Creative Games sans Violence? 604
jolyon_jnr asks: "I'm looking for games to use in an unusual educational setting: a school within a Juvenile Detention Centre. I don't set policy, so the 'no violence' is a fixed criteria.
I want to engage students' creativity and problem solving skills, without using 'boring educational software'. I've thought of Lemmings and The Incredible Machine. What other suggestions can you offer? Please bear in mind that most students have very low literacy levels, but will learn if motivated sufficiently."
hmmm (Score:3, Informative)
Lemmings is "no-violence"? (Score:3, Informative)
Or you could try any of the many puzzle games out there: Tetris, Bust-A-Move, etc. There are plenty of adventure games that don't feature violence, as well.
Some Examples (Score:3, Informative)
Rollercoaster Tycoon (my wife's favorite)
Railroad Tycoon II
carmen sandiego (Score:5, Informative)
http://www.learningcompany.com/SubCategory.asp?
Retro games (Score:4, Informative)
For a modern collection of PG rated titles try most things published by Nintendo. Actually Mario 64 was an excellent game in itself and a pretty challenging one too.
Hope this helps.
Text adventures (Score:3, Informative)
Droidworks (Score:5, Informative)
Lemmings qualifies as non-violent? The game where those cute little guys can fall off cliffs, be fried by flamethrowers, blown up, drowned, decapitated, and squished? That Lemmings? :-)
Anyway, I recommend Droidworks [lucaslearning.com]. You build droids to solve various puzzles, then pilot them in an over-the-shoulder view. My kids love it.
Adventures (Score:1, Informative)
Splenid graphics (quite important I would say for people who aren't necessarily interested in computers in any way (and therefor I would think that Tetris and the whole lot won't do)), and good fun!
What about sierra? (Score:3, Informative)
Rollercoaster Tycoon? (Score:1, Informative)
Any adventure game (Score:5, Informative)
Don't miss out on Grim Fandango either.
All above from LucasArts.
I also enjoyed playing the Qing's/Space/Heroe's Quest games (Sierra) alot.
The Dig(LucasArts) is also a great adventure game not to be forgotten!
They're all non-violence.
Ambrosia SW (Score:3, Informative)
http://www.ambrosiasw.com
There are Several (Score:3, Informative)
The various "Sim" games are, of course, excellent. I'd recommend Sim Earth, as it was intended to be purely educational. Sim City is, of course, a good one. Finally, though it can be considered slightly violent, depending on how you look at it, Civilization II would be an excellent choice for a strategy game.
Educational?... (Score:2, Informative)
I'm actually reminded of an old game from about '94 that was called 'Heaven and Earth', which was essentially a collection of Puzzles and skill tests, ranging from the simle and fun to the mindbreakingly complex.
Of course... well, Civilization is a good one, a bit dated, though CivII is similarly addictive, and Civilization: Call To Power isn't bad either, and allows LAN games. Call To Power II I have personal issues with, because the interface is kinda tedious, and this series may not get past the non-violent part.
However, don't restrict yourself to computer games. If you feel like expanding into the realms of Card games and so on, I can reccomend a whole series of games. Chrononauts [wunderland.com] is a very funny and educational game, though it 'follows' a very tounge-in-cheek version of history. Similarly, many things by Cheapass Games [cheapass.com] can be fun... though you'll have to dig a bit to find something educational.
I hope this was helpfull
Lego Alpha Team (Score:5, Informative)
In effect, you "program" the movement to accomplish a specific goal. In fact, the playing process reminds me a great deal of programming. Kind of an edit-run-debug sort of process. You have unlimited time and lives to complete the puzzles (unlike actual programming, I guess).
All of this is wrapped up in a action/adventure story-line which keep it engaging. My eight-year-old son loves this game and I enjoy playing it too.
Check out the game's home page [lego.com] and a review at Kid's Domain [kidsdomain.com].
trichard
Hoyle's (Score:3, Informative)
Try this: @# +1 ; Creative #@ (Score:1, Informative)
The Bridge Building Game! (Score:5, Informative)
Re:Suggestion (Score:2, Informative)
Pro Pinball: The Web
Pro Pinball: Timeshock!
Pro Pinball: Big Race USA
Pro Pinball: Fantastic Journey
Sokoban (Score:3, Informative)
Journeyman Project (Score:2, Informative)
Computer programming is very appropriate here (Score:2, Informative)
Incredible Machine, Mind Rover, Lemmings (a slight stretch), LEGO Mindstorms, Rocky's Boots (and Robot Odyssey should be included here)
Someone's suggestion to try Java was called "cruel and unusual punishment" and that is probably accurate but some general purpose programming languages are appropriate:
Logo is being used in a few Juvenile Detention Centers. Seymour Papert is involved in such a project [wired.com].
Stagecast Creator [stagecast.com] is pretty simple and sort of general.
ToonTalk [toontalk.com] (my baby) is a general purpose programming language that looks and feels like a computer game.
A current alternative (Score:3, Informative)
with pretty pictures and music is Railroad Tycoon II.
They are coming out with a rerelease Sept 20th.
Excellent non-violence, competitive game.
Educational Programming Environments for Kids (Score:2, Informative)
Alice [alice.org])
Essentially a 3D version of Logo. Users program 3D worlds and have characters which interact. Very cool (and no cost). The underlying language is Python.
Agentsheets [agentsheets.com]
Stagecast [stagecast.com]
Both very good environments which allow children to build simulations of anything which interests them. They both use visual languages to reduce the need for keyboards.
ToonTalk [toontalk.com]
Users program robots to perform tasks. All done using programming by demonstration.
Lego Mindstorms [lego.com]
Yeah, don't need to write anything here. It's wicked.
Alternatively, you can wait until I develop my environment, but don't held your breath...:)
my good non-violent games: (Score:2, Informative)
Mindrover is a terrific game that really helps build concrete skills. And fun too! But the rocket launchers prolly count as 'violence'. Hmmm.
What about Civilization II? At the mid to high levels the difficulty is challenging and requires planning and strategy. And of course it's fun as hell. I guess you could call it "violence" when two armies fight in CivII, but in the way that two chesspieces fight.