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Games Entertainment

Medal of Honor: Allied Assault 272

Robert writes: "If you didn't like Return to Castle Wolfenstein, Electronic Arts has released the Medal of Honor: Allied Assault demo (133 megs) which is another game that uses id Software's state of the art quake 3 engine. MoH: AA is more realistic in nature than RtCW, and even has Steven Spielberg listed in the game's credits as it draws heavily from the movie "Saving Private Ryan.""
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Medal of Honor: Allied Assault

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  • by dimator ( 71399 ) on Saturday December 15, 2001 @11:21PM (#2709963) Homepage Journal
    That was one of the most moving parts of the film, it showed that the "soldiers" of the war were often little more than kids, away from home and afraid. I hope you're not trying to get a +Funny by making light of it...
  • by Wakko Warner ( 324 ) on Saturday December 15, 2001 @11:39PM (#2710028) Homepage Journal
    This is still the case? The Quake 3 engine is almost 2 years old now, isn't it? Surely something better has supplanted it?

    - A.P.
  • by Win-Developer ( 316016 ) on Saturday December 15, 2001 @11:46PM (#2710054)
    Dude It's a demo. The game still has another 3 weeks before it goes gold.

    Remeber the first Demo for RtCW? It sucked big time. Even with my miniscule ping everything was lagged and frankly I just didn't see it being any good.

    As of now, I've yet to play the multiplayer component of the full game, but the Single Player mode sucks big time(I still want to finish it before I play any multiplayer).

    I'm downloading this Medal of Honor demo because I loved the game on the PS, and I think it will be pretty good. Hopefully the Single Player mode will rock...

    Most importantly...I want CO-OP play!!!! If this game doesn't include it, I probably won't buy it.
  • by sheldon ( 2322 ) on Saturday December 15, 2001 @11:52PM (#2710064)
    News for Nerds. Stuff that matters.

    It's not "Stuff that matters, but only about Linux."
  • by hackersforjesus ( 544155 ) on Sunday December 16, 2001 @12:04AM (#2710097)
    Seems to me that every FPS game that comes out is touted at the greatest thing since sliced bread. At the end of the day though they never live up to the hype. Recent examples include Max Payne, RTCW and I'm sure many, many more... Is it just me, or is every new FPS supposed to be "revolutionary" yet ends up being tired old dross...?
  • by Iamthefallen ( 523816 ) <Gmail name: Iamthefallen> on Sunday December 16, 2001 @12:08AM (#2710107) Homepage Journal
    The first few minutes were moving yes, but by the end of the opening scene I was more bored|numbed than disgusted, I had realized their point that war is a bloody and painful mess 5 minutes ago. If they'd made the scene a few minutes shorter perhaps they'd been able to keep me disgusted and moved as they continued on. But boring or making the audience numb is a bad start to a movie...
  • by Anonymous Coward on Sunday December 16, 2001 @01:01AM (#2710235)

    I would rather not support Gamespy's profiteering if I can help it


    While I expect such an opinion to go over well on Slashdot, I think you do need to be called on it: If it's such an offense to you then how about you set up reliable, multiconnection servers to serve up a 133MB file to hundreds of thousands of people? Oh right: Bandwidth costs money, and you'd probably be paying about $0.10 a download.


    I'm not a fan of Fileplanet's whatsoever, but I certainly don't despise them for trying to make it a workable situation.

  • by WNight ( 23683 ) on Sunday December 16, 2001 @02:39AM (#2710440) Homepage
    Games are supposed to be fun. War is not supposed to be fun.

    Can you see a difference?

    If I want fun, I play a game. If I want to be shot and die horribly... well, I don't, but I'd go to war, NOT play a game.
  • Re:BooHoo (Score:3, Insightful)

    by 4minus0 ( 325645 ) on Sunday December 16, 2001 @02:59AM (#2710485)
    Gimme a break, blah, blah, blah
    Lemme ask you this, the demo is basically a hands on commercial for the game right? Well, let EA eat the cost of all the bandwidth to serve the demo. I mean christ, what kind of business model does fileplanet have? What dipshit investors thought that this was a good idea? We'll serve out games to people and eat the cost of the bandwidth. What dumb bastard with a fat account hears that and thinks 'sold!' ? I don't know about you but if I was a venture capitalist or even an angel investing in this venture, this would cause some concern on my part. If I ran fileplanet and EA wasn't kicking in on the bandwidth, I'd tell them to keep their damn demo. Ask EA if any of their other advertising (besides word of mouth) is free. If you want to subscribe and pay money for this service, personally I think you're a fool. If EA wants to release a demo of a game, let them pay for the bandwidth. When Ford comes out with a new car, the dealers don't ask you to kick in 5 or 10 bucks to have a chance to drive it do they? Of course not. Why should the business model of the internet be different? Sure it costs money for bandwidth, but hey, that's the price of doing business as a computer goods company. If you can't afford the cost of business then perhaps you need to get into something else.
  • by t0qer ( 230538 ) on Sunday December 16, 2001 @05:07AM (#2710654) Homepage Journal
    Now read this
    Just because I disagree with the author, is no reason to give me bad charma.

    Let me dive into my review of this POS game.
    I found out about it on slash, went to the fileplanet link (me and 5 buddies share 1 account FSCK you fileplanet) and read War and Peace while it downloaded.
    The installation went ok, but it did seem just a little weird that there were two progress meters, one running in the background at %100 while the other one went about installing. I know why this is, it just extracts the install files to a temp directory.

    Now one of the files I noticed the installer get stuck on for a while was RenSizzlefeb.mpg. Upon closer inspection I found out that this was a 9.1 meg file that wasn't even part of the game! Just 9.1 megs of downloading wasted on something EA could have just provided a link to. Way to bloat EA!

    Not even through with the install and this game is making me mad. My shock at the cross marketing EA does is apparent by the installer telling me the only way I can find other people to play online is by installing gamespy! Not that that's a bad thing just why not build the game browser into the game itself like RTCW? Why should I have to sit through annoying banner ads just to play a game?

    The graphics in the game really aren't that good! No i'm serious here compared to RTCW they just plain suck! You look at closeups or side profiles of the soldiers they just look like they've all got flat faces! No definition on the nose, ears. To be honest I could not tell where the helmet began and where the forhead ended. At least in RTCW the helmet is very distinct from the rest of the head.

    While we're on the subject of the player models, lets get to texturing. The game uses compressed textures which does not do a thing for the game. The skin tone of the faces is monotone I.E. no shading, maybe there is but its not that great. In fact I think the player models in unreal tournament blow the models in MOH away tenfold.

    Controls are shitty and unresponsive. For some reason there is a lag between the time I move my mouse and the graphics on the screen update.

    About the only good thing I found in the game was the netcode. People did run around smoothly without much skipping around. Definetly a lot better than RTCW test one. Yet with the lag from the controls it doesn't really make a difference now does it?

    Before ppl start telling me my PC must suck, trust me it's beefy. Some ppl make up for their shortcomings with their cars or other big things, I do it with my pc OK?

    I know this is just a first test but jeesh considering this is EA, the M$ of the gaming industry they would have at least done a little more in house testing on it.. Nah with the economy I guess they don't have the cash to hire as much QA as normal but this game should have been stopped at the router before it was distributed. Not a good call EA, shoulda worked on the textures a bit more.

    My 2cents.

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