Pedal Your Way Through Quake 138
loteck writes: "Tom's previewed this latest toy that allows health savy gamers to peddle their way through flight simulators, racers and even first person shooters. Someone is providing a plethora of compatible games by which to Quake or Carmageddon yourself to that six-pack that you've always wanted." I wonder if this would burn more calories than the floor-pad from the old Nintendo system.
The company link (Score:4, Informative)
Incorrect link (Score:4, Informative)
Clarke's space bicycle story... (Score:3, Informative)
It was a fun idea, though somehow I can't quite believe it would all hold together. I didn't think ion engines would generate sufficient thrust to make it to cislunar space. Nor would I expect that even a 48-hour spacecraft could be made light enough. I'd expect temperature control to be the biggest problem, between sunlight and shadow, maximum exertion and resting/sleeping.
But with this idea, we could have it in sim form, and it wouldn't take 24-48 hours to get to cislunar space, either.
PropCycle (Score:2, Informative)
That would be PropCycle [partyoutfitters.com] by Namco, ca. 1988(?)
A truly great game, requiring both skill and endurance. Very imersive, very pretty levels, shock full of hidden bonii that will keep you replaying it over and over...
They still have it at the local amusement park, so I get to play it every summer, lucky me!
If you really want to burn some calories... (Score:2, Informative)
For those unfamiliar with the game, basically you have a pad with 4 arrows, up down left right. On screen you see 4 static arrows at the top of the screen and then some colored arrows floating upwards toward them. You press the arrow on the pad when the colored and static arrows overlap.
It's a great form of exercise, it even includes a diet mode where you set the amount of calories you want to burn and itll make you play until you reach your desired goal.
heres a site with some more information: www.ddrfreak.com [ddrfreak.com]