Doom 3 Alpha Leaked 819
Alex_Ionescu writes "The Doom 3 E3 Demo Alpha has leaked to the public. It looks promising, altough I'm only getting 12FPS on a Radeon 7500. Did anyone else have the chance to play it and could post their FPS? Here are some sites with more information and screenshots: here , here, here, and finally here. "
Re:FP (Score:5, Insightful)
Some fo you /.ers make no sence at all.
--LordKaT
leaked on purpose? (Score:3, Insightful)
or maybe it was leaked just in time for the NV30 to demonstrate that it does kick the 9700's butt in Doom3. sure it was leaked by an ATI employee?
Re:No! It's a fake! (Score:2, Insightful)
Except I have it on my machine, and was playing it earlier...
the only people who can run it are the weirdos who buy $400 video cards every four months
I can run it up to 40 FPS on my radeon 8500 if I drop all the detail and resolution. At 800x600, on medium detail with bump mapping enabled, I am getting 20-25. Not good, but playable.
Um... (Score:4, Insightful)
Re:leaked on purpose? (Score:2, Insightful)
Re:How? (Score:5, Insightful)
Nope, this is wrong. There's no way Slashdot should be linking to warez.
See Yesterday's Post! (Score:5, Insightful)
Yesterday we cried because games and game studios fail. Today we rejoice because an up-coming game has been leaked. We want to have our cake and eat it too. This mentality is a good part of the reason our types aren't taken seriously.
Re:my fps (Score:2, Insightful)
bind w _forward
bind s _back
bind a _moveleft
bind d _moveright
There's also a flashlight in the game that is missing a texture. You can copy flashlight2.tga to flashlight3.tga and it will work. Framerate drops significantly when you use it.
bind e flashlight
Just say no... (Score:5, Insightful)
Re:Um... (Score:5, Insightful)
I don't totally agree with your point, but I do agree that it is very poor judgment on the part of Slashdot's editors to post those links. Linking to leaked software is very close to linking to warez, IMO.
I wonder if the same thing would have been done with a leaked pre-release version of Photoshop or MS Office? Probably not.
Re:See Yesterday's Post! (Score:2, Insightful)
Re:Not interested... (Score:2, Insightful)
ID *IS* the company that pushes FPS technology to it's fullest. Carmack is a fucking Genius. Unreal is nothing more than a DoomMeToo. Ever since wolfenstien3d (i'm talkin 286 here, not RTCW) People wanting to play ID games have been buying, upgrading their home pc's for years. It's a completely new scene (6-7 year old scene?)
aS FAR A ps2 being beefier than a top of the line PC, don't make me chuckle. Shit's gonna be emulated soon nuff. NV30 will run circles around the PS2 graphics stuff without even breaking a sweat.
Your crappy NTSC Tv at the most can display at a resolution of 720x480, while any PC can do resolutions way beyond that. Also to note, your TV refreshes at 60hz, so at the most it could only spit out 60 FPS on a tv.
Computers with monitors will go beyond the resolution, and beyond the framerate of the PS2. Modern SGI monitors can refresh at 150, so as long as the video card can keep up with the refresh rate, it can spit out 150fps.
Use "comment sense" before you make stupid comments like that and I wont have to kill you.
Re:See Yesterday's Post! (Score:5, Insightful)
This is by far not a finished product, and shouldn't be treated as such. The folks who are downloading this are mostly interested in getting a rough idea of how the finished product is going to run on their computer and what this engine is capable of doing.
All this does is pique interest in the finished product. This is not it. Make the distinction.
ALPHA (Score:2, Insightful)
Re:A Bad Thing Made Worse For Me, Personally (Score:2, Insightful)
Re:Um... (Score:1, Insightful)
Close? I have one question: Has the copyright holder given anyone permission to distribute this piece of software? If not, this exactly the same thing as linking to warez. Sure you can argue it doesn't hurt Id as much as 0-day isoz, but it doesn't make it any more legal.
more like 4-day :P (Score:5, Insightful)
Doom 2 is probably my favorite game EVER in terms of hours spent enjoying it, and I've been looking forward to Doom 3 ever since John Carmack mentioned the idea in his
Anyway, of course I was really excited when people on efnet started mentioning an alpha being leaked, and I managed to get ahold of it that night. So I loaded it up, and played it for a few minutes.. and closed it and deleted it. Yes, it looks great. Very promising. But really, it's not worth the download. There are only 3 levels, and you can tell that even those aren't polished yet. From playing it, I learned that it's a beautiful game and awesome engine, and it's going to be fun as hell. But anyone can see that just by looking at the screenshots that have been around forever. This alpha is more of a spoiler than anything else. Instead of going out and trying to get your hands on it, you'd be better off to just wait for the real game to come out.
Whether or not (Score:3, Insightful)
Doom III leak GPL violation (Score:1, Insightful)
Microsoft does something illegal or questionable, that any other business would do (after all those running a public corporation have 1 job, make as much profit as possible-its up to the government to install "morals" about monopolies or environmental damage) and
A company violates the GPL or comes up with an "Open Source" license that isn't and again
Somebody steals a video from id, what should be the #1 company to geeks (John Carmack's use of OpenGL is the only reason it is a viable platform on Windows and even exists on Mac, the guy donated his own time to writing Matrox OpenGL drivers, released code to his older games under the GPL, and finally is spending millions of his own money to build a rocket to go into space! How can he not be every
I guess its ok for a
I'm disappointed in the community's reaction
Re:How? (Score:3, Insightful)
Take the google example, chances are someone there has though at the fact that their search engine indexes some things that are illegal. one might even be able to find an internal email on the subject. With that email, one could allege that since they know some of the things they index are illegal and didn't do anything about it, they willfully aided copyright infringement. One could make this argument, but I don't think one could win. But it gives and example of why I think intent should not matter.
I think arguing over intent is silly. It should be either okay to link to something or illegal. Anything else leaves too much ambiguity.
I understand the state the law is in currently, I just think it's a lousy state to be in.
Re:Damnit. (Score:2, Insightful)
Re:Um... (Score:3, Insightful)
Yeah, why should I buy the full version of Doom III now, when I have a bug-ridden alpha demo that runs at a crappy frame rate?
1. This isn't a complete software, it's a three level demo
Oh I see. So stealing someone's work and distributing on the Internet is okay as long as it's not completely functional. I know Slashdot is really heavily slanted toward the open source/free software crowd, but one shouldn't take lightly the fact that this is someone's property and work and that it was distributed without that person's permission. In this case, one of those people is John Carmack, someone whose work has given me countless hours of fun, so it seems slightly worse to me. I don't see any justification for stealing his work and distributing it before he says it's time. I find it even worse that Slashdot editors (who supposedly run a place filled with those who understand and respect this kind of work) don't see the problem with pointing its readership toward this stuff.
Justify your own lack of ethics however you see fit, but I think it's wrong to distribute it as well as point others in the direction of it. Slashdot is wrong to have done so and should be embarrassed.
Re:Damnit. (Score:2, Insightful)
Sitting, as I am, behind a slow modem connection, I'm not going to download an alpha pre-release. I would download it from the official venues, and I'm surely not going to download it from possibly disreputable ones. Even if I was sitting at the end of a fat T1 or DSL, I wouldn't want to: I like surprises. I like not knowing precisely what is going to be there. I haven't kept up with gaming since Duke Nukem 3D, so the next Quake should be a pleasant surprise.
Re:Damnit. (Score:5, Insightful)
You're working on a project for over a year
You want gamers and other end-people to see and experience the FINAL result, maybe create some noise by having CONTROLLED (i.e. being very precise about what you want and don't want to show yet) demos.
You do some deals with some Hardware companies because hardware/drivers development is getting more and more complex and at some point in the development, it's easier to send an alpha build for the hardware company to do the QA on their drivers or reproduce specific bugs that you don't want to explain or make a little application to reproduce it (especially when it's getting to a point where it's a pile of little bugs left and right).
This is a good thing for the Game dev team and a good thing for the hardware team: they get to demo their technology in closed doors and the Game dev team gets better feedback and optimizations from the vendors where it can get optimized at the driver level. Also having more people on the QA testing of the engine doesn't hurt.
Naturally, all of this is confined with NDAs and closed environment, and I am sure the Vendors are in the obligation to make any investors or customers viewing anything more than what was shown publicly at E3 or any other demos to sign NDAs.
Now, every users can download UNFINISHED work, probably a RUSHED build so that they could make the demo on time, and have first hand EXPERIENCE with this build, while having first hand experience with a final build would be even better, now it will be only an "evolution" instead of a bigger bang that what people experienced with this leaked build.
While everyone here LOVES John's work, I don't want to speak for him, but personally I'd be seriously pissed at the person/company ruining the momentum I wanted to bring with a FINAL POLISHED product, in such a fashion. Of course the final will rock and people will love it, but until then, this shouldn't have happened and some head will fall for this. The people responsible for this leak will obviously have their head chopped off and better be looking for a job outside the graphics/game industry.
Anyways, we'll probably never know the whole truth on this but early reports seems to point at ATI... I'll wait for the official confirmation but if it would be them, as a (small) shareholder of ATI in my RSPs, I sure would be VERY disapointed at them.
I wouldn't be surprised for this to come from a hardware vendor, expecially after seeing some Drivers QA labs, When you hire "kids" to play games and do a bit of work, pay them a "kid" salary, and have more or less supervision, you can't ask them for being highly professionnal people and act like if they were CEOs with the same responsiblities and engagement, like one of my friend says (working at another company), you get what you pay for. Still, it's a shame if it would be ATI.
Re:Damnit. (Score:2, Insightful)
Re:Damnit. (Score:4, Insightful)
Sure, you're still going to buy the game. However, have you thought that perhaps iD doesn't want their competitors to have a detailed look at what's coming?
In an industry where a technological lead for your graphics engine == mucho $$$ from engine licensing sales, the less their competitors know, the better.
I'm sure that *nobody* at Epic or Monolith has pulled this down from edonkey and checked it out yet. No sir, no way.
Re:heh (Score:2, Insightful)
Normal people, who have even a passing interest in software, any kind of software, know that. You on the other hand are just a troll who has no clue. You're complaining about low frame rates for a game which hasn't been optimised yet. The guys at iD are just happy to have stuff show up on screen and not crash most of the time at this point (well, they're further than that, but the point stands). It'll get fixed, but that takes time. This is exactly the reason why iD is "upset"; morons like you making a presumption that framerates are low now, so they'll be low when the game comes out (in more than half a years time, which also means a new generation of gfx hardware, btw).
You're complaing about gameplay for something which has not half of the features, weapons and AI (which is always tackled last, as it needs to be designed with every feature and more importantly the implementation of those features in mind).
"keep believing that all those pixel shaders and stencil shadows actually make anything besides the models look better"
No, they make the environment around the model look pretty too. You don't even seem to know what those things do...I'm impressed by your overall lack of knowledge, insight and your mastery of stupidity.