LucasArts Embraces Game Mod Community 183
An anonymous reader writes "LucasArts has taken a great step in promoting the modification of their titles and supporting the communities that love them! According to this press release, LucasArts has teamed up with LFNetwork to open LucasFiles.com. The site is dedicated to all files that fall in the LucasArts realm." Given competing games like Neverwinter Nights, which have a phenomenal amount of user-created add-ons, this is a very smart move for LucasArts.
CS (Score:5, Insightful)
Does it hold any potential? (Score:2, Insightful)
Re:They live again (Score:3, Insightful)
But what was the question? (Score:4, Insightful)
Personally I'd much rather play D&D with a good dungeon master than EverQuest, so I like NWN. I don't see why the camera angle is such a big deal; I can see more than far enough to cast a fireball without toasting the rest of the party. And I really don't get the "little customizability" comment - I can customize the whole damn game!
It's not EverQuest, and you don't have to like it, but NWN already has about 1800 published mods. Clearly a lot of people think it's a good game for modding.
Re:CS (Score:4, Insightful)
Nothing suspicious about that at all, people needed the basic to play the mods so they got sold...
Re:The best mods will still get killed (Score:5, Insightful)
Re:It won't last (Score:2, Insightful)
Anyone remember the SWMA??? (Score:5, Insightful)
I'm thinking particularly of their shutting down the Star Wars Modelling Alliance [surfthe.net], a fan site devoted to developing (surprisingly good) models of Star Wars characters and creatures. The sheer amount of creative work that came out of people using those models was astonishing. In additional to publishing a lot of great freeware models the site would also post some of the "pictures" and "films" that people had made, etc.. Some were complete gems - one that sticks out particularly in my mind involved a few ATSTs rampaging around urban London.
Perhaps there is someone associated with the site here that knows better, but I was always under the impression that their persistent and long-lasting "hardware difficulties" which started shortly after E1 came out boiled down to letters from the legal department at LucasFilm.
It is a real pity that existing law is structured such that market-regulation can be used to crush non-market creativity.