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Games Entertainment

New Preview of Neverwinter Nights 234

H3resy wrote to us with a new preview of Neverwinter Nights. The game continues to look great - and combined with its release date being right around Warcraft III, I suspect sleep will not be an option.
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New Preview of Neverwinter Nights

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  • by JanneM ( 7445 ) on Friday April 26, 2002 @04:59PM (#3418554) Homepage
    Um, first it's Bioware that makes it, not Black Isle (they have nothing to do with this game). Second, be aware that the editor will not run under Linux or Mac. Hopefully, Wine will be able to run it at some point, but as the 'creature browser' available for downoad does not, it seems it won't yet.

    /Janne
  • No you don't. (Score:2, Insightful)

    by glrotate ( 300695 ) on Friday April 26, 2002 @05:07PM (#3418598) Homepage
    What I'd like to see is someone designing a new game


    They tried that. It was called Black and White. Booring.

  • Heh. (Score:2, Insightful)

    by Anonymous Coward on Friday April 26, 2002 @05:36PM (#3418778)
    First of all, "I kill monster, get experience and get the level!" != Roleplaying. Nor is talking in a bad old english accent. But that's another story.

    Second, this game is fast becoming another Daikatana. "When is it going to be out! When is it going to be out!"

    ..Hopefully, it won't be as crappy as Daikatana was.

    At any rate, I'll probably buy it, even if I never play it. Why? I'd like a reason to get rid of my Windows partition. Not that I'm a zealot, but in all honesty, the only thing I use it for now is gaming.

    We need to support companies who are willing to take a chance and say, "Hmm. Well, let's put it out on Linux, too." It's the only way we'll ever see gaming become a feature on Linux.

    Given that there's supposedly no seperate box for this game, I'm wondering how we might show them that we are interested in gaming on Linux. Perhaps adding the fact that you're playing it on Linux to your .sig in various forums. Note it when you ask crazy questions of the developers, and such. We've got to make a visible presence, and show them that we are out here, and we are supporting games on Linux.

    If we do, then maybe, just maybe, other companies will start considering Linux as a gaming platform.

  • Re:Morrowind (Score:3, Insightful)

    by Aexia ( 517457 ) on Friday April 26, 2002 @06:12PM (#3418961)
    I'm betting Morrowind will turn out to be as "Free-form" as its predecessor, Daggerfall. As in "free of form." Daggerfall was a souless, monotonous, not to mention bug-ridden, piece of junk.

    Sure, there were a few masichists who enjoyed the repetitive, thinly-veiled FedEx quests... the cornucopia of completely useless character skills... the game-killing bugs that were so bad that Bethseda, instead of correcting them, included and encouraged the use of cheats to get around them... the huge, random, recycled-texture-laden dungeons used for every two-bit quest... the complete lack of meaningful NPC interaction...

    But they were idiots.

    I have every expectation Morrowind will be just as bad, if prettier, at least. I wish it were otherwise but I have no confidence in that company.
  • Re:Toolkit (Score:3, Insightful)

    by jgerman ( 106518 ) on Friday April 26, 2002 @06:16PM (#3418968)
    Well done Tomb of Horrors? Impossible ;) I can't wait to see it either, but it will be unplayable just like the real thing, at least if it's true to the module.

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