LucasArts Embraces Game Mod Community 183
An anonymous reader writes "LucasArts has taken a great step in promoting the modification of their titles and supporting the communities that love them! According to this press release, LucasArts has teamed up with LFNetwork to open LucasFiles.com. The site is dedicated to all files that fall in the LucasArts realm." Given competing games like Neverwinter Nights, which have a phenomenal amount of user-created add-ons, this is a very smart move for LucasArts.
Preemptive PR? (Score:4, Interesting)
Re:NWN is not the answer. (Score:2, Interesting)
They're not going to "fix it", but there's a Mod that does release the camera, so if you really want it, you can have it.
I won't spend time countering your "no customizability"-statement, but I can agree that NWN was nowhere as good as I should have been.
Re:CS (Score:5, Interesting)
CS-Retail is utterly stupid but, knowing the nature of people who play cs (there are a great many lamers), it's utterly successful as a standalone game.
Re:CS (Score:3, Interesting)
Doom Total Conversions? (Score:1, Interesting)
one of 'em had you going around inside the friggin death star! it was great.
so was the Aliens Total Conversion mod for that matter. scary as fuck with the sound clips.
Re:Does it hold any potential? (Score:1, Interesting)
Re:MMORPG (Score:3, Interesting)
The best mods will still get killed (Score:5, Interesting)
New maps, more wookies, flying yodas, etc will probably be tolerated. How would they feel about Jedi Starfighter being turned into a Star Trek game?
But if someone did something like a total conversion mod, say about Dragonball Z or the such, and they gave it some name like Bid for Power, and it was really really cool - much better than any official DBZ game ever created - FUNimation would send out cease and decist orders.
This is a good step, but the modding communities options are still extremely limited.
Re:CS (Score:3, Interesting)
enuff FPS already! (Score:3, Interesting)
LucasArts embraces mod community... (Score:1, Interesting)
Re:So what does this imply for ScummVM? (Score:2, Interesting)