of the movie, let alone the comic. Its all just sad pathetic drivel. If you are going to put it on the line, and say with a straight face that you think you are man or woman enough to make a game of Akira well then it had better be two steps beyond bleeding edge. I can really imagine running around a bunch of ramps with dirt texture to platforms with metal texture to bla bla bla.
  • I am a creative person not a critic. I hate criticism, it isn't an art. That said some things suck so badly that they need a beating.

    An Akira game will be one of them. Like Gundam and DBZ.

    About Tolken

    Um... I was commenting on the trailer, which is out and it looks like Terry Brooks cover art. This is a bad thing in my opinion for a number of reasons.

    The first and most important is that making a movie in the style of cover art from books that are pale impressions of the original is insulting.

    The second is the difference in the quality of the light. Have you ever read the Father Christmas letters or the Sim.? Have you ever looked at Tolken's script? It isn't a soft cheese cloth with ruddy faced youths striding along. His hand is shaky and dark. Its like veins in the body of the earth. It is infused with something ancient and Celtic and dark, something the "LOOK" of the trailer lacks. I know not of the body of the movie but the face they presented is not the face of Tolken.

    Don't get me wrong it looks like a better movie than most but it looks like the best of the lowest common denominator. Like a high end Sony integrated amp/tuner when you are used to listening to a Golden Tube amp running on a VPI turntable.

    Either way...
    Tolken isn't water colors or clay its India ink with a quill.

    Also...
    Nitpicking is Tolken's work because his notes represent more effort of will and imagination than any fully realized book before or since. He made up all this shit to explain the subtleties of a language he made up. He is a linguist and a celtic linguistic hacker, tiny detail is the whole world, full stop.
  • by F34nor ( 321515 ) on Tuesday May 01, 2001 @09:53AM (#254112)
    What ever. You all suck. The game industry sucks. No one even has the right to clean Otomo Katsuhiro's boots. Like any ameriKan who isn't on lots of meth is going to take the time to draw ever last fricken circuit and pebble and oil spot and rip and tear. This is going to suck worse and physically hurt me more then the last attempt at making a Dune movie. A) None of you have said anything worth reading about this. B) No one working in the game industry has the balls to make this game. 1. It should have a find the artery sub-game for Tetsuo's little stint with the clowns when he was shotting 1000ml of pure Heroin and shotting bowling balls at people. 2. You shoud be able to pop peoples' heads like when Yamato took on Tetsuo; Clubing people's heads off from the back of a bike. shooting half a person's face off and let them slide into raw sewage. The list goes on and on and none of it will be in the game. Did I forget tits. Lots of tits. Rape murder and all the things that make Neo-Tokyo rotten. C) No one in the game indutry has the time to make this game. 1. Needs to be the best motor cycle game ever. 2. Needs to be the best super power game ever. a. OH GOD NOT ANOTHER DBZ! b. I want to be able to take down buildings. c. I want to stop tank shells. 3. Needs graphics the likes of which god has never seen. a. NOT CELL SHADING! 4. Shenmue x10 as far as things to do. 5. More political then any game before. 6. Better than Descent with the hover bike. 7. Sound track? Yeah right. 8. FMV? don't make me puke. 9. THEY DRAW PEOPLE OUT OF FOCUS IN THE MOVIE! YOU THINK YOU'RE GOING TO SEE THAT KIND OF ATTENTION?! Basically anything that makes this Movie cool is going to be removed by some guy who hasn't a friken clue. Look at the Lord of the Rings movie! The trailer makes the whole movie look like it was filmed in Terry Brooks cover-art'o-vision. Please for the love of GOD stop trying to make great things shitty. Go away. Die.
  • If you want to ride one of those motorbikes, have a look at this absolutely STUNNING bike [demon.co.uk]. I saw this a few years ago and I WANT ONE! NOW! (SCREAM)

    I guess I'll just have to make do with my Suzuki Intruder 800. Vroooooooom Squeeeeeeeal YAY!

    Alan
  • If the new akira games have the same content as the movie and the interface of godgames' "ONI", it will be on my box soon.
  • I read all 37 issues of the comic first.

  • Yea like those terrible Anime style graphics in FF VII and VIII.

    Oops my sarcasm is dripping again.
  • Before Akira fans start salivating, note that most anime videogames haven't been that great.

    Remember Vampire Hunter D [gamespot.com], Dragon Ball Z: Final Bout [gamespot.com], Gundam Wing: Battle Assault [gamespot.com]?

    Of course, GameSpot [gamespot.com] ranks these games a bit higher than they deserve, IMHO.

    Also there was a Gundam Wing game being developed for the PS2 launch, and it suddenly disappeared.

    Christopher N Emmick
  • This all sounds good but i belive there was an akira game on the SNES but it was only avalable in Japan and seemed to be limited (proably coz it was rubbish), as far as i remember it was a side scrooling platform shooter (kind of like Contra). Oh well heres hoping Konami get there hands on it, they seems to have the best PS2 track record so far.

    uberworld.org
  • Its said the toys will be new, I have the old ones too. They rock! Being the silly collector type person I am, they are still in the boxes.
  • At first, when I read about this whole Akira game shindig, I was totally excited... but this guy's got a point... think of the VOICE ACTING... with the exception of Snatcher and Metal Gear Solid (both Hideo Kojima games, mind you) there is not an anime-style game out there with even five seconds of decent voice acting. Even if Akira is domestically released, and the game rocks, I'll be pissed as hell from start to finish if the characters' voices aren't the ones I'm used to hearing every time I watch the film. The only way to solve that is to have original Japanese voices with subtitle options, something that several PS2 games have implemented already (thank GOD). But, if anyone stains Akira's reputation with a crappy game, I'll see to it that they drown in a psychic-milkbath.

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