Uplink 315
miracle69 writes: "Well, it looks like the perfect convergence for the average Slashdot reader. What we've got here is a game that is approaching the Slashdot Enthusiast's Valhalla. It's released under Windows and Linux, costs a mere 25 USDs, and has no middleman to jack prices up. Of course, that means it's not available in stores, nor will it be seen on TV, but according to Newsforge, it's got great gameplay. So, will 25 bucks, a fresh game idea, and a Linux release make others in the gaming world stand up and take notice?"
Demo: no go on Slackware 8.0 (Score:2, Informative)
./uplink: error while loading shared libraries: cannot open shared object file:
cannot load shared object file: No such file or directory
cap@kira:~/uplink$ file
./uplink: ELF 32-bit LSB executable, Intel 80386, version 1 (Linux), statically
Odd. As if it can't make up whether it using statically linked libraries or shared ones.
Shame I can't play the demo, this is a game that would look nice next to my Loki collection.
Comment removed (Score:5, Informative)
It's not exactly a "real-world" game (Score:4, Informative)
The reason there aren't many screen shots is because it's not an FPS and it's not a RTS.. it's more like a text-based SIM. You basically take on the "role" of a hacker for hire. Everything is done in-game and you get emails from the company that hired you containing tasks (ie servers to hack into, jobs to complete).
You download "tools" from the company server and you get paid for jobs you complete. More complex jobs require more expensive tools so you have to save up for them.
It's interesting, but it doesnt exactly reflect the real world. Nothing you learn in-game could help you hack into a bank or anything.
Re:Screenshots (Score:2, Informative)
The fact that they have the guts to put these screenshots online (they're boring indeed) can only mean two things: (1) it really has to have great gameplay or (2) they need to replace their marketing department:)
It's a nice game (Score:5, Informative)
the game isn't realistic at all (not opengl style cracking like the movie 'hackers' , but not real either)
Though the game gets pretty repetitive, it does have an external plot, and is very nice.
For a nice review check out the home of the underdogs' [theunderdogs.org] review [theunderdogs.org]
Another game that is being exclusivly published over the net is pontifex [chroniclogic.com], better known as bridge builder 2, which is an awesome and very addictive game.
Re:Demo: no go on Slackware 8.0 (Score:2, Informative)
where to download (Score:4, Informative)
http://www.ciudad.com.ar/ar/portales/juegos/nota_
Review of the game (Score:1, Informative)
Re: Permissions (Score:5, Informative)
This has been out for ages (Score:3, Informative)
There is however a problem for those of use who don't have a credit card. HOW DO WE BUY THE FULL GAME. No shop will order it in
The music and interface are good for the style of the game.
Though it is one of those Movie OS's which are highly secure till you use the password cracker. It also downloads whole files with one click in seconds.
What we need now is for some aspiring group of hackers to join the interface to real scripts and real servers. Then we will have a whole new generation of script kiddies.
Does playing this game make u l337??
Re:Slashdotted (Score:3, Informative)
paradox.tydel.com:/pub/games/uplinkdemo_linux.zip
Re:Fun (Score:4, Informative)
Great, but some problems (Score:1, Informative)
However, there are some problems. A lot of people are reporting some glitches, such as the game not responding for a few seconds at random intervals. I personally don't have this problem as much as others, but I have one of my own. The sound lags about 3 seconds behind everything that happens on-screen (I'm thinking it's a problem with ALSA... sigh, isn't it always?).
Anyway, the few flaws I've seen are very minor, and I still think it's a great game. With some patching/tweaking it will undoubtedly get even better. Definitely worth $25, which I'll be coughing up for my full copy soon.
Re:Cool but... (Score:2, Informative)
Unfortunately, I've had little success getting the map to display on my two machines, but then again, they're both Pentium 166 systems running Windows.
There is something to be said about being able to play a modern computer game on a Pentium 166, though.
Site down, but google saves! (Score:5, Informative)
http://www.introversion.co.uk/ gives a 403 error, but thanks to google we can still do some kind of browsing:
Main site: http://www.google.com/search?q=cache:HF4gZfFTKQQ:
How to browse the site? Easy: just hoover your mouse over a link, copy-paste the URL in google, and click the 'view google's cache' link. Browsing has never been more easy!
Re:Fun (Score:2, Informative)
There are actually numerous little secrets and inside jokes in and out of the game, not the least of which is a 13-or-so MB file that people have been trying to decode into an MP3 or so.
Not exactly a new idea... (Score:5, Informative)
often has better looking graphics, and runs on speedier machines, but the idea is basically the same. There's a joke that everything in the computing world was invented in 1962. The only thing funnier than the joke is to see younger folks
"invent" the same thing over and over again.
Uplink sounds basically the same as an early 1980s Activision game called Hacker [mobygames.com]
which appeared on the Commodore 64 and other personal computer of that era. At that time (to the best of my knowledge), Hacker was a kind of revolutionary game. It offered no explanation, either on-screen or in the game documentation, as to what was going on. You were simly presented with a text login prompt when the game started, and had to take it from there.
Bob
Download the Demo from fileplanet.com (Score:4, Informative)
http://www.fileplanet.com/index.asp?section=0&f
Re:how to play without a CD? (Score:2, Informative)
us mkisofs to make yourself an iso9660 copy of the disk. save it to your hard drive. mount the iso as a loopback interface on
it fooled jagged alliance 2.
oh, you can't do this via nfs either, it checks the filesystem. but, this method is better if you want to play games away from your wireless network.
Similar games that are online (and likely better) (Score:4, Informative)
http://aspect.l8nite.net [l8nite.net] - Storyline based set of challenges that require alot of "outside the box thinking".
http://www.slyfx.com [slyfx.com] - Non-storyline sequential tour of computing challenges.
The Game [prohosting.com] - Java reverse engineering.
+Ma's Reversing [3564020356] - Reverse engineering.
http://home.cyberarmy.com/w0lfie/ [cyberarmy.com] - a bunch of links to others here.
More dynamic than I figured (Score:2, Informative)
Site is down - download mirror (Score:2, Informative)
It's only 3 megs! Unfortunately the connection is really slow... but it's there.
Have fun, da Lawn
Introvision ISP pulled the plug (Score:1, Informative)
I'm afraid you've mistaken our intentions. Believe me, nobody at Introversion Software wants our site to be down right now - in fact we are
simply horrified about it since we have lost so many potential visitors.
Our web site service provider shut us down a couple of hours after the slashdot article,
and we haven't been able to contact them since.
I can assure you, we did not "pull the plug". What reason would we have?
Anyway, thanks for your interest. -webmaster
One thing you should know before you buy this.. (Score:3, Informative)
One thing I like about Loki's games is that I install 'em, then the CD can go to whereever-it-is that all my CDs go to, and I can just play the game forever without having to remember where the CD is.
This game, Uplink, is like that too, except for one little thing: whenever you create a user, there's a grid-lookup thing where you have to look up some numbers from a black piece of paper, with black (but different textured) lettering. It is an attempt at copy protection.
It's not something that happens a lot (unless you screw up and forget to pause the game you're interrupted in Real Life while in the game you're being traced ;-) so it's not a big deal, but it is there.
And as usual, it only annoys Introversion's real customers (people like me) who have sent them money, and pirates have undoubtably disabled it in their versions. :-/ I would not have bought the game if I knew it was going to treat me like a criminal. Loki doesn't do that, and I've bought something like 7 or 8 games from them. These guys do it, so they only get my money once (because I didn't know), and never again.