First Review of Halo 369
The Halo Guy writes: "Voodoo Extreme has posted the first review of Halo, the new first person shooter from Bungie Software that's an Xbox launch title and will be ported to the Mac and PC later next year. Included are some very cool high resolution Xbox game captures too." I guess buying the bundle will be a little less painful if you get good games with the system.
Re:Looks very yummy... (Score:2, Insightful)
The next Doom? (Score:1, Insightful)
Re:The next Doom? (Score:3, Insightful)
Doom was a revolution. Halo, sadly, is Another Quake/Unreal type game with slightly better graphics. Business as usual.
Re:HALO ... or how MS sucks! (Score:5, Insightful)
Alternatively, MS provided the hard cash and commercial expertise to keep Bungie in business to work on wildly-overambitions projects.
Not everything in life is a conspiracy by Microsoft against the entire world, you know.
the death of Halo (Score:4, Insightful)
let's see - it had a persistent, massive-multiplayer online world, a solid storyline driving an amazing outdoor graphics engine. and there were rumours that it was going to be released for windos, Mac and Linux - simultaneously.
then, bungie got bought.
when Halo finally comes to the PC in summer 2002, it will be yet another FPS, as all the really innovative concepts have been removed. the graphics will also be much less amazing given the amount of time that has passed.
all that wouldn't be catastrophic, if it weren't for the fact that 90% of those who were starving for Halo earlier this year have been alienated.
first the Mac and Linux users by bungie being acquired by none else then microsoft. the bungie forums were aflame in Mac users who felt somewhere between sold and raped.
then, all those looking for the "next generation" game were pissed of by waiting about a year longer than was originally said, during which time Halo's graphics and physics engines have dwindled from "revolutionary" to "quite nice".
and finally, everyone looking for the next step in FPS gaming, in the sense of more depth in gameplay than just kill-em-all, will have to look for some other place. sorry, Halo is just another shooter, try again next year.
frankly, selling the game as part of a bundle is, IMHO, the only chance it has to break even. some idiot has systematically destroyed its fanbase, and because of the early marketing offense, almost everyone who'd pay money for Halo *was* a part of the fanbase.
let's hope someone takes that which has been taken out of the game, i.e. all the *really* great parts, such as the persistent world, and makes a game around those.
Stop (Score:3, Insightful)
Stop. Wait. Pause for breath.
Don't speculate that this is faked up, or a bought review, or that it rocks, or sucks, or is the best thing since sliced Tomato Demon.
Just wait. Wait until you've played it in a store, or your excited friend plays it, or a plethora of reviews from many independent sources are available.
Anything other reaction is just buying the hype, either Microsoft's bought hype or that of the anti-Microsoft crusaders.
Make the decision now to wait until after this Christmas to buy an Xbox. It'll still be there, and it's still be as good or as bad as it is on the day it ships.
Re:Better Review (Score:4, Insightful)
Cheers, nice review. But...
The reviewer needs to go and play Hidden and Dangerous. You crawl on your belly for 20 minutes, then get shot once by a sniper that you can't even see, and just curl up and die. Or, better yet, read "Dulce Et Decorum Est" [utexas.edu]
Also, both reviews seem to imply that you'll simply zip straight through the single player version, but the multiplayer has enough variety to keep you playing. Hmmm, seeing as how your only option (at launch) is a LAN party, you'd better hope all your friends buy Xboxen as well.
I'll definitely be waiting until after Christmas to decide on an Xbox purchase, and I strongly suggest that everyone else considers making the decision to do likewise rather than playing the "how much is the hype affecting me today" game. ;-)
Maybe, maybe not. (Score:3, Insightful)
As for the rest of the body, they're not that similar, and although they're using an energy blade it's not like that of the Protoss.
Re:You forgot the loss of 3rd-person perspective (Score:3, Insightful)
Proof The Screen Shots are FAKE! (Score:2, Insightful)
That means these are not screenshots. They're manufactured by some other means. Only MSFT knows for sure. Certainly not the reviewer.
Whatever else is faked is left to our imagination...
Re:Promises (Score:2, Insightful)
IMO, this seems like a stretch - what's the incentive for consumers to buy a new PC when their X-Box will run their games - but it does have some merit. PCs will be capable of running the games with more detail, smoothness, and content than their X-Box counterparts. Personally I hope their efforts are successful as I would love to see a larger variety of quality games for the PC.
I've played Halo on the Xbox (Score:2, Insightful)
I spent an hour at e3 playing Halo. Not looking, playing. First off, it is truly beautiful. Nothing I've seen compares with the look of the game. Driving around in a car adds something I've wanted to do (and failed with mods) for a long time.
Know anyone who plays Counterstrike with a Sidewinder? There is a reason people use mice and keyboards for FPS games-- it evolved over years of trial, research, and all sorts of goofy 'solutions' from joysticks to headbands.
Halo is simply unplayable on the Xbox. Anyone who has tried Doom or Quake or UT on any console will attest to this. Yes, you can spend 20 hours learning how to cope with the lack of a mouse, and you can get close to the speed required to play a FPS. But not close enough.
I'll wait for the PC version on this one, and it looks to kick ass. As an added bonus, I can't wait to pound fool Xbox users who join PC multiplayer games. You'll be able to spot them easily, they'll be the ones with no points.
That Microsoft is making Halo their launch title really shows Microsoft's lack of knowledge about consoles and gaming. FPS games on consoles are about the worst-selling type of console game-- they aren't even a category. Treating a console like a PC does not make it one.
When I look a historic come from nowhere successful launches, say, PlayStation, I see awesome console games and strong differentiation from competition at launch. PlayStation had kick-ass console games at launch - Toshinden, Ridge Racer, Tekken. Saturn was a very weak contender. The only thing I see that *might* be worth a look is Oddworld, but that isn't worth buying a console. I'll just wait for the PC version, or the Gamecube version.
I just don't see strong differentiation for Xbox. I don't see powerful, must-have titles that are exclusive on the Xbox.
OTOH, Gamecube has some awesome games that I won't be able to get anywhere but Gamecube. Rogue Squadron, Luigi's Mansion, etc. Those games are sweet.
-B